Logs: 38a64838-fdd4-405b-bbbb-1b14630adf4e

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Session: 9643f166-0fb8-4ca6-9145-57de8eed4a12 (Received: 4/30/2026, 10:36:18 PM)
[2026-05-01 05:09:20.199] [Info] [Client] Player build detected: network and log upload are enabled.
[2026-05-01 05:09:20.696] [Info] 读取存档
[2026-05-01 05:09:22.764] [Info] 设置为1080p屏幕
[2026-05-01 06:33:16.781] [Info] Loaded User ID: 38a64838-fdd4-405b-bbbb-1b14630adf4e
[2026-05-01 06:33:18.149] [Info] <color=#FFFFFF>[06:33:18.148] 保存玩家所在场景 DemoLetter</color> StackTrace: at System.Environment.get_StackTrace () [0x00000] in <932fbe8ac5a946808aa5d7b95844e18c>:0 at GameLogger.LogInternal (System.String format, System.Object[] args, UnityEngine.Color color, System.Boolean isError) [0x00000] in <3542743d30ca4e3ead92edc8f87d2132>:0 at GameLogger.Info (System.String format, System.Object[] args) [0x00000] in <3542743d30ca4e3ead92edc8f87d2132>:0 at TransitionManager.SaveCurLevelData () [0x00000] in <3542743d30ca4e3ead92edc8f87d2132>:0 at TransitionManager+<TransitionScene>d__29.MoveNext () [0x00000] in <3542743d30ca4e3ead92edc8f87d2132>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in <6536805c48ed494085b88f7db0d600f0>:0
[2026-05-01 06:33:18.149] [Info] 保存玩家所在场景 DemoLetter
[2026-05-01 06:33:18.153] [Info] save data path C:/Users/aya/AppData/LocalLow/DefaultCompany/IvysDreamCafe\SaveData.byte
[2026-05-01 06:33:50.728] [Info] <color=#FFFFFF>[06:33:50.728] 开始执行 第一个梦 first dream </color> StackTrace: at System.Environment.get_StackTrace () [0x00000] in <932fbe8ac5a946808aa5d7b95844e18c>:0 at GameLogger.LogInternal (System.String format, System.Object[] args, UnityEngine.Color color, System.Boolean isError) [0x00000] in <3542743d30ca4e3ead92edc8f87d2132>:0 at GameLogger.Info (System.String format, System.Object[] args) [0x00000] in <3542743d30ca4e3ead92edc8f87d2132>:0 at Progress100000.DoSomething (System.Object arg) [0x00000] in <3542743d30ca4e3ead92edc8f87d2132>:0 at Progress100000.Check (System.Object arg) [0x00000] in <3542743d30ca4e3ead92edc8f87d2132>:0 at ProgressManager.TryPlayGameSequence (System.Int32 node, System.Boolean needCd, System.Object arg) [0x00000] in <3542743d30ca4e3ead92edc8f87d2132>:0 at fdLevel.TryPlayGameSequence () [0x00000] in <3542743d30ca4e3ead92edc8f87d2132>:0 at Levels.LevelBase.Start () [0x00000] in <3542743d30ca4e3ead92edc8f87d2132>:0
[2026-05-01 06:33:50.728] [Info] 开始执行 第一个梦 first dream
[2026-05-01 06:33:52.131] [Info] <color=#FFFFFF>[06:33:52.131] 保存玩家所在场景 NewFirstDream</color> StackTrace: at System.Environment.get_StackTrace () [0x00000] in <932fbe8ac5a946808aa5d7b95844e18c>:0 at GameLogger.LogInternal (System.String format, System.Object[] args, UnityEngine.Color color, System.Boolean isError) [0x00000] in <3542743d30ca4e3ead92edc8f87d2132>:0 at GameLogger.Info (System.String format, System.Object[] args) [0x00000] in <3542743d30ca4e3ead92edc8f87d2132>:0 at TransitionManager.SaveCurLevelData () [0x00000] in <3542743d30ca4e3ead92edc8f87d2132>:0 at TransitionManager+<TransitionScene>d__29.MoveNext () [0x00000] in <3542743d30ca4e3ead92edc8f87d2132>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in <6536805c48ed494085b88f7db0d600f0>:0
[2026-05-01 06:33:52.132] [Info] 保存玩家所在场景 NewFirstDream
[2026-05-01 06:33:52.133] [Info] save data path C:/Users/aya/AppData/LocalLow/DefaultCompany/IvysDreamCafe\SaveData.byte
[2026-05-01 06:34:08.728] [Info] [Session] Uploading to https://ivyserver.work/session : {"user_id":"38a64838-fdd4-405b-bbbb-1b14630adf4e","start_time":"2026-05-01 06:33:16","end_time":"2026-05-01 06:34:08","progress":100000}
[2026-05-01 06:34:08.730] [Info] save data path C:/Users/aya/AppData/LocalLow/DefaultCompany/IvysDreamCafe\SaveData.byte
[2026-05-01 06:34:09.134] [Info] <color=green>[Session] Upload Successful: {"success":true,"message":"Session recorded"}</color>
[2026-05-01 06:36:00.556] [Info] <color=#FFFFFF>[06:36:00.556] 玩家移动锁定</color> StackTrace: at System.Environment.get_StackTrace () [0x00000] in <932fbe8ac5a946808aa5d7b95844e18c>:0 at GameLogger.LogInternal (System.String format, System.Object[] args, UnityEngine.Color color, System.Boolean isError) [0x00000] in <3542743d30ca4e3ead92edc8f87d2132>:0 at GameLogger.Info (System.String format, System.Object[] args) [0x00000] in <3542743d30ca4e3ead92edc8f87d2132>:0 at StoryPanel.ShowView (System.Object[] args) [0x00000] in <3542743d30ca4e3ead92edc8f87d2132>:0 at UIManager+<ShowView>d__13.MoveNext () [0x00000] in <3542743d30ca4e3ead92edc8f87d2132>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in <6536805c48ed494085b88f7db0d600f0>:0
[2026-05-01 06:36:00.556] [Info] 玩家移动锁定
[2026-05-01 06:36:01.165] [Info] <color=#00FF00>[06:36:01.165] 当前对话记录下来了:grapg:StoryGraph/Chapter0/firstdreamnpc2_graph - speaker:Violin - content:Are you like us... part of a forgotten dream?</color> StackTrace: at System.Environment.get_StackTrace () [0x00000] in <932fbe8ac5a946808aa5d7b95844e18c>:0 at GameLogger.LogInternal (System.String format, System.Object[] args, UnityEngine.Color color, System.Boolean isError) [0x00000] in <3542743d30ca4e3ead92edc8f87d2132>:0 at GameLogger.Success (System.String format, System.Object[] args) [0x00000] in <3542743d30ca4e3ead92edc8f87d2132>:0 at StorySystem.RecordDialogContent (SinglePersonChat detail, Person speaker, System.Boolean isNpc) [0x00000] in <3542743d30ca4e3ead92edc8f87d2132>:0 at StorySystem.UpdateDialog (System.Object dt) [0x00000] in <3542743d30ca4e3ead92edc8f87d2132>:0 at StorySystem.OnHandleCmd (System.String cmd, System.Object[] args) [0x00000] in <3542743d30ca4e3ead92edc8f87d2132>:0 at CMDCenter.DispatichReceiveCmd (System.String cmd, System.Object[] args) [0x00000] in <3542743d30ca4e3ead92edc8f87d2132>:0 at DialogNode.MoveNext (System.Int32 chatItemID, Current& current) [0x00000] in <3542743d30ca4e3ead92edc8f87d2132>:0 at StorySystem.PlayDialogNode (System.Int32 index) [0x00000] in <3542743d30ca4e3ead92edc8f87d2132>:0 at StorySystem.Update () [0x00000] in <3542743d30ca4e3ead92edc8f87d2132>:0
[2026-05-01 06:36:04.504] [Info] <color=#FFFFFF>[06:36:04.504] Player 玩家移动解锁</color> StackTrace: at System.Environment.get_StackTrace () [0x00000] in <932fbe8ac5a946808aa5d7b95844e18c>:0 at GameLogger.LogInternal (System.String format, System.Object[] args, UnityEngine.Color color, System.Boolean isError) [0x00000] in <3542743d30ca4e3ead92edc8f87d2132>:0 at GameLogger.Info (System.String format, System.Object[] args) [0x00000] in <3542743d30ca4e3ead92edc8f87d2132>:0 at StoryPanel.Cleanup () [0x00000] in <3542743d30ca4e3ead92edc8f87d2132>:0 at StoryPanel.OnDisable () [0x00000] in <3542743d30ca4e3ead92edc8f87d2132>:0 at UnityEngine.Object.Destroy_Injected (System.IntPtr , System.Single ) [0x00000] in <6536805c48ed494085b88f7db0d600f0>:0 at UnityEngine.Object.Destroy (UnityEngine.Object obj, System.Single t) [0x00000] in <6536805c48ed494085b88f7db0d600f0>:0 at UnityEngine.Object.Destroy (UnityEngine.Object obj) [0x00000] in <6536805c48ed494085b88f7db0d600f0>:0 at UIBase.CloseView () [0x00000] in <3542743d30ca4e3ead92edc8f87d2132>:0 at UIManager.CloseView (System.String name) [0x00000] in <3542743d30ca4e3ead92edc8f87d2132>:0 at StoryPanel.StoryEnd (System.Object obj) [0x00000] in <3542743d30ca4e3ead92edc8f87d2132>:0 at StoryPanel.OnHandleCmd (System.String cmd, System.Object[] args) [0x00000] in <3542743d30ca4e3ead92edc8f87d2132>:0 at CMDCenter.DispatichReceiveCmd (System.String cmd, System.Object[] args) [0x00000] in <3542743d30ca4e3ead92edc8f87d2132>:0 at StorySystem.InitNode () [0x00000] in <3542743d30ca4e3ead92edc8f87d2132>:0 at StorySystem.PlayEndNode () [0x00000] in <3542743d30ca4e3ead92edc8f87d2132>:0 at StorySystem.Update () [0x00000] in <3542743d30ca4e3ead92edc8f87d2132>:0
[2026-05-01 06:36:04.504] [Info] Player 玩家移动解锁
[2026-05-01 06:36:07.102] [Info] <color=#FFFFFF>[06:36:07.101] 玩家移动锁定</color> StackTrace: at System.Environment.get_StackTrace () [0x00000] in <932fbe8ac5a946808aa5d7b95844e18c>:0 at GameLogger.LogInternal (System.String format, System.Object[] args, UnityEngine.Color color, System.Boolean isError) [0x00000] in <3542743d30ca4e3ead92edc8f87d2132>:0 at GameLogger.Info (System.String format, System.Object[] args) [0x00000] in <3542743d30ca4e3ead92edc8f87d2132>:0 at StoryPanel.ShowView (System.Object[] args) [0x00000] in <3542743d30ca4e3ead92edc8f87d2132>:0 at UIManager+<ShowView>d__13.MoveNext () [0x00000] in <3542743d30ca4e3ead92edc8f87d2132>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in <6536805c48ed494085b88f7db0d600f0>:0
[2026-05-01 06:36:07.102] [Info] 玩家移动锁定
[2026-05-01 06:36:07.737] [Info] <color=#00FF00>[06:36:07.737] 当前对话记录下来了:grapg:StoryGraph/Chapter0/staroption_graph - speaker:Star - content:This is not a place you should be in.</color> StackTrace: at System.Environment.get_StackTrace () [0x00000] in <932fbe8ac5a946808aa5d7b95844e18c>:0 at GameLogger.LogInternal (System.String format, System.Object[] args, UnityEngine.Color color, System.Boolean isError) [0x00000] in <3542743d30ca4e3ead92edc8f87d2132>:0 at GameLogger.Success (System.String format, System.Object[] args) [0x00000] in <3542743d30ca4e3ead92edc8f87d2132>:0 at StorySystem.RecordDialogContent (SinglePersonChat detail, Person speaker, System.Boolean isNpc) [0x00000] in <3542743d30ca4e3ead92edc8f87d2132>:0 at StorySystem.UpdateDialog (System.Object dt) [0x00000] in <3542743d30ca4e3ead92edc8f87d2132>:0 at StorySystem.OnHandleCmd (System.String cmd, System.Object[] args) [0x00000] in <3542743d30ca4e3ead92edc8f87d2132>:0 at CMDCenter.DispatichReceiveCmd (System.String cmd, System.Object[] args) [0x00000] in <3542743d30ca4e3ead92edc8f87d2132>:0 at DialogNode.MoveNext (System.Int32 chatItemID, Current& current) [0x00000] in <3542743d30ca4e3ead92edc8f87d2132>:0 at StorySystem.PlayDialogNode (System.Int32 index) [0x00000] in <3542743d30ca4e3ead92edc8f87d2132>:0 at StorySystem.Update () [0x00000] in <3542743d30ca4e3ead92edc8f87d2132>:0
[2026-05-01 06:36:09.639] [Info] <color=#00FF00>[06:36:09.638] 当前对话记录下来了:grapg:StoryGraph/Chapter0/staroption_graph - speaker:Star - content:There is a familiar trace on you. Who are you?</color> StackTrace: at System.Environment.get_StackTrace () [0x00000] in <932fbe8ac5a946808aa5d7b95844e18c>:0 at GameLogger.LogInternal (System.String format, System.Object[] args, UnityEngine.Color color, System.Boolean isError) [0x00000] in <3542743d30ca4e3ead92edc8f87d2132>:0 at GameLogger.Success (System.String format, System.Object[] args) [0x00000] in <3542743d30ca4e3ead92edc8f87d2132>:0 at StorySystem.RecordDialogContent (SinglePersonChat detail, Person speaker, System.Boolean isNpc) [0x00000] in <3542743d30ca4e3ead92edc8f87d2132>:0 at StorySystem.UpdateDialog (System.Object dt) [0x00000] in <3542743d30ca4e3ead92edc8f87d2132>:0 at StorySystem.OnHandleCmd (System.String cmd, System.Object[] args) [0x00000] in <3542743d30ca4e3ead92edc8f87d2132>:0 at CMDCenter.DispatichReceiveCmd (System.String cmd, System.Object[] args) [0x00000] in <3542743d30ca4e3ead92edc8f87d2132>:0 at DialogNode.MoveNext (System.Int32 chatItemID, Current& current) [0x00000] in <3542743d30ca4e3ead92edc8f87d2132>:0 at StorySystem.PlayDialogNode (System.Int32 index) [0x00000] in <3542743d30ca4e3ead92edc8f87d2132>:0 at StorySystem.Update () [0x00000] in <3542743d30ca4e3ead92edc8f87d2132>:0
[2026-05-01 06:33:17.136] [Warning] There can be only one active Event System.
[2026-05-01 05:09:22.685] [Success] 游戏启动
[2026-05-01 06:36:01.165] [Success] 当前对话记录下来了:grapg:StoryGraph/Chapter0/firstdreamnpc2_graph - speaker:Violin - content:Are you like us... part of a forgotten dream?
[2026-05-01 06:36:07.737] [Success] 当前对话记录下来了:grapg:StoryGraph/Chapter0/staroption_graph - speaker:Star - content:This is not a place you should be in.
[2026-05-01 06:36:09.639] [Success] 当前对话记录下来了:grapg:StoryGraph/Chapter0/staroption_graph - speaker:Star - content:There is a familiar trace on you. Who are you?
[2026-05-01 05:09:20.202] [Important] 启用备份存档
[2026-05-01 05:09:20.202] [Important] 备份也读取失败
[2026-05-01 05:09:21.255] [Important] 添加道具20015 1
[2026-05-01 05:09:21.256] [Important] 添加道具20016 1
[2026-05-01 05:09:21.256] [Important] 添加道具20017 1
[2026-05-01 05:09:21.256] [Important] 添加道具20018 1
[2026-05-01 05:09:21.257] [Important] 添加道具20019 1
[2026-05-01 05:09:21.257] [Important] 添加道具20020 1
[2026-05-01 05:09:21.257] [Important] 添加道具20023 1
[2026-05-01 05:09:21.257] [Important] 添加道具20024 1
[2026-05-01 05:09:21.257] [Important] 添加道具20025 1
[2026-05-01 05:09:21.257] [Important] 添加道具20026 1