Logs: 59d2a096-ac4c-4174-a322-88dc90e375e6

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Session: db61ca1e-6cfd-405d-9300-3a33cd5c20e2 (Received: 5/11/2026, 8:19:54 AM)
[2026-05-11 16:16:25.335] [Info] [Client] Player build detected: network and log upload are enabled.
[2026-05-11 16:16:25.424] [Info] 读取存档
[2026-05-11 16:16:26.831] [Info] 设置为1080p屏幕
[2026-05-11 16:16:45.448] [Info] 保存玩家所在场景 DemoLetter
[2026-05-11 16:16:46.752] [Info] Loaded User ID: 59d2a096-ac4c-4174-a322-88dc90e375e6
[2026-05-11 16:17:03.439] [Info] <color=#FFFFFF>[16:17:03.439] 开始执行 第一个梦 first dream </color> StackTrace: at System.Environment.get_StackTrace () [0x00000] in <932fbe8ac5a946808aa5d7b95844e18c>:0 at GameLogger.LogInternal (System.String format, System.Object[] args, UnityEngine.Color color, System.Boolean isError) [0x00000] in <2f1132a0b5b544e4803f2f6dc3e45a27>:0 at GameLogger.Info (System.String format, System.Object[] args) [0x00000] in <2f1132a0b5b544e4803f2f6dc3e45a27>:0 at Progress100000.DoSomething (System.Object arg) [0x00000] in <2f1132a0b5b544e4803f2f6dc3e45a27>:0 at Progress100000.Check (System.Object arg) [0x00000] in <2f1132a0b5b544e4803f2f6dc3e45a27>:0 at ProgressManager.TryPlayGameSequence (System.Int32 node, System.Boolean needCd, System.Object arg) [0x00000] in <2f1132a0b5b544e4803f2f6dc3e45a27>:0 at fdLevel.TryPlayGameSequence () [0x00000] in <2f1132a0b5b544e4803f2f6dc3e45a27>:0 at Levels.LevelBase.Start () [0x00000] in <2f1132a0b5b544e4803f2f6dc3e45a27>:0
[2026-05-11 16:17:03.439] [Info] 开始执行 第一个梦 first dream
[2026-05-11 16:17:04.446] [Info] <color=#FFFFFF>[16:17:04.446] 保存玩家所在场景 NewFirstDream</color> StackTrace: at System.Environment.get_StackTrace () [0x00000] in <932fbe8ac5a946808aa5d7b95844e18c>:0 at GameLogger.LogInternal (System.String format, System.Object[] args, UnityEngine.Color color, System.Boolean isError) [0x00000] in <2f1132a0b5b544e4803f2f6dc3e45a27>:0 at GameLogger.Info (System.String format, System.Object[] args) [0x00000] in <2f1132a0b5b544e4803f2f6dc3e45a27>:0 at TransitionManager.SaveCurLevelData () [0x00000] in <2f1132a0b5b544e4803f2f6dc3e45a27>:0 at TransitionManager+<TransitionScene>d__29.MoveNext () [0x00000] in <2f1132a0b5b544e4803f2f6dc3e45a27>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in <6536805c48ed494085b88f7db0d600f0>:0
[2026-05-11 16:17:04.447] [Info] 保存玩家所在场景 NewFirstDream
[2026-05-11 16:17:04.450] [Info] save data path C:/Users/tzwx/AppData/LocalLow/DefaultCompany/IvysDreamCafe\SaveData.byte
[2026-05-11 16:16:26.735] [Success] 游戏启动
[2026-05-11 16:16:25.337] [Important] 启用备份存档
[2026-05-11 16:16:25.338] [Important] 备份也读取失败
[2026-05-11 16:16:25.985] [Important] 添加道具20015 1
[2026-05-11 16:16:25.985] [Important] 添加道具20016 1
[2026-05-11 16:16:25.985] [Important] 添加道具20017 1
[2026-05-11 16:16:25.986] [Important] 添加道具20018 1
[2026-05-11 16:16:25.986] [Important] 添加道具20019 1
[2026-05-11 16:16:25.986] [Important] 添加道具20020 1
[2026-05-11 16:16:25.986] [Important] 添加道具20023 1
[2026-05-11 16:16:25.986] [Important] 添加道具20024 1
[2026-05-11 16:16:25.986] [Important] 添加道具20025 1
[2026-05-11 16:16:25.986] [Important] 添加道具20026 1