Logs: da4ca0c6-91a7-4bb7-ad5c-0495cf9dcf48

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Session: 8762eb29-69be-445f-b995-e49d6a64a254 (Received: 5/1/2026, 9:31:01 AM)
[2026-05-01 10:28:11.798] [Info] <color=#00FFFF>[10:28:11.797] 这个检查点100002已经完成过了</color> StackTrace: at System.Environment.get_StackTrace () [0x00000] in <cfd7cf3c445c46b69b0d6906fcb065e7>:0 at GameLogger.LogInternal (System.String format, System.Object[] args, UnityEngine.Color color, System.Boolean isError) [0x0003b] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:346 at GameLogger.Debug (System.String format, System.Object[] args) [0x00001] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:307 at Progress100002.Check (System.Object arg) [0x00016] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/GameProgress/nodes/Progress100002.cs:38 at ProgressManager.TryPlayGameSequence (System.Int32 node, System.Boolean needCd, System.Object arg) [0x00022] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/GameProgress/ProgressManager.cs:30 at LvBedroom.TryPlayGameSequence () [0x00001] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Levels/SecondFloor/LvBedroom.cs:161 at Levels.LevelBase.Start () [0x000e1] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Levels/LevelBase.cs:48
[2026-05-01 10:28:11.798] [Info] <color=#00FFFF>[10:28:11.798] 这个检查点100003已经完成过了</color> StackTrace: at System.Environment.get_StackTrace () [0x00000] in <cfd7cf3c445c46b69b0d6906fcb065e7>:0 at GameLogger.LogInternal (System.String format, System.Object[] args, UnityEngine.Color color, System.Boolean isError) [0x0003b] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:346 at GameLogger.Debug (System.String format, System.Object[] args) [0x00001] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:307 at Progress100003.Check (System.Object arg) [0x00016] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/GameProgress/nodes/Progress100003.cs:21 at ProgressManager.TryPlayGameSequence (System.Int32 node, System.Boolean needCd, System.Object arg) [0x00022] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/GameProgress/ProgressManager.cs:30 at LvBedroom.TryPlayGameSequence () [0x00013] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Levels/SecondFloor/LvBedroom.cs:162 at Levels.LevelBase.Start () [0x000e1] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Levels/LevelBase.cs:48
[2026-05-01 10:28:11.799] [Info] <color=#00FFFF>[10:28:11.798] 这个检查点100005已经完成过了</color> StackTrace: at System.Environment.get_StackTrace () [0x00000] in <cfd7cf3c445c46b69b0d6906fcb065e7>:0 at GameLogger.LogInternal (System.String format, System.Object[] args, UnityEngine.Color color, System.Boolean isError) [0x0003b] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:346 at GameLogger.Debug (System.String format, System.Object[] args) [0x00001] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:307 at Progress100005.Check (System.Object arg) [0x00016] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/GameProgress/nodes/Progress100005.cs:33 at ProgressManager.TryPlayGameSequence (System.Int32 node, System.Boolean needCd, System.Object arg) [0x00022] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/GameProgress/ProgressManager.cs:30 at LvBedroom.TryPlayGameSequence () [0x00025] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Levels/SecondFloor/LvBedroom.cs:163 at Levels.LevelBase.Start () [0x000e1] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Levels/LevelBase.cs:48
[2026-05-01 10:28:11.800] [Info] <color=#00FF00>[10:28:11.799] NPC 创建成功 Cat, 它的类型是 CatController</color> StackTrace: at System.Environment.get_StackTrace () [0x00000] in <cfd7cf3c445c46b69b0d6906fcb065e7>:0 at GameLogger.LogInternal (System.String format, System.Object[] args, UnityEngine.Color color, System.Boolean isError) [0x0003b] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:346 at GameLogger.Success (System.String format, System.Object[] args) [0x00001] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:297 at NpcFactory`1[T].CreateNpc (NpcType npcType, System.String path) [0x00043] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Character(New)/Npc/NpcSys/NpcFactory.cs:20 at CatSpawner.OnHandleCmd (System.String cmd, System.Object[] args) [0x0004e] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Character(New)/Npc/Cat/CatSpawner.cs:27 at CMDCenter.DispatichReceiveCmd (System.String cmd, System.Object[] args) [0x00032] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/EventSystem/CMDCenter.cs:39 at LvBedroom.TryPlayGameSequence () [0x00193] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Levels/SecondFloor/LvBedroom.cs:195 at Levels.LevelBase.Start () [0x000e1] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Levels/LevelBase.cs:48
[2026-05-01 10:28:12.799] [Info] <color=#FFFFFF>[10:28:12.799] 保存玩家所在场景 Chapter1-1</color> StackTrace: at System.Environment.get_StackTrace () [0x00000] in <cfd7cf3c445c46b69b0d6906fcb065e7>:0 at GameLogger.LogInternal (System.String format, System.Object[] args, UnityEngine.Color color, System.Boolean isError) [0x0003b] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:346 at GameLogger.Info (System.String format, System.Object[] args) [0x00001] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:270 at TransitionManager.SaveCurLevelData () [0x0001f] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Transition/TransitionManager.cs:165 at TransitionManager+<TransitionScene>d__29.MoveNext () [0x001dc] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Transition/TransitionManager.cs:119 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00020] in /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/Coroutines.cs:17
[2026-05-01 10:28:12.799] [Info] 保存玩家所在场景 Chapter1-1
[2026-05-01 10:28:12.802] [Info] save data path /home/russell/.config/unity3d/DefaultCompany/IvysDreamCafe/SaveData.byte
[2026-05-01 10:28:25.201] [Info] <color=#00FFFF>[10:28:25.201] 场景穿越 LvMainCoffee</color> StackTrace: at System.Environment.get_StackTrace () [0x00000] in <cfd7cf3c445c46b69b0d6906fcb065e7>:0 at GameLogger.LogInternal (System.String format, System.Object[] args, UnityEngine.Color color, System.Boolean isError) [0x0003b] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:346 at GameLogger.Debug (System.String format, System.Object[] args) [0x00001] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:307 at LvBedroom.OnUpdate () [0x0004c] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Levels/SecondFloor/LvBedroom.cs:134 at Levels.LevelBase.Update () [0x00001] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Levels/LevelBase.cs:53
[2026-05-01 10:28:25.202] [Info] <color=#00FF00>[10:28:25.201] 删除Npc Cat</color> StackTrace: at System.Environment.get_StackTrace () [0x00000] in <cfd7cf3c445c46b69b0d6906fcb065e7>:0 at GameLogger.LogInternal (System.String format, System.Object[] args, UnityEngine.Color color, System.Boolean isError) [0x0003b] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:346 at GameLogger.Success (System.String format, System.Object[] args) [0x00001] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:297 at NpcFactory`1[T].DestroyNpc (NpcType npcType) [0x00013] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Character(New)/Npc/NpcSys/NpcFactory.cs:97 at Levels.LevelBase.OnHandleCmd (System.String cmd, System.Object[] args) [0x00029] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Levels/LevelBase.cs:72 at CMDCenter.DispatichReceiveCmd (System.String cmd, System.Object[] args) [0x00032] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/EventSystem/CMDCenter.cs:39 at TransitionManager+<TransitionScene>d__29.MoveNext () [0x0005e] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Transition/TransitionManager.cs:102 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00020] in /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/Coroutines.cs:17 at UnityEngine.MonoBehaviour.StartCoroutineManaged2_Injected (System.IntPtr , System.Collections.IEnumerator ) [0x00000] in <52a9521a1a6c403aa6eefc1181061778>:0 at UnityEngine.MonoBehaviour.StartCoroutineManaged2 (System.Collections.IEnumerator enumerator) [0x00000] in <52a9521a1a6c403aa6eefc1181061778>:0 at UnityEngine.MonoBehaviour.StartCoroutine (System.Collections.IEnumerator routine) [0x0002c] in /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/MonoBehaviour.bindings.cs:114 at TransitionManager.Transition (System.String from, System.String to, System.Single dur, System.Action cb) [0x00017] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Transition/TransitionManager.cs:84 at Translate.TranslateScene (System.Single dur) [0x00001] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Transition/Translate.cs:10 at BedroomListener.TryLeaveSecondFloor () [0x0004f] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Levels/SecondFloor/BedroomListener.cs:54 at BedroomListener.TrySceneTransition (System.String lName) [0x00037] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Levels/SecondFloor/BedroomListener.cs:34 at LvBedroom.HandleCmd (System.String cmd, System.Object[] args) [0x000d4] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Levels/SecondFloor/LvBedroom.cs:225 at Levels.LevelBase.OnHandleCmd (System.String cmd, System.Object[] args) [0x0004d] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Levels/LevelBase.cs:77 at CMDCenter.DispatichReceiveCmd (System.String cmd, System.Object[] args) [0x00032] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/EventSystem/CMDCenter.cs:39 at LvBedroom.OnUpdate () [0x00066] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Levels/SecondFloor/LvBedroom.cs:135 at Levels.LevelBase.Update () [0x00001] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Levels/LevelBase.cs:53
[2026-05-01 10:28:26.235] [Info] <color=#00FF00>[10:28:26.235] NPC 创建成功 Cat, 它的类型是 CatController</color> StackTrace: at System.Environment.get_StackTrace () [0x00000] in <cfd7cf3c445c46b69b0d6906fcb065e7>:0 at GameLogger.LogInternal (System.String format, System.Object[] args, UnityEngine.Color color, System.Boolean isError) [0x0003b] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:346 at GameLogger.Success (System.String format, System.Object[] args) [0x00001] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:297 at NpcFactory`1[T].CreateNpc (NpcType npcType, System.String path) [0x00043] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Character(New)/Npc/NpcSys/NpcFactory.cs:20 at CatSpawner.OnHandleCmd (System.String cmd, System.Object[] args) [0x0004e] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Character(New)/Npc/Cat/CatSpawner.cs:27 at CMDCenter.DispatichReceiveCmd (System.String cmd, System.Object[] args) [0x00032] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/EventSystem/CMDCenter.cs:39 at LvMainCoffee.Init () [0x000bb] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Levels/Cafe/LvMainCoffee.cs:374 at LvMainCoffee.OnStart () [0x00008] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Levels/Cafe/LvMainCoffee.cs:54 at Levels.LevelBase.Start () [0x000da] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Levels/LevelBase.cs:47
[2026-05-01 10:28:26.237] [Info] <color=#00FFFF>[10:28:26.236] 这个检查点100004已经完成过了</color> StackTrace: at System.Environment.get_StackTrace () [0x00000] in <cfd7cf3c445c46b69b0d6906fcb065e7>:0 at GameLogger.LogInternal (System.String format, System.Object[] args, UnityEngine.Color color, System.Boolean isError) [0x0003b] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:346 at GameLogger.Debug (System.String format, System.Object[] args) [0x00001] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:307 at Progress100004.Check (System.Object arg) [0x00016] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/GameProgress/nodes/Progress100004.cs:53 at ProgressManager.TryPlayGameSequence (System.Int32 node, System.Boolean needCd, System.Object arg) [0x00022] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/GameProgress/ProgressManager.cs:30 at LvMainCoffee.TryPlayGameSequence () [0x00001] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Levels/Cafe/LvMainCoffee.cs:136 at Levels.LevelBase.Start () [0x000e1] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Levels/LevelBase.cs:48
[2026-05-01 10:28:27.236] [Info] <color=#FFFFFF>[10:28:27.236] 保存玩家所在场景 MainCoffeeShop</color> StackTrace: at System.Environment.get_StackTrace () [0x00000] in <cfd7cf3c445c46b69b0d6906fcb065e7>:0 at GameLogger.LogInternal (System.String format, System.Object[] args, UnityEngine.Color color, System.Boolean isError) [0x0003b] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:346 at GameLogger.Info (System.String format, System.Object[] args) [0x00001] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:270 at TransitionManager.SaveCurLevelData () [0x0001f] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Transition/TransitionManager.cs:165 at TransitionManager+<TransitionScene>d__29.MoveNext () [0x001dc] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Transition/TransitionManager.cs:119 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00020] in /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/Coroutines.cs:17
[2026-05-01 10:28:27.237] [Info] 保存玩家所在场景 MainCoffeeShop
[2026-05-01 10:28:27.239] [Info] save data path /home/russell/.config/unity3d/DefaultCompany/IvysDreamCafe/SaveData.byte
[2026-05-01 10:28:29.249] [Info] <color=#00FFFF>[10:28:29.249] 场景穿越 LvCoffeeMake</color> StackTrace: at System.Environment.get_StackTrace () [0x00000] in <cfd7cf3c445c46b69b0d6906fcb065e7>:0 at GameLogger.LogInternal (System.String format, System.Object[] args, UnityEngine.Color color, System.Boolean isError) [0x0003b] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:346 at GameLogger.Debug (System.String format, System.Object[] args) [0x00001] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:307 at LvMainCoffee.OnUpdate () [0x00040] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Levels/Cafe/LvMainCoffee.cs:80 at Levels.LevelBase.Update () [0x00001] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Levels/LevelBase.cs:53
[2026-05-01 10:28:29.250] [Info] <color=#00FF00>[10:28:29.250] 删除Npc Cat</color> StackTrace: at System.Environment.get_StackTrace () [0x00000] in <cfd7cf3c445c46b69b0d6906fcb065e7>:0 at GameLogger.LogInternal (System.String format, System.Object[] args, UnityEngine.Color color, System.Boolean isError) [0x0003b] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:346 at GameLogger.Success (System.String format, System.Object[] args) [0x00001] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:297 at NpcFactory`1[T].DestroyNpc (NpcType npcType) [0x00013] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Character(New)/Npc/NpcSys/NpcFactory.cs:97 at Levels.LevelBase.OnHandleCmd (System.String cmd, System.Object[] args) [0x00029] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Levels/LevelBase.cs:72 at CMDCenter.DispatichReceiveCmd (System.String cmd, System.Object[] args) [0x00032] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/EventSystem/CMDCenter.cs:39 at TransitionManager+<TransitionScene>d__29.MoveNext () [0x0005e] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Transition/TransitionManager.cs:102 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00020] in /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/Coroutines.cs:17 at UnityEngine.MonoBehaviour.StartCoroutineManaged2_Injected (System.IntPtr , System.Collections.IEnumerator ) [0x00000] in <52a9521a1a6c403aa6eefc1181061778>:0 at UnityEngine.MonoBehaviour.StartCoroutineManaged2 (System.Collections.IEnumerator enumerator) [0x00000] in <52a9521a1a6c403aa6eefc1181061778>:0 at UnityEngine.MonoBehaviour.StartCoroutine (System.Collections.IEnumerator routine) [0x0002c] in /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/MonoBehaviour.bindings.cs:114 at TransitionManager.Transition (System.String from, System.String to, System.Single dur, System.Action cb) [0x00017] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Transition/TransitionManager.cs:84 at Translate.TranslateScene (System.Single dur) [0x00001] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Transition/Translate.cs:10 at LvMainCoffee.HandleCmd (System.String cmd, System.Object[] args) [0x00028] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Levels/Cafe/LvMainCoffee.cs:162 at Levels.LevelBase.OnHandleCmd (System.String cmd, System.Object[] args) [0x0004d] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Levels/LevelBase.cs:77 at CMDCenter.DispatichReceiveCmd (System.String cmd, System.Object[] args) [0x00032] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/EventSystem/CMDCenter.cs:39 at LvMainCoffee.OpenCoffeeMaking () [0x00001] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Levels/Cafe/LvMainCoffee.cs:331 at LvMainCoffee.HandleCmd (System.String cmd, System.Object[] args) [0x00269] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Levels/Cafe/LvMainCoffee.cs:232 at Levels.LevelBase.OnHandleCmd (System.String cmd, System.Object[] args) [0x0004d] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Levels/LevelBase.cs:77 at CMDCenter.DispatichReceiveCmd (System.String cmd, System.Object[] args) [0x00032] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/EventSystem/CMDCenter.cs:39 at LvMainCoffee.OnUpdate () [0x0005a] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Levels/Cafe/LvMainCoffee.cs:81 at Levels.LevelBase.Update () [0x00001] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Levels/LevelBase.cs:53
[2026-05-01 10:28:30.404] [Info] <color=#FFFFFF>[10:28:30.404] 开始执行 第一次做咖啡 first time making coffee </color> StackTrace: at System.Environment.get_StackTrace () [0x00000] in <cfd7cf3c445c46b69b0d6906fcb065e7>:0 at GameLogger.LogInternal (System.String format, System.Object[] args, UnityEngine.Color color, System.Boolean isError) [0x0003b] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:346 at GameLogger.Info (System.String format, System.Object[] args) [0x00001] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:270 at Progress100006.DoSomething (System.Object arg) [0x00001] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/GameProgress/nodes/Progress100006.cs:12 at Progress100006.Check (System.Object arg) [0x0004c] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/GameProgress/nodes/Progress100006.cs:27 at ProgressManager.TryPlayGameSequence (System.Int32 node, System.Boolean needCd, System.Object arg) [0x00022] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/GameProgress/ProgressManager.cs:30 at LvCoffeeMake.TryPlayGameSequence () [0x00001] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Levels/Chapter1/LvCoffeeMake.cs:48 at Levels.LevelBase.Start () [0x000e1] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Levels/LevelBase.cs:48
[2026-05-01 10:28:30.404] [Info] 开始执行 第一次做咖啡 first time making coffee
[2026-05-01 10:28:30.405] [Info] <color=#FF00FF>[10:28:30.405] 添加道具10002 3</color> StackTrace: at System.Environment.get_StackTrace () [0x00000] in <cfd7cf3c445c46b69b0d6906fcb065e7>:0 at GameLogger.LogInternal (System.String format, System.Object[] args, UnityEngine.Color color, System.Boolean isError) [0x0003b] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:346 at GameLogger.Important (System.String format, System.Object[] args) [0x00001] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:317 at PropManager.AddProp (System.Int32 sid, System.Int32 count) [0x00001] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/PropManager.cs:88 at CoffeeMakingController.Start () [0x00015] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/CoffeeMaking/CoffeeMakingController.cs:57
[2026-05-01 10:28:30.438] [Info] <color=#FFFFFF>[10:28:30.438] 玩家移动锁定</color> StackTrace: at System.Environment.get_StackTrace () [0x00000] in <cfd7cf3c445c46b69b0d6906fcb065e7>:0 at GameLogger.LogInternal (System.String format, System.Object[] args, UnityEngine.Color color, System.Boolean isError) [0x0003b] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:346 at GameLogger.Info (System.String format, System.Object[] args) [0x00001] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:270 at StoryPanel.ShowView (System.Object[] args) [0x00019] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/Story/StoryPanel.cs:55 at UIManager+<ShowView>d__13.MoveNext () [0x00246] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/UIManager.cs:73 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00020] in /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/Coroutines.cs:17
[2026-05-01 10:28:30.439] [Info] 玩家移动锁定
[2026-05-01 10:28:30.483] [Info] <color=#00FF00>[10:28:30.482] 当前对话记录下来了:grapg:StoryGraph/Chapter1/menuguide_graph - speaker:Ivy - content:Let's see what's on the menu.</color> StackTrace: at System.Environment.get_StackTrace () [0x00000] in <cfd7cf3c445c46b69b0d6906fcb065e7>:0 at GameLogger.LogInternal (System.String format, System.Object[] args, UnityEngine.Color color, System.Boolean isError) [0x0003b] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:346 at GameLogger.Success (System.String format, System.Object[] args) [0x00001] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:297 at StorySystem.RecordDialogContent (SinglePersonChat detail, Person speaker, System.Boolean isNpc) [0x00097] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:228 at StorySystem.UpdateDialog (System.Object dt) [0x000b7] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:204 at StorySystem.OnHandleCmd (System.String cmd, System.Object[] args) [0x00011] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:868 at CMDCenter.DispatichReceiveCmd (System.String cmd, System.Object[] args) [0x00032] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/EventSystem/CMDCenter.cs:39 at DialogNode.MoveNext (System.Int32 chatItemID, Current& current) [0x005eb] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/StoryEditor/Nodes/DialogNode.cs:220 at StorySystem.PlayDialogNode (System.Int32 index) [0x00047] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:179 at StorySystem.Update () [0x00094] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:72
[2026-05-01 10:28:31.182] [Info] <color=#FFFFFF>[10:28:31.181] Player 玩家移动解锁</color> StackTrace: at System.Environment.get_StackTrace () [0x00000] in <cfd7cf3c445c46b69b0d6906fcb065e7>:0 at GameLogger.LogInternal (System.String format, System.Object[] args, UnityEngine.Color color, System.Boolean isError) [0x0003b] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:346 at GameLogger.Info (System.String format, System.Object[] args) [0x00001] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:270 at StoryPanel.Cleanup () [0x00018] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/Story/StoryPanel.cs:284 at StoryPanel.OnDisable () [0x00001] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/Story/StoryPanel.cs:275 at UnityEngine.Object.Destroy_Injected (System.IntPtr , System.Single ) [0x00000] in <52a9521a1a6c403aa6eefc1181061778>:0 at UnityEngine.Object.Destroy (UnityEngine.Object obj, System.Single t) [0x00000] in <52a9521a1a6c403aa6eefc1181061778>:0 at UnityEngine.Object.Destroy (UnityEngine.Object obj) [0x00007] in /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/UnityEngineObject.bindings.cs:486 at UIBase.CloseView () [0x00001] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/Base/UIBase.cs:53 at UIManager.CloseView (System.String name) [0x0004e] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/UIManager.cs:98 at StoryPanel.StoryEnd (System.Object obj) [0x00001] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/Story/StoryPanel.cs:256 at StoryPanel.OnHandleCmd (System.String cmd, System.Object[] args) [0x00011] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/Story/StoryPanel.cs:314 at CMDCenter.DispatichReceiveCmd (System.String cmd, System.Object[] args) [0x00032] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/EventSystem/CMDCenter.cs:39 at StorySystem.InitNode () [0x00040] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:715 at StorySystem.PlayEndNode () [0x00016] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:697 at StorySystem.Update () [0x00160] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:132
[2026-05-01 10:28:31.182] [Info] Player 玩家移动解锁
[2026-05-01 10:28:31.379] [Info] <color=#FFFFFF>[10:28:31.379] 保存玩家所在场景 CoffeeMakingScene</color> StackTrace: at System.Environment.get_StackTrace () [0x00000] in <cfd7cf3c445c46b69b0d6906fcb065e7>:0 at GameLogger.LogInternal (System.String format, System.Object[] args, UnityEngine.Color color, System.Boolean isError) [0x0003b] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:346 at GameLogger.Info (System.String format, System.Object[] args) [0x00001] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:270 at TransitionManager.SaveCurLevelData () [0x0001f] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Transition/TransitionManager.cs:165 at TransitionManager+<TransitionScene>d__29.MoveNext () [0x001dc] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Transition/TransitionManager.cs:119 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00020] in /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/Coroutines.cs:17
[2026-05-01 10:28:31.380] [Info] 保存玩家所在场景 CoffeeMakingScene
[2026-05-01 10:28:31.386] [Info] save data path /home/russell/.config/unity3d/DefaultCompany/IvysDreamCafe/SaveData.byte
[2026-05-01 10:28:32.046] [Info] <color=#00FFFF>[10:28:32.045] TYpes Item, StoryInduction</color> StackTrace: at System.Environment.get_StackTrace () [0x00000] in <cfd7cf3c445c46b69b0d6906fcb065e7>:0 at GameLogger.LogInternal (System.String format, System.Object[] args, UnityEngine.Color color, System.Boolean isError) [0x0003b] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:346 at GameLogger.Debug (System.String format, System.Object[] args) [0x00001] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:307 at CollectItem.CheckPopWriteInfo (System.Int32 id) [0x00001] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Collection/CollectItem.cs:164 at CollectItem.Collect () [0x00075] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Collection/CollectItem.cs:132 at CollectItem.OnInteract () [0x0001e] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Collection/CollectItem.cs:228 at CollectItem.OnPointerClick (UnityEngine.EventSystems.PointerEventData eventData) [0x00043] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Collection/CollectItem.cs:187 at UnityEngine.EventSystems.ExecuteEvents.Execute (UnityEngine.EventSystems.IPointerClickHandler handler, UnityEngine.EventSystems.BaseEventData eventData) [0x00001] in ./Library/PackageCache/com.unity.ugui@931b340fdedc/Runtime/UGUI/EventSystem/ExecuteEvents.cs:57 at UnityEngine.EventSystems.ExecuteEvents.Execute[T] (UnityEngine.GameObject target, UnityEngine.EventSystems.BaseEventData eventData, UnityEngine.EventSystems.ExecuteEvents+EventFunction`1[T1] functor) [0x0006f] in ./Library/PackageCache/com.unity.ugui@931b340fdedc/Runtime/UGUI/EventSystem/ExecuteEvents.cs:272 at UnityEngine.EventSystems.StandaloneInputModule.ReleaseMouse (UnityEngine.EventSystems.PointerEventData pointerEvent, UnityEngine.GameObject currentOverGo) [0x00036] in ./Library/PackageCache/com.unity.ugui@931b340fdedc/Runtime/UGUI/EventSystem/InputModules/StandaloneInputModule.cs:215 at UnityEngine.EventSystems.StandaloneInputModule.ProcessMousePress (UnityEngine.EventSystems.PointerInputModule+MouseButtonEventData data) [0x0019b] in ./Library/PackageCache/com.unity.ugui@931b340fdedc/Runtime/UGUI/EventSystem/InputModules/StandaloneInputModule.cs:677 at UnityEngine.EventSystems.StandaloneInputModule.ProcessMouseEvent (System.Int32 id) [0x0002f] in ./Library/PackageCache/com.unity.ugui@931b340fdedc/Runtime/UGUI/EventSystem/InputModules/StandaloneInputModule.cs:577 at UnityEngine.EventSystems.StandaloneInputModule.ProcessMouseEvent () [0x00001] in ./Library/PackageCache/com.unity.ugui@931b340fdedc/Runtime/UGUI/EventSystem/InputModules/StandaloneInputModule.cs:557 at UnityEngine.EventSystems.StandaloneInputModule.Process () [0x0003e] in ./Library/PackageCache/com.unity.ugui@931b340fdedc/Runtime/UGUI/EventSystem/InputModules/StandaloneInputModule.cs:305 at UnityEngine.EventSystems.EventSystem.Update () [0x000f6] in ./Library/PackageCache/com.unity.ugui@931b340fdedc/Runtime/UGUI/EventSystem/EventSystem.cs:530
[2026-05-01 10:28:32.046] [Info] <color=green>已获得cafe_menu</color>
[2026-05-01 10:28:33.662] [Info] <color=#FFFFFF>[10:28:33.661] 玩家移动锁定</color> StackTrace: at System.Environment.get_StackTrace () [0x00000] in <cfd7cf3c445c46b69b0d6906fcb065e7>:0 at GameLogger.LogInternal (System.String format, System.Object[] args, UnityEngine.Color color, System.Boolean isError) [0x0003b] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:346 at GameLogger.Info (System.String format, System.Object[] args) [0x00001] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:270 at StoryPanel.ShowView (System.Object[] args) [0x00019] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/Story/StoryPanel.cs:55 at UIManager+<ShowView>d__13.MoveNext () [0x00246] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/UIManager.cs:73 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00020] in /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/Coroutines.cs:17
[2026-05-01 10:28:33.662] [Info] 玩家移动锁定
[2026-05-01 10:28:33.710] [Info] <color=#00FF00>[10:28:33.710] 当前对话记录下来了:grapg:StoryGraph/Chapter1/menu_graph - speaker:Ivy - content:"Meowgic Cafe"…</color> StackTrace: at System.Environment.get_StackTrace () [0x00000] in <cfd7cf3c445c46b69b0d6906fcb065e7>:0 at GameLogger.LogInternal (System.String format, System.Object[] args, UnityEngine.Color color, System.Boolean isError) [0x0003b] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:346 at GameLogger.Success (System.String format, System.Object[] args) [0x00001] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:297 at StorySystem.RecordDialogContent (SinglePersonChat detail, Person speaker, System.Boolean isNpc) [0x00097] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:228 at StorySystem.UpdateDialog (System.Object dt) [0x000b7] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:204 at StorySystem.OnHandleCmd (System.String cmd, System.Object[] args) [0x00011] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:868 at CMDCenter.DispatichReceiveCmd (System.String cmd, System.Object[] args) [0x00032] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/EventSystem/CMDCenter.cs:39 at DialogNode.MoveNext (System.Int32 chatItemID, Current& current) [0x005eb] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/StoryEditor/Nodes/DialogNode.cs:220 at StorySystem.PlayDialogNode (System.Int32 index) [0x00047] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:179 at StorySystem.Update () [0x00094] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:72
[2026-05-01 10:28:34.332] [Info] <color=#00FF00>[10:28:34.331] 当前对话记录下来了:grapg:StoryGraph/Chapter1/menu_graph - speaker:Ivy - content:I remembered something! It's my cafe!</color> StackTrace: at System.Environment.get_StackTrace () [0x00000] in <cfd7cf3c445c46b69b0d6906fcb065e7>:0 at GameLogger.LogInternal (System.String format, System.Object[] args, UnityEngine.Color color, System.Boolean isError) [0x0003b] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:346 at GameLogger.Success (System.String format, System.Object[] args) [0x00001] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:297 at StorySystem.RecordDialogContent (SinglePersonChat detail, Person speaker, System.Boolean isNpc) [0x00097] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:228 at StorySystem.UpdateDialog (System.Object dt) [0x000b7] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:204 at StorySystem.OnHandleCmd (System.String cmd, System.Object[] args) [0x00011] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:868 at CMDCenter.DispatichReceiveCmd (System.String cmd, System.Object[] args) [0x00032] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/EventSystem/CMDCenter.cs:39 at DialogNode.MoveNext (System.Int32 chatItemID, Current& current) [0x005eb] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/StoryEditor/Nodes/DialogNode.cs:220 at StorySystem.PlayDialogNode (System.Int32 index) [0x00047] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:179 at StorySystem.Update () [0x00094] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:72
[2026-05-01 10:28:34.766] [Info] <color=#00FF00>[10:28:34.765] 当前对话记录下来了:grapg:StoryGraph/Chapter1/menu_graph - speaker:Ivy - content:Huh... What's that in small print?</color> StackTrace: at System.Environment.get_StackTrace () [0x00000] in <cfd7cf3c445c46b69b0d6906fcb065e7>:0 at GameLogger.LogInternal (System.String format, System.Object[] args, UnityEngine.Color color, System.Boolean isError) [0x0003b] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:346 at GameLogger.Success (System.String format, System.Object[] args) [0x00001] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:297 at StorySystem.RecordDialogContent (SinglePersonChat detail, Person speaker, System.Boolean isNpc) [0x00097] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:228 at StorySystem.UpdateDialog (System.Object dt) [0x000b7] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:204 at StorySystem.OnHandleCmd (System.String cmd, System.Object[] args) [0x00011] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:868 at CMDCenter.DispatichReceiveCmd (System.String cmd, System.Object[] args) [0x00032] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/EventSystem/CMDCenter.cs:39 at DialogNode.MoveNext (System.Int32 chatItemID, Current& current) [0x005eb] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/StoryEditor/Nodes/DialogNode.cs:220 at StorySystem.PlayDialogNode (System.Int32 index) [0x00047] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:179 at StorySystem.Update () [0x00094] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:72
[2026-05-01 10:28:35.190] [Info] <color=#00FF00>[10:28:35.189] 当前对话记录下来了:grapg:StoryGraph/Chapter1/menu_graph - speaker:Ivy - content:Visuals are for reference only. Actual appearances may vary.</color> StackTrace: at System.Environment.get_StackTrace () [0x00000] in <cfd7cf3c445c46b69b0d6906fcb065e7>:0 at GameLogger.LogInternal (System.String format, System.Object[] args, UnityEngine.Color color, System.Boolean isError) [0x0003b] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:346 at GameLogger.Success (System.String format, System.Object[] args) [0x00001] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:297 at StorySystem.RecordDialogContent (SinglePersonChat detail, Person speaker, System.Boolean isNpc) [0x00097] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:228 at StorySystem.UpdateDialog (System.Object dt) [0x000b7] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:204 at StorySystem.OnHandleCmd (System.String cmd, System.Object[] args) [0x00011] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:868 at CMDCenter.DispatichReceiveCmd (System.String cmd, System.Object[] args) [0x00032] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/EventSystem/CMDCenter.cs:39 at DialogNode.MoveNext (System.Int32 chatItemID, Current& current) [0x005eb] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/StoryEditor/Nodes/DialogNode.cs:220 at StorySystem.PlayDialogNode (System.Int32 index) [0x00047] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:179 at StorySystem.Update () [0x00094] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:72
[2026-05-01 10:28:35.682] [Info] <color=#00FF00>[10:28:35.681] 当前对话记录下来了:grapg:StoryGraph/Chapter1/menu_graph - speaker:Ivy - content:... Interesting.</color> StackTrace: at System.Environment.get_StackTrace () [0x00000] in <cfd7cf3c445c46b69b0d6906fcb065e7>:0 at GameLogger.LogInternal (System.String format, System.Object[] args, UnityEngine.Color color, System.Boolean isError) [0x0003b] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:346 at GameLogger.Success (System.String format, System.Object[] args) [0x00001] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:297 at StorySystem.RecordDialogContent (SinglePersonChat detail, Person speaker, System.Boolean isNpc) [0x00097] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:228 at StorySystem.UpdateDialog (System.Object dt) [0x000b7] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:204 at StorySystem.OnHandleCmd (System.String cmd, System.Object[] args) [0x00011] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:868 at CMDCenter.DispatichReceiveCmd (System.String cmd, System.Object[] args) [0x00032] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/EventSystem/CMDCenter.cs:39 at DialogNode.MoveNext (System.Int32 chatItemID, Current& current) [0x005eb] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/StoryEditor/Nodes/DialogNode.cs:220 at StorySystem.PlayDialogNode (System.Int32 index) [0x00047] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:179 at StorySystem.Update () [0x00094] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:72
[2026-05-01 10:28:36.196] [Info] <color=#FFFFFF>[10:28:36.196] Player 玩家移动解锁</color> StackTrace: at System.Environment.get_StackTrace () [0x00000] in <cfd7cf3c445c46b69b0d6906fcb065e7>:0 at GameLogger.LogInternal (System.String format, System.Object[] args, UnityEngine.Color color, System.Boolean isError) [0x0003b] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:346 at GameLogger.Info (System.String format, System.Object[] args) [0x00001] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:270 at StoryPanel.Cleanup () [0x00018] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/Story/StoryPanel.cs:284 at StoryPanel.OnDisable () [0x00001] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/Story/StoryPanel.cs:275 at UnityEngine.Object.Destroy_Injected (System.IntPtr , System.Single ) [0x00000] in <52a9521a1a6c403aa6eefc1181061778>:0 at UnityEngine.Object.Destroy (UnityEngine.Object obj, System.Single t) [0x00000] in <52a9521a1a6c403aa6eefc1181061778>:0 at UnityEngine.Object.Destroy (UnityEngine.Object obj) [0x00007] in /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/UnityEngineObject.bindings.cs:486 at UIBase.CloseView () [0x00001] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/Base/UIBase.cs:53 at UIManager.CloseView (System.String name) [0x0004e] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/UIManager.cs:98 at StoryPanel.StoryEnd (System.Object obj) [0x00001] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/Story/StoryPanel.cs:256 at StoryPanel.OnHandleCmd (System.String cmd, System.Object[] args) [0x00011] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/Story/StoryPanel.cs:314 at CMDCenter.DispatichReceiveCmd (System.String cmd, System.Object[] args) [0x00032] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/EventSystem/CMDCenter.cs:39 at StorySystem.InitNode () [0x00040] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:715 at StorySystem.PlayEndNode () [0x00016] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:697 at StorySystem.Update () [0x00160] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:132
[2026-05-01 10:28:36.197] [Info] Player 玩家移动解锁
[2026-05-01 10:28:38.180] [Info] <color=#00FFFF>[10:28:38.179] GetPropView Closed</color> StackTrace: at System.Environment.get_StackTrace () [0x00000] in <cfd7cf3c445c46b69b0d6906fcb065e7>:0 at GameLogger.LogInternal (System.String format, System.Object[] args, UnityEngine.Color color, System.Boolean isError) [0x0003b] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:346 at GameLogger.Debug (System.String format, System.Object[] args) [0x00001] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:307 at GetPropView.ClosePanel () [0x00001] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/GetPropView/GetPropView.cs:165 at GetPropView.OnSlowClick () [0x00030] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/GetPropView/GetPropView.cs:57 at GetPropView.OnPointerClick (UnityEngine.EventSystems.PointerEventData eventData) [0x00001] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/GetPropView/GetPropView.cs:149 at UnityEngine.EventSystems.ExecuteEvents.Execute (UnityEngine.EventSystems.IPointerClickHandler handler, UnityEngine.EventSystems.BaseEventData eventData) [0x00001] in ./Library/PackageCache/com.unity.ugui@931b340fdedc/Runtime/UGUI/EventSystem/ExecuteEvents.cs:57 at UnityEngine.EventSystems.ExecuteEvents.Execute[T] (UnityEngine.GameObject target, UnityEngine.EventSystems.BaseEventData eventData, UnityEngine.EventSystems.ExecuteEvents+EventFunction`1[T1] functor) [0x0006f] in ./Library/PackageCache/com.unity.ugui@931b340fdedc/Runtime/UGUI/EventSystem/ExecuteEvents.cs:272 at UnityEngine.EventSystems.StandaloneInputModule.ReleaseMouse (UnityEngine.EventSystems.PointerEventData pointerEvent, UnityEngine.GameObject currentOverGo) [0x00036] in ./Library/PackageCache/com.unity.ugui@931b340fdedc/Runtime/UGUI/EventSystem/InputModules/StandaloneInputModule.cs:215 at UnityEngine.EventSystems.StandaloneInputModule.ProcessMousePress (UnityEngine.EventSystems.PointerInputModule+MouseButtonEventData data) [0x0019b] in ./Library/PackageCache/com.unity.ugui@931b340fdedc/Runtime/UGUI/EventSystem/InputModules/StandaloneInputModule.cs:677 at UnityEngine.EventSystems.StandaloneInputModule.ProcessMouseEvent (System.Int32 id) [0x0002f] in ./Library/PackageCache/com.unity.ugui@931b340fdedc/Runtime/UGUI/EventSystem/InputModules/StandaloneInputModule.cs:577 at UnityEngine.EventSystems.StandaloneInputModule.ProcessMouseEvent () [0x00001] in ./Library/PackageCache/com.unity.ugui@931b340fdedc/Runtime/UGUI/EventSystem/InputModules/StandaloneInputModule.cs:557 at UnityEngine.EventSystems.StandaloneInputModule.Process () [0x0003e] in ./Library/PackageCache/com.unity.ugui@931b340fdedc/Runtime/UGUI/EventSystem/InputModules/StandaloneInputModule.cs:305 at UnityEngine.EventSystems.EventSystem.Update () [0x000f6] in ./Library/PackageCache/com.unity.ugui@931b340fdedc/Runtime/UGUI/EventSystem/EventSystem.cs:530
[2026-05-01 10:28:39.094] [Info] clickSceneName coffeeMakingGrind
[2026-05-01 10:28:39.178] [Info] clickSceneName coffeeMakingGrind
[2026-05-01 10:28:39.345] [Info] <color=#FFFFFF>[10:28:39.345] 玩家移动锁定</color> StackTrace: at System.Environment.get_StackTrace () [0x00000] in <cfd7cf3c445c46b69b0d6906fcb065e7>:0 at GameLogger.LogInternal (System.String format, System.Object[] args, UnityEngine.Color color, System.Boolean isError) [0x0003b] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:346 at GameLogger.Info (System.String format, System.Object[] args) [0x00001] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:270 at StoryPanel.ShowView (System.Object[] args) [0x00019] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/Story/StoryPanel.cs:55 at UIManager+<ShowView>d__13.MoveNext () [0x00246] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/UIManager.cs:73 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00020] in /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/Coroutines.cs:17
[2026-05-01 10:28:39.345] [Info] 玩家移动锁定
[2026-05-01 10:28:39.399] [Info] <color=#00FF00>[10:28:39.399] 当前对话记录下来了:grapg:StoryGraph/Chapter1/healingbrew_graph - speaker:Ivy - content:What's this?</color> StackTrace: at System.Environment.get_StackTrace () [0x00000] in <cfd7cf3c445c46b69b0d6906fcb065e7>:0 at GameLogger.LogInternal (System.String format, System.Object[] args, UnityEngine.Color color, System.Boolean isError) [0x0003b] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:346 at GameLogger.Success (System.String format, System.Object[] args) [0x00001] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:297 at StorySystem.RecordDialogContent (SinglePersonChat detail, Person speaker, System.Boolean isNpc) [0x00097] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:228 at StorySystem.UpdateDialog (System.Object dt) [0x000b7] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:204 at StorySystem.OnHandleCmd (System.String cmd, System.Object[] args) [0x00011] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:868 at CMDCenter.DispatichReceiveCmd (System.String cmd, System.Object[] args) [0x00032] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/EventSystem/CMDCenter.cs:39 at DialogNode.MoveNext (System.Int32 chatItemID, Current& current) [0x005eb] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/StoryEditor/Nodes/DialogNode.cs:220 at StorySystem.PlayDialogNode (System.Int32 index) [0x00047] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:179 at StorySystem.Update () [0x00094] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:72
[2026-05-01 10:28:40.182] [Info] <color=#00FF00>[10:28:40.181] 当前对话记录下来了:grapg:StoryGraph/Chapter1/healingbrew_graph - speaker:Ivy - content:Soul Brew...</color> StackTrace: at System.Environment.get_StackTrace () [0x00000] in <cfd7cf3c445c46b69b0d6906fcb065e7>:0 at GameLogger.LogInternal (System.String format, System.Object[] args, UnityEngine.Color color, System.Boolean isError) [0x0003b] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:346 at GameLogger.Success (System.String format, System.Object[] args) [0x00001] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:297 at StorySystem.RecordDialogContent (SinglePersonChat detail, Person speaker, System.Boolean isNpc) [0x00097] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:228 at StorySystem.UpdateDialog (System.Object dt) [0x000b7] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:204 at StorySystem.OnHandleCmd (System.String cmd, System.Object[] args) [0x00011] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:868 at CMDCenter.DispatichReceiveCmd (System.String cmd, System.Object[] args) [0x00032] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/EventSystem/CMDCenter.cs:39 at DialogNode.MoveNext (System.Int32 chatItemID, Current& current) [0x005eb] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/StoryEditor/Nodes/DialogNode.cs:220 at StorySystem.PlayDialogNode (System.Int32 index) [0x00047] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:179 at StorySystem.Update () [0x00094] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:72
[2026-05-01 10:28:40.795] [Info] <color=#00FF00>[10:28:40.795] 当前对话记录下来了:grapg:StoryGraph/Chapter1/healingbrew_graph - speaker:Ivy - content:Pakurakaluti. That spell... it sounds so familiar.</color> StackTrace: at System.Environment.get_StackTrace () [0x00000] in <cfd7cf3c445c46b69b0d6906fcb065e7>:0 at GameLogger.LogInternal (System.String format, System.Object[] args, UnityEngine.Color color, System.Boolean isError) [0x0003b] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:346 at GameLogger.Success (System.String format, System.Object[] args) [0x00001] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:297 at StorySystem.RecordDialogContent (SinglePersonChat detail, Person speaker, System.Boolean isNpc) [0x00097] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:228 at StorySystem.UpdateDialog (System.Object dt) [0x000b7] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:204 at StorySystem.OnHandleCmd (System.String cmd, System.Object[] args) [0x00011] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:868 at CMDCenter.DispatichReceiveCmd (System.String cmd, System.Object[] args) [0x00032] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/EventSystem/CMDCenter.cs:39 at DialogNode.MoveNext (System.Int32 chatItemID, Current& current) [0x005eb] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/StoryEditor/Nodes/DialogNode.cs:220 at StorySystem.PlayDialogNode (System.Int32 index) [0x00047] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:179 at StorySystem.Update () [0x00094] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:72
[2026-05-01 10:28:41.165] [Info] <color=#00FF00>[10:28:41.165] 当前对话记录下来了:grapg:StoryGraph/Chapter1/healingbrew_graph - speaker:Ivy - content:I'll make the coffee first. I need it to help me calm down and think.</color> StackTrace: at System.Environment.get_StackTrace () [0x00000] in <cfd7cf3c445c46b69b0d6906fcb065e7>:0 at GameLogger.LogInternal (System.String format, System.Object[] args, UnityEngine.Color color, System.Boolean isError) [0x0003b] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:346 at GameLogger.Success (System.String format, System.Object[] args) [0x00001] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:297 at StorySystem.RecordDialogContent (SinglePersonChat detail, Person speaker, System.Boolean isNpc) [0x00097] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:228 at StorySystem.UpdateDialog (System.Object dt) [0x000b7] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:204 at StorySystem.OnHandleCmd (System.String cmd, System.Object[] args) [0x00011] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:868 at CMDCenter.DispatichReceiveCmd (System.String cmd, System.Object[] args) [0x00032] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/EventSystem/CMDCenter.cs:39 at DialogNode.MoveNext (System.Int32 chatItemID, Current& current) [0x005eb] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/StoryEditor/Nodes/DialogNode.cs:220 at StorySystem.PlayDialogNode (System.Int32 index) [0x00047] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:179 at StorySystem.Update () [0x00094] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:72
[2026-05-01 10:28:41.825] [Info] <color=#FFFFFF>[10:28:41.824] Player 玩家移动解锁</color> StackTrace: at System.Environment.get_StackTrace () [0x00000] in <cfd7cf3c445c46b69b0d6906fcb065e7>:0 at GameLogger.LogInternal (System.String format, System.Object[] args, UnityEngine.Color color, System.Boolean isError) [0x0003b] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:346 at GameLogger.Info (System.String format, System.Object[] args) [0x00001] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:270 at StoryPanel.Cleanup () [0x00018] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/Story/StoryPanel.cs:284 at StoryPanel.OnDisable () [0x00001] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/Story/StoryPanel.cs:275 at UnityEngine.Object.Destroy_Injected (System.IntPtr , System.Single ) [0x00000] in <52a9521a1a6c403aa6eefc1181061778>:0 at UnityEngine.Object.Destroy (UnityEngine.Object obj, System.Single t) [0x00000] in <52a9521a1a6c403aa6eefc1181061778>:0 at UnityEngine.Object.Destroy (UnityEngine.Object obj) [0x00007] in /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/UnityEngineObject.bindings.cs:486 at UIBase.CloseView () [0x00001] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/Base/UIBase.cs:53 at UIManager.CloseView (System.String name) [0x0004e] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/UIManager.cs:98 at StoryPanel.StoryEnd (System.Object obj) [0x00001] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/Story/StoryPanel.cs:256 at StoryPanel.OnHandleCmd (System.String cmd, System.Object[] args) [0x00011] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/Story/StoryPanel.cs:314 at CMDCenter.DispatichReceiveCmd (System.String cmd, System.Object[] args) [0x00032] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/EventSystem/CMDCenter.cs:39 at StorySystem.InitNode () [0x00040] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:715 at StorySystem.PlayEndNode () [0x00016] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:697 at StorySystem.Update () [0x00160] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:132
[2026-05-01 10:28:41.825] [Info] Player 玩家移动解锁
[2026-05-01 10:28:43.804] [Info] clickSceneName coffeeMakingClick
[2026-05-01 10:28:43.895] [Info] clickSceneName coffeeMakingClick
[2026-05-01 10:28:43.896] [Info] <color=#FF00FF>[10:28:43.895] 开始处理按钮点击Plate</color> StackTrace: at System.Environment.get_StackTrace () [0x00000] in <cfd7cf3c445c46b69b0d6906fcb065e7>:0 at GameLogger.LogInternal (System.String format, System.Object[] args, UnityEngine.Color color, System.Boolean isError) [0x0003b] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:346 at GameLogger.Important (System.String format, System.Object[] args) [0x00001] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:317 at CoffeeMakingController.OnChildButtonClick (CoffeeMakingBtnType clickType, System.Int32 materialId) [0x00001] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/CoffeeMaking/CoffeeMakingController.cs:179 at CoffeeMakingController.OnHandleCmd (System.String cmd, System.Object[] args) [0x0002f] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/CoffeeMaking/CoffeeMakingController.cs:377 at CMDCenter.DispatichReceiveCmd (System.String cmd, System.Object[] args) [0x00032] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/EventSystem/CMDCenter.cs:39 at MakingButton.OnPointerClick (UnityEngine.EventSystems.PointerEventData eventData) [0x00001] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/CoffeeMaking/MakingButton.cs:38 at UnityEngine.EventSystems.ExecuteEvents.Execute (UnityEngine.EventSystems.IPointerClickHandler handler, UnityEngine.EventSystems.BaseEventData eventData) [0x00001] in ./Library/PackageCache/com.unity.ugui@931b340fdedc/Runtime/UGUI/EventSystem/ExecuteEvents.cs:57 at UnityEngine.EventSystems.ExecuteEvents.Execute[T] (UnityEngine.GameObject target, UnityEngine.EventSystems.BaseEventData eventData, UnityEngine.EventSystems.ExecuteEvents+EventFunction`1[T1] functor) [0x0006f] in ./Library/PackageCache/com.unity.ugui@931b340fdedc/Runtime/UGUI/EventSystem/ExecuteEvents.cs:272 at UnityEngine.EventSystems.StandaloneInputModule.ReleaseMouse (UnityEngine.EventSystems.PointerEventData pointerEvent, UnityEngine.GameObject currentOverGo) [0x00036] in ./Library/PackageCache/com.unity.ugui@931b340fdedc/Runtime/UGUI/EventSystem/InputModules/StandaloneInputModule.cs:215 at UnityEngine.EventSystems.StandaloneInputModule.ProcessMousePress (UnityEngine.EventSystems.PointerInputModule+MouseButtonEventData data) [0x0019b] in ./Library/PackageCache/com.unity.ugui@931b340fdedc/Runtime/UGUI/EventSystem/InputModules/StandaloneInputModule.cs:677 at UnityEngine.EventSystems.StandaloneInputModule.ProcessMouseEvent (System.Int32 id) [0x0002f] in ./Library/PackageCache/com.unity.ugui@931b340fdedc/Runtime/UGUI/EventSystem/InputModules/StandaloneInputModule.cs:577 at UnityEngine.EventSystems.StandaloneInputModule.ProcessMouseEvent () [0x00001] in ./Library/PackageCache/com.unity.ugui@931b340fdedc/Runtime/UGUI/EventSystem/InputModules/StandaloneInputModule.cs:557 at UnityEngine.EventSystems.StandaloneInputModule.Process () [0x0003e] in ./Library/PackageCache/com.unity.ugui@931b340fdedc/Runtime/UGUI/EventSystem/InputModules/StandaloneInputModule.cs:305 at UnityEngine.EventSystems.EventSystem.Update () [0x000f6] in ./Library/PackageCache/com.unity.ugui@931b340fdedc/Runtime/UGUI/EventSystem/EventSystem.cs:530
[2026-05-01 10:28:45.126] [Info] clickSceneName coffeeMakingGrind
[2026-05-01 10:28:45.228] [Info] clickSceneName coffeeMakingGrind
[2026-05-01 10:28:45.229] [Info] <color=#FF00FF>[10:28:45.228] 开始处理按钮点击Grind</color> StackTrace: at System.Environment.get_StackTrace () [0x00000] in <cfd7cf3c445c46b69b0d6906fcb065e7>:0 at GameLogger.LogInternal (System.String format, System.Object[] args, UnityEngine.Color color, System.Boolean isError) [0x0003b] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:346 at GameLogger.Important (System.String format, System.Object[] args) [0x00001] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:317 at CoffeeMakingController.OnChildButtonClick (CoffeeMakingBtnType clickType, System.Int32 materialId) [0x00001] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/CoffeeMaking/CoffeeMakingController.cs:179 at CoffeeMakingController.OnHandleCmd (System.String cmd, System.Object[] args) [0x0002f] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/CoffeeMaking/CoffeeMakingController.cs:377 at CMDCenter.DispatichReceiveCmd (System.String cmd, System.Object[] args) [0x00032] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/EventSystem/CMDCenter.cs:39 at MakingButton.OnPointerClick (UnityEngine.EventSystems.PointerEventData eventData) [0x00001] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/CoffeeMaking/MakingButton.cs:38 at UnityEngine.EventSystems.ExecuteEvents.Execute (UnityEngine.EventSystems.IPointerClickHandler handler, UnityEngine.EventSystems.BaseEventData eventData) [0x00001] in ./Library/PackageCache/com.unity.ugui@931b340fdedc/Runtime/UGUI/EventSystem/ExecuteEvents.cs:57 at UnityEngine.EventSystems.ExecuteEvents.Execute[T] (UnityEngine.GameObject target, UnityEngine.EventSystems.BaseEventData eventData, UnityEngine.EventSystems.ExecuteEvents+EventFunction`1[T1] functor) [0x0006f] in ./Library/PackageCache/com.unity.ugui@931b340fdedc/Runtime/UGUI/EventSystem/ExecuteEvents.cs:272 at UnityEngine.EventSystems.StandaloneInputModule.ReleaseMouse (UnityEngine.EventSystems.PointerEventData pointerEvent, UnityEngine.GameObject currentOverGo) [0x00036] in ./Library/PackageCache/com.unity.ugui@931b340fdedc/Runtime/UGUI/EventSystem/InputModules/StandaloneInputModule.cs:215 at UnityEngine.EventSystems.StandaloneInputModule.ProcessMousePress (UnityEngine.EventSystems.PointerInputModule+MouseButtonEventData data) [0x0019b] in ./Library/PackageCache/com.unity.ugui@931b340fdedc/Runtime/UGUI/EventSystem/InputModules/StandaloneInputModule.cs:677 at UnityEngine.EventSystems.StandaloneInputModule.ProcessMouseEvent (System.Int32 id) [0x0002f] in ./Library/PackageCache/com.unity.ugui@931b340fdedc/Runtime/UGUI/EventSystem/InputModules/StandaloneInputModule.cs:577 at UnityEngine.EventSystems.StandaloneInputModule.ProcessMouseEvent () [0x00001] in ./Library/PackageCache/com.unity.ugui@931b340fdedc/Runtime/UGUI/EventSystem/InputModules/StandaloneInputModule.cs:557 at UnityEngine.EventSystems.StandaloneInputModule.Process () [0x0003e] in ./Library/PackageCache/com.unity.ugui@931b340fdedc/Runtime/UGUI/EventSystem/InputModules/StandaloneInputModule.cs:305 at UnityEngine.EventSystems.EventSystem.Update () [0x000f6] in ./Library/PackageCache/com.unity.ugui@931b340fdedc/Runtime/UGUI/EventSystem/EventSystem.cs:530
[2026-05-01 10:28:47.507] [Info] clickSceneName coffeeMakingBoil
[2026-05-01 10:28:47.596] [Info] clickSceneName coffeeMakingBoil
[2026-05-01 10:28:47.597] [Info] <color=#FF00FF>[10:28:47.597] 开始处理按钮点击Boil</color> StackTrace: at System.Environment.get_StackTrace () [0x00000] in <cfd7cf3c445c46b69b0d6906fcb065e7>:0 at GameLogger.LogInternal (System.String format, System.Object[] args, UnityEngine.Color color, System.Boolean isError) [0x0003b] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:346 at GameLogger.Important (System.String format, System.Object[] args) [0x00001] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:317 at CoffeeMakingController.OnChildButtonClick (CoffeeMakingBtnType clickType, System.Int32 materialId) [0x00001] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/CoffeeMaking/CoffeeMakingController.cs:179 at CoffeeMakingController.OnHandleCmd (System.String cmd, System.Object[] args) [0x0002f] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/CoffeeMaking/CoffeeMakingController.cs:377 at CMDCenter.DispatichReceiveCmd (System.String cmd, System.Object[] args) [0x00032] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/EventSystem/CMDCenter.cs:39 at MakingButton.OnPointerClick (UnityEngine.EventSystems.PointerEventData eventData) [0x00001] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/CoffeeMaking/MakingButton.cs:38 at UnityEngine.EventSystems.ExecuteEvents.Execute (UnityEngine.EventSystems.IPointerClickHandler handler, UnityEngine.EventSystems.BaseEventData eventData) [0x00001] in ./Library/PackageCache/com.unity.ugui@931b340fdedc/Runtime/UGUI/EventSystem/ExecuteEvents.cs:57 at UnityEngine.EventSystems.ExecuteEvents.Execute[T] (UnityEngine.GameObject target, UnityEngine.EventSystems.BaseEventData eventData, UnityEngine.EventSystems.ExecuteEvents+EventFunction`1[T1] functor) [0x0006f] in ./Library/PackageCache/com.unity.ugui@931b340fdedc/Runtime/UGUI/EventSystem/ExecuteEvents.cs:272 at UnityEngine.EventSystems.StandaloneInputModule.ReleaseMouse (UnityEngine.EventSystems.PointerEventData pointerEvent, UnityEngine.GameObject currentOverGo) [0x00036] in ./Library/PackageCache/com.unity.ugui@931b340fdedc/Runtime/UGUI/EventSystem/InputModules/StandaloneInputModule.cs:215 at UnityEngine.EventSystems.StandaloneInputModule.ProcessMousePress (UnityEngine.EventSystems.PointerInputModule+MouseButtonEventData data) [0x0019b] in ./Library/PackageCache/com.unity.ugui@931b340fdedc/Runtime/UGUI/EventSystem/InputModules/StandaloneInputModule.cs:677 at UnityEngine.EventSystems.StandaloneInputModule.ProcessMouseEvent (System.Int32 id) [0x0002f] in ./Library/PackageCache/com.unity.ugui@931b340fdedc/Runtime/UGUI/EventSystem/InputModules/StandaloneInputModule.cs:577 at UnityEngine.EventSystems.StandaloneInputModule.ProcessMouseEvent () [0x00001] in ./Library/PackageCache/com.unity.ugui@931b340fdedc/Runtime/UGUI/EventSystem/InputModules/StandaloneInputModule.cs:557 at UnityEngine.EventSystems.StandaloneInputModule.Process () [0x0003e] in ./Library/PackageCache/com.unity.ugui@931b340fdedc/Runtime/UGUI/EventSystem/InputModules/StandaloneInputModule.cs:305 at UnityEngine.EventSystems.EventSystem.Update () [0x000f6] in ./Library/PackageCache/com.unity.ugui@931b340fdedc/Runtime/UGUI/EventSystem/EventSystem.cs:530
[2026-05-01 10:28:47.664] [Info] clickSceneName coffeeMakingBoil
[2026-05-01 10:28:47.779] [Info] clickSceneName coffeeMakingBoil
[2026-05-01 10:28:47.780] [Info] <color=#FF00FF>[10:28:47.779] 开始处理按钮点击Boil</color> StackTrace: at System.Environment.get_StackTrace () [0x00000] in <cfd7cf3c445c46b69b0d6906fcb065e7>:0 at GameLogger.LogInternal (System.String format, System.Object[] args, UnityEngine.Color color, System.Boolean isError) [0x0003b] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:346 at GameLogger.Important (System.String format, System.Object[] args) [0x00001] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:317 at CoffeeMakingController.OnChildButtonClick (CoffeeMakingBtnType clickType, System.Int32 materialId) [0x00001] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/CoffeeMaking/CoffeeMakingController.cs:179 at CoffeeMakingController.OnHandleCmd (System.String cmd, System.Object[] args) [0x0002f] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/CoffeeMaking/CoffeeMakingController.cs:377 at CMDCenter.DispatichReceiveCmd (System.String cmd, System.Object[] args) [0x00032] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/EventSystem/CMDCenter.cs:39 at MakingButton.OnPointerClick (UnityEngine.EventSystems.PointerEventData eventData) [0x00001] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/CoffeeMaking/MakingButton.cs:38 at UnityEngine.EventSystems.ExecuteEvents.Execute (UnityEngine.EventSystems.IPointerClickHandler handler, UnityEngine.EventSystems.BaseEventData eventData) [0x00001] in ./Library/PackageCache/com.unity.ugui@931b340fdedc/Runtime/UGUI/EventSystem/ExecuteEvents.cs:57 at UnityEngine.EventSystems.ExecuteEvents.Execute[T] (UnityEngine.GameObject target, UnityEngine.EventSystems.BaseEventData eventData, UnityEngine.EventSystems.ExecuteEvents+EventFunction`1[T1] functor) [0x0006f] in ./Library/PackageCache/com.unity.ugui@931b340fdedc/Runtime/UGUI/EventSystem/ExecuteEvents.cs:272 at UnityEngine.EventSystems.StandaloneInputModule.ReleaseMouse (UnityEngine.EventSystems.PointerEventData pointerEvent, UnityEngine.GameObject currentOverGo) [0x00036] in ./Library/PackageCache/com.unity.ugui@931b340fdedc/Runtime/UGUI/EventSystem/InputModules/StandaloneInputModule.cs:215 at UnityEngine.EventSystems.StandaloneInputModule.ProcessMousePress (UnityEngine.EventSystems.PointerInputModule+MouseButtonEventData data) [0x0019b] in ./Library/PackageCache/com.unity.ugui@931b340fdedc/Runtime/UGUI/EventSystem/InputModules/StandaloneInputModule.cs:677 at UnityEngine.EventSystems.StandaloneInputModule.ProcessMouseEvent (System.Int32 id) [0x0002f] in ./Library/PackageCache/com.unity.ugui@931b340fdedc/Runtime/UGUI/EventSystem/InputModules/StandaloneInputModule.cs:577 at UnityEngine.EventSystems.StandaloneInputModule.ProcessMouseEvent () [0x00001] in ./Library/PackageCache/com.unity.ugui@931b340fdedc/Runtime/UGUI/EventSystem/InputModules/StandaloneInputModule.cs:557 at UnityEngine.EventSystems.StandaloneInputModule.Process () [0x0003e] in ./Library/PackageCache/com.unity.ugui@931b340fdedc/Runtime/UGUI/EventSystem/InputModules/StandaloneInputModule.cs:305 at UnityEngine.EventSystems.EventSystem.Update () [0x000f6] in ./Library/PackageCache/com.unity.ugui@931b340fdedc/Runtime/UGUI/EventSystem/EventSystem.cs:530
[2026-05-01 10:28:53.840] [Info] [Session] Uploading to https://ivyserver.work/session : {"user_id":"da4ca0c6-91a7-4bb7-ad5c-0495cf9dcf48","start_time":"2026-05-01 10:27:20","end_time":"2026-05-01 10:28:53","progress":100006}
[2026-05-01 10:28:53.843] [Info] save data path /home/russell/.config/unity3d/DefaultCompany/IvysDreamCafe/SaveData.byte
[2026-05-01 10:28:54.160] [Info] <color=green>[Session] Upload Successful: {"success":true,"message":"Session recorded"}</color>
[2026-05-01 10:29:06.794] [Info] clickSceneName coffeeMakingPour
[2026-05-01 10:29:06.912] [Info] clickSceneName coffeeMakingPour
[2026-05-01 10:29:06.913] [Info] <color=#FF00FF>[10:29:06.912] 开始处理按钮点击Pour</color> StackTrace: at System.Environment.get_StackTrace () [0x00000] in <cfd7cf3c445c46b69b0d6906fcb065e7>:0 at GameLogger.LogInternal (System.String format, System.Object[] args, UnityEngine.Color color, System.Boolean isError) [0x0003b] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:346 at GameLogger.Important (System.String format, System.Object[] args) [0x00001] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:317 at CoffeeMakingController.OnChildButtonClick (CoffeeMakingBtnType clickType, System.Int32 materialId) [0x00001] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/CoffeeMaking/CoffeeMakingController.cs:179 at CoffeeMakingController.OnHandleCmd (System.String cmd, System.Object[] args) [0x0002f] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/CoffeeMaking/CoffeeMakingController.cs:377 at CMDCenter.DispatichReceiveCmd (System.String cmd, System.Object[] args) [0x00032] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/EventSystem/CMDCenter.cs:39 at MakingButton.OnPointerClick (UnityEngine.EventSystems.PointerEventData eventData) [0x00001] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/CoffeeMaking/MakingButton.cs:38 at UnityEngine.EventSystems.ExecuteEvents.Execute (UnityEngine.EventSystems.IPointerClickHandler handler, UnityEngine.EventSystems.BaseEventData eventData) [0x00001] in ./Library/PackageCache/com.unity.ugui@931b340fdedc/Runtime/UGUI/EventSystem/ExecuteEvents.cs:57 at UnityEngine.EventSystems.ExecuteEvents.Execute[T] (UnityEngine.GameObject target, UnityEngine.EventSystems.BaseEventData eventData, UnityEngine.EventSystems.ExecuteEvents+EventFunction`1[T1] functor) [0x0006f] in ./Library/PackageCache/com.unity.ugui@931b340fdedc/Runtime/UGUI/EventSystem/ExecuteEvents.cs:272 at UnityEngine.EventSystems.StandaloneInputModule.ReleaseMouse (UnityEngine.EventSystems.PointerEventData pointerEvent, UnityEngine.GameObject currentOverGo) [0x00036] in ./Library/PackageCache/com.unity.ugui@931b340fdedc/Runtime/UGUI/EventSystem/InputModules/StandaloneInputModule.cs:215 at UnityEngine.EventSystems.StandaloneInputModule.ProcessMousePress (UnityEngine.EventSystems.PointerInputModule+MouseButtonEventData data) [0x0019b] in ./Library/PackageCache/com.unity.ugui@931b340fdedc/Runtime/UGUI/EventSystem/InputModules/StandaloneInputModule.cs:677 at UnityEngine.EventSystems.StandaloneInputModule.ProcessMouseEvent (System.Int32 id) [0x0002f] in ./Library/PackageCache/com.unity.ugui@931b340fdedc/Runtime/UGUI/EventSystem/InputModules/StandaloneInputModule.cs:577 at UnityEngine.EventSystems.StandaloneInputModule.ProcessMouseEvent () [0x00001] in ./Library/PackageCache/com.unity.ugui@931b340fdedc/Runtime/UGUI/EventSystem/InputModules/StandaloneInputModule.cs:557 at UnityEngine.EventSystems.StandaloneInputModule.Process () [0x0003e] in ./Library/PackageCache/com.unity.ugui@931b340fdedc/Runtime/UGUI/EventSystem/InputModules/StandaloneInputModule.cs:305 at UnityEngine.EventSystems.EventSystem.Update () [0x000f6] in ./Library/PackageCache/com.unity.ugui@931b340fdedc/Runtime/UGUI/EventSystem/EventSystem.cs:530
[2026-05-01 10:29:15.069] [Info] <color=#FFFFFF>[10:29:15.068] 玩家移动锁定</color> StackTrace: at System.Environment.get_StackTrace () [0x00000] in <cfd7cf3c445c46b69b0d6906fcb065e7>:0 at GameLogger.LogInternal (System.String format, System.Object[] args, UnityEngine.Color color, System.Boolean isError) [0x0003b] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:346 at GameLogger.Info (System.String format, System.Object[] args) [0x00001] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:270 at StoryPanel.ShowView (System.Object[] args) [0x00019] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/Story/StoryPanel.cs:55 at UIManager+<ShowView>d__13.MoveNext () [0x00246] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/UIManager.cs:73 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00020] in /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/Coroutines.cs:17
[2026-05-01 10:29:15.069] [Info] 玩家移动锁定
[2026-05-01 10:29:15.112] [Info] <color=#00FF00>[10:29:15.111] 当前对话记录下来了:grapg:StoryGraph/Chapter1/warmfruit_graph - speaker:Ivy - content:This looks like Warm Fruit!</color> StackTrace: at System.Environment.get_StackTrace () [0x00000] in <cfd7cf3c445c46b69b0d6906fcb065e7>:0 at GameLogger.LogInternal (System.String format, System.Object[] args, UnityEngine.Color color, System.Boolean isError) [0x0003b] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:346 at GameLogger.Success (System.String format, System.Object[] args) [0x00001] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:297 at StorySystem.RecordDialogContent (SinglePersonChat detail, Person speaker, System.Boolean isNpc) [0x00097] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:228 at StorySystem.UpdateDialog (System.Object dt) [0x000b7] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:204 at StorySystem.OnHandleCmd (System.String cmd, System.Object[] args) [0x00011] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:868 at CMDCenter.DispatichReceiveCmd (System.String cmd, System.Object[] args) [0x00032] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/EventSystem/CMDCenter.cs:39 at DialogNode.MoveNext (System.Int32 chatItemID, Current& current) [0x005eb] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/StoryEditor/Nodes/DialogNode.cs:220 at StorySystem.PlayDialogNode (System.Int32 index) [0x00047] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:179 at StorySystem.Update () [0x00094] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:72
[2026-05-01 10:29:15.729] [Info] <color=#00FF00>[10:29:15.729] 当前对话记录下来了:grapg:StoryGraph/Chapter1/warmfruit_graph - speaker:Ivy - content:This stuff's full of healing energy. Perfect for my current condition. I'll add some to my coffee.</color> StackTrace: at System.Environment.get_StackTrace () [0x00000] in <cfd7cf3c445c46b69b0d6906fcb065e7>:0 at GameLogger.LogInternal (System.String format, System.Object[] args, UnityEngine.Color color, System.Boolean isError) [0x0003b] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:346 at GameLogger.Success (System.String format, System.Object[] args) [0x00001] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:297 at StorySystem.RecordDialogContent (SinglePersonChat detail, Person speaker, System.Boolean isNpc) [0x00097] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:228 at StorySystem.UpdateDialog (System.Object dt) [0x000b7] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:204 at StorySystem.OnHandleCmd (System.String cmd, System.Object[] args) [0x00011] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:868 at CMDCenter.DispatichReceiveCmd (System.String cmd, System.Object[] args) [0x00032] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/EventSystem/CMDCenter.cs:39 at DialogNode.MoveNext (System.Int32 chatItemID, Current& current) [0x005eb] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/StoryEditor/Nodes/DialogNode.cs:220 at StorySystem.PlayDialogNode (System.Int32 index) [0x00047] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:179 at StorySystem.Update () [0x00094] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:72
[2026-05-01 10:29:16.288] [Info] <color=#FFFFFF>[10:29:16.287] Player 玩家移动解锁</color> StackTrace: at System.Environment.get_StackTrace () [0x00000] in <cfd7cf3c445c46b69b0d6906fcb065e7>:0 at GameLogger.LogInternal (System.String format, System.Object[] args, UnityEngine.Color color, System.Boolean isError) [0x0003b] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:346 at GameLogger.Info (System.String format, System.Object[] args) [0x00001] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:270 at StoryPanel.Cleanup () [0x00018] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/Story/StoryPanel.cs:284 at StoryPanel.OnDisable () [0x00001] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/Story/StoryPanel.cs:275 at UnityEngine.Object.Destroy_Injected (System.IntPtr , System.Single ) [0x00000] in <52a9521a1a6c403aa6eefc1181061778>:0 at UnityEngine.Object.Destroy (UnityEngine.Object obj, System.Single t) [0x00000] in <52a9521a1a6c403aa6eefc1181061778>:0 at UnityEngine.Object.Destroy (UnityEngine.Object obj) [0x00007] in /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/UnityEngineObject.bindings.cs:486 at UIBase.CloseView () [0x00001] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/Base/UIBase.cs:53 at UIManager.CloseView (System.String name) [0x0004e] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/UIManager.cs:98 at StoryPanel.StoryEnd (System.Object obj) [0x00001] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/Story/StoryPanel.cs:256 at StoryPanel.OnHandleCmd (System.String cmd, System.Object[] args) [0x00011] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/Story/StoryPanel.cs:314 at CMDCenter.DispatichReceiveCmd (System.String cmd, System.Object[] args) [0x00032] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/EventSystem/CMDCenter.cs:39 at StorySystem.InitNode () [0x00040] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:715 at StorySystem.PlayEndNode () [0x00016] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:697 at StorySystem.Update () [0x00160] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:132
[2026-05-01 10:29:16.288] [Info] Player 玩家移动解锁
[2026-05-01 10:29:16.451] [Info] clickSceneName coffeeMakingPour
[2026-05-01 10:29:16.545] [Info] clickSceneName coffeeMakingPour
[2026-05-01 10:29:16.546] [Info] <color=#FF00FF>[10:29:16.545] 开始处理按钮点击Pour</color> StackTrace: at System.Environment.get_StackTrace () [0x00000] in <cfd7cf3c445c46b69b0d6906fcb065e7>:0 at GameLogger.LogInternal (System.String format, System.Object[] args, UnityEngine.Color color, System.Boolean isError) [0x0003b] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:346 at GameLogger.Important (System.String format, System.Object[] args) [0x00001] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:317 at CoffeeMakingController.OnChildButtonClick (CoffeeMakingBtnType clickType, System.Int32 materialId) [0x00001] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/CoffeeMaking/CoffeeMakingController.cs:179 at CoffeeMakingController.OnHandleCmd (System.String cmd, System.Object[] args) [0x0002f] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/CoffeeMaking/CoffeeMakingController.cs:377 at CMDCenter.DispatichReceiveCmd (System.String cmd, System.Object[] args) [0x00032] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/EventSystem/CMDCenter.cs:39 at MakingButton.OnPointerClick (UnityEngine.EventSystems.PointerEventData eventData) [0x00001] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/CoffeeMaking/MakingButton.cs:38 at UnityEngine.EventSystems.ExecuteEvents.Execute (UnityEngine.EventSystems.IPointerClickHandler handler, UnityEngine.EventSystems.BaseEventData eventData) [0x00001] in ./Library/PackageCache/com.unity.ugui@931b340fdedc/Runtime/UGUI/EventSystem/ExecuteEvents.cs:57 at UnityEngine.EventSystems.ExecuteEvents.Execute[T] (UnityEngine.GameObject target, UnityEngine.EventSystems.BaseEventData eventData, UnityEngine.EventSystems.ExecuteEvents+EventFunction`1[T1] functor) [0x0006f] in ./Library/PackageCache/com.unity.ugui@931b340fdedc/Runtime/UGUI/EventSystem/ExecuteEvents.cs:272 at UnityEngine.EventSystems.StandaloneInputModule.ReleaseMouse (UnityEngine.EventSystems.PointerEventData pointerEvent, UnityEngine.GameObject currentOverGo) [0x00036] in ./Library/PackageCache/com.unity.ugui@931b340fdedc/Runtime/UGUI/EventSystem/InputModules/StandaloneInputModule.cs:215 at UnityEngine.EventSystems.StandaloneInputModule.ProcessMousePress (UnityEngine.EventSystems.PointerInputModule+MouseButtonEventData data) [0x0019b] in ./Library/PackageCache/com.unity.ugui@931b340fdedc/Runtime/UGUI/EventSystem/InputModules/StandaloneInputModule.cs:677 at UnityEngine.EventSystems.StandaloneInputModule.ProcessMouseEvent (System.Int32 id) [0x0002f] in ./Library/PackageCache/com.unity.ugui@931b340fdedc/Runtime/UGUI/EventSystem/InputModules/StandaloneInputModule.cs:577 at UnityEngine.EventSystems.StandaloneInputModule.ProcessMouseEvent () [0x00001] in ./Library/PackageCache/com.unity.ugui@931b340fdedc/Runtime/UGUI/EventSystem/InputModules/StandaloneInputModule.cs:557 at UnityEngine.EventSystems.StandaloneInputModule.Process () [0x0003e] in ./Library/PackageCache/com.unity.ugui@931b340fdedc/Runtime/UGUI/EventSystem/InputModules/StandaloneInputModule.cs:305 at UnityEngine.EventSystems.EventSystem.Update () [0x000f6] in ./Library/PackageCache/com.unity.ugui@931b340fdedc/Runtime/UGUI/EventSystem/EventSystem.cs:530
[2026-05-01 10:29:17.249] [Info] clickSceneName BottleItem
[2026-05-01 10:29:17.362] [Info] clickSceneName BottleItem
[2026-05-01 10:29:17.363] [Info] <color=#FF00FF>[10:29:17.362] 开始处理按钮点击AddMagicalMaterial</color> StackTrace: at System.Environment.get_StackTrace () [0x00000] in <cfd7cf3c445c46b69b0d6906fcb065e7>:0 at GameLogger.LogInternal (System.String format, System.Object[] args, UnityEngine.Color color, System.Boolean isError) [0x0003b] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:346 at GameLogger.Important (System.String format, System.Object[] args) [0x00001] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:317 at CoffeeMakingController.OnChildButtonClick (CoffeeMakingBtnType clickType, System.Int32 materialId) [0x00001] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/CoffeeMaking/CoffeeMakingController.cs:179 at CoffeeMakingController.OnHandleCmd (System.String cmd, System.Object[] args) [0x0002f] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/CoffeeMaking/CoffeeMakingController.cs:377 at CMDCenter.DispatichReceiveCmd (System.String cmd, System.Object[] args) [0x00032] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/EventSystem/CMDCenter.cs:39 at BottleItem.OnBottleClick () [0x00001] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/CoffeeMaking/BottleItem.cs:46 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in /home/bokken/build/output/unity/unity/Runtime/Export/UnityEvent/UnityEvent.cs:178 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in /home/bokken/build/output/unity/unity/artifacts/generated/UnityEvent/UnityEvent_0.cs:57 at SceneButton.OnPointerUp (UnityEngine.EventSystems.PointerEventData eventData) [0x00032] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/Utilis/SceneButton.cs:41 at UnityEngine.EventSystems.ExecuteEvents.Execute (UnityEngine.EventSystems.IPointerUpHandler handler, UnityEngine.EventSystems.BaseEventData eventData) [0x00001] in ./Library/PackageCache/com.unity.ugui@931b340fdedc/Runtime/UGUI/EventSystem/ExecuteEvents.cs:50 at UnityEngine.EventSystems.ExecuteEvents.Execute[T] (UnityEngine.GameObject target, UnityEngine.EventSystems.BaseEventData eventData, UnityEngine.EventSystems.ExecuteEvents+EventFunction`1[T1] functor) [0x0006f] in ./Library/PackageCache/com.unity.ugui@931b340fdedc/Runtime/UGUI/EventSystem/ExecuteEvents.cs:272 at UnityEngine.EventSystems.StandaloneInputModule.ReleaseMouse (UnityEngine.EventSystems.PointerEventData pointerEvent, UnityEngine.GameObject currentOverGo) [0x00001] in ./Library/PackageCache/com.unity.ugui@931b340fdedc/Runtime/UGUI/EventSystem/InputModules/StandaloneInputModule.cs:208 at UnityEngine.EventSystems.StandaloneInputModule.ProcessMousePress (UnityEngine.EventSystems.PointerInputModule+MouseButtonEventData data) [0x0019b] in ./Library/PackageCache/com.unity.ugui@931b340fdedc/Runtime/UGUI/EventSystem/InputModules/StandaloneInputModule.cs:677 at UnityEngine.EventSystems.StandaloneInputModule.ProcessMouseEvent (System.Int32 id) [0x0002f] in ./Library/PackageCache/com.unity.ugui@931b340fdedc/Runtime/UGUI/EventSystem/InputModules/StandaloneInputModule.cs:577 at UnityEngine.EventSystems.StandaloneInputModule.ProcessMouseEvent () [0x00001] in ./Library/PackageCache/com.unity.ugui@931b340fdedc/Runtime/UGUI/EventSystem/InputModules/StandaloneInputModule.cs:557 at UnityEngine.EventSystems.StandaloneInputModule.Process () [0x0003e] in ./Library/PackageCache/com.unity.ugui@931b340fdedc/Runtime/UGUI/EventSystem/InputModules/StandaloneInputModule.cs:305 at UnityEngine.EventSystems.EventSystem.Update () [0x000f6] in ./Library/PackageCache/com.unity.ugui@931b340fdedc/Runtime/UGUI/EventSystem/EventSystem.cs:530
[2026-05-01 10:29:17.364] [Info] <color=#FF00FF>[10:29:17.364] 开始处理PourAddMagicalMaterial</color> StackTrace: at System.Environment.get_StackTrace () [0x00000] in <cfd7cf3c445c46b69b0d6906fcb065e7>:0 at GameLogger.LogInternal (System.String format, System.Object[] args, UnityEngine.Color color, System.Boolean isError) [0x0003b] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:346 at GameLogger.Important (System.String format, System.Object[] args) [0x00001] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:317 at CoffeeMakingController.OnChildButtonClick (CoffeeMakingBtnType clickType, System.Int32 materialId) [0x00177] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/CoffeeMaking/CoffeeMakingController.cs:235 at CoffeeMakingController.OnHandleCmd (System.String cmd, System.Object[] args) [0x0002f] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/CoffeeMaking/CoffeeMakingController.cs:377 at CMDCenter.DispatichReceiveCmd (System.String cmd, System.Object[] args) [0x00032] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/EventSystem/CMDCenter.cs:39 at BottleItem.OnBottleClick () [0x00001] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/CoffeeMaking/BottleItem.cs:46 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in /home/bokken/build/output/unity/unity/Runtime/Export/UnityEvent/UnityEvent.cs:178 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in /home/bokken/build/output/unity/unity/artifacts/generated/UnityEvent/UnityEvent_0.cs:57 at SceneButton.OnPointerUp (UnityEngine.EventSystems.PointerEventData eventData) [0x00032] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/Utilis/SceneButton.cs:41 at UnityEngine.EventSystems.ExecuteEvents.Execute (UnityEngine.EventSystems.IPointerUpHandler handler, UnityEngine.EventSystems.BaseEventData eventData) [0x00001] in ./Library/PackageCache/com.unity.ugui@931b340fdedc/Runtime/UGUI/EventSystem/ExecuteEvents.cs:50 at UnityEngine.EventSystems.ExecuteEvents.Execute[T] (UnityEngine.GameObject target, UnityEngine.EventSystems.BaseEventData eventData, UnityEngine.EventSystems.ExecuteEvents+EventFunction`1[T1] functor) [0x0006f] in ./Library/PackageCache/com.unity.ugui@931b340fdedc/Runtime/UGUI/EventSystem/ExecuteEvents.cs:272 at UnityEngine.EventSystems.StandaloneInputModule.ReleaseMouse (UnityEngine.EventSystems.PointerEventData pointerEvent, UnityEngine.GameObject currentOverGo) [0x00001] in ./Library/PackageCache/com.unity.ugui@931b340fdedc/Runtime/UGUI/EventSystem/InputModules/StandaloneInputModule.cs:208 at UnityEngine.EventSystems.StandaloneInputModule.ProcessMousePress (UnityEngine.EventSystems.PointerInputModule+MouseButtonEventData data) [0x0019b] in ./Library/PackageCache/com.unity.ugui@931b340fdedc/Runtime/UGUI/EventSystem/InputModules/StandaloneInputModule.cs:677 at UnityEngine.EventSystems.StandaloneInputModule.ProcessMouseEvent (System.Int32 id) [0x0002f] in ./Library/PackageCache/com.unity.ugui@931b340fdedc/Runtime/UGUI/EventSystem/InputModules/StandaloneInputModule.cs:577 at UnityEngine.EventSystems.StandaloneInputModule.ProcessMouseEvent () [0x00001] in ./Library/PackageCache/com.unity.ugui@931b340fdedc/Runtime/UGUI/EventSystem/InputModules/StandaloneInputModule.cs:557 at UnityEngine.EventSystems.StandaloneInputModule.Process () [0x0003e] in ./Library/PackageCache/com.unity.ugui@931b340fdedc/Runtime/UGUI/EventSystem/InputModules/StandaloneInputModule.cs:305 at UnityEngine.EventSystems.EventSystem.Update () [0x000f6] in ./Library/PackageCache/com.unity.ugui@931b340fdedc/Runtime/UGUI/EventSystem/EventSystem.cs:530
[2026-05-01 10:29:17.366] [Info] <color=#FF00FF>[10:29:17.365] 开始添加咖啡材料AddMagicalMaterial</color> StackTrace: at System.Environment.get_StackTrace () [0x00000] in <cfd7cf3c445c46b69b0d6906fcb065e7>:0 at GameLogger.LogInternal (System.String format, System.Object[] args, UnityEngine.Color color, System.Boolean isError) [0x0003b] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:346 at GameLogger.Important (System.String format, System.Object[] args) [0x00001] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:317 at CoffeeMakingController.OnAddMagicalMaterialOrStir (CoffeeMakingBtnType clickType, System.Int32 materialId) [0x00001] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/CoffeeMaking/CoffeeMakingController.cs:324 at CoffeeMakingController.OnChildButtonClick (CoffeeMakingBtnType clickType, System.Int32 materialId) [0x00191] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/CoffeeMaking/CoffeeMakingController.cs:236 at CoffeeMakingController.OnHandleCmd (System.String cmd, System.Object[] args) [0x0002f] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/CoffeeMaking/CoffeeMakingController.cs:377 at CMDCenter.DispatichReceiveCmd (System.String cmd, System.Object[] args) [0x00032] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/EventSystem/CMDCenter.cs:39 at BottleItem.OnBottleClick () [0x00001] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/CoffeeMaking/BottleItem.cs:46 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in /home/bokken/build/output/unity/unity/Runtime/Export/UnityEvent/UnityEvent.cs:178 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in /home/bokken/build/output/unity/unity/artifacts/generated/UnityEvent/UnityEvent_0.cs:57 at SceneButton.OnPointerUp (UnityEngine.EventSystems.PointerEventData eventData) [0x00032] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/Utilis/SceneButton.cs:41 at UnityEngine.EventSystems.ExecuteEvents.Execute (UnityEngine.EventSystems.IPointerUpHandler handler, UnityEngine.EventSystems.BaseEventData eventData) [0x00001] in ./Library/PackageCache/com.unity.ugui@931b340fdedc/Runtime/UGUI/EventSystem/ExecuteEvents.cs:50 at UnityEngine.EventSystems.ExecuteEvents.Execute[T] (UnityEngine.GameObject target, UnityEngine.EventSystems.BaseEventData eventData, UnityEngine.EventSystems.ExecuteEvents+EventFunction`1[T1] functor) [0x0006f] in ./Library/PackageCache/com.unity.ugui@931b340fdedc/Runtime/UGUI/EventSystem/ExecuteEvents.cs:272 at UnityEngine.EventSystems.StandaloneInputModule.ReleaseMouse (UnityEngine.EventSystems.PointerEventData pointerEvent, UnityEngine.GameObject currentOverGo) [0x00001] in ./Library/PackageCache/com.unity.ugui@931b340fdedc/Runtime/UGUI/EventSystem/InputModules/StandaloneInputModule.cs:208 at UnityEngine.EventSystems.StandaloneInputModule.ProcessMousePress (UnityEngine.EventSystems.PointerInputModule+MouseButtonEventData data) [0x0019b] in ./Library/PackageCache/com.unity.ugui@931b340fdedc/Runtime/UGUI/EventSystem/InputModules/StandaloneInputModule.cs:677 at UnityEngine.EventSystems.StandaloneInputModule.ProcessMouseEvent (System.Int32 id) [0x0002f] in ./Library/PackageCache/com.unity.ugui@931b340fdedc/Runtime/UGUI/EventSystem/InputModules/StandaloneInputModule.cs:577 at UnityEngine.EventSystems.StandaloneInputModule.ProcessMouseEvent () [0x00001] in ./Library/PackageCache/com.unity.ugui@931b340fdedc/Runtime/UGUI/EventSystem/InputModules/StandaloneInputModule.cs:557 at UnityEngine.EventSystems.StandaloneInputModule.Process () [0x0003e] in ./Library/PackageCache/com.unity.ugui@931b340fdedc/Runtime/UGUI/EventSystem/InputModules/StandaloneInputModule.cs:305 at UnityEngine.EventSystems.EventSystem.Update () [0x000f6] in ./Library/PackageCache/com.unity.ugui@931b340fdedc/Runtime/UGUI/EventSystem/EventSystem.cs:530
[2026-05-01 10:29:18.016] [Info] <color=#FF00FF>[10:29:18.015] 开始播放HL动画</color> StackTrace: at System.Environment.get_StackTrace () [0x00000] in <cfd7cf3c445c46b69b0d6906fcb065e7>:0 at GameLogger.LogInternal (System.String format, System.Object[] args, UnityEngine.Color color, System.Boolean isError) [0x0003b] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:346 at GameLogger.Important (System.String format, System.Object[] args) [0x00001] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:317 at MilkHotState.OnStateBtnEnterOrExit (CoffeeMakingBtnType coffeeMakingBtn, CoffeeMakingState currentState, System.Boolean isEnter, System.Boolean canPlay) [0x00034] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/SceneModel/CoffeeMaking/MilkHotState.cs:37 at CoffeeMakingAnimationController.OnMouseEnterOrExitBtn (CoffeeMakingBtnType coffeeMakingBtn, CoffeeMakingState currentState, System.Boolean isEnter, System.Boolean canPlay) [0x00019] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/CoffeeMaking/CoffeeMakingAnimationController.cs:49 at CoffeeMakingController.OnChildButtonEnterOrExit (CoffeeMakingBtnType clickType, System.Boolean isEnter) [0x0005e] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/CoffeeMaking/CoffeeMakingController.cs:169 at CoffeeMakingController.LateUpdate () [0x00040] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/CoffeeMaking/CoffeeMakingController.cs:100
[2026-05-01 10:29:18.026] [Info] <color=#FF00FF>[10:29:18.025] 开始播放HL动画</color> StackTrace: at System.Environment.get_StackTrace () [0x00000] in <cfd7cf3c445c46b69b0d6906fcb065e7>:0 at GameLogger.LogInternal (System.String format, System.Object[] args, UnityEngine.Color color, System.Boolean isError) [0x0003b] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:346 at GameLogger.Important (System.String format, System.Object[] args) [0x00001] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:317 at MilkHotState.OnStateBtnEnterOrExit (CoffeeMakingBtnType coffeeMakingBtn, CoffeeMakingState currentState, System.Boolean isEnter, System.Boolean canPlay) [0x00034] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/SceneModel/CoffeeMaking/MilkHotState.cs:37 at CoffeeMakingAnimationController.OnMouseEnterOrExitBtn (CoffeeMakingBtnType coffeeMakingBtn, CoffeeMakingState currentState, System.Boolean isEnter, System.Boolean canPlay) [0x00019] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/CoffeeMaking/CoffeeMakingAnimationController.cs:49 at CoffeeMakingController.OnChildButtonEnterOrExit (CoffeeMakingBtnType clickType, System.Boolean isEnter) [0x0005e] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/CoffeeMaking/CoffeeMakingController.cs:169 at CoffeeMakingController.LateUpdate () [0x00040] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/CoffeeMaking/CoffeeMakingController.cs:100
[2026-05-01 10:29:18.035] [Info] <color=#FF00FF>[10:29:18.035] 开始播放HL动画</color> StackTrace: at System.Environment.get_StackTrace () [0x00000] in <cfd7cf3c445c46b69b0d6906fcb065e7>:0 at GameLogger.LogInternal (System.String format, System.Object[] args, UnityEngine.Color color, System.Boolean isError) [0x0003b] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:346 at GameLogger.Important (System.String format, System.Object[] args) [0x00001] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:317 at MilkHotState.OnStateBtnEnterOrExit (CoffeeMakingBtnType coffeeMakingBtn, CoffeeMakingState currentState, System.Boolean isEnter, System.Boolean canPlay) [0x00034] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/SceneModel/CoffeeMaking/MilkHotState.cs:37 at CoffeeMakingAnimationController.OnMouseEnterOrExitBtn (CoffeeMakingBtnType coffeeMakingBtn, CoffeeMakingState currentState, System.Boolean isEnter, System.Boolean canPlay) [0x00019] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/CoffeeMaking/CoffeeMakingAnimationController.cs:49 at CoffeeMakingController.OnChildButtonEnterOrExit (CoffeeMakingBtnType clickType, System.Boolean isEnter) [0x0005e] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/CoffeeMaking/CoffeeMakingController.cs:169 at CoffeeMakingController.LateUpdate () [0x00040] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/CoffeeMaking/CoffeeMakingController.cs:100
[2026-05-01 10:29:18.056] [Info] <color=#FF00FF>[10:29:18.056] 开始播放HL动画</color> StackTrace: at System.Environment.get_StackTrace () [0x00000] in <cfd7cf3c445c46b69b0d6906fcb065e7>:0 at GameLogger.LogInternal (System.String format, System.Object[] args, UnityEngine.Color color, System.Boolean isError) [0x0003b] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:346 at GameLogger.Important (System.String format, System.Object[] args) [0x00001] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:317 at MilkHotState.OnStateBtnEnterOrExit (CoffeeMakingBtnType coffeeMakingBtn, CoffeeMakingState currentState, System.Boolean isEnter, System.Boolean canPlay) [0x00034] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/SceneModel/CoffeeMaking/MilkHotState.cs:37 at CoffeeMakingAnimationController.OnMouseEnterOrExitBtn (CoffeeMakingBtnType coffeeMakingBtn, CoffeeMakingState currentState, System.Boolean isEnter, System.Boolean canPlay) [0x00019] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/CoffeeMaking/CoffeeMakingAnimationController.cs:49 at CoffeeMakingController.OnChildButtonEnterOrExit (CoffeeMakingBtnType clickType, System.Boolean isEnter) [0x0005e] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/CoffeeMaking/CoffeeMakingController.cs:169 at CoffeeMakingController.LateUpdate () [0x00040] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/CoffeeMaking/CoffeeMakingController.cs:100
[2026-05-01 10:29:18.066] [Info] <color=#FF00FF>[10:29:18.066] 开始播放HL动画</color> StackTrace: at System.Environment.get_StackTrace () [0x00000] in <cfd7cf3c445c46b69b0d6906fcb065e7>:0 at GameLogger.LogInternal (System.String format, System.Object[] args, UnityEngine.Color color, System.Boolean isError) [0x0003b] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:346 at GameLogger.Important (System.String format, System.Object[] args) [0x00001] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:317 at MilkHotState.OnStateBtnEnterOrExit (CoffeeMakingBtnType coffeeMakingBtn, CoffeeMakingState currentState, System.Boolean isEnter, System.Boolean canPlay) [0x00034] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/SceneModel/CoffeeMaking/MilkHotState.cs:37 at CoffeeMakingAnimationController.OnMouseEnterOrExitBtn (CoffeeMakingBtnType coffeeMakingBtn, CoffeeMakingState currentState, System.Boolean isEnter, System.Boolean canPlay) [0x00019] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/CoffeeMaking/CoffeeMakingAnimationController.cs:49 at CoffeeMakingController.OnChildButtonEnterOrExit (CoffeeMakingBtnType clickType, System.Boolean isEnter) [0x0005e] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/CoffeeMaking/CoffeeMakingController.cs:169 at CoffeeMakingController.LateUpdate () [0x00040] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/CoffeeMaking/CoffeeMakingController.cs:100
[2026-05-01 10:29:18.075] [Info] <color=#FF00FF>[10:29:18.075] 开始播放HL动画</color> StackTrace: at System.Environment.get_StackTrace () [0x00000] in <cfd7cf3c445c46b69b0d6906fcb065e7>:0 at GameLogger.LogInternal (System.String format, System.Object[] args, UnityEngine.Color color, System.Boolean isError) [0x0003b] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:346 at GameLogger.Important (System.String format, System.Object[] args) [0x00001] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:317 at MilkHotState.OnStateBtnEnterOrExit (CoffeeMakingBtnType coffeeMakingBtn, CoffeeMakingState currentState, System.Boolean isEnter, System.Boolean canPlay) [0x00034] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/SceneModel/CoffeeMaking/MilkHotState.cs:37 at CoffeeMakingAnimationController.OnMouseEnterOrExitBtn (CoffeeMakingBtnType coffeeMakingBtn, CoffeeMakingState currentState, System.Boolean isEnter, System.Boolean canPlay) [0x00019] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/CoffeeMaking/CoffeeMakingAnimationController.cs:49 at CoffeeMakingController.OnChildButtonEnterOrExit (CoffeeMakingBtnType clickType, System.Boolean isEnter) [0x0005e] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/CoffeeMaking/CoffeeMakingController.cs:169 at CoffeeMakingController.LateUpdate () [0x00040] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/CoffeeMaking/CoffeeMakingController.cs:100
[2026-05-01 10:29:18.085] [Info] <color=#FF00FF>[10:29:18.084] 开始播放HL动画</color> StackTrace: at System.Environment.get_StackTrace () [0x00000] in <cfd7cf3c445c46b69b0d6906fcb065e7>:0 at GameLogger.LogInternal (System.String format, System.Object[] args, UnityEngine.Color color, System.Boolean isError) [0x0003b] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:346 at GameLogger.Important (System.String format, System.Object[] args) [0x00001] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:317 at MilkHotState.OnStateBtnEnterOrExit (CoffeeMakingBtnType coffeeMakingBtn, CoffeeMakingState currentState, System.Boolean isEnter, System.Boolean canPlay) [0x00034] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/SceneModel/CoffeeMaking/MilkHotState.cs:37 at CoffeeMakingAnimationController.OnMouseEnterOrExitBtn (CoffeeMakingBtnType coffeeMakingBtn, CoffeeMakingState currentState, System.Boolean isEnter, System.Boolean canPlay) [0x00019] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/CoffeeMaking/CoffeeMakingAnimationController.cs:49 at CoffeeMakingController.OnChildButtonEnterOrExit (CoffeeMakingBtnType clickType, System.Boolean isEnter) [0x0005e] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/CoffeeMaking/CoffeeMakingController.cs:169 at CoffeeMakingController.LateUpdate () [0x00040] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/CoffeeMaking/CoffeeMakingController.cs:100
[2026-05-01 10:29:18.094] [Info] <color=#FF00FF>[10:29:18.093] 开始播放HL动画</color> StackTrace: at System.Environment.get_StackTrace () [0x00000] in <cfd7cf3c445c46b69b0d6906fcb065e7>:0 at GameLogger.LogInternal (System.String format, System.Object[] args, UnityEngine.Color color, System.Boolean isError) [0x0003b] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:346 at GameLogger.Important (System.String format, System.Object[] args) [0x00001] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:317 at MilkHotState.OnStateBtnEnterOrExit (CoffeeMakingBtnType coffeeMakingBtn, CoffeeMakingState currentState, System.Boolean isEnter, System.Boolean canPlay) [0x00034] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/SceneModel/CoffeeMaking/MilkHotState.cs:37 at CoffeeMakingAnimationController.OnMouseEnterOrExitBtn (CoffeeMakingBtnType coffeeMakingBtn, CoffeeMakingState currentState, System.Boolean isEnter, System.Boolean canPlay) [0x00019] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/CoffeeMaking/CoffeeMakingAnimationController.cs:49 at CoffeeMakingController.OnChildButtonEnterOrExit (CoffeeMakingBtnType clickType, System.Boolean isEnter) [0x0005e] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/CoffeeMaking/CoffeeMakingController.cs:169 at CoffeeMakingController.LateUpdate () [0x00040] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/CoffeeMaking/CoffeeMakingController.cs:100
[2026-05-01 10:29:18.104] [Info] <color=#FF00FF>[10:29:18.103] 开始播放HL动画</color> StackTrace: at System.Environment.get_StackTrace () [0x00000] in <cfd7cf3c445c46b69b0d6906fcb065e7>:0 at GameLogger.LogInternal (System.String format, System.Object[] args, UnityEngine.Color color, System.Boolean isError) [0x0003b] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:346 at GameLogger.Important (System.String format, System.Object[] args) [0x00001] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:317 at MilkHotState.OnStateBtnEnterOrExit (CoffeeMakingBtnType coffeeMakingBtn, CoffeeMakingState currentState, System.Boolean isEnter, System.Boolean canPlay) [0x00034] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/SceneModel/CoffeeMaking/MilkHotState.cs:37 at CoffeeMakingAnimationController.OnMouseEnterOrExitBtn (CoffeeMakingBtnType coffeeMakingBtn, CoffeeMakingState currentState, System.Boolean isEnter, System.Boolean canPlay) [0x00019] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/CoffeeMaking/CoffeeMakingAnimationController.cs:49 at CoffeeMakingController.OnChildButtonEnterOrExit (CoffeeMakingBtnType clickType, System.Boolean isEnter) [0x0005e] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/CoffeeMaking/CoffeeMakingController.cs:169 at CoffeeMakingController.LateUpdate () [0x00040] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/CoffeeMaking/CoffeeMakingController.cs:100
[2026-05-01 10:29:18.113] [Info] <color=#FF00FF>[10:29:18.112] 开始播放HL动画</color> StackTrace: at System.Environment.get_StackTrace () [0x00000] in <cfd7cf3c445c46b69b0d6906fcb065e7>:0 at GameLogger.LogInternal (System.String format, System.Object[] args, UnityEngine.Color color, System.Boolean isError) [0x0003b] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:346 at GameLogger.Important (System.String format, System.Object[] args) [0x00001] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:317 at MilkHotState.OnStateBtnEnterOrExit (CoffeeMakingBtnType coffeeMakingBtn, CoffeeMakingState currentState, System.Boolean isEnter, System.Boolean canPlay) [0x00034] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/SceneModel/CoffeeMaking/MilkHotState.cs:37 at CoffeeMakingAnimationController.OnMouseEnterOrExitBtn (CoffeeMakingBtnType coffeeMakingBtn, CoffeeMakingState currentState, System.Boolean isEnter, System.Boolean canPlay) [0x00019] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/CoffeeMaking/CoffeeMakingAnimationController.cs:49 at CoffeeMakingController.OnChildButtonEnterOrExit (CoffeeMakingBtnType clickType, System.Boolean isEnter) [0x0005e] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/CoffeeMaking/CoffeeMakingController.cs:169 at CoffeeMakingController.LateUpdate () [0x00040] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/CoffeeMaking/CoffeeMakingController.cs:100
[2026-05-01 10:29:18.122] [Info] <color=#FF00FF>[10:29:18.122] 开始播放HL动画</color> StackTrace: at System.Environment.get_StackTrace () [0x00000] in <cfd7cf3c445c46b69b0d6906fcb065e7>:0 at GameLogger.LogInternal (System.String format, System.Object[] args, UnityEngine.Color color, System.Boolean isError) [0x0003b] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:346 at GameLogger.Important (System.String format, System.Object[] args) [0x00001] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:317 at MilkHotState.OnStateBtnEnterOrExit (CoffeeMakingBtnType coffeeMakingBtn, CoffeeMakingState currentState, System.Boolean isEnter, System.Boolean canPlay) [0x00034] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/SceneModel/CoffeeMaking/MilkHotState.cs:37 at CoffeeMakingAnimationController.OnMouseEnterOrExitBtn (CoffeeMakingBtnType coffeeMakingBtn, CoffeeMakingState currentState, System.Boolean isEnter, System.Boolean canPlay) [0x00019] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/CoffeeMaking/CoffeeMakingAnimationController.cs:49 at CoffeeMakingController.OnChildButtonEnterOrExit (CoffeeMakingBtnType clickType, System.Boolean isEnter) [0x0005e] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/CoffeeMaking/CoffeeMakingController.cs:169 at CoffeeMakingController.LateUpdate () [0x00040] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/CoffeeMaking/CoffeeMakingController.cs:100
[2026-05-01 10:29:18.132] [Info] <color=#FF00FF>[10:29:18.131] 开始播放HL动画</color> StackTrace: at System.Environment.get_StackTrace () [0x00000] in <cfd7cf3c445c46b69b0d6906fcb065e7>:0 at GameLogger.LogInternal (System.String format, System.Object[] args, UnityEngine.Color color, System.Boolean isError) [0x0003b] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:346 at GameLogger.Important (System.String format, System.Object[] args) [0x00001] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:317 at MilkHotState.OnStateBtnEnterOrExit (CoffeeMakingBtnType coffeeMakingBtn, CoffeeMakingState currentState, System.Boolean isEnter, System.Boolean canPlay) [0x00034] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/SceneModel/CoffeeMaking/MilkHotState.cs:37 at CoffeeMakingAnimationController.OnMouseEnterOrExitBtn (CoffeeMakingBtnType coffeeMakingBtn, CoffeeMakingState currentState, System.Boolean isEnter, System.Boolean canPlay) [0x00019] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/CoffeeMaking/CoffeeMakingAnimationController.cs:49 at CoffeeMakingController.OnChildButtonEnterOrExit (CoffeeMakingBtnType clickType, System.Boolean isEnter) [0x0005e] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/CoffeeMaking/CoffeeMakingController.cs:169 at CoffeeMakingController.LateUpdate () [0x00040] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/CoffeeMaking/CoffeeMakingController.cs:100
[2026-05-01 10:29:18.140] [Info] <color=#FF00FF>[10:29:18.140] 开始播放HL动画</color> StackTrace: at System.Environment.get_StackTrace () [0x00000] in <cfd7cf3c445c46b69b0d6906fcb065e7>:0 at GameLogger.LogInternal (System.String format, System.Object[] args, UnityEngine.Color color, System.Boolean isError) [0x0003b] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:346 at GameLogger.Important (System.String format, System.Object[] args) [0x00001] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:317 at MilkHotState.OnStateBtnEnterOrExit (CoffeeMakingBtnType coffeeMakingBtn, CoffeeMakingState currentState, System.Boolean isEnter, System.Boolean canPlay) [0x00034] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/SceneModel/CoffeeMaking/MilkHotState.cs:37 at CoffeeMakingAnimationController.OnMouseEnterOrExitBtn (CoffeeMakingBtnType coffeeMakingBtn, CoffeeMakingState currentState, System.Boolean isEnter, System.Boolean canPlay) [0x00019] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/CoffeeMaking/CoffeeMakingAnimationController.cs:49 at CoffeeMakingController.OnChildButtonEnterOrExit (CoffeeMakingBtnType clickType, System.Boolean isEnter) [0x0005e] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/CoffeeMaking/CoffeeMakingController.cs:169 at CoffeeMakingController.LateUpdate () [0x00040] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/CoffeeMaking/CoffeeMakingController.cs:100
[2026-05-01 10:29:18.149] [Info] <color=#FF00FF>[10:29:18.149] 开始播放HL动画</color> StackTrace: at System.Environment.get_StackTrace () [0x00000] in <cfd7cf3c445c46b69b0d6906fcb065e7>:0 at GameLogger.LogInternal (System.String format, System.Object[] args, UnityEngine.Color color, System.Boolean isError) [0x0003b] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:346 at GameLogger.Important (System.String format, System.Object[] args) [0x00001] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:317 at MilkHotState.OnStateBtnEnterOrExit (CoffeeMakingBtnType coffeeMakingBtn, CoffeeMakingState currentState, System.Boolean isEnter, System.Boolean canPlay) [0x00034] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/SceneModel/CoffeeMaking/MilkHotState.cs:37 at CoffeeMakingAnimationController.OnMouseEnterOrExitBtn (CoffeeMakingBtnType coffeeMakingBtn, CoffeeMakingState currentState, System.Boolean isEnter, System.Boolean canPlay) [0x00019] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/CoffeeMaking/CoffeeMakingAnimationController.cs:49 at CoffeeMakingController.OnChildButtonEnterOrExit (CoffeeMakingBtnType clickType, System.Boolean isEnter) [0x0005e] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/CoffeeMaking/CoffeeMakingController.cs:169 at CoffeeMakingController.LateUpdate () [0x00040] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/CoffeeMaking/CoffeeMakingController.cs:100
[2026-05-01 10:29:18.158] [Info] <color=#FF00FF>[10:29:18.157] 开始播放HL动画</color> StackTrace: at System.Environment.get_StackTrace () [0x00000] in <cfd7cf3c445c46b69b0d6906fcb065e7>:0 at GameLogger.LogInternal (System.String format, System.Object[] args, UnityEngine.Color color, System.Boolean isError) [0x0003b] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:346 at GameLogger.Important (System.String format, System.Object[] args) [0x00001] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:317 at MilkHotState.OnStateBtnEnterOrExit (CoffeeMakingBtnType coffeeMakingBtn, CoffeeMakingState currentState, System.Boolean isEnter, System.Boolean canPlay) [0x00034] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/SceneModel/CoffeeMaking/MilkHotState.cs:37 at CoffeeMakingAnimationController.OnMouseEnterOrExitBtn (CoffeeMakingBtnType coffeeMakingBtn, CoffeeMakingState currentState, System.Boolean isEnter, System.Boolean canPlay) [0x00019] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/CoffeeMaking/CoffeeMakingAnimationController.cs:49 at CoffeeMakingController.OnChildButtonEnterOrExit (CoffeeMakingBtnType clickType, System.Boolean isEnter) [0x0005e] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/CoffeeMaking/CoffeeMakingController.cs:169 at CoffeeMakingController.LateUpdate () [0x00040] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/CoffeeMaking/CoffeeMakingController.cs:100
[2026-05-01 10:29:18.167] [Info] <color=#FF00FF>[10:29:18.166] 开始播放HL动画</color> StackTrace: at System.Environment.get_StackTrace () [0x00000] in <cfd7cf3c445c46b69b0d6906fcb065e7>:0 at GameLogger.LogInternal (System.String format, System.Object[] args, UnityEngine.Color color, System.Boolean isError) [0x0003b] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:346 at GameLogger.Important (System.String format, System.Object[] args) [0x00001] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:317 at MilkHotState.OnStateBtnEnterOrExit (CoffeeMakingBtnType coffeeMakingBtn, CoffeeMakingState currentState, System.Boolean isEnter, System.Boolean canPlay) [0x00034] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/SceneModel/CoffeeMaking/MilkHotState.cs:37 at CoffeeMakingAnimationController.OnMouseEnterOrExitBtn (CoffeeMakingBtnType coffeeMakingBtn, CoffeeMakingState currentState, System.Boolean isEnter, System.Boolean canPlay) [0x00019] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/CoffeeMaking/CoffeeMakingAnimationController.cs:49 at CoffeeMakingController.OnChildButtonEnterOrExit (CoffeeMakingBtnType clickType, System.Boolean isEnter) [0x0005e] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/CoffeeMaking/CoffeeMakingController.cs:169 at CoffeeMakingController.LateUpdate () [0x00040] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/CoffeeMaking/CoffeeMakingController.cs:100
[2026-05-01 10:29:18.176] [Info] <color=#FF00FF>[10:29:18.176] 开始播放HL动画</color> StackTrace: at System.Environment.get_StackTrace () [0x00000] in <cfd7cf3c445c46b69b0d6906fcb065e7>:0 at GameLogger.LogInternal (System.String format, System.Object[] args, UnityEngine.Color color, System.Boolean isError) [0x0003b] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:346 at GameLogger.Important (System.String format, System.Object[] args) [0x00001] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:317 at MilkHotState.OnStateBtnEnterOrExit (CoffeeMakingBtnType coffeeMakingBtn, CoffeeMakingState currentState, System.Boolean isEnter, System.Boolean canPlay) [0x00034] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/SceneModel/CoffeeMaking/MilkHotState.cs:37 at CoffeeMakingAnimationController.OnMouseEnterOrExitBtn (CoffeeMakingBtnType coffeeMakingBtn, CoffeeMakingState currentState, System.Boolean isEnter, System.Boolean canPlay) [0x00019] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/CoffeeMaking/CoffeeMakingAnimationController.cs:49 at CoffeeMakingController.OnChildButtonEnterOrExit (CoffeeMakingBtnType clickType, System.Boolean isEnter) [0x0005e] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/CoffeeMaking/CoffeeMakingController.cs:169 at CoffeeMakingController.LateUpdate () [0x00040] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/CoffeeMaking/CoffeeMakingController.cs:100
[2026-05-01 10:29:18.186] [Info] <color=#FF00FF>[10:29:18.185] 开始播放HL动画</color> StackTrace: at System.Environment.get_StackTrace () [0x00000] in <cfd7cf3c445c46b69b0d6906fcb065e7>:0 at GameLogger.LogInternal (System.String format, System.Object[] args, UnityEngine.Color color, System.Boolean isError) [0x0003b] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:346 at GameLogger.Important (System.String format, System.Object[] args) [0x00001] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:317 at MilkHotState.OnStateBtnEnterOrExit (CoffeeMakingBtnType coffeeMakingBtn, CoffeeMakingState currentState, System.Boolean isEnter, System.Boolean canPlay) [0x00034] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/SceneModel/CoffeeMaking/MilkHotState.cs:37 at CoffeeMakingAnimationController.OnMouseEnterOrExitBtn (CoffeeMakingBtnType coffeeMakingBtn, CoffeeMakingState currentState, System.Boolean isEnter, System.Boolean canPlay) [0x00019] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/CoffeeMaking/CoffeeMakingAnimationController.cs:49 at CoffeeMakingController.OnChildButtonEnterOrExit (CoffeeMakingBtnType clickType, System.Boolean isEnter) [0x0005e] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/CoffeeMaking/CoffeeMakingController.cs:169 at CoffeeMakingController.LateUpdate () [0x00040] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/CoffeeMaking/CoffeeMakingController.cs:100
[2026-05-01 10:29:18.194] [Info] <color=#FF00FF>[10:29:18.194] 开始播放HL动画</color> StackTrace: at System.Environment.get_StackTrace () [0x00000] in <cfd7cf3c445c46b69b0d6906fcb065e7>:0 at GameLogger.LogInternal (System.String format, System.Object[] args, UnityEngine.Color color, System.Boolean isError) [0x0003b] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:346 at GameLogger.Important (System.String format, System.Object[] args) [0x00001] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:317 at MilkHotState.OnStateBtnEnterOrExit (CoffeeMakingBtnType coffeeMakingBtn, CoffeeMakingState currentState, System.Boolean isEnter, System.Boolean canPlay) [0x00034] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/SceneModel/CoffeeMaking/MilkHotState.cs:37 at CoffeeMakingAnimationController.OnMouseEnterOrExitBtn (CoffeeMakingBtnType coffeeMakingBtn, CoffeeMakingState currentState, System.Boolean isEnter, System.Boolean canPlay) [0x00019] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/CoffeeMaking/CoffeeMakingAnimationController.cs:49 at CoffeeMakingController.OnChildButtonEnterOrExit (CoffeeMakingBtnType clickType, System.Boolean isEnter) [0x0005e] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/CoffeeMaking/CoffeeMakingController.cs:169 at CoffeeMakingController.LateUpdate () [0x00040] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/CoffeeMaking/CoffeeMakingController.cs:100
[2026-05-01 10:29:18.204] [Info] <color=#FF00FF>[10:29:18.203] 开始播放HL动画</color> StackTrace: at System.Environment.get_StackTrace () [0x00000] in <cfd7cf3c445c46b69b0d6906fcb065e7>:0 at GameLogger.LogInternal (System.String format, System.Object[] args, UnityEngine.Color color, System.Boolean isError) [0x0003b] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:346 at GameLogger.Important (System.String format, System.Object[] args) [0x00001] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:317 at MilkHotState.OnStateBtnEnterOrExit (CoffeeMakingBtnType coffeeMakingBtn, CoffeeMakingState currentState, System.Boolean isEnter, System.Boolean canPlay) [0x00034] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/SceneModel/CoffeeMaking/MilkHotState.cs:37 at CoffeeMakingAnimationController.OnMouseEnterOrExitBtn (CoffeeMakingBtnType coffeeMakingBtn, CoffeeMakingState currentState, System.Boolean isEnter, System.Boolean canPlay) [0x00019] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/CoffeeMaking/CoffeeMakingAnimationController.cs:49 at CoffeeMakingController.OnChildButtonEnterOrExit (CoffeeMakingBtnType clickType, System.Boolean isEnter) [0x0005e] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/CoffeeMaking/CoffeeMakingController.cs:169 at CoffeeMakingController.LateUpdate () [0x00040] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/CoffeeMaking/CoffeeMakingController.cs:100
[2026-05-01 10:29:18.212] [Info] <color=#FF00FF>[10:29:18.212] 开始播放HL动画</color> StackTrace: at System.Environment.get_StackTrace () [0x00000] in <cfd7cf3c445c46b69b0d6906fcb065e7>:0 at GameLogger.LogInternal (System.String format, System.Object[] args, UnityEngine.Color color, System.Boolean isError) [0x0003b] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:346 at GameLogger.Important (System.String format, System.Object[] args) [0x00001] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:317 at MilkHotState.OnStateBtnEnterOrExit (CoffeeMakingBtnType coffeeMakingBtn, CoffeeMakingState currentState, System.Boolean isEnter, System.Boolean canPlay) [0x00034] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/SceneModel/CoffeeMaking/MilkHotState.cs:37 at CoffeeMakingAnimationController.OnMouseEnterOrExitBtn (CoffeeMakingBtnType coffeeMakingBtn, CoffeeMakingState currentState, System.Boolean isEnter, System.Boolean canPlay) [0x00019] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/CoffeeMaking/CoffeeMakingAnimationController.cs:49 at CoffeeMakingController.OnChildButtonEnterOrExit (CoffeeMakingBtnType clickType, System.Boolean isEnter) [0x0005e] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/CoffeeMaking/CoffeeMakingController.cs:169 at CoffeeMakingController.LateUpdate () [0x00040] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/CoffeeMaking/CoffeeMakingController.cs:100
[2026-05-01 10:29:18.221] [Info] <color=#FF00FF>[10:29:18.221] 开始播放HL动画</color> StackTrace: at System.Environment.get_StackTrace () [0x00000] in <cfd7cf3c445c46b69b0d6906fcb065e7>:0 at GameLogger.LogInternal (System.String format, System.Object[] args, UnityEngine.Color color, System.Boolean isError) [0x0003b] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:346 at GameLogger.Important (System.String format, System.Object[] args) [0x00001] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:317 at MilkHotState.OnStateBtnEnterOrExit (CoffeeMakingBtnType coffeeMakingBtn, CoffeeMakingState currentState, System.Boolean isEnter, System.Boolean canPlay) [0x00034] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/SceneModel/CoffeeMaking/MilkHotState.cs:37 at CoffeeMakingAnimationController.OnMouseEnterOrExitBtn (CoffeeMakingBtnType coffeeMakingBtn, CoffeeMakingState currentState, System.Boolean isEnter, System.Boolean canPlay) [0x00019] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/CoffeeMaking/CoffeeMakingAnimationController.cs:49 at CoffeeMakingController.OnChildButtonEnterOrExit (CoffeeMakingBtnType clickType, System.Boolean isEnter) [0x0005e] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/CoffeeMaking/CoffeeMakingController.cs:169 at CoffeeMakingController.LateUpdate () [0x00040] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/CoffeeMaking/CoffeeMakingController.cs:100
[2026-05-01 10:29:18.230] [Info] <color=#FF00FF>[10:29:18.230] 开始播放HL动画</color> StackTrace: at System.Environment.get_StackTrace () [0x00000] in <cfd7cf3c445c46b69b0d6906fcb065e7>:0 at GameLogger.LogInternal (System.String format, System.Object[] args, UnityEngine.Color color, System.Boolean isError) [0x0003b] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:346 at GameLogger.Important (System.String format, System.Object[] args) [0x00001] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:317 at MilkHotState.OnStateBtnEnterOrExit (CoffeeMakingBtnType coffeeMakingBtn, CoffeeMakingState currentState, System.Boolean isEnter, System.Boolean canPlay) [0x00034] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/SceneModel/CoffeeMaking/MilkHotState.cs:37 at CoffeeMakingAnimationController.OnMouseEnterOrExitBtn (CoffeeMakingBtnType coffeeMakingBtn, CoffeeMakingState currentState, System.Boolean isEnter, System.Boolean canPlay) [0x00019] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/CoffeeMaking/CoffeeMakingAnimationController.cs:49 at CoffeeMakingController.OnChildButtonEnterOrExit (CoffeeMakingBtnType clickType, System.Boolean isEnter) [0x0005e] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/CoffeeMaking/CoffeeMakingController.cs:169 at CoffeeMakingController.LateUpdate () [0x00040] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/CoffeeMaking/CoffeeMakingController.cs:100
[2026-05-01 10:29:18.239] [Info] <color=#FF00FF>[10:29:18.238] 开始播放HL动画</color> StackTrace: at System.Environment.get_StackTrace () [0x00000] in <cfd7cf3c445c46b69b0d6906fcb065e7>:0 at GameLogger.LogInternal (System.String format, System.Object[] args, UnityEngine.Color color, System.Boolean isError) [0x0003b] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:346 at GameLogger.Important (System.String format, System.Object[] args) [0x00001] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:317 at MilkHotState.OnStateBtnEnterOrExit (CoffeeMakingBtnType coffeeMakingBtn, CoffeeMakingState currentState, System.Boolean isEnter, System.Boolean canPlay) [0x00034] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/SceneModel/CoffeeMaking/MilkHotState.cs:37 at CoffeeMakingAnimationController.OnMouseEnterOrExitBtn (CoffeeMakingBtnType coffeeMakingBtn, CoffeeMakingState currentState, System.Boolean isEnter, System.Boolean canPlay) [0x00019] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/CoffeeMaking/CoffeeMakingAnimationController.cs:49 at CoffeeMakingController.OnChildButtonEnterOrExit (CoffeeMakingBtnType clickType, System.Boolean isEnter) [0x0005e] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/CoffeeMaking/CoffeeMakingController.cs:169 at CoffeeMakingController.LateUpdate () [0x00040] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/CoffeeMaking/CoffeeMakingController.cs:100
[2026-05-01 10:29:18.255] [Info] <color=#FF00FF>[10:29:18.255] 开始播放HL动画</color> StackTrace: at System.Environment.get_StackTrace () [0x00000] in <cfd7cf3c445c46b69b0d6906fcb065e7>:0 at GameLogger.LogInternal (System.String format, System.Object[] args, UnityEngine.Color color, System.Boolean isError) [0x0003b] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:346 at GameLogger.Important (System.String format, System.Object[] args) [0x00001] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:317 at MilkHotState.OnStateBtnEnterOrExit (CoffeeMakingBtnType coffeeMakingBtn, CoffeeMakingState currentState, System.Boolean isEnter, System.Boolean canPlay) [0x00034] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/SceneModel/CoffeeMaking/MilkHotState.cs:37 at CoffeeMakingAnimationController.OnMouseEnterOrExitBtn (CoffeeMakingBtnType coffeeMakingBtn, CoffeeMakingState currentState, System.Boolean isEnter, System.Boolean canPlay) [0x00019] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/CoffeeMaking/CoffeeMakingAnimationController.cs:49 at CoffeeMakingController.OnChildButtonEnterOrExit (CoffeeMakingBtnType clickType, System.Boolean isEnter) [0x0005e] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/CoffeeMaking/CoffeeMakingController.cs:169 at CoffeeMakingController.LateUpdate () [0x00040] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/CoffeeMaking/CoffeeMakingController.cs:100
[2026-05-01 10:29:18.264] [Info] <color=#FF00FF>[10:29:18.264] 开始播放HL动画</color> StackTrace: at System.Environment.get_StackTrace () [0x00000] in <cfd7cf3c445c46b69b0d6906fcb065e7>:0 at GameLogger.LogInternal (System.String format, System.Object[] args, UnityEngine.Color color, System.Boolean isError) [0x0003b] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:346 at GameLogger.Important (System.String format, System.Object[] args) [0x00001] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:317 at MilkHotState.OnStateBtnEnterOrExit (CoffeeMakingBtnType coffeeMakingBtn, CoffeeMakingState currentState, System.Boolean isEnter, System.Boolean canPlay) [0x00034] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/SceneModel/CoffeeMaking/MilkHotState.cs:37 at CoffeeMakingAnimationController.OnMouseEnterOrExitBtn (CoffeeMakingBtnType coffeeMakingBtn, CoffeeMakingState currentState, System.Boolean isEnter, System.Boolean canPlay) [0x00019] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/CoffeeMaking/CoffeeMakingAnimationController.cs:49 at CoffeeMakingController.OnChildButtonEnterOrExit (CoffeeMakingBtnType clickType, System.Boolean isEnter) [0x0005e] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/CoffeeMaking/CoffeeMakingController.cs:169 at CoffeeMakingController.LateUpdate () [0x00040] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/CoffeeMaking/CoffeeMakingController.cs:100
[2026-05-01 10:29:18.273] [Info] <color=#FF00FF>[10:29:18.273] 开始播放HL动画</color> StackTrace: at System.Environment.get_StackTrace () [0x00000] in <cfd7cf3c445c46b69b0d6906fcb065e7>:0 at GameLogger.LogInternal (System.String format, System.Object[] args, UnityEngine.Color color, System.Boolean isError) [0x0003b] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:346 at GameLogger.Important (System.String format, System.Object[] args) [0x00001] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:317 at MilkHotState.OnStateBtnEnterOrExit (CoffeeMakingBtnType coffeeMakingBtn, CoffeeMakingState currentState, System.Boolean isEnter, System.Boolean canPlay) [0x00034] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/SceneModel/CoffeeMaking/MilkHotState.cs:37 at CoffeeMakingAnimationController.OnMouseEnterOrExitBtn (CoffeeMakingBtnType coffeeMakingBtn, CoffeeMakingState currentState, System.Boolean isEnter, System.Boolean canPlay) [0x00019] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/CoffeeMaking/CoffeeMakingAnimationController.cs:49 at CoffeeMakingController.OnChildButtonEnterOrExit (CoffeeMakingBtnType clickType, System.Boolean isEnter) [0x0005e] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/CoffeeMaking/CoffeeMakingController.cs:169 at CoffeeMakingController.LateUpdate () [0x00040] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/CoffeeMaking/CoffeeMakingController.cs:100
[2026-05-01 10:29:18.282] [Info] <color=#FF00FF>[10:29:18.282] 开始播放HL动画</color> StackTrace: at System.Environment.get_StackTrace () [0x00000] in <cfd7cf3c445c46b69b0d6906fcb065e7>:0 at GameLogger.LogInternal (System.String format, System.Object[] args, UnityEngine.Color color, System.Boolean isError) [0x0003b] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:346 at GameLogger.Important (System.String format, System.Object[] args) [0x00001] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:317 at MilkHotState.OnStateBtnEnterOrExit (CoffeeMakingBtnType coffeeMakingBtn, CoffeeMakingState currentState, System.Boolean isEnter, System.Boolean canPlay) [0x00034] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/SceneModel/CoffeeMaking/MilkHotState.cs:37 at CoffeeMakingAnimationController.OnMouseEnterOrExitBtn (CoffeeMakingBtnType coffeeMakingBtn, CoffeeMakingState currentState, System.Boolean isEnter, System.Boolean canPlay) [0x00019] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/CoffeeMaking/CoffeeMakingAnimationController.cs:49 at CoffeeMakingController.OnChildButtonEnterOrExit (CoffeeMakingBtnType clickType, System.Boolean isEnter) [0x0005e] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/CoffeeMaking/CoffeeMakingController.cs:169 at CoffeeMakingController.LateUpdate () [0x00040] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/CoffeeMaking/CoffeeMakingController.cs:100
[2026-05-01 10:29:18.291] [Info] <color=#FF00FF>[10:29:18.290] 开始播放HL动画</color> StackTrace: at System.Environment.get_StackTrace () [0x00000] in <cfd7cf3c445c46b69b0d6906fcb065e7>:0 at GameLogger.LogInternal (System.String format, System.Object[] args, UnityEngine.Color color, System.Boolean isError) [0x0003b] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:346 at GameLogger.Important (System.String format, System.Object[] args) [0x00001] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:317 at MilkHotState.OnStateBtnEnterOrExit (CoffeeMakingBtnType coffeeMakingBtn, CoffeeMakingState currentState, System.Boolean isEnter, System.Boolean canPlay) [0x00034] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/SceneModel/CoffeeMaking/MilkHotState.cs:37 at CoffeeMakingAnimationController.OnMouseEnterOrExitBtn (CoffeeMakingBtnType coffeeMakingBtn, CoffeeMakingState currentState, System.Boolean isEnter, System.Boolean canPlay) [0x00019] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/CoffeeMaking/CoffeeMakingAnimationController.cs:49 at CoffeeMakingController.OnChildButtonEnterOrExit (CoffeeMakingBtnType clickType, System.Boolean isEnter) [0x0005e] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/CoffeeMaking/CoffeeMakingController.cs:169 at CoffeeMakingController.LateUpdate () [0x00040] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/CoffeeMaking/CoffeeMakingController.cs:100
[2026-05-01 10:29:18.301] [Info] <color=#FF00FF>[10:29:18.300] 开始播放HL动画</color> StackTrace: at System.Environment.get_StackTrace () [0x00000] in <cfd7cf3c445c46b69b0d6906fcb065e7>:0 at GameLogger.LogInternal (System.String format, System.Object[] args, UnityEngine.Color color, System.Boolean isError) [0x0003b] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:346 at GameLogger.Important (System.String format, System.Object[] args) [0x00001] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:317 at MilkHotState.OnStateBtnEnterOrExit (CoffeeMakingBtnType coffeeMakingBtn, CoffeeMakingState currentState, System.Boolean isEnter, System.Boolean canPlay) [0x00034] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/SceneModel/CoffeeMaking/MilkHotState.cs:37 at CoffeeMakingAnimationController.OnMouseEnterOrExitBtn (CoffeeMakingBtnType coffeeMakingBtn, CoffeeMakingState currentState, System.Boolean isEnter, System.Boolean canPlay) [0x00019] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/CoffeeMaking/CoffeeMakingAnimationController.cs:49 at CoffeeMakingController.OnChildButtonEnterOrExit (CoffeeMakingBtnType clickType, System.Boolean isEnter) [0x0005e] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/CoffeeMaking/CoffeeMakingController.cs:169 at CoffeeMakingController.LateUpdate () [0x00040] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/CoffeeMaking/CoffeeMakingController.cs:100
[2026-05-01 10:29:18.310] [Info] <color=#FF00FF>[10:29:18.309] 开始播放HL动画</color> StackTrace: at System.Environment.get_StackTrace () [0x00000] in <cfd7cf3c445c46b69b0d6906fcb065e7>:0 at GameLogger.LogInternal (System.String format, System.Object[] args, UnityEngine.Color color, System.Boolean isError) [0x0003b] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:346 at GameLogger.Important (System.String format, System.Object[] args) [0x00001] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:317 at MilkHotState.OnStateBtnEnterOrExit (CoffeeMakingBtnType coffeeMakingBtn, CoffeeMakingState currentState, System.Boolean isEnter, System.Boolean canPlay) [0x00034] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/SceneModel/CoffeeMaking/MilkHotState.cs:37 at CoffeeMakingAnimationController.OnMouseEnterOrExitBtn (CoffeeMakingBtnType coffeeMakingBtn, CoffeeMakingState currentState, System.Boolean isEnter, System.Boolean canPlay) [0x00019] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/CoffeeMaking/CoffeeMakingAnimationController.cs:49 at CoffeeMakingController.OnChildButtonEnterOrExit (CoffeeMakingBtnType clickType, System.Boolean isEnter) [0x0005e] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/CoffeeMaking/CoffeeMakingController.cs:169 at CoffeeMakingController.LateUpdate () [0x00040] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/CoffeeMaking/CoffeeMakingController.cs:100
[2026-05-01 10:29:18.318] [Info] <color=#FF00FF>[10:29:18.318] 开始播放HL动画</color> StackTrace: at System.Environment.get_StackTrace () [0x00000] in <cfd7cf3c445c46b69b0d6906fcb065e7>:0 at GameLogger.LogInternal (System.String format, System.Object[] args, UnityEngine.Color color, System.Boolean isError) [0x0003b] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:346 at GameLogger.Important (System.String format, System.Object[] args) [0x00001] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:317 at MilkHotState.OnStateBtnEnterOrExit (CoffeeMakingBtnType coffeeMakingBtn, CoffeeMakingState currentState, System.Boolean isEnter, System.Boolean canPlay) [0x00034] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/SceneModel/CoffeeMaking/MilkHotState.cs:37 at CoffeeMakingAnimationController.OnMouseEnterOrExitBtn (CoffeeMakingBtnType coffeeMakingBtn, CoffeeMakingState currentState, System.Boolean isEnter, System.Boolean canPlay) [0x00019] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/CoffeeMaking/CoffeeMakingAnimationController.cs:49 at CoffeeMakingController.OnChildButtonEnterOrExit (CoffeeMakingBtnType clickType, System.Boolean isEnter) [0x0005e] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/CoffeeMaking/CoffeeMakingController.cs:169 at CoffeeMakingController.LateUpdate () [0x00040] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/CoffeeMaking/CoffeeMakingController.cs:100
[2026-05-01 10:29:18.327] [Info] <color=#FF00FF>[10:29:18.327] 开始播放HL动画</color> StackTrace: at System.Environment.get_StackTrace () [0x00000] in <cfd7cf3c445c46b69b0d6906fcb065e7>:0 at GameLogger.LogInternal (System.String format, System.Object[] args, UnityEngine.Color color, System.Boolean isError) [0x0003b] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:346 at GameLogger.Important (System.String format, System.Object[] args) [0x00001] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:317 at MilkHotState.OnStateBtnEnterOrExit (CoffeeMakingBtnType coffeeMakingBtn, CoffeeMakingState currentState, System.Boolean isEnter, System.Boolean canPlay) [0x00034] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/SceneModel/CoffeeMaking/MilkHotState.cs:37 at CoffeeMakingAnimationController.OnMouseEnterOrExitBtn (CoffeeMakingBtnType coffeeMakingBtn, CoffeeMakingState currentState, System.Boolean isEnter, System.Boolean canPlay) [0x00019] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/CoffeeMaking/CoffeeMakingAnimationController.cs:49 at CoffeeMakingController.OnChildButtonEnterOrExit (CoffeeMakingBtnType clickType, System.Boolean isEnter) [0x0005e] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/CoffeeMaking/CoffeeMakingController.cs:169 at CoffeeMakingController.LateUpdate () [0x00040] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/CoffeeMaking/CoffeeMakingController.cs:100
[2026-05-01 10:29:18.336] [Info] <color=#FF00FF>[10:29:18.335] 开始播放HL动画</color> StackTrace: at System.Environment.get_StackTrace () [0x00000] in <cfd7cf3c445c46b69b0d6906fcb065e7>:0 at GameLogger.LogInternal (System.String format, System.Object[] args, UnityEngine.Color color, System.Boolean isError) [0x0003b] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:346 at GameLogger.Important (System.String format, System.Object[] args) [0x00001] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:317 at MilkHotState.OnStateBtnEnterOrExit (CoffeeMakingBtnType coffeeMakingBtn, CoffeeMakingState currentState, System.Boolean isEnter, System.Boolean canPlay) [0x00034] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/SceneModel/CoffeeMaking/MilkHotState.cs:37 at CoffeeMakingAnimationController.OnMouseEnterOrExitBtn (CoffeeMakingBtnType coffeeMakingBtn, CoffeeMakingState currentState, System.Boolean isEnter, System.Boolean canPlay) [0x00019] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/CoffeeMaking/CoffeeMakingAnimationController.cs:49 at CoffeeMakingController.OnChildButtonEnterOrExit (CoffeeMakingBtnType clickType, System.Boolean isEnter) [0x0005e] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/CoffeeMaking/CoffeeMakingController.cs:169 at CoffeeMakingController.LateUpdate () [0x00040] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/CoffeeMaking/CoffeeMakingController.cs:100
[2026-05-01 10:29:18.344] [Info] <color=#FF00FF>[10:29:18.344] 开始播放HL动画</color> StackTrace: at System.Environment.get_StackTrace () [0x00000] in <cfd7cf3c445c46b69b0d6906fcb065e7>:0 at GameLogger.LogInternal (System.String format, System.Object[] args, UnityEngine.Color color, System.Boolean isError) [0x0003b] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:346 at GameLogger.Important (System.String format, System.Object[] args) [0x00001] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:317 at MilkHotState.OnStateBtnEnterOrExit (CoffeeMakingBtnType coffeeMakingBtn, CoffeeMakingState currentState, System.Boolean isEnter, System.Boolean canPlay) [0x00034] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/SceneModel/CoffeeMaking/MilkHotState.cs:37 at CoffeeMakingAnimationController.OnMouseEnterOrExitBtn (CoffeeMakingBtnType coffeeMakingBtn, CoffeeMakingState currentState, System.Boolean isEnter, System.Boolean canPlay) [0x00019] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/CoffeeMaking/CoffeeMakingAnimationController.cs:49 at CoffeeMakingController.OnChildButtonEnterOrExit (CoffeeMakingBtnType clickType, System.Boolean isEnter) [0x0005e] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/CoffeeMaking/CoffeeMakingController.cs:169 at CoffeeMakingController.LateUpdate () [0x00040] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/CoffeeMaking/CoffeeMakingController.cs:100
[2026-05-01 10:29:18.354] [Info] <color=#FF00FF>[10:29:18.353] 开始播放HL动画</color> StackTrace: at System.Environment.get_StackTrace () [0x00000] in <cfd7cf3c445c46b69b0d6906fcb065e7>:0 at GameLogger.LogInternal (System.String format, System.Object[] args, UnityEngine.Color color, System.Boolean isError) [0x0003b] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:346 at GameLogger.Important (System.String format, System.Object[] args) [0x00001] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:317 at MilkHotState.OnStateBtnEnterOrExit (CoffeeMakingBtnType coffeeMakingBtn, CoffeeMakingState currentState, System.Boolean isEnter, System.Boolean canPlay) [0x00034] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/SceneModel/CoffeeMaking/MilkHotState.cs:37 at CoffeeMakingAnimationController.OnMouseEnterOrExitBtn (CoffeeMakingBtnType coffeeMakingBtn, CoffeeMakingState currentState, System.Boolean isEnter, System.Boolean canPlay) [0x00019] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/CoffeeMaking/CoffeeMakingAnimationController.cs:49 at CoffeeMakingController.OnChildButtonEnterOrExit (CoffeeMakingBtnType clickType, System.Boolean isEnter) [0x0005e] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/CoffeeMaking/CoffeeMakingController.cs:169 at CoffeeMakingController.LateUpdate () [0x00040] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/CoffeeMaking/CoffeeMakingController.cs:100
[2026-05-01 10:29:18.364] [Info] <color=#FF00FF>[10:29:18.364] 开始播放HL动画</color> StackTrace: at System.Environment.get_StackTrace () [0x00000] in <cfd7cf3c445c46b69b0d6906fcb065e7>:0 at GameLogger.LogInternal (System.String format, System.Object[] args, UnityEngine.Color color, System.Boolean isError) [0x0003b] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:346 at GameLogger.Important (System.String format, System.Object[] args) [0x00001] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:317 at MilkHotState.OnStateBtnEnterOrExit (CoffeeMakingBtnType coffeeMakingBtn, CoffeeMakingState currentState, System.Boolean isEnter, System.Boolean canPlay) [0x00034] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/SceneModel/CoffeeMaking/MilkHotState.cs:37 at CoffeeMakingAnimationController.OnMouseEnterOrExitBtn (CoffeeMakingBtnType coffeeMakingBtn, CoffeeMakingState currentState, System.Boolean isEnter, System.Boolean canPlay) [0x00019] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/CoffeeMaking/CoffeeMakingAnimationController.cs:49 at CoffeeMakingController.OnChildButtonEnterOrExit (CoffeeMakingBtnType clickType, System.Boolean isEnter) [0x0005e] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/CoffeeMaking/CoffeeMakingController.cs:169 at CoffeeMakingController.LateUpdate () [0x00040] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/CoffeeMaking/CoffeeMakingController.cs:100
[2026-05-01 10:29:18.373] [Info] <color=#FF00FF>[10:29:18.373] 开始播放HL动画</color> StackTrace: at System.Environment.get_StackTrace () [0x00000] in <cfd7cf3c445c46b69b0d6906fcb065e7>:0 at GameLogger.LogInternal (System.String format, System.Object[] args, UnityEngine.Color color, System.Boolean isError) [0x0003b] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:346 at GameLogger.Important (System.String format, System.Object[] args) [0x00001] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:317 at MilkHotState.OnStateBtnEnterOrExit (CoffeeMakingBtnType coffeeMakingBtn, CoffeeMakingState currentState, System.Boolean isEnter, System.Boolean canPlay) [0x00034] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/SceneModel/CoffeeMaking/MilkHotState.cs:37 at CoffeeMakingAnimationController.OnMouseEnterOrExitBtn (CoffeeMakingBtnType coffeeMakingBtn, CoffeeMakingState currentState, System.Boolean isEnter, System.Boolean canPlay) [0x00019] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/CoffeeMaking/CoffeeMakingAnimationController.cs:49 at CoffeeMakingController.OnChildButtonEnterOrExit (CoffeeMakingBtnType clickType, System.Boolean isEnter) [0x0005e] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/CoffeeMaking/CoffeeMakingController.cs:169 at CoffeeMakingController.LateUpdate () [0x00040] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/CoffeeMaking/CoffeeMakingController.cs:100
[2026-05-01 10:29:18.382] [Info] <color=#FF00FF>[10:29:18.382] 开始播放HL动画</color> StackTrace: at System.Environment.get_StackTrace () [0x00000] in <cfd7cf3c445c46b69b0d6906fcb065e7>:0 at GameLogger.LogInternal (System.String format, System.Object[] args, UnityEngine.Color color, System.Boolean isError) [0x0003b] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:346 at GameLogger.Important (System.String format, System.Object[] args) [0x00001] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:317 at MilkHotState.OnStateBtnEnterOrExit (CoffeeMakingBtnType coffeeMakingBtn, CoffeeMakingState currentState, System.Boolean isEnter, System.Boolean canPlay) [0x00034] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/SceneModel/CoffeeMaking/MilkHotState.cs:37 at CoffeeMakingAnimationController.OnMouseEnterOrExitBtn (CoffeeMakingBtnType coffeeMakingBtn, CoffeeMakingState currentState, System.Boolean isEnter, System.Boolean canPlay) [0x00019] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/CoffeeMaking/CoffeeMakingAnimationController.cs:49 at CoffeeMakingController.OnChildButtonEnterOrExit (CoffeeMakingBtnType clickType, System.Boolean isEnter) [0x0005e] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/CoffeeMaking/CoffeeMakingController.cs:169 at CoffeeMakingController.LateUpdate () [0x00040] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/CoffeeMaking/CoffeeMakingController.cs:100
[2026-05-01 10:29:18.390] [Info] <color=#FF00FF>[10:29:18.390] 开始播放HL动画</color> StackTrace: at System.Environment.get_StackTrace () [0x00000] in <cfd7cf3c445c46b69b0d6906fcb065e7>:0 at GameLogger.LogInternal (System.String format, System.Object[] args, UnityEngine.Color color, System.Boolean isError) [0x0003b] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:346 at GameLogger.Important (System.String format, System.Object[] args) [0x00001] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:317 at MilkHotState.OnStateBtnEnterOrExit (CoffeeMakingBtnType coffeeMakingBtn, CoffeeMakingState currentState, System.Boolean isEnter, System.Boolean canPlay) [0x00034] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/SceneModel/CoffeeMaking/MilkHotState.cs:37 at CoffeeMakingAnimationController.OnMouseEnterOrExitBtn (CoffeeMakingBtnType coffeeMakingBtn, CoffeeMakingState currentState, System.Boolean isEnter, System.Boolean canPlay) [0x00019] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/CoffeeMaking/CoffeeMakingAnimationController.cs:49 at CoffeeMakingController.OnChildButtonEnterOrExit (CoffeeMakingBtnType clickType, System.Boolean isEnter) [0x0005e] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/CoffeeMaking/CoffeeMakingController.cs:169 at CoffeeMakingController.LateUpdate () [0x00040] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/CoffeeMaking/CoffeeMakingController.cs:100
[2026-05-01 10:29:18.399] [Info] <color=#FF00FF>[10:29:18.399] 开始播放HL动画</color> StackTrace: at System.Environment.get_StackTrace () [0x00000] in <cfd7cf3c445c46b69b0d6906fcb065e7>:0 at GameLogger.LogInternal (System.String format, System.Object[] args, UnityEngine.Color color, System.Boolean isError) [0x0003b] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:346 at GameLogger.Important (System.String format, System.Object[] args) [0x00001] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:317 at MilkHotState.OnStateBtnEnterOrExit (CoffeeMakingBtnType coffeeMakingBtn, CoffeeMakingState currentState, System.Boolean isEnter, System.Boolean canPlay) [0x00034] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/SceneModel/CoffeeMaking/MilkHotState.cs:37 at CoffeeMakingAnimationController.OnMouseEnterOrExitBtn (CoffeeMakingBtnType coffeeMakingBtn, CoffeeMakingState currentState, System.Boolean isEnter, System.Boolean canPlay) [0x00019] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/CoffeeMaking/CoffeeMakingAnimationController.cs:49 at CoffeeMakingController.OnChildButtonEnterOrExit (CoffeeMakingBtnType clickType, System.Boolean isEnter) [0x0005e] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/CoffeeMaking/CoffeeMakingController.cs:169 at CoffeeMakingController.LateUpdate () [0x00040] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/CoffeeMaking/CoffeeMakingController.cs:100
[2026-05-01 10:29:18.408] [Info] <color=#FF00FF>[10:29:18.408] 开始播放HL动画</color> StackTrace: at System.Environment.get_StackTrace () [0x00000] in <cfd7cf3c445c46b69b0d6906fcb065e7>:0 at GameLogger.LogInternal (System.String format, System.Object[] args, UnityEngine.Color color, System.Boolean isError) [0x0003b] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:346 at GameLogger.Important (System.String format, System.Object[] args) [0x00001] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:317 at MilkHotState.OnStateBtnEnterOrExit (CoffeeMakingBtnType coffeeMakingBtn, CoffeeMakingState currentState, System.Boolean isEnter, System.Boolean canPlay) [0x00034] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/SceneModel/CoffeeMaking/MilkHotState.cs:37 at CoffeeMakingAnimationController.OnMouseEnterOrExitBtn (CoffeeMakingBtnType coffeeMakingBtn, CoffeeMakingState currentState, System.Boolean isEnter, System.Boolean canPlay) [0x00019] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/CoffeeMaking/CoffeeMakingAnimationController.cs:49 at CoffeeMakingController.OnChildButtonEnterOrExit (CoffeeMakingBtnType clickType, System.Boolean isEnter) [0x0005e] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/CoffeeMaking/CoffeeMakingController.cs:169 at CoffeeMakingController.LateUpdate () [0x00040] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/CoffeeMaking/CoffeeMakingController.cs:100
[2026-05-01 10:29:18.417] [Info] <color=#FF00FF>[10:29:18.416] 开始播放HL动画</color> StackTrace: at System.Environment.get_StackTrace () [0x00000] in <cfd7cf3c445c46b69b0d6906fcb065e7>:0 at GameLogger.LogInternal (System.String format, System.Object[] args, UnityEngine.Color color, System.Boolean isError) [0x0003b] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:346 at GameLogger.Important (System.String format, System.Object[] args) [0x00001] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:317 at MilkHotState.OnStateBtnEnterOrExit (CoffeeMakingBtnType coffeeMakingBtn, CoffeeMakingState currentState, System.Boolean isEnter, System.Boolean canPlay) [0x00034] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/SceneModel/CoffeeMaking/MilkHotState.cs:37 at CoffeeMakingAnimationController.OnMouseEnterOrExitBtn (CoffeeMakingBtnType coffeeMakingBtn, CoffeeMakingState currentState, System.Boolean isEnter, System.Boolean canPlay) [0x00019] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/CoffeeMaking/CoffeeMakingAnimationController.cs:49 at CoffeeMakingController.OnChildButtonEnterOrExit (CoffeeMakingBtnType clickType, System.Boolean isEnter) [0x0005e] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/CoffeeMaking/CoffeeMakingController.cs:169 at CoffeeMakingController.LateUpdate () [0x00040] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/CoffeeMaking/CoffeeMakingController.cs:100
[2026-05-01 10:29:18.426] [Info] <color=#FF00FF>[10:29:18.425] 开始播放HL动画</color> StackTrace: at System.Environment.get_StackTrace () [0x00000] in <cfd7cf3c445c46b69b0d6906fcb065e7>:0 at GameLogger.LogInternal (System.String format, System.Object[] args, UnityEngine.Color color, System.Boolean isError) [0x0003b] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:346 at GameLogger.Important (System.String format, System.Object[] args) [0x00001] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:317 at MilkHotState.OnStateBtnEnterOrExit (CoffeeMakingBtnType coffeeMakingBtn, CoffeeMakingState currentState, System.Boolean isEnter, System.Boolean canPlay) [0x00034] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/SceneModel/CoffeeMaking/MilkHotState.cs:37 at CoffeeMakingAnimationController.OnMouseEnterOrExitBtn (CoffeeMakingBtnType coffeeMakingBtn, CoffeeMakingState currentState, System.Boolean isEnter, System.Boolean canPlay) [0x00019] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/CoffeeMaking/CoffeeMakingAnimationController.cs:49 at CoffeeMakingController.OnChildButtonEnterOrExit (CoffeeMakingBtnType clickType, System.Boolean isEnter) [0x0005e] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/CoffeeMaking/CoffeeMakingController.cs:169 at CoffeeMakingController.LateUpdate () [0x00040] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/CoffeeMaking/CoffeeMakingController.cs:100
[2026-05-01 10:29:18.435] [Info] <color=#FF00FF>[10:29:18.435] 开始播放HL动画</color> StackTrace: at System.Environment.get_StackTrace () [0x00000] in <cfd7cf3c445c46b69b0d6906fcb065e7>:0 at GameLogger.LogInternal (System.String format, System.Object[] args, UnityEngine.Color color, System.Boolean isError) [0x0003b] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:346 at GameLogger.Important (System.String format, System.Object[] args) [0x00001] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:317 at MilkHotState.OnStateBtnEnterOrExit (CoffeeMakingBtnType coffeeMakingBtn, CoffeeMakingState currentState, System.Boolean isEnter, System.Boolean canPlay) [0x00034] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/SceneModel/CoffeeMaking/MilkHotState.cs:37 at CoffeeMakingAnimationController.OnMouseEnterOrExitBtn (CoffeeMakingBtnType coffeeMakingBtn, CoffeeMakingState currentState, System.Boolean isEnter, System.Boolean canPlay) [0x00019] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/CoffeeMaking/CoffeeMakingAnimationController.cs:49 at CoffeeMakingController.OnChildButtonEnterOrExit (CoffeeMakingBtnType clickType, System.Boolean isEnter) [0x0005e] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/CoffeeMaking/CoffeeMakingController.cs:169 at CoffeeMakingController.LateUpdate () [0x00040] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/CoffeeMaking/CoffeeMakingController.cs:100
[2026-05-01 10:29:18.444] [Info] <color=#FF00FF>[10:29:18.444] 开始播放HL动画</color> StackTrace: at System.Environment.get_StackTrace () [0x00000] in <cfd7cf3c445c46b69b0d6906fcb065e7>:0 at GameLogger.LogInternal (System.String format, System.Object[] args, UnityEngine.Color color, System.Boolean isError) [0x0003b] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:346 at GameLogger.Important (System.String format, System.Object[] args) [0x00001] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:317 at MilkHotState.OnStateBtnEnterOrExit (CoffeeMakingBtnType coffeeMakingBtn, CoffeeMakingState currentState, System.Boolean isEnter, System.Boolean canPlay) [0x00034] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/SceneModel/CoffeeMaking/MilkHotState.cs:37 at CoffeeMakingAnimationController.OnMouseEnterOrExitBtn (CoffeeMakingBtnType coffeeMakingBtn, CoffeeMakingState currentState, System.Boolean isEnter, System.Boolean canPlay) [0x00019] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/CoffeeMaking/CoffeeMakingAnimationController.cs:49 at CoffeeMakingController.OnChildButtonEnterOrExit (CoffeeMakingBtnType clickType, System.Boolean isEnter) [0x0005e] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/CoffeeMaking/CoffeeMakingController.cs:169 at CoffeeMakingController.LateUpdate () [0x00040] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/CoffeeMaking/CoffeeMakingController.cs:100
[2026-05-01 10:29:18.459] [Info] <color=#FF00FF>[10:29:18.458] 开始播放HL动画</color> StackTrace: at System.Environment.get_StackTrace () [0x00000] in <cfd7cf3c445c46b69b0d6906fcb065e7>:0 at GameLogger.LogInternal (System.String format, System.Object[] args, UnityEngine.Color color, System.Boolean isError) [0x0003b] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:346 at GameLogger.Important (System.String format, System.Object[] args) [0x00001] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:317 at MilkHotState.OnStateBtnEnterOrExit (CoffeeMakingBtnType coffeeMakingBtn, CoffeeMakingState currentState, System.Boolean isEnter, System.Boolean canPlay) [0x00034] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/SceneModel/CoffeeMaking/MilkHotState.cs:37 at CoffeeMakingAnimationController.OnMouseEnterOrExitBtn (CoffeeMakingBtnType coffeeMakingBtn, CoffeeMakingState currentState, System.Boolean isEnter, System.Boolean canPlay) [0x00019] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/CoffeeMaking/CoffeeMakingAnimationController.cs:49 at CoffeeMakingController.OnChildButtonEnterOrExit (CoffeeMakingBtnType clickType, System.Boolean isEnter) [0x0005e] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/CoffeeMaking/CoffeeMakingController.cs:169 at CoffeeMakingController.LateUpdate () [0x00040] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/CoffeeMaking/CoffeeMakingController.cs:100
[2026-05-01 10:29:18.469] [Info] <color=#FF00FF>[10:29:18.468] 开始播放HL动画</color> StackTrace: at System.Environment.get_StackTrace () [0x00000] in <cfd7cf3c445c46b69b0d6906fcb065e7>:0 at GameLogger.LogInternal (System.String format, System.Object[] args, UnityEngine.Color color, System.Boolean isError) [0x0003b] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:346 at GameLogger.Important (System.String format, System.Object[] args) [0x00001] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:317 at MilkHotState.OnStateBtnEnterOrExit (CoffeeMakingBtnType coffeeMakingBtn, CoffeeMakingState currentState, System.Boolean isEnter, System.Boolean canPlay) [0x00034] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/SceneModel/CoffeeMaking/MilkHotState.cs:37 at CoffeeMakingAnimationController.OnMouseEnterOrExitBtn (CoffeeMakingBtnType coffeeMakingBtn, CoffeeMakingState currentState, System.Boolean isEnter, System.Boolean canPlay) [0x00019] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/CoffeeMaking/CoffeeMakingAnimationController.cs:49 at CoffeeMakingController.OnChildButtonEnterOrExit (CoffeeMakingBtnType clickType, System.Boolean isEnter) [0x0005e] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/CoffeeMaking/CoffeeMakingController.cs:169 at CoffeeMakingController.LateUpdate () [0x00040] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/CoffeeMaking/CoffeeMakingController.cs:100
[2026-05-01 10:29:18.478] [Info] <color=#FF00FF>[10:29:18.478] 开始播放HL动画</color> StackTrace: at System.Environment.get_StackTrace () [0x00000] in <cfd7cf3c445c46b69b0d6906fcb065e7>:0 at GameLogger.LogInternal (System.String format, System.Object[] args, UnityEngine.Color color, System.Boolean isError) [0x0003b] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:346 at GameLogger.Important (System.String format, System.Object[] args) [0x00001] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:317 at MilkHotState.OnStateBtnEnterOrExit (CoffeeMakingBtnType coffeeMakingBtn, CoffeeMakingState currentState, System.Boolean isEnter, System.Boolean canPlay) [0x00034] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/SceneModel/CoffeeMaking/MilkHotState.cs:37 at CoffeeMakingAnimationController.OnMouseEnterOrExitBtn (CoffeeMakingBtnType coffeeMakingBtn, CoffeeMakingState currentState, System.Boolean isEnter, System.Boolean canPlay) [0x00019] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/CoffeeMaking/CoffeeMakingAnimationController.cs:49 at CoffeeMakingController.OnChildButtonEnterOrExit (CoffeeMakingBtnType clickType, System.Boolean isEnter) [0x0005e] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/CoffeeMaking/CoffeeMakingController.cs:169 at CoffeeMakingController.LateUpdate () [0x00040] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/CoffeeMaking/CoffeeMakingController.cs:100
[2026-05-01 10:29:18.488] [Info] <color=#FF00FF>[10:29:18.487] 开始播放HL动画</color> StackTrace: at System.Environment.get_StackTrace () [0x00000] in <cfd7cf3c445c46b69b0d6906fcb065e7>:0 at GameLogger.LogInternal (System.String format, System.Object[] args, UnityEngine.Color color, System.Boolean isError) [0x0003b] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:346 at GameLogger.Important (System.String format, System.Object[] args) [0x00001] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:317 at MilkHotState.OnStateBtnEnterOrExit (CoffeeMakingBtnType coffeeMakingBtn, CoffeeMakingState currentState, System.Boolean isEnter, System.Boolean canPlay) [0x00034] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/SceneModel/CoffeeMaking/MilkHotState.cs:37 at CoffeeMakingAnimationController.OnMouseEnterOrExitBtn (CoffeeMakingBtnType coffeeMakingBtn, CoffeeMakingState currentState, System.Boolean isEnter, System.Boolean canPlay) [0x00019] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/CoffeeMaking/CoffeeMakingAnimationController.cs:49 at CoffeeMakingController.OnChildButtonEnterOrExit (CoffeeMakingBtnType clickType, System.Boolean isEnter) [0x0005e] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/CoffeeMaking/CoffeeMakingController.cs:169 at CoffeeMakingController.LateUpdate () [0x00040] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/CoffeeMaking/CoffeeMakingController.cs:100
[2026-05-01 10:29:18.493] [Info] <color=#FF00FF>[10:29:18.492] 开始播放HL动画</color> StackTrace: at System.Environment.get_StackTrace () [0x00000] in <cfd7cf3c445c46b69b0d6906fcb065e7>:0 at GameLogger.LogInternal (System.String format, System.Object[] args, UnityEngine.Color color, System.Boolean isError) [0x0003b] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:346 at GameLogger.Important (System.String format, System.Object[] args) [0x00001] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:317 at MilkHotState.OnStateBtnEnterOrExit (CoffeeMakingBtnType coffeeMakingBtn, CoffeeMakingState currentState, System.Boolean isEnter, System.Boolean canPlay) [0x00034] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/SceneModel/CoffeeMaking/MilkHotState.cs:37 at CoffeeMakingAnimationController.OnMouseEnterOrExitBtn (CoffeeMakingBtnType coffeeMakingBtn, CoffeeMakingState currentState, System.Boolean isEnter, System.Boolean canPlay) [0x00019] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/CoffeeMaking/CoffeeMakingAnimationController.cs:49 at CoffeeMakingController.OnChildButtonEnterOrExit (CoffeeMakingBtnType clickType, System.Boolean isEnter) [0x0005e] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/CoffeeMaking/CoffeeMakingController.cs:169 at CoffeeMakingController.OnHandleCmd (System.String cmd, System.Object[] args) [0x00164] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/CoffeeMaking/CoffeeMakingController.cs:410 at CMDCenter.DispatichReceiveCmd (System.String cmd, System.Object[] args) [0x00032] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/EventSystem/CMDCenter.cs:39 at MakingButton.OnPointerEnter (UnityEngine.EventSystems.PointerEventData eventData) [0x00001] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/CoffeeMaking/MakingButton.cs:33 at UnityEngine.EventSystems.ExecuteEvents.Execute (UnityEngine.EventSystems.IPointerEnterHandler handler, UnityEngine.EventSystems.BaseEventData eventData) [0x00001] in ./Library/PackageCache/com.unity.ugui@931b340fdedc/Runtime/UGUI/EventSystem/ExecuteEvents.cs:29 at UnityEngine.EventSystems.ExecuteEvents.Execute[T] (UnityEngine.GameObject target, UnityEngine.EventSystems.BaseEventData eventData, UnityEngine.EventSystems.ExecuteEvents+EventFunction`1[T1] functor) [0x0006f] in ./Library/PackageCache/com.unity.ugui@931b340fdedc/Runtime/UGUI/EventSystem/ExecuteEvents.cs:272 at UnityEngine.EventSystems.BaseInputModule.HandlePointerExitAndEnter (UnityEngine.EventSystems.PointerEventData currentPointerData, UnityEngine.GameObject newEnterTarget) [0x002e3] in ./Library/PackageCache/com.unity.ugui@931b340fdedc/Runtime/UGUI/EventSystem/InputModules/BaseInputModule.cs:289 at UnityEngine.EventSystems.PointerInputModule.ProcessMove (UnityEngine.EventSystems.PointerEventData pointerEvent) [0x0001b] in ./Library/PackageCache/com.unity.ugui@931b340fdedc/Runtime/UGUI/EventSystem/InputModules/PointerInputModule.cs:346 at UnityEngine.EventSystems.StandaloneInputModule.ProcessMouseEvent (System.Int32 id) [0x00037] in ./Library/PackageCache/com.unity.ugui@931b340fdedc/Runtime/UGUI/EventSystem/InputModules/StandaloneInputModule.cs:578 at UnityEngine.EventSystems.StandaloneInputModule.ProcessMouseEvent () [0x00001] in ./Library/PackageCache/com.unity.ugui@931b340fdedc/Runtime/UGUI/EventSystem/InputModules/StandaloneInputModule.cs:557 at UnityEngine.EventSystems.StandaloneInputModule.Process () [0x0003e] in ./Library/PackageCache/com.unity.ugui@931b340fdedc/Runtime/UGUI/EventSystem/InputModules/StandaloneInputModule.cs:305 at UnityEngine.EventSystems.EventSystem.Update () [0x000f6] in ./Library/PackageCache/com.unity.ugui@931b340fdedc/Runtime/UGUI/EventSystem/EventSystem.cs:530
[2026-05-01 10:29:18.499] [Info] <color=#FF00FF>[10:29:18.498] 开始播放HL动画</color> StackTrace: at System.Environment.get_StackTrace () [0x00000] in <cfd7cf3c445c46b69b0d6906fcb065e7>:0 at GameLogger.LogInternal (System.String format, System.Object[] args, UnityEngine.Color color, System.Boolean isError) [0x0003b] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:346 at GameLogger.Important (System.String format, System.Object[] args) [0x00001] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:317 at MilkHotState.OnStateBtnEnterOrExit (CoffeeMakingBtnType coffeeMakingBtn, CoffeeMakingState currentState, System.Boolean isEnter, System.Boolean canPlay) [0x00034] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/SceneModel/CoffeeMaking/MilkHotState.cs:37 at CoffeeMakingAnimationController.OnMouseEnterOrExitBtn (CoffeeMakingBtnType coffeeMakingBtn, CoffeeMakingState currentState, System.Boolean isEnter, System.Boolean canPlay) [0x00019] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/CoffeeMaking/CoffeeMakingAnimationController.cs:49 at CoffeeMakingController.OnChildButtonEnterOrExit (CoffeeMakingBtnType clickType, System.Boolean isEnter) [0x0005e] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/CoffeeMaking/CoffeeMakingController.cs:169 at CoffeeMakingController.LateUpdate () [0x00040] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/CoffeeMaking/CoffeeMakingController.cs:100
[2026-05-01 10:29:18.509] [Info] <color=#FF00FF>[10:29:18.508] 开始播放HL动画</color> StackTrace: at System.Environment.get_StackTrace () [0x00000] in <cfd7cf3c445c46b69b0d6906fcb065e7>:0 at GameLogger.LogInternal (System.String format, System.Object[] args, UnityEngine.Color color, System.Boolean isError) [0x0003b] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:346 at GameLogger.Important (System.String format, System.Object[] args) [0x00001] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:317 at MilkHotState.OnStateBtnEnterOrExit (CoffeeMakingBtnType coffeeMakingBtn, CoffeeMakingState currentState, System.Boolean isEnter, System.Boolean canPlay) [0x00034] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/SceneModel/CoffeeMaking/MilkHotState.cs:37 at CoffeeMakingAnimationController.OnMouseEnterOrExitBtn (CoffeeMakingBtnType coffeeMakingBtn, CoffeeMakingState currentState, System.Boolean isEnter, System.Boolean canPlay) [0x00019] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/CoffeeMaking/CoffeeMakingAnimationController.cs:49 at CoffeeMakingController.OnChildButtonEnterOrExit (CoffeeMakingBtnType clickType, System.Boolean isEnter) [0x0005e] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/CoffeeMaking/CoffeeMakingController.cs:169 at CoffeeMakingController.LateUpdate () [0x00040] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/CoffeeMaking/CoffeeMakingController.cs:100
[2026-05-01 10:29:18.518] [Info] <color=#FF00FF>[10:29:18.518] 开始播放HL动画</color> StackTrace: at System.Environment.get_StackTrace () [0x00000] in <cfd7cf3c445c46b69b0d6906fcb065e7>:0 at GameLogger.LogInternal (System.String format, System.Object[] args, UnityEngine.Color color, System.Boolean isError) [0x0003b] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:346 at GameLogger.Important (System.String format, System.Object[] args) [0x00001] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:317 at MilkHotState.OnStateBtnEnterOrExit (CoffeeMakingBtnType coffeeMakingBtn, CoffeeMakingState currentState, System.Boolean isEnter, System.Boolean canPlay) [0x00034] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/SceneModel/CoffeeMaking/MilkHotState.cs:37 at CoffeeMakingAnimationController.OnMouseEnterOrExitBtn (CoffeeMakingBtnType coffeeMakingBtn, CoffeeMakingState currentState, System.Boolean isEnter, System.Boolean canPlay) [0x00019] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/CoffeeMaking/CoffeeMakingAnimationController.cs:49 at CoffeeMakingController.OnChildButtonEnterOrExit (CoffeeMakingBtnType clickType, System.Boolean isEnter) [0x0005e] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/CoffeeMaking/CoffeeMakingController.cs:169 at CoffeeMakingController.LateUpdate () [0x00040] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/CoffeeMaking/CoffeeMakingController.cs:100
[2026-05-01 10:29:18.527] [Info] <color=#FF00FF>[10:29:18.527] 开始播放HL动画</color> StackTrace: at System.Environment.get_StackTrace () [0x00000] in <cfd7cf3c445c46b69b0d6906fcb065e7>:0 at GameLogger.LogInternal (System.String format, System.Object[] args, UnityEngine.Color color, System.Boolean isError) [0x0003b] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:346 at GameLogger.Important (System.String format, System.Object[] args) [0x00001] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:317 at MilkHotState.OnStateBtnEnterOrExit (CoffeeMakingBtnType coffeeMakingBtn, CoffeeMakingState currentState, System.Boolean isEnter, System.Boolean canPlay) [0x00034] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/SceneModel/CoffeeMaking/MilkHotState.cs:37 at CoffeeMakingAnimationController.OnMouseEnterOrExitBtn (CoffeeMakingBtnType coffeeMakingBtn, CoffeeMakingState currentState, System.Boolean isEnter, System.Boolean canPlay) [0x00019] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/CoffeeMaking/CoffeeMakingAnimationController.cs:49 at CoffeeMakingController.OnChildButtonEnterOrExit (CoffeeMakingBtnType clickType, System.Boolean isEnter) [0x0005e] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/CoffeeMaking/CoffeeMakingController.cs:169 at CoffeeMakingController.LateUpdate () [0x00040] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/CoffeeMaking/CoffeeMakingController.cs:100
[2026-05-01 10:29:18.538] [Info] <color=#FF00FF>[10:29:18.537] 开始播放HL动画</color> StackTrace: at System.Environment.get_StackTrace () [0x00000] in <cfd7cf3c445c46b69b0d6906fcb065e7>:0 at GameLogger.LogInternal (System.String format, System.Object[] args, UnityEngine.Color color, System.Boolean isError) [0x0003b] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:346 at GameLogger.Important (System.String format, System.Object[] args) [0x00001] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:317 at MilkHotState.OnStateBtnEnterOrExit (CoffeeMakingBtnType coffeeMakingBtn, CoffeeMakingState currentState, System.Boolean isEnter, System.Boolean canPlay) [0x00034] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/SceneModel/CoffeeMaking/MilkHotState.cs:37 at CoffeeMakingAnimationController.OnMouseEnterOrExitBtn (CoffeeMakingBtnType coffeeMakingBtn, CoffeeMakingState currentState, System.Boolean isEnter, System.Boolean canPlay) [0x00019] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/CoffeeMaking/CoffeeMakingAnimationController.cs:49 at CoffeeMakingController.OnChildButtonEnterOrExit (CoffeeMakingBtnType clickType, System.Boolean isEnter) [0x0005e] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/CoffeeMaking/CoffeeMakingController.cs:169 at CoffeeMakingController.LateUpdate () [0x00040] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/CoffeeMaking/CoffeeMakingController.cs:100
[2026-05-01 10:29:18.549] [Info] <color=#FF00FF>[10:29:18.548] 开始播放HL动画</color> StackTrace: at System.Environment.get_StackTrace () [0x00000] in <cfd7cf3c445c46b69b0d6906fcb065e7>:0 at GameLogger.LogInternal (System.String format, System.Object[] args, UnityEngine.Color color, System.Boolean isError) [0x0003b] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:346 at GameLogger.Important (System.String format, System.Object[] args) [0x00001] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:317 at MilkHotState.OnStateBtnEnterOrExit (CoffeeMakingBtnType coffeeMakingBtn, CoffeeMakingState currentState, System.Boolean isEnter, System.Boolean canPlay) [0x00034] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/SceneModel/CoffeeMaking/MilkHotState.cs:37 at CoffeeMakingAnimationController.OnMouseEnterOrExitBtn (CoffeeMakingBtnType coffeeMakingBtn, CoffeeMakingState currentState, System.Boolean isEnter, System.Boolean canPlay) [0x00019] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/CoffeeMaking/CoffeeMakingAnimationController.cs:49 at CoffeeMakingController.OnChildButtonEnterOrExit (CoffeeMakingBtnType clickType, System.Boolean isEnter) [0x0005e] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/CoffeeMaking/CoffeeMakingController.cs:169 at CoffeeMakingController.LateUpdate () [0x00040] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/CoffeeMaking/CoffeeMakingController.cs:100
[2026-05-01 10:29:18.558] [Info] <color=#FF00FF>[10:29:18.558] 开始播放HL动画</color> StackTrace: at System.Environment.get_StackTrace () [0x00000] in <cfd7cf3c445c46b69b0d6906fcb065e7>:0 at GameLogger.LogInternal (System.String format, System.Object[] args, UnityEngine.Color color, System.Boolean isError) [0x0003b] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:346 at GameLogger.Important (System.String format, System.Object[] args) [0x00001] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:317 at MilkHotState.OnStateBtnEnterOrExit (CoffeeMakingBtnType coffeeMakingBtn, CoffeeMakingState currentState, System.Boolean isEnter, System.Boolean canPlay) [0x00034] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/SceneModel/CoffeeMaking/MilkHotState.cs:37 at CoffeeMakingAnimationController.OnMouseEnterOrExitBtn (CoffeeMakingBtnType coffeeMakingBtn, CoffeeMakingState currentState, System.Boolean isEnter, System.Boolean canPlay) [0x00019] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/CoffeeMaking/CoffeeMakingAnimationController.cs:49 at CoffeeMakingController.OnChildButtonEnterOrExit (CoffeeMakingBtnType clickType, System.Boolean isEnter) [0x0005e] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/CoffeeMaking/CoffeeMakingController.cs:169 at CoffeeMakingController.LateUpdate () [0x00040] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/CoffeeMaking/CoffeeMakingController.cs:100
[2026-05-01 10:29:18.568] [Info] <color=#FF00FF>[10:29:18.567] 开始播放HL动画</color> StackTrace: at System.Environment.get_StackTrace () [0x00000] in <cfd7cf3c445c46b69b0d6906fcb065e7>:0 at GameLogger.LogInternal (System.String format, System.Object[] args, UnityEngine.Color color, System.Boolean isError) [0x0003b] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:346 at GameLogger.Important (System.String format, System.Object[] args) [0x00001] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:317 at MilkHotState.OnStateBtnEnterOrExit (CoffeeMakingBtnType coffeeMakingBtn, CoffeeMakingState currentState, System.Boolean isEnter, System.Boolean canPlay) [0x00034] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/SceneModel/CoffeeMaking/MilkHotState.cs:37 at CoffeeMakingAnimationController.OnMouseEnterOrExitBtn (CoffeeMakingBtnType coffeeMakingBtn, CoffeeMakingState currentState, System.Boolean isEnter, System.Boolean canPlay) [0x00019] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/CoffeeMaking/CoffeeMakingAnimationController.cs:49 at CoffeeMakingController.OnChildButtonEnterOrExit (CoffeeMakingBtnType clickType, System.Boolean isEnter) [0x0005e] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/CoffeeMaking/CoffeeMakingController.cs:169 at CoffeeMakingController.LateUpdate () [0x00040] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/CoffeeMaking/CoffeeMakingController.cs:100
[2026-05-01 10:29:18.577] [Info] <color=#FF00FF>[10:29:18.576] 开始播放HL动画</color> StackTrace: at System.Environment.get_StackTrace () [0x00000] in <cfd7cf3c445c46b69b0d6906fcb065e7>:0 at GameLogger.LogInternal (System.String format, System.Object[] args, UnityEngine.Color color, System.Boolean isError) [0x0003b] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:346 at GameLogger.Important (System.String format, System.Object[] args) [0x00001] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:317 at MilkHotState.OnStateBtnEnterOrExit (CoffeeMakingBtnType coffeeMakingBtn, CoffeeMakingState currentState, System.Boolean isEnter, System.Boolean canPlay) [0x00034] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/SceneModel/CoffeeMaking/MilkHotState.cs:37 at CoffeeMakingAnimationController.OnMouseEnterOrExitBtn (CoffeeMakingBtnType coffeeMakingBtn, CoffeeMakingState currentState, System.Boolean isEnter, System.Boolean canPlay) [0x00019] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/CoffeeMaking/CoffeeMakingAnimationController.cs:49 at CoffeeMakingController.OnChildButtonEnterOrExit (CoffeeMakingBtnType clickType, System.Boolean isEnter) [0x0005e] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/CoffeeMaking/CoffeeMakingController.cs:169 at CoffeeMakingController.LateUpdate () [0x00040] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/CoffeeMaking/CoffeeMakingController.cs:100
[2026-05-01 10:29:18.586] [Info] <color=#FF00FF>[10:29:18.586] 开始播放HL动画</color> StackTrace: at System.Environment.get_StackTrace () [0x00000] in <cfd7cf3c445c46b69b0d6906fcb065e7>:0 at GameLogger.LogInternal (System.String format, System.Object[] args, UnityEngine.Color color, System.Boolean isError) [0x0003b] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:346 at GameLogger.Important (System.String format, System.Object[] args) [0x00001] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:317 at MilkHotState.OnStateBtnEnterOrExit (CoffeeMakingBtnType coffeeMakingBtn, CoffeeMakingState currentState, System.Boolean isEnter, System.Boolean canPlay) [0x00034] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/SceneModel/CoffeeMaking/MilkHotState.cs:37 at CoffeeMakingAnimationController.OnMouseEnterOrExitBtn (CoffeeMakingBtnType coffeeMakingBtn, CoffeeMakingState currentState, System.Boolean isEnter, System.Boolean canPlay) [0x00019] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/CoffeeMaking/CoffeeMakingAnimationController.cs:49 at CoffeeMakingController.OnChildButtonEnterOrExit (CoffeeMakingBtnType clickType, System.Boolean isEnter) [0x0005e] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/CoffeeMaking/CoffeeMakingController.cs:169 at CoffeeMakingController.LateUpdate () [0x00040] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/CoffeeMaking/CoffeeMakingController.cs:100
[2026-05-01 10:29:18.595] [Info] <color=#FF00FF>[10:29:18.595] 开始播放HL动画</color> StackTrace: at System.Environment.get_StackTrace () [0x00000] in <cfd7cf3c445c46b69b0d6906fcb065e7>:0 at GameLogger.LogInternal (System.String format, System.Object[] args, UnityEngine.Color color, System.Boolean isError) [0x0003b] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:346 at GameLogger.Important (System.String format, System.Object[] args) [0x00001] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:317 at MilkHotState.OnStateBtnEnterOrExit (CoffeeMakingBtnType coffeeMakingBtn, CoffeeMakingState currentState, System.Boolean isEnter, System.Boolean canPlay) [0x00034] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/SceneModel/CoffeeMaking/MilkHotState.cs:37 at CoffeeMakingAnimationController.OnMouseEnterOrExitBtn (CoffeeMakingBtnType coffeeMakingBtn, CoffeeMakingState currentState, System.Boolean isEnter, System.Boolean canPlay) [0x00019] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/CoffeeMaking/CoffeeMakingAnimationController.cs:49 at CoffeeMakingController.OnChildButtonEnterOrExit (CoffeeMakingBtnType clickType, System.Boolean isEnter) [0x0005e] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/CoffeeMaking/CoffeeMakingController.cs:169 at CoffeeMakingController.LateUpdate () [0x00040] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/CoffeeMaking/CoffeeMakingController.cs:100
[2026-05-01 10:29:18.605] [Info] <color=#FF00FF>[10:29:18.605] 开始播放HL动画</color> StackTrace: at System.Environment.get_StackTrace () [0x00000] in <cfd7cf3c445c46b69b0d6906fcb065e7>:0 at GameLogger.LogInternal (System.String format, System.Object[] args, UnityEngine.Color color, System.Boolean isError) [0x0003b] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:346 at GameLogger.Important (System.String format, System.Object[] args) [0x00001] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:317 at MilkHotState.OnStateBtnEnterOrExit (CoffeeMakingBtnType coffeeMakingBtn, CoffeeMakingState currentState, System.Boolean isEnter, System.Boolean canPlay) [0x00034] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/SceneModel/CoffeeMaking/MilkHotState.cs:37 at CoffeeMakingAnimationController.OnMouseEnterOrExitBtn (CoffeeMakingBtnType coffeeMakingBtn, CoffeeMakingState currentState, System.Boolean isEnter, System.Boolean canPlay) [0x00019] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/CoffeeMaking/CoffeeMakingAnimationController.cs:49 at CoffeeMakingController.OnChildButtonEnterOrExit (CoffeeMakingBtnType clickType, System.Boolean isEnter) [0x0005e] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/CoffeeMaking/CoffeeMakingController.cs:169 at CoffeeMakingController.LateUpdate () [0x00040] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/CoffeeMaking/CoffeeMakingController.cs:100
[2026-05-01 10:29:18.615] [Info] <color=#FF00FF>[10:29:18.614] 开始播放HL动画</color> StackTrace: at System.Environment.get_StackTrace () [0x00000] in <cfd7cf3c445c46b69b0d6906fcb065e7>:0 at GameLogger.LogInternal (System.String format, System.Object[] args, UnityEngine.Color color, System.Boolean isError) [0x0003b] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:346 at GameLogger.Important (System.String format, System.Object[] args) [0x00001] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:317 at MilkHotState.OnStateBtnEnterOrExit (CoffeeMakingBtnType coffeeMakingBtn, CoffeeMakingState currentState, System.Boolean isEnter, System.Boolean canPlay) [0x00034] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/SceneModel/CoffeeMaking/MilkHotState.cs:37 at CoffeeMakingAnimationController.OnMouseEnterOrExitBtn (CoffeeMakingBtnType coffeeMakingBtn, CoffeeMakingState currentState, System.Boolean isEnter, System.Boolean canPlay) [0x00019] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/CoffeeMaking/CoffeeMakingAnimationController.cs:49 at CoffeeMakingController.OnChildButtonEnterOrExit (CoffeeMakingBtnType clickType, System.Boolean isEnter) [0x0005e] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/CoffeeMaking/CoffeeMakingController.cs:169 at CoffeeMakingController.LateUpdate () [0x00040] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/CoffeeMaking/CoffeeMakingController.cs:100
[2026-05-01 10:29:18.620] [Info] <color=#FF00FF>[10:29:18.619] 开始播放默认动画</color> StackTrace: at System.Environment.get_StackTrace () [0x00000] in <cfd7cf3c445c46b69b0d6906fcb065e7>:0 at GameLogger.LogInternal (System.String format, System.Object[] args, UnityEngine.Color color, System.Boolean isError) [0x0003b] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:346 at GameLogger.Important (System.String format, System.Object[] args) [0x00001] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:317 at MilkHotState.OnStateBtnEnterOrExit (CoffeeMakingBtnType coffeeMakingBtn, CoffeeMakingState currentState, System.Boolean isEnter, System.Boolean canPlay) [0x0006c] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/SceneModel/CoffeeMaking/MilkHotState.cs:42 at CoffeeMakingAnimationController.OnMouseEnterOrExitBtn (CoffeeMakingBtnType coffeeMakingBtn, CoffeeMakingState currentState, System.Boolean isEnter, System.Boolean canPlay) [0x00019] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/CoffeeMaking/CoffeeMakingAnimationController.cs:49 at CoffeeMakingController.OnChildButtonEnterOrExit (CoffeeMakingBtnType clickType, System.Boolean isEnter) [0x0005e] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/CoffeeMaking/CoffeeMakingController.cs:169 at CoffeeMakingController.OnHandleCmd (System.String cmd, System.Object[] args) [0x00164] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/CoffeeMaking/CoffeeMakingController.cs:410 at CMDCenter.DispatichReceiveCmd (System.String cmd, System.Object[] args) [0x00032] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/EventSystem/CMDCenter.cs:39 at MakingButton.OnPointerExit (UnityEngine.EventSystems.PointerEventData eventData) [0x00001] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/CoffeeMaking/MakingButton.cs:43 at UnityEngine.EventSystems.ExecuteEvents.Execute (UnityEngine.EventSystems.IPointerExitHandler handler, UnityEngine.EventSystems.BaseEventData eventData) [0x00001] in ./Library/PackageCache/com.unity.ugui@931b340fdedc/Runtime/UGUI/EventSystem/ExecuteEvents.cs:36 at UnityEngine.EventSystems.ExecuteEvents.Execute[T] (UnityEngine.GameObject target, UnityEngine.EventSystems.BaseEventData eventData, UnityEngine.EventSystems.ExecuteEvents+EventFunction`1[T1] functor) [0x0006f] in ./Library/PackageCache/com.unity.ugui@931b340fdedc/Runtime/UGUI/EventSystem/ExecuteEvents.cs:272 at UnityEngine.EventSystems.BaseInputModule.HandlePointerExitAndEnter (UnityEngine.EventSystems.PointerEventData currentPointerData, UnityEngine.GameObject newEnterTarget) [0x001ec] in ./Library/PackageCache/com.unity.ugui@931b340fdedc/Runtime/UGUI/EventSystem/InputModules/BaseInputModule.cs:262 at UnityEngine.EventSystems.PointerInputModule.ProcessMove (UnityEngine.EventSystems.PointerEventData pointerEvent) [0x0001b] in ./Library/PackageCache/com.unity.ugui@931b340fdedc/Runtime/UGUI/EventSystem/InputModules/PointerInputModule.cs:346 at UnityEngine.EventSystems.StandaloneInputModule.ProcessMouseEvent (System.Int32 id) [0x00037] in ./Library/PackageCache/com.unity.ugui@931b340fdedc/Runtime/UGUI/EventSystem/InputModules/StandaloneInputModule.cs:578 at UnityEngine.EventSystems.StandaloneInputModule.ProcessMouseEvent () [0x00001] in ./Library/PackageCache/com.unity.ugui@931b340fdedc/Runtime/UGUI/EventSystem/InputModules/StandaloneInputModule.cs:557 at UnityEngine.EventSystems.StandaloneInputModule.Process () [0x0003e] in ./Library/PackageCache/com.unity.ugui@931b340fdedc/Runtime/UGUI/EventSystem/InputModules/StandaloneInputModule.cs:305 at UnityEngine.EventSystems.EventSystem.Update () [0x000f6] in ./Library/PackageCache/com.unity.ugui@931b340fdedc/Runtime/UGUI/EventSystem/EventSystem.cs:530
[2026-05-01 10:29:18.625] [Info] <color=#FF00FF>[10:29:18.625] 开始播放HL动画</color> StackTrace: at System.Environment.get_StackTrace () [0x00000] in <cfd7cf3c445c46b69b0d6906fcb065e7>:0 at GameLogger.LogInternal (System.String format, System.Object[] args, UnityEngine.Color color, System.Boolean isError) [0x0003b] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:346 at GameLogger.Important (System.String format, System.Object[] args) [0x00001] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:317 at MilkHotState.OnStateBtnEnterOrExit (CoffeeMakingBtnType coffeeMakingBtn, CoffeeMakingState currentState, System.Boolean isEnter, System.Boolean canPlay) [0x00034] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/SceneModel/CoffeeMaking/MilkHotState.cs:37 at CoffeeMakingAnimationController.OnMouseEnterOrExitBtn (CoffeeMakingBtnType coffeeMakingBtn, CoffeeMakingState currentState, System.Boolean isEnter, System.Boolean canPlay) [0x00019] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/CoffeeMaking/CoffeeMakingAnimationController.cs:49 at CoffeeMakingController.OnChildButtonEnterOrExit (CoffeeMakingBtnType clickType, System.Boolean isEnter) [0x0005e] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/CoffeeMaking/CoffeeMakingController.cs:169 at CoffeeMakingController.LateUpdate () [0x00040] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/CoffeeMaking/CoffeeMakingController.cs:100
[2026-05-01 10:29:18.635] [Info] <color=#FF00FF>[10:29:18.634] 开始播放HL动画</color> StackTrace: at System.Environment.get_StackTrace () [0x00000] in <cfd7cf3c445c46b69b0d6906fcb065e7>:0 at GameLogger.LogInternal (System.String format, System.Object[] args, UnityEngine.Color color, System.Boolean isError) [0x0003b] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:346 at GameLogger.Important (System.String format, System.Object[] args) [0x00001] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:317 at MilkHotState.OnStateBtnEnterOrExit (CoffeeMakingBtnType coffeeMakingBtn, CoffeeMakingState currentState, System.Boolean isEnter, System.Boolean canPlay) [0x00034] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/SceneModel/CoffeeMaking/MilkHotState.cs:37 at CoffeeMakingAnimationController.OnMouseEnterOrExitBtn (CoffeeMakingBtnType coffeeMakingBtn, CoffeeMakingState currentState, System.Boolean isEnter, System.Boolean canPlay) [0x00019] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/CoffeeMaking/CoffeeMakingAnimationController.cs:49 at CoffeeMakingController.OnChildButtonEnterOrExit (CoffeeMakingBtnType clickType, System.Boolean isEnter) [0x0005e] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/CoffeeMaking/CoffeeMakingController.cs:169 at CoffeeMakingController.LateUpdate () [0x00040] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/CoffeeMaking/CoffeeMakingController.cs:100
[2026-05-01 10:29:18.643] [Info] <color=#FF00FF>[10:29:18.643] 开始播放HL动画</color> StackTrace: at System.Environment.get_StackTrace () [0x00000] in <cfd7cf3c445c46b69b0d6906fcb065e7>:0 at GameLogger.LogInternal (System.String format, System.Object[] args, UnityEngine.Color color, System.Boolean isError) [0x0003b] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:346 at GameLogger.Important (System.String format, System.Object[] args) [0x00001] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:317 at MilkHotState.OnStateBtnEnterOrExit (CoffeeMakingBtnType coffeeMakingBtn, CoffeeMakingState currentState, System.Boolean isEnter, System.Boolean canPlay) [0x00034] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/SceneModel/CoffeeMaking/MilkHotState.cs:37 at CoffeeMakingAnimationController.OnMouseEnterOrExitBtn (CoffeeMakingBtnType coffeeMakingBtn, CoffeeMakingState currentState, System.Boolean isEnter, System.Boolean canPlay) [0x00019] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/CoffeeMaking/CoffeeMakingAnimationController.cs:49 at CoffeeMakingController.OnChildButtonEnterOrExit (CoffeeMakingBtnType clickType, System.Boolean isEnter) [0x0005e] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/CoffeeMaking/CoffeeMakingController.cs:169 at CoffeeMakingController.LateUpdate () [0x00040] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/CoffeeMaking/CoffeeMakingController.cs:100
[2026-05-01 10:29:18.653] [Info] <color=#FF00FF>[10:29:18.652] 开始播放HL动画</color> StackTrace: at System.Environment.get_StackTrace () [0x00000] in <cfd7cf3c445c46b69b0d6906fcb065e7>:0 at GameLogger.LogInternal (System.String format, System.Object[] args, UnityEngine.Color color, System.Boolean isError) [0x0003b] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:346 at GameLogger.Important (System.String format, System.Object[] args) [0x00001] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:317 at MilkHotState.OnStateBtnEnterOrExit (CoffeeMakingBtnType coffeeMakingBtn, CoffeeMakingState currentState, System.Boolean isEnter, System.Boolean canPlay) [0x00034] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/SceneModel/CoffeeMaking/MilkHotState.cs:37 at CoffeeMakingAnimationController.OnMouseEnterOrExitBtn (CoffeeMakingBtnType coffeeMakingBtn, CoffeeMakingState currentState, System.Boolean isEnter, System.Boolean canPlay) [0x00019] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/CoffeeMaking/CoffeeMakingAnimationController.cs:49 at CoffeeMakingController.OnChildButtonEnterOrExit (CoffeeMakingBtnType clickType, System.Boolean isEnter) [0x0005e] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/CoffeeMaking/CoffeeMakingController.cs:169 at CoffeeMakingController.LateUpdate () [0x00040] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/CoffeeMaking/CoffeeMakingController.cs:100
[2026-05-01 10:29:18.667] [Info] <color=#FF00FF>[10:29:18.666] 开始播放HL动画</color> StackTrace: at System.Environment.get_StackTrace () [0x00000] in <cfd7cf3c445c46b69b0d6906fcb065e7>:0 at GameLogger.LogInternal (System.String format, System.Object[] args, UnityEngine.Color color, System.Boolean isError) [0x0003b] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:346 at GameLogger.Important (System.String format, System.Object[] args) [0x00001] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:317 at MilkHotState.OnStateBtnEnterOrExit (CoffeeMakingBtnType coffeeMakingBtn, CoffeeMakingState currentState, System.Boolean isEnter, System.Boolean canPlay) [0x00034] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/SceneModel/CoffeeMaking/MilkHotState.cs:37 at CoffeeMakingAnimationController.OnMouseEnterOrExitBtn (CoffeeMakingBtnType coffeeMakingBtn, CoffeeMakingState currentState, System.Boolean isEnter, System.Boolean canPlay) [0x00019] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/CoffeeMaking/CoffeeMakingAnimationController.cs:49 at CoffeeMakingController.OnChildButtonEnterOrExit (CoffeeMakingBtnType clickType, System.Boolean isEnter) [0x0005e] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/CoffeeMaking/CoffeeMakingController.cs:169 at CoffeeMakingController.LateUpdate () [0x00040] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/CoffeeMaking/CoffeeMakingController.cs:100
[2026-05-01 10:29:18.676] [Info] <color=#FF00FF>[10:29:18.675] 开始播放HL动画</color> StackTrace: at System.Environment.get_StackTrace () [0x00000] in <cfd7cf3c445c46b69b0d6906fcb065e7>:0 at GameLogger.LogInternal (System.String format, System.Object[] args, UnityEngine.Color color, System.Boolean isError) [0x0003b] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:346 at GameLogger.Important (System.String format, System.Object[] args) [0x00001] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:317 at MilkHotState.OnStateBtnEnterOrExit (CoffeeMakingBtnType coffeeMakingBtn, CoffeeMakingState currentState, System.Boolean isEnter, System.Boolean canPlay) [0x00034] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/SceneModel/CoffeeMaking/MilkHotState.cs:37 at CoffeeMakingAnimationController.OnMouseEnterOrExitBtn (CoffeeMakingBtnType coffeeMakingBtn, CoffeeMakingState currentState, System.Boolean isEnter, System.Boolean canPlay) [0x00019] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/CoffeeMaking/CoffeeMakingAnimationController.cs:49 at CoffeeMakingController.OnChildButtonEnterOrExit (CoffeeMakingBtnType clickType, System.Boolean isEnter) [0x0005e] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/CoffeeMaking/CoffeeMakingController.cs:169 at CoffeeMakingController.LateUpdate () [0x00040] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/CoffeeMaking/CoffeeMakingController.cs:100
[2026-05-01 10:29:18.686] [Info] <color=#FF00FF>[10:29:18.686] 开始播放HL动画</color> StackTrace: at System.Environment.get_StackTrace () [0x00000] in <cfd7cf3c445c46b69b0d6906fcb065e7>:0 at GameLogger.LogInternal (System.String format, System.Object[] args, UnityEngine.Color color, System.Boolean isError) [0x0003b] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:346 at GameLogger.Important (System.String format, System.Object[] args) [0x00001] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:317 at MilkHotState.OnStateBtnEnterOrExit (CoffeeMakingBtnType coffeeMakingBtn, CoffeeMakingState currentState, System.Boolean isEnter, System.Boolean canPlay) [0x00034] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/SceneModel/CoffeeMaking/MilkHotState.cs:37 at CoffeeMakingAnimationController.OnMouseEnterOrExitBtn (CoffeeMakingBtnType coffeeMakingBtn, CoffeeMakingState currentState, System.Boolean isEnter, System.Boolean canPlay) [0x00019] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/CoffeeMaking/CoffeeMakingAnimationController.cs:49 at CoffeeMakingController.OnChildButtonEnterOrExit (CoffeeMakingBtnType clickType, System.Boolean isEnter) [0x0005e] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/CoffeeMaking/CoffeeMakingController.cs:169 at CoffeeMakingController.LateUpdate () [0x00040] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/CoffeeMaking/CoffeeMakingController.cs:100
[2026-05-01 10:29:18.696] [Info] <color=#FF00FF>[10:29:18.695] 开始播放HL动画</color> StackTrace: at System.Environment.get_StackTrace () [0x00000] in <cfd7cf3c445c46b69b0d6906fcb065e7>:0 at GameLogger.LogInternal (System.String format, System.Object[] args, UnityEngine.Color color, System.Boolean isError) [0x0003b] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:346 at GameLogger.Important (System.String format, System.Object[] args) [0x00001] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:317 at MilkHotState.OnStateBtnEnterOrExit (CoffeeMakingBtnType coffeeMakingBtn, CoffeeMakingState currentState, System.Boolean isEnter, System.Boolean canPlay) [0x00034] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/SceneModel/CoffeeMaking/MilkHotState.cs:37 at CoffeeMakingAnimationController.OnMouseEnterOrExitBtn (CoffeeMakingBtnType coffeeMakingBtn, CoffeeMakingState currentState, System.Boolean isEnter, System.Boolean canPlay) [0x00019] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/CoffeeMaking/CoffeeMakingAnimationController.cs:49 at CoffeeMakingController.OnChildButtonEnterOrExit (CoffeeMakingBtnType clickType, System.Boolean isEnter) [0x0005e] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/CoffeeMaking/CoffeeMakingController.cs:169 at CoffeeMakingController.LateUpdate () [0x00040] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/CoffeeMaking/CoffeeMakingController.cs:100
[2026-05-01 10:29:18.705] [Info] <color=#FF00FF>[10:29:18.705] 开始播放HL动画</color> StackTrace: at System.Environment.get_StackTrace () [0x00000] in <cfd7cf3c445c46b69b0d6906fcb065e7>:0 at GameLogger.LogInternal (System.String format, System.Object[] args, UnityEngine.Color color, System.Boolean isError) [0x0003b] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:346 at GameLogger.Important (System.String format, System.Object[] args) [0x00001] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:317 at MilkHotState.OnStateBtnEnterOrExit (CoffeeMakingBtnType coffeeMakingBtn, CoffeeMakingState currentState, System.Boolean isEnter, System.Boolean canPlay) [0x00034] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/SceneModel/CoffeeMaking/MilkHotState.cs:37 at CoffeeMakingAnimationController.OnMouseEnterOrExitBtn (CoffeeMakingBtnType coffeeMakingBtn, CoffeeMakingState currentState, System.Boolean isEnter, System.Boolean canPlay) [0x00019] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/CoffeeMaking/CoffeeMakingAnimationController.cs:49 at CoffeeMakingController.OnChildButtonEnterOrExit (CoffeeMakingBtnType clickType, System.Boolean isEnter) [0x0005e] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/CoffeeMaking/CoffeeMakingController.cs:169 at CoffeeMakingController.LateUpdate () [0x00040] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/CoffeeMaking/CoffeeMakingController.cs:100
[2026-05-01 10:29:18.715] [Info] <color=#FF00FF>[10:29:18.714] 开始播放HL动画</color> StackTrace: at System.Environment.get_StackTrace () [0x00000] in <cfd7cf3c445c46b69b0d6906fcb065e7>:0 at GameLogger.LogInternal (System.String format, System.Object[] args, UnityEngine.Color color, System.Boolean isError) [0x0003b] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:346 at GameLogger.Important (System.String format, System.Object[] args) [0x00001] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:317 at MilkHotState.OnStateBtnEnterOrExit (CoffeeMakingBtnType coffeeMakingBtn, CoffeeMakingState currentState, System.Boolean isEnter, System.Boolean canPlay) [0x00034] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/SceneModel/CoffeeMaking/MilkHotState.cs:37 at CoffeeMakingAnimationController.OnMouseEnterOrExitBtn (CoffeeMakingBtnType coffeeMakingBtn, CoffeeMakingState currentState, System.Boolean isEnter, System.Boolean canPlay) [0x00019] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/CoffeeMaking/CoffeeMakingAnimationController.cs:49 at CoffeeMakingController.OnChildButtonEnterOrExit (CoffeeMakingBtnType clickType, System.Boolean isEnter) [0x0005e] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/CoffeeMaking/CoffeeMakingController.cs:169 at CoffeeMakingController.LateUpdate () [0x00040] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/CoffeeMaking/CoffeeMakingController.cs:100
[2026-05-01 10:29:18.724] [Info] <color=#FF00FF>[10:29:18.723] 开始播放HL动画</color> StackTrace: at System.Environment.get_StackTrace () [0x00000] in <cfd7cf3c445c46b69b0d6906fcb065e7>:0 at GameLogger.LogInternal (System.String format, System.Object[] args, UnityEngine.Color color, System.Boolean isError) [0x0003b] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:346 at GameLogger.Important (System.String format, System.Object[] args) [0x00001] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:317 at MilkHotState.OnStateBtnEnterOrExit (CoffeeMakingBtnType coffeeMakingBtn, CoffeeMakingState currentState, System.Boolean isEnter, System.Boolean canPlay) [0x00034] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/SceneModel/CoffeeMaking/MilkHotState.cs:37 at CoffeeMakingAnimationController.OnMouseEnterOrExitBtn (CoffeeMakingBtnType coffeeMakingBtn, CoffeeMakingState currentState, System.Boolean isEnter, System.Boolean canPlay) [0x00019] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/CoffeeMaking/CoffeeMakingAnimationController.cs:49 at CoffeeMakingController.OnChildButtonEnterOrExit (CoffeeMakingBtnType clickType, System.Boolean isEnter) [0x0005e] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/CoffeeMaking/CoffeeMakingController.cs:169 at CoffeeMakingController.LateUpdate () [0x00040] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/CoffeeMaking/CoffeeMakingController.cs:100
[2026-05-01 10:29:18.733] [Info] <color=#FF00FF>[10:29:18.733] 开始播放HL动画</color> StackTrace: at System.Environment.get_StackTrace () [0x00000] in <cfd7cf3c445c46b69b0d6906fcb065e7>:0 at GameLogger.LogInternal (System.String format, System.Object[] args, UnityEngine.Color color, System.Boolean isError) [0x0003b] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:346 at GameLogger.Important (System.String format, System.Object[] args) [0x00001] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:317 at MilkHotState.OnStateBtnEnterOrExit (CoffeeMakingBtnType coffeeMakingBtn, CoffeeMakingState currentState, System.Boolean isEnter, System.Boolean canPlay) [0x00034] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/SceneModel/CoffeeMaking/MilkHotState.cs:37 at CoffeeMakingAnimationController.OnMouseEnterOrExitBtn (CoffeeMakingBtnType coffeeMakingBtn, CoffeeMakingState currentState, System.Boolean isEnter, System.Boolean canPlay) [0x00019] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/CoffeeMaking/CoffeeMakingAnimationController.cs:49 at CoffeeMakingController.OnChildButtonEnterOrExit (CoffeeMakingBtnType clickType, System.Boolean isEnter) [0x0005e] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/CoffeeMaking/CoffeeMakingController.cs:169 at CoffeeMakingController.LateUpdate () [0x00040] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/CoffeeMaking/CoffeeMakingController.cs:100
[2026-05-01 10:29:18.742] [Info] <color=#FF00FF>[10:29:18.742] 开始播放HL动画</color> StackTrace: at System.Environment.get_StackTrace () [0x00000] in <cfd7cf3c445c46b69b0d6906fcb065e7>:0 at GameLogger.LogInternal (System.String format, System.Object[] args, UnityEngine.Color color, System.Boolean isError) [0x0003b] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:346 at GameLogger.Important (System.String format, System.Object[] args) [0x00001] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:317 at MilkHotState.OnStateBtnEnterOrExit (CoffeeMakingBtnType coffeeMakingBtn, CoffeeMakingState currentState, System.Boolean isEnter, System.Boolean canPlay) [0x00034] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/SceneModel/CoffeeMaking/MilkHotState.cs:37 at CoffeeMakingAnimationController.OnMouseEnterOrExitBtn (CoffeeMakingBtnType coffeeMakingBtn, CoffeeMakingState currentState, System.Boolean isEnter, System.Boolean canPlay) [0x00019] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/CoffeeMaking/CoffeeMakingAnimationController.cs:49 at CoffeeMakingController.OnChildButtonEnterOrExit (CoffeeMakingBtnType clickType, System.Boolean isEnter) [0x0005e] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/CoffeeMaking/CoffeeMakingController.cs:169 at CoffeeMakingController.LateUpdate () [0x00040] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/CoffeeMaking/CoffeeMakingController.cs:100
[2026-05-01 10:29:18.751] [Info] <color=#FF00FF>[10:29:18.751] 开始播放HL动画</color> StackTrace: at System.Environment.get_StackTrace () [0x00000] in <cfd7cf3c445c46b69b0d6906fcb065e7>:0 at GameLogger.LogInternal (System.String format, System.Object[] args, UnityEngine.Color color, System.Boolean isError) [0x0003b] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:346 at GameLogger.Important (System.String format, System.Object[] args) [0x00001] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:317 at MilkHotState.OnStateBtnEnterOrExit (CoffeeMakingBtnType coffeeMakingBtn, CoffeeMakingState currentState, System.Boolean isEnter, System.Boolean canPlay) [0x00034] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/SceneModel/CoffeeMaking/MilkHotState.cs:37 at CoffeeMakingAnimationController.OnMouseEnterOrExitBtn (CoffeeMakingBtnType coffeeMakingBtn, CoffeeMakingState currentState, System.Boolean isEnter, System.Boolean canPlay) [0x00019] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/CoffeeMaking/CoffeeMakingAnimationController.cs:49 at CoffeeMakingController.OnChildButtonEnterOrExit (CoffeeMakingBtnType clickType, System.Boolean isEnter) [0x0005e] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/CoffeeMaking/CoffeeMakingController.cs:169 at CoffeeMakingController.LateUpdate () [0x00040] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/CoffeeMaking/CoffeeMakingController.cs:100
[2026-05-01 10:29:18.759] [Info] <color=#FF00FF>[10:29:18.759] 开始播放HL动画</color> StackTrace: at System.Environment.get_StackTrace () [0x00000] in <cfd7cf3c445c46b69b0d6906fcb065e7>:0 at GameLogger.LogInternal (System.String format, System.Object[] args, UnityEngine.Color color, System.Boolean isError) [0x0003b] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:346 at GameLogger.Important (System.String format, System.Object[] args) [0x00001] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:317 at MilkHotState.OnStateBtnEnterOrExit (CoffeeMakingBtnType coffeeMakingBtn, CoffeeMakingState currentState, System.Boolean isEnter, System.Boolean canPlay) [0x00034] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/SceneModel/CoffeeMaking/MilkHotState.cs:37 at CoffeeMakingAnimationController.OnMouseEnterOrExitBtn (CoffeeMakingBtnType coffeeMakingBtn, CoffeeMakingState currentState, System.Boolean isEnter, System.Boolean canPlay) [0x00019] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/CoffeeMaking/CoffeeMakingAnimationController.cs:49 at CoffeeMakingController.OnChildButtonEnterOrExit (CoffeeMakingBtnType clickType, System.Boolean isEnter) [0x0005e] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/CoffeeMaking/CoffeeMakingController.cs:169 at CoffeeMakingController.LateUpdate () [0x00040] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/CoffeeMaking/CoffeeMakingController.cs:100
[2026-05-01 10:29:18.769] [Info] <color=#FF00FF>[10:29:18.769] 开始播放HL动画</color> StackTrace: at System.Environment.get_StackTrace () [0x00000] in <cfd7cf3c445c46b69b0d6906fcb065e7>:0 at GameLogger.LogInternal (System.String format, System.Object[] args, UnityEngine.Color color, System.Boolean isError) [0x0003b] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:346 at GameLogger.Important (System.String format, System.Object[] args) [0x00001] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:317 at MilkHotState.OnStateBtnEnterOrExit (CoffeeMakingBtnType coffeeMakingBtn, CoffeeMakingState currentState, System.Boolean isEnter, System.Boolean canPlay) [0x00034] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/SceneModel/CoffeeMaking/MilkHotState.cs:37 at CoffeeMakingAnimationController.OnMouseEnterOrExitBtn (CoffeeMakingBtnType coffeeMakingBtn, CoffeeMakingState currentState, System.Boolean isEnter, System.Boolean canPlay) [0x00019] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/CoffeeMaking/CoffeeMakingAnimationController.cs:49 at CoffeeMakingController.OnChildButtonEnterOrExit (CoffeeMakingBtnType clickType, System.Boolean isEnter) [0x0005e] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/CoffeeMaking/CoffeeMakingController.cs:169 at CoffeeMakingController.LateUpdate () [0x00040] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/CoffeeMaking/CoffeeMakingController.cs:100
[2026-05-01 10:29:18.778] [Info] <color=#FF00FF>[10:29:18.777] 开始播放HL动画</color> StackTrace: at System.Environment.get_StackTrace () [0x00000] in <cfd7cf3c445c46b69b0d6906fcb065e7>:0 at GameLogger.LogInternal (System.String format, System.Object[] args, UnityEngine.Color color, System.Boolean isError) [0x0003b] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:346 at GameLogger.Important (System.String format, System.Object[] args) [0x00001] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:317 at MilkHotState.OnStateBtnEnterOrExit (CoffeeMakingBtnType coffeeMakingBtn, CoffeeMakingState currentState, System.Boolean isEnter, System.Boolean canPlay) [0x00034] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/SceneModel/CoffeeMaking/MilkHotState.cs:37 at CoffeeMakingAnimationController.OnMouseEnterOrExitBtn (CoffeeMakingBtnType coffeeMakingBtn, CoffeeMakingState currentState, System.Boolean isEnter, System.Boolean canPlay) [0x00019] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/CoffeeMaking/CoffeeMakingAnimationController.cs:49 at CoffeeMakingController.OnChildButtonEnterOrExit (CoffeeMakingBtnType clickType, System.Boolean isEnter) [0x0005e] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/CoffeeMaking/CoffeeMakingController.cs:169 at CoffeeMakingController.LateUpdate () [0x00040] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/CoffeeMaking/CoffeeMakingController.cs:100
[2026-05-01 10:29:18.786] [Info] <color=#FF00FF>[10:29:18.786] 开始播放HL动画</color> StackTrace: at System.Environment.get_StackTrace () [0x00000] in <cfd7cf3c445c46b69b0d6906fcb065e7>:0 at GameLogger.LogInternal (System.String format, System.Object[] args, UnityEngine.Color color, System.Boolean isError) [0x0003b] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:346 at GameLogger.Important (System.String format, System.Object[] args) [0x00001] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:317 at MilkHotState.OnStateBtnEnterOrExit (CoffeeMakingBtnType coffeeMakingBtn, CoffeeMakingState currentState, System.Boolean isEnter, System.Boolean canPlay) [0x00034] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/SceneModel/CoffeeMaking/MilkHotState.cs:37 at CoffeeMakingAnimationController.OnMouseEnterOrExitBtn (CoffeeMakingBtnType coffeeMakingBtn, CoffeeMakingState currentState, System.Boolean isEnter, System.Boolean canPlay) [0x00019] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/CoffeeMaking/CoffeeMakingAnimationController.cs:49 at CoffeeMakingController.OnChildButtonEnterOrExit (CoffeeMakingBtnType clickType, System.Boolean isEnter) [0x0005e] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/CoffeeMaking/CoffeeMakingController.cs:169 at CoffeeMakingController.LateUpdate () [0x00040] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/CoffeeMaking/CoffeeMakingController.cs:100
[2026-05-01 10:29:18.795] [Info] <color=#FF00FF>[10:29:18.795] 开始播放HL动画</color> StackTrace: at System.Environment.get_StackTrace () [0x00000] in <cfd7cf3c445c46b69b0d6906fcb065e7>:0 at GameLogger.LogInternal (System.String format, System.Object[] args, UnityEngine.Color color, System.Boolean isError) [0x0003b] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:346 at GameLogger.Important (System.String format, System.Object[] args) [0x00001] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:317 at MilkHotState.OnStateBtnEnterOrExit (CoffeeMakingBtnType coffeeMakingBtn, CoffeeMakingState currentState, System.Boolean isEnter, System.Boolean canPlay) [0x00034] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/SceneModel/CoffeeMaking/MilkHotState.cs:37 at CoffeeMakingAnimationController.OnMouseEnterOrExitBtn (CoffeeMakingBtnType coffeeMakingBtn, CoffeeMakingState currentState, System.Boolean isEnter, System.Boolean canPlay) [0x00019] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/CoffeeMaking/CoffeeMakingAnimationController.cs:49 at CoffeeMakingController.OnChildButtonEnterOrExit (CoffeeMakingBtnType clickType, System.Boolean isEnter) [0x0005e] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/CoffeeMaking/CoffeeMakingController.cs:169 at CoffeeMakingController.LateUpdate () [0x00040] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/CoffeeMaking/CoffeeMakingController.cs:100
[2026-05-01 10:29:18.804] [Info] <color=#FF00FF>[10:29:18.803] 开始播放HL动画</color> StackTrace: at System.Environment.get_StackTrace () [0x00000] in <cfd7cf3c445c46b69b0d6906fcb065e7>:0 at GameLogger.LogInternal (System.String format, System.Object[] args, UnityEngine.Color color, System.Boolean isError) [0x0003b] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:346 at GameLogger.Important (System.String format, System.Object[] args) [0x00001] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:317 at MilkHotState.OnStateBtnEnterOrExit (CoffeeMakingBtnType coffeeMakingBtn, CoffeeMakingState currentState, System.Boolean isEnter, System.Boolean canPlay) [0x00034] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/SceneModel/CoffeeMaking/MilkHotState.cs:37 at CoffeeMakingAnimationController.OnMouseEnterOrExitBtn (CoffeeMakingBtnType coffeeMakingBtn, CoffeeMakingState currentState, System.Boolean isEnter, System.Boolean canPlay) [0x00019] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/CoffeeMaking/CoffeeMakingAnimationController.cs:49 at CoffeeMakingController.OnChildButtonEnterOrExit (CoffeeMakingBtnType clickType, System.Boolean isEnter) [0x0005e] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/CoffeeMaking/CoffeeMakingController.cs:169 at CoffeeMakingController.LateUpdate () [0x00040] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/CoffeeMaking/CoffeeMakingController.cs:100
[2026-05-01 10:29:18.813] [Info] <color=#FF00FF>[10:29:18.813] 开始播放HL动画</color> StackTrace: at System.Environment.get_StackTrace () [0x00000] in <cfd7cf3c445c46b69b0d6906fcb065e7>:0 at GameLogger.LogInternal (System.String format, System.Object[] args, UnityEngine.Color color, System.Boolean isError) [0x0003b] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:346 at GameLogger.Important (System.String format, System.Object[] args) [0x00001] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:317 at MilkHotState.OnStateBtnEnterOrExit (CoffeeMakingBtnType coffeeMakingBtn, CoffeeMakingState currentState, System.Boolean isEnter, System.Boolean canPlay) [0x00034] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/SceneModel/CoffeeMaking/MilkHotState.cs:37 at CoffeeMakingAnimationController.OnMouseEnterOrExitBtn (CoffeeMakingBtnType coffeeMakingBtn, CoffeeMakingState currentState, System.Boolean isEnter, System.Boolean canPlay) [0x00019] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/CoffeeMaking/CoffeeMakingAnimationController.cs:49 at CoffeeMakingController.OnChildButtonEnterOrExit (CoffeeMakingBtnType clickType, System.Boolean isEnter) [0x0005e] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/CoffeeMaking/CoffeeMakingController.cs:169 at CoffeeMakingController.LateUpdate () [0x00040] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/CoffeeMaking/CoffeeMakingController.cs:100
[2026-05-01 10:29:18.822] [Info] <color=#FF00FF>[10:29:18.822] 开始播放HL动画</color> StackTrace: at System.Environment.get_StackTrace () [0x00000] in <cfd7cf3c445c46b69b0d6906fcb065e7>:0 at GameLogger.LogInternal (System.String format, System.Object[] args, UnityEngine.Color color, System.Boolean isError) [0x0003b] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:346 at GameLogger.Important (System.String format, System.Object[] args) [0x00001] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:317 at MilkHotState.OnStateBtnEnterOrExit (CoffeeMakingBtnType coffeeMakingBtn, CoffeeMakingState currentState, System.Boolean isEnter, System.Boolean canPlay) [0x00034] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/SceneModel/CoffeeMaking/MilkHotState.cs:37 at CoffeeMakingAnimationController.OnMouseEnterOrExitBtn (CoffeeMakingBtnType coffeeMakingBtn, CoffeeMakingState currentState, System.Boolean isEnter, System.Boolean canPlay) [0x00019] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/CoffeeMaking/CoffeeMakingAnimationController.cs:49 at CoffeeMakingController.OnChildButtonEnterOrExit (CoffeeMakingBtnType clickType, System.Boolean isEnter) [0x0005e] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/CoffeeMaking/CoffeeMakingController.cs:169 at CoffeeMakingController.LateUpdate () [0x00040] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/CoffeeMaking/CoffeeMakingController.cs:100
[2026-05-01 10:29:18.831] [Info] <color=#FF00FF>[10:29:18.831] 开始播放HL动画</color> StackTrace: at System.Environment.get_StackTrace () [0x00000] in <cfd7cf3c445c46b69b0d6906fcb065e7>:0 at GameLogger.LogInternal (System.String format, System.Object[] args, UnityEngine.Color color, System.Boolean isError) [0x0003b] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:346 at GameLogger.Important (System.String format, System.Object[] args) [0x00001] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:317 at MilkHotState.OnStateBtnEnterOrExit (CoffeeMakingBtnType coffeeMakingBtn, CoffeeMakingState currentState, System.Boolean isEnter, System.Boolean canPlay) [0x00034] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/SceneModel/CoffeeMaking/MilkHotState.cs:37 at CoffeeMakingAnimationController.OnMouseEnterOrExitBtn (CoffeeMakingBtnType coffeeMakingBtn, CoffeeMakingState currentState, System.Boolean isEnter, System.Boolean canPlay) [0x00019] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/CoffeeMaking/CoffeeMakingAnimationController.cs:49 at CoffeeMakingController.OnChildButtonEnterOrExit (CoffeeMakingBtnType clickType, System.Boolean isEnter) [0x0005e] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/CoffeeMaking/CoffeeMakingController.cs:169 at CoffeeMakingController.LateUpdate () [0x00040] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/CoffeeMaking/CoffeeMakingController.cs:100
[2026-05-01 10:29:18.840] [Info] <color=#FF00FF>[10:29:18.840] 开始播放HL动画</color> StackTrace: at System.Environment.get_StackTrace () [0x00000] in <cfd7cf3c445c46b69b0d6906fcb065e7>:0 at GameLogger.LogInternal (System.String format, System.Object[] args, UnityEngine.Color color, System.Boolean isError) [0x0003b] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:346 at GameLogger.Important (System.String format, System.Object[] args) [0x00001] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:317 at MilkHotState.OnStateBtnEnterOrExit (CoffeeMakingBtnType coffeeMakingBtn, CoffeeMakingState currentState, System.Boolean isEnter, System.Boolean canPlay) [0x00034] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/SceneModel/CoffeeMaking/MilkHotState.cs:37 at CoffeeMakingAnimationController.OnMouseEnterOrExitBtn (CoffeeMakingBtnType coffeeMakingBtn, CoffeeMakingState currentState, System.Boolean isEnter, System.Boolean canPlay) [0x00019] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/CoffeeMaking/CoffeeMakingAnimationController.cs:49 at CoffeeMakingController.OnChildButtonEnterOrExit (CoffeeMakingBtnType clickType, System.Boolean isEnter) [0x0005e] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/CoffeeMaking/CoffeeMakingController.cs:169 at CoffeeMakingController.LateUpdate () [0x00040] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/CoffeeMaking/CoffeeMakingController.cs:100
[2026-05-01 10:29:18.845] [Info] <color=#FF00FF>[10:29:18.844] 开始播放HL动画</color> StackTrace: at System.Environment.get_StackTrace () [0x00000] in <cfd7cf3c445c46b69b0d6906fcb065e7>:0 at GameLogger.LogInternal (System.String format, System.Object[] args, UnityEngine.Color color, System.Boolean isError) [0x0003b] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:346 at GameLogger.Important (System.String format, System.Object[] args) [0x00001] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:317 at MilkHotState.OnStateBtnEnterOrExit (CoffeeMakingBtnType coffeeMakingBtn, CoffeeMakingState currentState, System.Boolean isEnter, System.Boolean canPlay) [0x00034] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/SceneModel/CoffeeMaking/MilkHotState.cs:37 at CoffeeMakingAnimationController.OnMouseEnterOrExitBtn (CoffeeMakingBtnType coffeeMakingBtn, CoffeeMakingState currentState, System.Boolean isEnter, System.Boolean canPlay) [0x00019] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/CoffeeMaking/CoffeeMakingAnimationController.cs:49 at CoffeeMakingController.OnChildButtonEnterOrExit (CoffeeMakingBtnType clickType, System.Boolean isEnter) [0x0005e] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/CoffeeMaking/CoffeeMakingController.cs:169 at CoffeeMakingController.OnHandleCmd (System.String cmd, System.Object[] args) [0x00164] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/CoffeeMaking/CoffeeMakingController.cs:410 at CMDCenter.DispatichReceiveCmd (System.String cmd, System.Object[] args) [0x00032] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/EventSystem/CMDCenter.cs:39 at MakingButton.OnPointerEnter (UnityEngine.EventSystems.PointerEventData eventData) [0x00001] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/CoffeeMaking/MakingButton.cs:33 at UnityEngine.EventSystems.ExecuteEvents.Execute (UnityEngine.EventSystems.IPointerEnterHandler handler, UnityEngine.EventSystems.BaseEventData eventData) [0x00001] in ./Library/PackageCache/com.unity.ugui@931b340fdedc/Runtime/UGUI/EventSystem/ExecuteEvents.cs:29 at UnityEngine.EventSystems.ExecuteEvents.Execute[T] (UnityEngine.GameObject target, UnityEngine.EventSystems.BaseEventData eventData, UnityEngine.EventSystems.ExecuteEvents+EventFunction`1[T1] functor) [0x0006f] in ./Library/PackageCache/com.unity.ugui@931b340fdedc/Runtime/UGUI/EventSystem/ExecuteEvents.cs:272 at UnityEngine.EventSystems.BaseInputModule.HandlePointerExitAndEnter (UnityEngine.EventSystems.PointerEventData currentPointerData, UnityEngine.GameObject newEnterTarget) [0x002e3] in ./Library/PackageCache/com.unity.ugui@931b340fdedc/Runtime/UGUI/EventSystem/InputModules/BaseInputModule.cs:289 at UnityEngine.EventSystems.PointerInputModule.ProcessMove (UnityEngine.EventSystems.PointerEventData pointerEvent) [0x0001b] in ./Library/PackageCache/com.unity.ugui@931b340fdedc/Runtime/UGUI/EventSystem/InputModules/PointerInputModule.cs:346 at UnityEngine.EventSystems.StandaloneInputModule.ProcessMouseEvent (System.Int32 id) [0x00037] in ./Library/PackageCache/com.unity.ugui@931b340fdedc/Runtime/UGUI/EventSystem/InputModules/StandaloneInputModule.cs:578 at UnityEngine.EventSystems.StandaloneInputModule.ProcessMouseEvent () [0x00001] in ./Library/PackageCache/com.unity.ugui@931b340fdedc/Runtime/UGUI/EventSystem/InputModules/StandaloneInputModule.cs:557 at UnityEngine.EventSystems.StandaloneInputModule.Process () [0x0003e] in ./Library/PackageCache/com.unity.ugui@931b340fdedc/Runtime/UGUI/EventSystem/InputModules/StandaloneInputModule.cs:305 at UnityEngine.EventSystems.EventSystem.Update () [0x000f6] in ./Library/PackageCache/com.unity.ugui@931b340fdedc/Runtime/UGUI/EventSystem/EventSystem.cs:530
[2026-05-01 10:29:18.850] [Info] <color=#FF00FF>[10:29:18.850] 开始播放HL动画</color> StackTrace: at System.Environment.get_StackTrace () [0x00000] in <cfd7cf3c445c46b69b0d6906fcb065e7>:0 at GameLogger.LogInternal (System.String format, System.Object[] args, UnityEngine.Color color, System.Boolean isError) [0x0003b] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:346 at GameLogger.Important (System.String format, System.Object[] args) [0x00001] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:317 at MilkHotState.OnStateBtnEnterOrExit (CoffeeMakingBtnType coffeeMakingBtn, CoffeeMakingState currentState, System.Boolean isEnter, System.Boolean canPlay) [0x00034] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/SceneModel/CoffeeMaking/MilkHotState.cs:37 at CoffeeMakingAnimationController.OnMouseEnterOrExitBtn (CoffeeMakingBtnType coffeeMakingBtn, CoffeeMakingState currentState, System.Boolean isEnter, System.Boolean canPlay) [0x00019] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/CoffeeMaking/CoffeeMakingAnimationController.cs:49 at CoffeeMakingController.OnChildButtonEnterOrExit (CoffeeMakingBtnType clickType, System.Boolean isEnter) [0x0005e] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/CoffeeMaking/CoffeeMakingController.cs:169 at CoffeeMakingController.LateUpdate () [0x00040] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/CoffeeMaking/CoffeeMakingController.cs:100
[2026-05-01 10:29:18.859] [Info] <color=#FF00FF>[10:29:18.859] 开始播放HL动画</color> StackTrace: at System.Environment.get_StackTrace () [0x00000] in <cfd7cf3c445c46b69b0d6906fcb065e7>:0 at GameLogger.LogInternal (System.String format, System.Object[] args, UnityEngine.Color color, System.Boolean isError) [0x0003b] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:346 at GameLogger.Important (System.String format, System.Object[] args) [0x00001] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:317 at MilkHotState.OnStateBtnEnterOrExit (CoffeeMakingBtnType coffeeMakingBtn, CoffeeMakingState currentState, System.Boolean isEnter, System.Boolean canPlay) [0x00034] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/SceneModel/CoffeeMaking/MilkHotState.cs:37 at CoffeeMakingAnimationController.OnMouseEnterOrExitBtn (CoffeeMakingBtnType coffeeMakingBtn, CoffeeMakingState currentState, System.Boolean isEnter, System.Boolean canPlay) [0x00019] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/CoffeeMaking/CoffeeMakingAnimationController.cs:49 at CoffeeMakingController.OnChildButtonEnterOrExit (CoffeeMakingBtnType clickType, System.Boolean isEnter) [0x0005e] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/CoffeeMaking/CoffeeMakingController.cs:169 at CoffeeMakingController.LateUpdate () [0x00040] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/CoffeeMaking/CoffeeMakingController.cs:100
[2026-05-01 10:29:18.873] [Info] <color=#FF00FF>[10:29:18.873] 开始播放HL动画</color> StackTrace: at System.Environment.get_StackTrace () [0x00000] in <cfd7cf3c445c46b69b0d6906fcb065e7>:0 at GameLogger.LogInternal (System.String format, System.Object[] args, UnityEngine.Color color, System.Boolean isError) [0x0003b] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:346 at GameLogger.Important (System.String format, System.Object[] args) [0x00001] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:317 at MilkHotState.OnStateBtnEnterOrExit (CoffeeMakingBtnType coffeeMakingBtn, CoffeeMakingState currentState, System.Boolean isEnter, System.Boolean canPlay) [0x00034] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/SceneModel/CoffeeMaking/MilkHotState.cs:37 at CoffeeMakingAnimationController.OnMouseEnterOrExitBtn (CoffeeMakingBtnType coffeeMakingBtn, CoffeeMakingState currentState, System.Boolean isEnter, System.Boolean canPlay) [0x00019] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/CoffeeMaking/CoffeeMakingAnimationController.cs:49 at CoffeeMakingController.OnChildButtonEnterOrExit (CoffeeMakingBtnType clickType, System.Boolean isEnter) [0x0005e] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/CoffeeMaking/CoffeeMakingController.cs:169 at CoffeeMakingController.LateUpdate () [0x00040] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/CoffeeMaking/CoffeeMakingController.cs:100
[2026-05-01 10:29:18.883] [Info] <color=#FF00FF>[10:29:18.882] 开始播放HL动画</color> StackTrace: at System.Environment.get_StackTrace () [0x00000] in <cfd7cf3c445c46b69b0d6906fcb065e7>:0 at GameLogger.LogInternal (System.String format, System.Object[] args, UnityEngine.Color color, System.Boolean isError) [0x0003b] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:346 at GameLogger.Important (System.String format, System.Object[] args) [0x00001] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:317 at MilkHotState.OnStateBtnEnterOrExit (CoffeeMakingBtnType coffeeMakingBtn, CoffeeMakingState currentState, System.Boolean isEnter, System.Boolean canPlay) [0x00034] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/SceneModel/CoffeeMaking/MilkHotState.cs:37 at CoffeeMakingAnimationController.OnMouseEnterOrExitBtn (CoffeeMakingBtnType coffeeMakingBtn, CoffeeMakingState currentState, System.Boolean isEnter, System.Boolean canPlay) [0x00019] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/CoffeeMaking/CoffeeMakingAnimationController.cs:49 at CoffeeMakingController.OnChildButtonEnterOrExit (CoffeeMakingBtnType clickType, System.Boolean isEnter) [0x0005e] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/CoffeeMaking/CoffeeMakingController.cs:169 at CoffeeMakingController.LateUpdate () [0x00040] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/CoffeeMaking/CoffeeMakingController.cs:100
[2026-05-01 10:29:18.892] [Info] <color=#FF00FF>[10:29:18.891] 开始播放HL动画</color> StackTrace: at System.Environment.get_StackTrace () [0x00000] in <cfd7cf3c445c46b69b0d6906fcb065e7>:0 at GameLogger.LogInternal (System.String format, System.Object[] args, UnityEngine.Color color, System.Boolean isError) [0x0003b] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:346 at GameLogger.Important (System.String format, System.Object[] args) [0x00001] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:317 at MilkHotState.OnStateBtnEnterOrExit (CoffeeMakingBtnType coffeeMakingBtn, CoffeeMakingState currentState, System.Boolean isEnter, System.Boolean canPlay) [0x00034] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/SceneModel/CoffeeMaking/MilkHotState.cs:37 at CoffeeMakingAnimationController.OnMouseEnterOrExitBtn (CoffeeMakingBtnType coffeeMakingBtn, CoffeeMakingState currentState, System.Boolean isEnter, System.Boolean canPlay) [0x00019] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/CoffeeMaking/CoffeeMakingAnimationController.cs:49 at CoffeeMakingController.OnChildButtonEnterOrExit (CoffeeMakingBtnType clickType, System.Boolean isEnter) [0x0005e] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/CoffeeMaking/CoffeeMakingController.cs:169 at CoffeeMakingController.LateUpdate () [0x00040] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/CoffeeMaking/CoffeeMakingController.cs:100
[2026-05-01 10:29:18.903] [Info] <color=#FF00FF>[10:29:18.902] 开始播放HL动画</color> StackTrace: at System.Environment.get_StackTrace () [0x00000] in <cfd7cf3c445c46b69b0d6906fcb065e7>:0 at GameLogger.LogInternal (System.String format, System.Object[] args, UnityEngine.Color color, System.Boolean isError) [0x0003b] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:346 at GameLogger.Important (System.String format, System.Object[] args) [0x00001] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:317 at MilkHotState.OnStateBtnEnterOrExit (CoffeeMakingBtnType coffeeMakingBtn, CoffeeMakingState currentState, System.Boolean isEnter, System.Boolean canPlay) [0x00034] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/SceneModel/CoffeeMaking/MilkHotState.cs:37 at CoffeeMakingAnimationController.OnMouseEnterOrExitBtn (CoffeeMakingBtnType coffeeMakingBtn, CoffeeMakingState currentState, System.Boolean isEnter, System.Boolean canPlay) [0x00019] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/CoffeeMaking/CoffeeMakingAnimationController.cs:49 at CoffeeMakingController.OnChildButtonEnterOrExit (CoffeeMakingBtnType clickType, System.Boolean isEnter) [0x0005e] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/CoffeeMaking/CoffeeMakingController.cs:169 at CoffeeMakingController.LateUpdate () [0x00040] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/CoffeeMaking/CoffeeMakingController.cs:100
[2026-05-01 10:29:18.913] [Info] <color=#FF00FF>[10:29:18.912] 开始播放HL动画</color> StackTrace: at System.Environment.get_StackTrace () [0x00000] in <cfd7cf3c445c46b69b0d6906fcb065e7>:0 at GameLogger.LogInternal (System.String format, System.Object[] args, UnityEngine.Color color, System.Boolean isError) [0x0003b] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:346 at GameLogger.Important (System.String format, System.Object[] args) [0x00001] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:317 at MilkHotState.OnStateBtnEnterOrExit (CoffeeMakingBtnType coffeeMakingBtn, CoffeeMakingState currentState, System.Boolean isEnter, System.Boolean canPlay) [0x00034] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/SceneModel/CoffeeMaking/MilkHotState.cs:37 at CoffeeMakingAnimationController.OnMouseEnterOrExitBtn (CoffeeMakingBtnType coffeeMakingBtn, CoffeeMakingState currentState, System.Boolean isEnter, System.Boolean canPlay) [0x00019] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/CoffeeMaking/CoffeeMakingAnimationController.cs:49 at CoffeeMakingController.OnChildButtonEnterOrExit (CoffeeMakingBtnType clickType, System.Boolean isEnter) [0x0005e] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/CoffeeMaking/CoffeeMakingController.cs:169 at CoffeeMakingController.LateUpdate () [0x00040] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/CoffeeMaking/CoffeeMakingController.cs:100
[2026-05-01 10:29:18.921] [Info] <color=#FF00FF>[10:29:18.921] 开始播放HL动画</color> StackTrace: at System.Environment.get_StackTrace () [0x00000] in <cfd7cf3c445c46b69b0d6906fcb065e7>:0 at GameLogger.LogInternal (System.String format, System.Object[] args, UnityEngine.Color color, System.Boolean isError) [0x0003b] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:346 at GameLogger.Important (System.String format, System.Object[] args) [0x00001] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:317 at MilkHotState.OnStateBtnEnterOrExit (CoffeeMakingBtnType coffeeMakingBtn, CoffeeMakingState currentState, System.Boolean isEnter, System.Boolean canPlay) [0x00034] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/SceneModel/CoffeeMaking/MilkHotState.cs:37 at CoffeeMakingAnimationController.OnMouseEnterOrExitBtn (CoffeeMakingBtnType coffeeMakingBtn, CoffeeMakingState currentState, System.Boolean isEnter, System.Boolean canPlay) [0x00019] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/CoffeeMaking/CoffeeMakingAnimationController.cs:49 at CoffeeMakingController.OnChildButtonEnterOrExit (CoffeeMakingBtnType clickType, System.Boolean isEnter) [0x0005e] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/CoffeeMaking/CoffeeMakingController.cs:169 at CoffeeMakingController.LateUpdate () [0x00040] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/CoffeeMaking/CoffeeMakingController.cs:100
[2026-05-01 10:29:18.931] [Info] <color=#FF00FF>[10:29:18.930] 开始播放HL动画</color> StackTrace: at System.Environment.get_StackTrace () [0x00000] in <cfd7cf3c445c46b69b0d6906fcb065e7>:0 at GameLogger.LogInternal (System.String format, System.Object[] args, UnityEngine.Color color, System.Boolean isError) [0x0003b] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:346 at GameLogger.Important (System.String format, System.Object[] args) [0x00001] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:317 at MilkHotState.OnStateBtnEnterOrExit (CoffeeMakingBtnType coffeeMakingBtn, CoffeeMakingState currentState, System.Boolean isEnter, System.Boolean canPlay) [0x00034] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/SceneModel/CoffeeMaking/MilkHotState.cs:37 at CoffeeMakingAnimationController.OnMouseEnterOrExitBtn (CoffeeMakingBtnType coffeeMakingBtn, CoffeeMakingState currentState, System.Boolean isEnter, System.Boolean canPlay) [0x00019] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/CoffeeMaking/CoffeeMakingAnimationController.cs:49 at CoffeeMakingController.OnChildButtonEnterOrExit (CoffeeMakingBtnType clickType, System.Boolean isEnter) [0x0005e] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/CoffeeMaking/CoffeeMakingController.cs:169 at CoffeeMakingController.LateUpdate () [0x00040] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/CoffeeMaking/CoffeeMakingController.cs:100
[2026-05-01 10:29:18.939] [Info] <color=#FF00FF>[10:29:18.939] 开始播放HL动画</color> StackTrace: at System.Environment.get_StackTrace () [0x00000] in <cfd7cf3c445c46b69b0d6906fcb065e7>:0 at GameLogger.LogInternal (System.String format, System.Object[] args, UnityEngine.Color color, System.Boolean isError) [0x0003b] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:346 at GameLogger.Important (System.String format, System.Object[] args) [0x00001] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:317 at MilkHotState.OnStateBtnEnterOrExit (CoffeeMakingBtnType coffeeMakingBtn, CoffeeMakingState currentState, System.Boolean isEnter, System.Boolean canPlay) [0x00034] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/SceneModel/CoffeeMaking/MilkHotState.cs:37 at CoffeeMakingAnimationController.OnMouseEnterOrExitBtn (CoffeeMakingBtnType coffeeMakingBtn, CoffeeMakingState currentState, System.Boolean isEnter, System.Boolean canPlay) [0x00019] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/CoffeeMaking/CoffeeMakingAnimationController.cs:49 at CoffeeMakingController.OnChildButtonEnterOrExit (CoffeeMakingBtnType clickType, System.Boolean isEnter) [0x0005e] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/CoffeeMaking/CoffeeMakingController.cs:169 at CoffeeMakingController.LateUpdate () [0x00040] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/CoffeeMaking/CoffeeMakingController.cs:100
[2026-05-01 10:29:18.948] [Info] <color=#FF00FF>[10:29:18.948] 开始播放HL动画</color> StackTrace: at System.Environment.get_StackTrace () [0x00000] in <cfd7cf3c445c46b69b0d6906fcb065e7>:0 at GameLogger.LogInternal (System.String format, System.Object[] args, UnityEngine.Color color, System.Boolean isError) [0x0003b] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:346 at GameLogger.Important (System.String format, System.Object[] args) [0x00001] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:317 at MilkHotState.OnStateBtnEnterOrExit (CoffeeMakingBtnType coffeeMakingBtn, CoffeeMakingState currentState, System.Boolean isEnter, System.Boolean canPlay) [0x00034] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/SceneModel/CoffeeMaking/MilkHotState.cs:37 at CoffeeMakingAnimationController.OnMouseEnterOrExitBtn (CoffeeMakingBtnType coffeeMakingBtn, CoffeeMakingState currentState, System.Boolean isEnter, System.Boolean canPlay) [0x00019] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/CoffeeMaking/CoffeeMakingAnimationController.cs:49 at CoffeeMakingController.OnChildButtonEnterOrExit (CoffeeMakingBtnType clickType, System.Boolean isEnter) [0x0005e] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/CoffeeMaking/CoffeeMakingController.cs:169 at CoffeeMakingController.LateUpdate () [0x00040] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/CoffeeMaking/CoffeeMakingController.cs:100
[2026-05-01 10:29:18.956] [Info] <color=#FF00FF>[10:29:18.956] 开始播放HL动画</color> StackTrace: at System.Environment.get_StackTrace () [0x00000] in <cfd7cf3c445c46b69b0d6906fcb065e7>:0 at GameLogger.LogInternal (System.String format, System.Object[] args, UnityEngine.Color color, System.Boolean isError) [0x0003b] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:346 at GameLogger.Important (System.String format, System.Object[] args) [0x00001] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:317 at MilkHotState.OnStateBtnEnterOrExit (CoffeeMakingBtnType coffeeMakingBtn, CoffeeMakingState currentState, System.Boolean isEnter, System.Boolean canPlay) [0x00034] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/SceneModel/CoffeeMaking/MilkHotState.cs:37 at CoffeeMakingAnimationController.OnMouseEnterOrExitBtn (CoffeeMakingBtnType coffeeMakingBtn, CoffeeMakingState currentState, System.Boolean isEnter, System.Boolean canPlay) [0x00019] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/CoffeeMaking/CoffeeMakingAnimationController.cs:49 at CoffeeMakingController.OnChildButtonEnterOrExit (CoffeeMakingBtnType clickType, System.Boolean isEnter) [0x0005e] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/CoffeeMaking/CoffeeMakingController.cs:169 at CoffeeMakingController.LateUpdate () [0x00040] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/CoffeeMaking/CoffeeMakingController.cs:100
[2026-05-01 10:29:18.965] [Info] <color=#FF00FF>[10:29:18.965] 开始播放HL动画</color> StackTrace: at System.Environment.get_StackTrace () [0x00000] in <cfd7cf3c445c46b69b0d6906fcb065e7>:0 at GameLogger.LogInternal (System.String format, System.Object[] args, UnityEngine.Color color, System.Boolean isError) [0x0003b] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:346 at GameLogger.Important (System.String format, System.Object[] args) [0x00001] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:317 at MilkHotState.OnStateBtnEnterOrExit (CoffeeMakingBtnType coffeeMakingBtn, CoffeeMakingState currentState, System.Boolean isEnter, System.Boolean canPlay) [0x00034] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/SceneModel/CoffeeMaking/MilkHotState.cs:37 at CoffeeMakingAnimationController.OnMouseEnterOrExitBtn (CoffeeMakingBtnType coffeeMakingBtn, CoffeeMakingState currentState, System.Boolean isEnter, System.Boolean canPlay) [0x00019] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/CoffeeMaking/CoffeeMakingAnimationController.cs:49 at CoffeeMakingController.OnChildButtonEnterOrExit (CoffeeMakingBtnType clickType, System.Boolean isEnter) [0x0005e] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/CoffeeMaking/CoffeeMakingController.cs:169 at CoffeeMakingController.LateUpdate () [0x00040] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/CoffeeMaking/CoffeeMakingController.cs:100
[2026-05-01 10:29:18.971] [Info] clickSceneName coffeeMakingGrind
[2026-05-01 10:29:18.976] [Info] <color=#FF00FF>[10:29:18.975] 开始播放HL动画</color> StackTrace: at System.Environment.get_StackTrace () [0x00000] in <cfd7cf3c445c46b69b0d6906fcb065e7>:0 at GameLogger.LogInternal (System.String format, System.Object[] args, UnityEngine.Color color, System.Boolean isError) [0x0003b] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:346 at GameLogger.Important (System.String format, System.Object[] args) [0x00001] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:317 at MilkHotState.OnStateBtnEnterOrExit (CoffeeMakingBtnType coffeeMakingBtn, CoffeeMakingState currentState, System.Boolean isEnter, System.Boolean canPlay) [0x00034] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/SceneModel/CoffeeMaking/MilkHotState.cs:37 at CoffeeMakingAnimationController.OnMouseEnterOrExitBtn (CoffeeMakingBtnType coffeeMakingBtn, CoffeeMakingState currentState, System.Boolean isEnter, System.Boolean canPlay) [0x00019] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/CoffeeMaking/CoffeeMakingAnimationController.cs:49 at CoffeeMakingController.OnChildButtonEnterOrExit (CoffeeMakingBtnType clickType, System.Boolean isEnter) [0x0005e] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/CoffeeMaking/CoffeeMakingController.cs:169 at CoffeeMakingController.LateUpdate () [0x00040] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/CoffeeMaking/CoffeeMakingController.cs:100
[2026-05-01 10:29:19.000] [Info] <color=#FF00FF>[10:29:19.000] 开始播放HL动画</color> StackTrace: at System.Environment.get_StackTrace () [0x00000] in <cfd7cf3c445c46b69b0d6906fcb065e7>:0 at GameLogger.LogInternal (System.String format, System.Object[] args, UnityEngine.Color color, System.Boolean isError) [0x0003b] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:346 at GameLogger.Important (System.String format, System.Object[] args) [0x00001] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:317 at MilkHotState.OnStateBtnEnterOrExit (CoffeeMakingBtnType coffeeMakingBtn, CoffeeMakingState currentState, System.Boolean isEnter, System.Boolean canPlay) [0x00034] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/SceneModel/CoffeeMaking/MilkHotState.cs:37 at CoffeeMakingAnimationController.OnMouseEnterOrExitBtn (CoffeeMakingBtnType coffeeMakingBtn, CoffeeMakingState currentState, System.Boolean isEnter, System.Boolean canPlay) [0x00019] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/CoffeeMaking/CoffeeMakingAnimationController.cs:49 at CoffeeMakingController.OnChildButtonEnterOrExit (CoffeeMakingBtnType clickType, System.Boolean isEnter) [0x0005e] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/CoffeeMaking/CoffeeMakingController.cs:169 at CoffeeMakingController.LateUpdate () [0x00040] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/CoffeeMaking/CoffeeMakingController.cs:100
[2026-05-01 10:29:19.009] [Info] <color=#FF00FF>[10:29:19.009] 开始播放HL动画</color> StackTrace: at System.Environment.get_StackTrace () [0x00000] in <cfd7cf3c445c46b69b0d6906fcb065e7>:0 at GameLogger.LogInternal (System.String format, System.Object[] args, UnityEngine.Color color, System.Boolean isError) [0x0003b] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:346 at GameLogger.Important (System.String format, System.Object[] args) [0x00001] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:317 at MilkHotState.OnStateBtnEnterOrExit (CoffeeMakingBtnType coffeeMakingBtn, CoffeeMakingState currentState, System.Boolean isEnter, System.Boolean canPlay) [0x00034] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/SceneModel/CoffeeMaking/MilkHotState.cs:37 at CoffeeMakingAnimationController.OnMouseEnterOrExitBtn (CoffeeMakingBtnType coffeeMakingBtn, CoffeeMakingState currentState, System.Boolean isEnter, System.Boolean canPlay) [0x00019] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/CoffeeMaking/CoffeeMakingAnimationController.cs:49 at CoffeeMakingController.OnChildButtonEnterOrExit (CoffeeMakingBtnType clickType, System.Boolean isEnter) [0x0005e] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/CoffeeMaking/CoffeeMakingController.cs:169 at CoffeeMakingController.LateUpdate () [0x00040] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/CoffeeMaking/CoffeeMakingController.cs:100
[2026-05-01 10:29:19.018] [Info] <color=#FF00FF>[10:29:19.017] 开始播放HL动画</color> StackTrace: at System.Environment.get_StackTrace () [0x00000] in <cfd7cf3c445c46b69b0d6906fcb065e7>:0 at GameLogger.LogInternal (System.String format, System.Object[] args, UnityEngine.Color color, System.Boolean isError) [0x0003b] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:346 at GameLogger.Important (System.String format, System.Object[] args) [0x00001] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:317 at MilkHotState.OnStateBtnEnterOrExit (CoffeeMakingBtnType coffeeMakingBtn, CoffeeMakingState currentState, System.Boolean isEnter, System.Boolean canPlay) [0x00034] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/SceneModel/CoffeeMaking/MilkHotState.cs:37 at CoffeeMakingAnimationController.OnMouseEnterOrExitBtn (CoffeeMakingBtnType coffeeMakingBtn, CoffeeMakingState currentState, System.Boolean isEnter, System.Boolean canPlay) [0x00019] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/CoffeeMaking/CoffeeMakingAnimationController.cs:49 at CoffeeMakingController.OnChildButtonEnterOrExit (CoffeeMakingBtnType clickType, System.Boolean isEnter) [0x0005e] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/CoffeeMaking/CoffeeMakingController.cs:169 at CoffeeMakingController.LateUpdate () [0x00040] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/CoffeeMaking/CoffeeMakingController.cs:100
[2026-05-01 10:29:19.026] [Info] <color=#FF00FF>[10:29:19.026] 开始播放HL动画</color> StackTrace: at System.Environment.get_StackTrace () [0x00000] in <cfd7cf3c445c46b69b0d6906fcb065e7>:0 at GameLogger.LogInternal (System.String format, System.Object[] args, UnityEngine.Color color, System.Boolean isError) [0x0003b] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:346 at GameLogger.Important (System.String format, System.Object[] args) [0x00001] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:317 at MilkHotState.OnStateBtnEnterOrExit (CoffeeMakingBtnType coffeeMakingBtn, CoffeeMakingState currentState, System.Boolean isEnter, System.Boolean canPlay) [0x00034] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/SceneModel/CoffeeMaking/MilkHotState.cs:37 at CoffeeMakingAnimationController.OnMouseEnterOrExitBtn (CoffeeMakingBtnType coffeeMakingBtn, CoffeeMakingState currentState, System.Boolean isEnter, System.Boolean canPlay) [0x00019] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/CoffeeMaking/CoffeeMakingAnimationController.cs:49 at CoffeeMakingController.OnChildButtonEnterOrExit (CoffeeMakingBtnType clickType, System.Boolean isEnter) [0x0005e] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/CoffeeMaking/CoffeeMakingController.cs:169 at CoffeeMakingController.LateUpdate () [0x00040] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/CoffeeMaking/CoffeeMakingController.cs:100
[2026-05-01 10:29:19.035] [Info] <color=#FF00FF>[10:29:19.035] 开始播放HL动画</color> StackTrace: at System.Environment.get_StackTrace () [0x00000] in <cfd7cf3c445c46b69b0d6906fcb065e7>:0 at GameLogger.LogInternal (System.String format, System.Object[] args, UnityEngine.Color color, System.Boolean isError) [0x0003b] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:346 at GameLogger.Important (System.String format, System.Object[] args) [0x00001] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:317 at MilkHotState.OnStateBtnEnterOrExit (CoffeeMakingBtnType coffeeMakingBtn, CoffeeMakingState currentState, System.Boolean isEnter, System.Boolean canPlay) [0x00034] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/SceneModel/CoffeeMaking/MilkHotState.cs:37 at CoffeeMakingAnimationController.OnMouseEnterOrExitBtn (CoffeeMakingBtnType coffeeMakingBtn, CoffeeMakingState currentState, System.Boolean isEnter, System.Boolean canPlay) [0x00019] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/CoffeeMaking/CoffeeMakingAnimationController.cs:49 at CoffeeMakingController.OnChildButtonEnterOrExit (CoffeeMakingBtnType clickType, System.Boolean isEnter) [0x0005e] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/CoffeeMaking/CoffeeMakingController.cs:169 at CoffeeMakingController.LateUpdate () [0x00040] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/CoffeeMaking/CoffeeMakingController.cs:100
[2026-05-01 10:29:19.044] [Info] <color=#FF00FF>[10:29:19.044] 开始播放HL动画</color> StackTrace: at System.Environment.get_StackTrace () [0x00000] in <cfd7cf3c445c46b69b0d6906fcb065e7>:0 at GameLogger.LogInternal (System.String format, System.Object[] args, UnityEngine.Color color, System.Boolean isError) [0x0003b] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:346 at GameLogger.Important (System.String format, System.Object[] args) [0x00001] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:317 at MilkHotState.OnStateBtnEnterOrExit (CoffeeMakingBtnType coffeeMakingBtn, CoffeeMakingState currentState, System.Boolean isEnter, System.Boolean canPlay) [0x00034] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/SceneModel/CoffeeMaking/MilkHotState.cs:37 at CoffeeMakingAnimationController.OnMouseEnterOrExitBtn (CoffeeMakingBtnType coffeeMakingBtn, CoffeeMakingState currentState, System.Boolean isEnter, System.Boolean canPlay) [0x00019] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/CoffeeMaking/CoffeeMakingAnimationController.cs:49 at CoffeeMakingController.OnChildButtonEnterOrExit (CoffeeMakingBtnType clickType, System.Boolean isEnter) [0x0005e] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/CoffeeMaking/CoffeeMakingController.cs:169 at CoffeeMakingController.LateUpdate () [0x00040] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/CoffeeMaking/CoffeeMakingController.cs:100
[2026-05-01 10:29:19.053] [Info] <color=#FF00FF>[10:29:19.053] 开始播放HL动画</color> StackTrace: at System.Environment.get_StackTrace () [0x00000] in <cfd7cf3c445c46b69b0d6906fcb065e7>:0 at GameLogger.LogInternal (System.String format, System.Object[] args, UnityEngine.Color color, System.Boolean isError) [0x0003b] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:346 at GameLogger.Important (System.String format, System.Object[] args) [0x00001] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:317 at MilkHotState.OnStateBtnEnterOrExit (CoffeeMakingBtnType coffeeMakingBtn, CoffeeMakingState currentState, System.Boolean isEnter, System.Boolean canPlay) [0x00034] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/SceneModel/CoffeeMaking/MilkHotState.cs:37 at CoffeeMakingAnimationController.OnMouseEnterOrExitBtn (CoffeeMakingBtnType coffeeMakingBtn, CoffeeMakingState currentState, System.Boolean isEnter, System.Boolean canPlay) [0x00019] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/CoffeeMaking/CoffeeMakingAnimationController.cs:49 at CoffeeMakingController.OnChildButtonEnterOrExit (CoffeeMakingBtnType clickType, System.Boolean isEnter) [0x0005e] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/CoffeeMaking/CoffeeMakingController.cs:169 at CoffeeMakingController.LateUpdate () [0x00040] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/CoffeeMaking/CoffeeMakingController.cs:100
[2026-05-01 10:29:19.062] [Info] <color=#FF00FF>[10:29:19.062] 开始播放HL动画</color> StackTrace: at System.Environment.get_StackTrace () [0x00000] in <cfd7cf3c445c46b69b0d6906fcb065e7>:0 at GameLogger.LogInternal (System.String format, System.Object[] args, UnityEngine.Color color, System.Boolean isError) [0x0003b] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:346 at GameLogger.Important (System.String format, System.Object[] args) [0x00001] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:317 at MilkHotState.OnStateBtnEnterOrExit (CoffeeMakingBtnType coffeeMakingBtn, CoffeeMakingState currentState, System.Boolean isEnter, System.Boolean canPlay) [0x00034] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/SceneModel/CoffeeMaking/MilkHotState.cs:37 at CoffeeMakingAnimationController.OnMouseEnterOrExitBtn (CoffeeMakingBtnType coffeeMakingBtn, CoffeeMakingState currentState, System.Boolean isEnter, System.Boolean canPlay) [0x00019] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/CoffeeMaking/CoffeeMakingAnimationController.cs:49 at CoffeeMakingController.OnChildButtonEnterOrExit (CoffeeMakingBtnType clickType, System.Boolean isEnter) [0x0005e] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/CoffeeMaking/CoffeeMakingController.cs:169 at CoffeeMakingController.LateUpdate () [0x00040] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/CoffeeMaking/CoffeeMakingController.cs:100
[2026-05-01 10:29:19.078] [Info] clickSceneName coffeeMakingGrind
[2026-05-01 10:29:19.079] [Info] <color=#FF00FF>[10:29:19.079] 开始处理按钮点击AddHotMilk</color> StackTrace: at System.Environment.get_StackTrace () [0x00000] in <cfd7cf3c445c46b69b0d6906fcb065e7>:0 at GameLogger.LogInternal (System.String format, System.Object[] args, UnityEngine.Color color, System.Boolean isError) [0x0003b] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:346 at GameLogger.Important (System.String format, System.Object[] args) [0x00001] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:317 at CoffeeMakingController.OnChildButtonClick (CoffeeMakingBtnType clickType, System.Int32 materialId) [0x00001] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/CoffeeMaking/CoffeeMakingController.cs:179 at CoffeeMakingController.OnHandleCmd (System.String cmd, System.Object[] args) [0x0002f] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/CoffeeMaking/CoffeeMakingController.cs:377 at CMDCenter.DispatichReceiveCmd (System.String cmd, System.Object[] args) [0x00032] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/EventSystem/CMDCenter.cs:39 at MakingButton.OnPointerClick (UnityEngine.EventSystems.PointerEventData eventData) [0x00001] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/CoffeeMaking/MakingButton.cs:38 at UnityEngine.EventSystems.ExecuteEvents.Execute (UnityEngine.EventSystems.IPointerClickHandler handler, UnityEngine.EventSystems.BaseEventData eventData) [0x00001] in ./Library/PackageCache/com.unity.ugui@931b340fdedc/Runtime/UGUI/EventSystem/ExecuteEvents.cs:57 at UnityEngine.EventSystems.ExecuteEvents.Execute[T] (UnityEngine.GameObject target, UnityEngine.EventSystems.BaseEventData eventData, UnityEngine.EventSystems.ExecuteEvents+EventFunction`1[T1] functor) [0x0006f] in ./Library/PackageCache/com.unity.ugui@931b340fdedc/Runtime/UGUI/EventSystem/ExecuteEvents.cs:272 at UnityEngine.EventSystems.StandaloneInputModule.ReleaseMouse (UnityEngine.EventSystems.PointerEventData pointerEvent, UnityEngine.GameObject currentOverGo) [0x00036] in ./Library/PackageCache/com.unity.ugui@931b340fdedc/Runtime/UGUI/EventSystem/InputModules/StandaloneInputModule.cs:215 at UnityEngine.EventSystems.StandaloneInputModule.ProcessMousePress (UnityEngine.EventSystems.PointerInputModule+MouseButtonEventData data) [0x0019b] in ./Library/PackageCache/com.unity.ugui@931b340fdedc/Runtime/UGUI/EventSystem/InputModules/StandaloneInputModule.cs:677 at UnityEngine.EventSystems.StandaloneInputModule.ProcessMouseEvent (System.Int32 id) [0x0002f] in ./Library/PackageCache/com.unity.ugui@931b340fdedc/Runtime/UGUI/EventSystem/InputModules/StandaloneInputModule.cs:577 at UnityEngine.EventSystems.StandaloneInputModule.ProcessMouseEvent () [0x00001] in ./Library/PackageCache/com.unity.ugui@931b340fdedc/Runtime/UGUI/EventSystem/InputModules/StandaloneInputModule.cs:557 at UnityEngine.EventSystems.StandaloneInputModule.Process () [0x0003e] in ./Library/PackageCache/com.unity.ugui@931b340fdedc/Runtime/UGUI/EventSystem/InputModules/StandaloneInputModule.cs:305 at UnityEngine.EventSystems.EventSystem.Update () [0x000f6] in ./Library/PackageCache/com.unity.ugui@931b340fdedc/Runtime/UGUI/EventSystem/EventSystem.cs:530
[2026-05-01 10:29:19.080] [Info] <color=#FF00FF>[10:29:19.080] 开始处理PourAddHotMilk</color> StackTrace: at System.Environment.get_StackTrace () [0x00000] in <cfd7cf3c445c46b69b0d6906fcb065e7>:0 at GameLogger.LogInternal (System.String format, System.Object[] args, UnityEngine.Color color, System.Boolean isError) [0x0003b] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:346 at GameLogger.Important (System.String format, System.Object[] args) [0x00001] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:317 at CoffeeMakingController.OnChildButtonClick (CoffeeMakingBtnType clickType, System.Int32 materialId) [0x00177] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/CoffeeMaking/CoffeeMakingController.cs:235 at CoffeeMakingController.OnHandleCmd (System.String cmd, System.Object[] args) [0x0002f] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/CoffeeMaking/CoffeeMakingController.cs:377 at CMDCenter.DispatichReceiveCmd (System.String cmd, System.Object[] args) [0x00032] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/EventSystem/CMDCenter.cs:39 at MakingButton.OnPointerClick (UnityEngine.EventSystems.PointerEventData eventData) [0x00001] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/CoffeeMaking/MakingButton.cs:38 at UnityEngine.EventSystems.ExecuteEvents.Execute (UnityEngine.EventSystems.IPointerClickHandler handler, UnityEngine.EventSystems.BaseEventData eventData) [0x00001] in ./Library/PackageCache/com.unity.ugui@931b340fdedc/Runtime/UGUI/EventSystem/ExecuteEvents.cs:57 at UnityEngine.EventSystems.ExecuteEvents.Execute[T] (UnityEngine.GameObject target, UnityEngine.EventSystems.BaseEventData eventData, UnityEngine.EventSystems.ExecuteEvents+EventFunction`1[T1] functor) [0x0006f] in ./Library/PackageCache/com.unity.ugui@931b340fdedc/Runtime/UGUI/EventSystem/ExecuteEvents.cs:272 at UnityEngine.EventSystems.StandaloneInputModule.ReleaseMouse (UnityEngine.EventSystems.PointerEventData pointerEvent, UnityEngine.GameObject currentOverGo) [0x00036] in ./Library/PackageCache/com.unity.ugui@931b340fdedc/Runtime/UGUI/EventSystem/InputModules/StandaloneInputModule.cs:215 at UnityEngine.EventSystems.StandaloneInputModule.ProcessMousePress (UnityEngine.EventSystems.PointerInputModule+MouseButtonEventData data) [0x0019b] in ./Library/PackageCache/com.unity.ugui@931b340fdedc/Runtime/UGUI/EventSystem/InputModules/StandaloneInputModule.cs:677 at UnityEngine.EventSystems.StandaloneInputModule.ProcessMouseEvent (System.Int32 id) [0x0002f] in ./Library/PackageCache/com.unity.ugui@931b340fdedc/Runtime/UGUI/EventSystem/InputModules/StandaloneInputModule.cs:577 at UnityEngine.EventSystems.StandaloneInputModule.ProcessMouseEvent () [0x00001] in ./Library/PackageCache/com.unity.ugui@931b340fdedc/Runtime/UGUI/EventSystem/InputModules/StandaloneInputModule.cs:557 at UnityEngine.EventSystems.StandaloneInputModule.Process () [0x0003e] in ./Library/PackageCache/com.unity.ugui@931b340fdedc/Runtime/UGUI/EventSystem/InputModules/StandaloneInputModule.cs:305 at UnityEngine.EventSystems.EventSystem.Update () [0x000f6] in ./Library/PackageCache/com.unity.ugui@931b340fdedc/Runtime/UGUI/EventSystem/EventSystem.cs:530
[2026-05-01 10:29:19.081] [Info] <color=#FF00FF>[10:29:19.081] 开始添加咖啡材料AddHotMilk</color> StackTrace: at System.Environment.get_StackTrace () [0x00000] in <cfd7cf3c445c46b69b0d6906fcb065e7>:0 at GameLogger.LogInternal (System.String format, System.Object[] args, UnityEngine.Color color, System.Boolean isError) [0x0003b] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:346 at GameLogger.Important (System.String format, System.Object[] args) [0x00001] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:317 at CoffeeMakingController.OnAddMagicalMaterialOrStir (CoffeeMakingBtnType clickType, System.Int32 materialId) [0x00001] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/CoffeeMaking/CoffeeMakingController.cs:324 at CoffeeMakingController.OnChildButtonClick (CoffeeMakingBtnType clickType, System.Int32 materialId) [0x00191] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/CoffeeMaking/CoffeeMakingController.cs:236 at CoffeeMakingController.OnHandleCmd (System.String cmd, System.Object[] args) [0x0002f] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/CoffeeMaking/CoffeeMakingController.cs:377 at CMDCenter.DispatichReceiveCmd (System.String cmd, System.Object[] args) [0x00032] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/EventSystem/CMDCenter.cs:39 at MakingButton.OnPointerClick (UnityEngine.EventSystems.PointerEventData eventData) [0x00001] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/CoffeeMaking/MakingButton.cs:38 at UnityEngine.EventSystems.ExecuteEvents.Execute (UnityEngine.EventSystems.IPointerClickHandler handler, UnityEngine.EventSystems.BaseEventData eventData) [0x00001] in ./Library/PackageCache/com.unity.ugui@931b340fdedc/Runtime/UGUI/EventSystem/ExecuteEvents.cs:57 at UnityEngine.EventSystems.ExecuteEvents.Execute[T] (UnityEngine.GameObject target, UnityEngine.EventSystems.BaseEventData eventData, UnityEngine.EventSystems.ExecuteEvents+EventFunction`1[T1] functor) [0x0006f] in ./Library/PackageCache/com.unity.ugui@931b340fdedc/Runtime/UGUI/EventSystem/ExecuteEvents.cs:272 at UnityEngine.EventSystems.StandaloneInputModule.ReleaseMouse (UnityEngine.EventSystems.PointerEventData pointerEvent, UnityEngine.GameObject currentOverGo) [0x00036] in ./Library/PackageCache/com.unity.ugui@931b340fdedc/Runtime/UGUI/EventSystem/InputModules/StandaloneInputModule.cs:215 at UnityEngine.EventSystems.StandaloneInputModule.ProcessMousePress (UnityEngine.EventSystems.PointerInputModule+MouseButtonEventData data) [0x0019b] in ./Library/PackageCache/com.unity.ugui@931b340fdedc/Runtime/UGUI/EventSystem/InputModules/StandaloneInputModule.cs:677 at UnityEngine.EventSystems.StandaloneInputModule.ProcessMouseEvent (System.Int32 id) [0x0002f] in ./Library/PackageCache/com.unity.ugui@931b340fdedc/Runtime/UGUI/EventSystem/InputModules/StandaloneInputModule.cs:577 at UnityEngine.EventSystems.StandaloneInputModule.ProcessMouseEvent () [0x00001] in ./Library/PackageCache/com.unity.ugui@931b340fdedc/Runtime/UGUI/EventSystem/InputModules/StandaloneInputModule.cs:557 at UnityEngine.EventSystems.StandaloneInputModule.Process () [0x0003e] in ./Library/PackageCache/com.unity.ugui@931b340fdedc/Runtime/UGUI/EventSystem/InputModules/StandaloneInputModule.cs:305 at UnityEngine.EventSystems.EventSystem.Update () [0x000f6] in ./Library/PackageCache/com.unity.ugui@931b340fdedc/Runtime/UGUI/EventSystem/EventSystem.cs:530
[2026-05-01 10:29:19.082] [Info] <color=#FF00FF>[10:29:19.081] 开始播放动画 AddHotMilk - Pour</color> StackTrace: at System.Environment.get_StackTrace () [0x00000] in <cfd7cf3c445c46b69b0d6906fcb065e7>:0 at GameLogger.LogInternal (System.String format, System.Object[] args, UnityEngine.Color color, System.Boolean isError) [0x0003b] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:346 at GameLogger.Important (System.String format, System.Object[] args) [0x00001] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:317 at CoffeeMakingController.OnAddMagicalMaterialOrStir (CoffeeMakingBtnType clickType, System.Int32 materialId) [0x00046] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/CoffeeMaking/CoffeeMakingController.cs:333 at CoffeeMakingController.OnChildButtonClick (CoffeeMakingBtnType clickType, System.Int32 materialId) [0x00191] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/CoffeeMaking/CoffeeMakingController.cs:236 at CoffeeMakingController.OnHandleCmd (System.String cmd, System.Object[] args) [0x0002f] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/CoffeeMaking/CoffeeMakingController.cs:377 at CMDCenter.DispatichReceiveCmd (System.String cmd, System.Object[] args) [0x00032] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/EventSystem/CMDCenter.cs:39 at MakingButton.OnPointerClick (UnityEngine.EventSystems.PointerEventData eventData) [0x00001] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/CoffeeMaking/MakingButton.cs:38 at UnityEngine.EventSystems.ExecuteEvents.Execute (UnityEngine.EventSystems.IPointerClickHandler handler, UnityEngine.EventSystems.BaseEventData eventData) [0x00001] in ./Library/PackageCache/com.unity.ugui@931b340fdedc/Runtime/UGUI/EventSystem/ExecuteEvents.cs:57 at UnityEngine.EventSystems.ExecuteEvents.Execute[T] (UnityEngine.GameObject target, UnityEngine.EventSystems.BaseEventData eventData, UnityEngine.EventSystems.ExecuteEvents+EventFunction`1[T1] functor) [0x0006f] in ./Library/PackageCache/com.unity.ugui@931b340fdedc/Runtime/UGUI/EventSystem/ExecuteEvents.cs:272 at UnityEngine.EventSystems.StandaloneInputModule.ReleaseMouse (UnityEngine.EventSystems.PointerEventData pointerEvent, UnityEngine.GameObject currentOverGo) [0x00036] in ./Library/PackageCache/com.unity.ugui@931b340fdedc/Runtime/UGUI/EventSystem/InputModules/StandaloneInputModule.cs:215 at UnityEngine.EventSystems.StandaloneInputModule.ProcessMousePress (UnityEngine.EventSystems.PointerInputModule+MouseButtonEventData data) [0x0019b] in ./Library/PackageCache/com.unity.ugui@931b340fdedc/Runtime/UGUI/EventSystem/InputModules/StandaloneInputModule.cs:677 at UnityEngine.EventSystems.StandaloneInputModule.ProcessMouseEvent (System.Int32 id) [0x0002f] in ./Library/PackageCache/com.unity.ugui@931b340fdedc/Runtime/UGUI/EventSystem/InputModules/StandaloneInputModule.cs:577 at UnityEngine.EventSystems.StandaloneInputModule.ProcessMouseEvent () [0x00001] in ./Library/PackageCache/com.unity.ugui@931b340fdedc/Runtime/UGUI/EventSystem/InputModules/StandaloneInputModule.cs:557 at UnityEngine.EventSystems.StandaloneInputModule.Process () [0x0003e] in ./Library/PackageCache/com.unity.ugui@931b340fdedc/Runtime/UGUI/EventSystem/InputModules/StandaloneInputModule.cs:305 at UnityEngine.EventSystems.EventSystem.Update () [0x000f6] in ./Library/PackageCache/com.unity.ugui@931b340fdedc/Runtime/UGUI/EventSystem/EventSystem.cs:530
[2026-05-01 10:29:19.083] [Info] <color=#FF00FF>[10:29:19.082] 开始播放热牛奶动画</color> StackTrace: at System.Environment.get_StackTrace () [0x00000] in <cfd7cf3c445c46b69b0d6906fcb065e7>:0 at GameLogger.LogInternal (System.String format, System.Object[] args, UnityEngine.Color color, System.Boolean isError) [0x0003b] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:346 at GameLogger.Important (System.String format, System.Object[] args) [0x00001] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:317 at MilkHotState.OnStateBtnClick (CoffeeMakingBtnType coffeeMakingBtn, CoffeeMakingState currentState) [0x00020] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/SceneModel/CoffeeMaking/MilkHotState.cs:22 at CoffeeMakingAnimationController.PlayAnimation (CoffeeMakingBtnType coffeeMakingBtn, CoffeeMakingState currentState) [0x00040] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/CoffeeMaking/CoffeeMakingAnimationController.cs:41 at CoffeeMakingController.OnAddMagicalMaterialOrStir (CoffeeMakingBtnType clickType, System.Int32 materialId) [0x0006e] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/CoffeeMaking/CoffeeMakingController.cs:334 at CoffeeMakingController.OnChildButtonClick (CoffeeMakingBtnType clickType, System.Int32 materialId) [0x00191] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/CoffeeMaking/CoffeeMakingController.cs:236 at CoffeeMakingController.OnHandleCmd (System.String cmd, System.Object[] args) [0x0002f] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/CoffeeMaking/CoffeeMakingController.cs:377 at CMDCenter.DispatichReceiveCmd (System.String cmd, System.Object[] args) [0x00032] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/EventSystem/CMDCenter.cs:39 at MakingButton.OnPointerClick (UnityEngine.EventSystems.PointerEventData eventData) [0x00001] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/CoffeeMaking/MakingButton.cs:38 at UnityEngine.EventSystems.ExecuteEvents.Execute (UnityEngine.EventSystems.IPointerClickHandler handler, UnityEngine.EventSystems.BaseEventData eventData) [0x00001] in ./Library/PackageCache/com.unity.ugui@931b340fdedc/Runtime/UGUI/EventSystem/ExecuteEvents.cs:57 at UnityEngine.EventSystems.ExecuteEvents.Execute[T] (UnityEngine.GameObject target, UnityEngine.EventSystems.BaseEventData eventData, UnityEngine.EventSystems.ExecuteEvents+EventFunction`1[T1] functor) [0x0006f] in ./Library/PackageCache/com.unity.ugui@931b340fdedc/Runtime/UGUI/EventSystem/ExecuteEvents.cs:272 at UnityEngine.EventSystems.StandaloneInputModule.ReleaseMouse (UnityEngine.EventSystems.PointerEventData pointerEvent, UnityEngine.GameObject currentOverGo) [0x00036] in ./Library/PackageCache/com.unity.ugui@931b340fdedc/Runtime/UGUI/EventSystem/InputModules/StandaloneInputModule.cs:215 at UnityEngine.EventSystems.StandaloneInputModule.ProcessMousePress (UnityEngine.EventSystems.PointerInputModule+MouseButtonEventData data) [0x0019b] in ./Library/PackageCache/com.unity.ugui@931b340fdedc/Runtime/UGUI/EventSystem/InputModules/StandaloneInputModule.cs:677 at UnityEngine.EventSystems.StandaloneInputModule.ProcessMouseEvent (System.Int32 id) [0x0002f] in ./Library/PackageCache/com.unity.ugui@931b340fdedc/Runtime/UGUI/EventSystem/InputModules/StandaloneInputModule.cs:577 at UnityEngine.EventSystems.StandaloneInputModule.ProcessMouseEvent () [0x00001] in ./Library/PackageCache/com.unity.ugui@931b340fdedc/Runtime/UGUI/EventSystem/InputModules/StandaloneInputModule.cs:557 at UnityEngine.EventSystems.StandaloneInputModule.Process () [0x0003e] in ./Library/PackageCache/com.unity.ugui@931b340fdedc/Runtime/UGUI/EventSystem/InputModules/StandaloneInputModule.cs:305 at UnityEngine.EventSystems.EventSystem.Update () [0x000f6] in ./Library/PackageCache/com.unity.ugui@931b340fdedc/Runtime/UGUI/EventSystem/EventSystem.cs:530
[2026-05-01 10:29:29.206] [Info] <color=#FFFFFF>[10:29:29.205] 玩家移动锁定</color> StackTrace: at System.Environment.get_StackTrace () [0x00000] in <cfd7cf3c445c46b69b0d6906fcb065e7>:0 at GameLogger.LogInternal (System.String format, System.Object[] args, UnityEngine.Color color, System.Boolean isError) [0x0003b] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:346 at GameLogger.Info (System.String format, System.Object[] args) [0x00001] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:270 at StoryPanel.ShowView (System.Object[] args) [0x00019] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/Story/StoryPanel.cs:55 at UIManager+<ShowView>d__13.MoveNext () [0x00246] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/UIManager.cs:73 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00020] in /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/Coroutines.cs:17
[2026-05-01 10:29:29.206] [Info] 玩家移动锁定
[2026-05-01 10:29:29.248] [Info] <color=#00FF00>[10:29:29.248] 当前对话记录下来了:grapg:StoryGraph/Chapter1/ivyinitcoffeemake_graph - speaker:Ivy - content:Wait. I was lost in thought and didn't even notice. I added milk without thinking.</color> StackTrace: at System.Environment.get_StackTrace () [0x00000] in <cfd7cf3c445c46b69b0d6906fcb065e7>:0 at GameLogger.LogInternal (System.String format, System.Object[] args, UnityEngine.Color color, System.Boolean isError) [0x0003b] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:346 at GameLogger.Success (System.String format, System.Object[] args) [0x00001] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:297 at StorySystem.RecordDialogContent (SinglePersonChat detail, Person speaker, System.Boolean isNpc) [0x00097] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:228 at StorySystem.UpdateDialog (System.Object dt) [0x000b7] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:204 at StorySystem.OnHandleCmd (System.String cmd, System.Object[] args) [0x00011] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:868 at CMDCenter.DispatichReceiveCmd (System.String cmd, System.Object[] args) [0x00032] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/EventSystem/CMDCenter.cs:39 at DialogNode.MoveNext (System.Int32 chatItemID, Current& current) [0x005eb] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/StoryEditor/Nodes/DialogNode.cs:220 at StorySystem.PlayDialogNode (System.Int32 index) [0x00047] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:179 at StorySystem.Update () [0x00094] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:72
[2026-05-01 10:29:29.812] [Info] <color=#00FF00>[10:29:29.812] 当前对话记录下来了:grapg:StoryGraph/Chapter1/ivyinitcoffeemake_graph - speaker:Ivy - content:But I'm pretty sure I don't like milk or sugar.</color> StackTrace: at System.Environment.get_StackTrace () [0x00000] in <cfd7cf3c445c46b69b0d6906fcb065e7>:0 at GameLogger.LogInternal (System.String format, System.Object[] args, UnityEngine.Color color, System.Boolean isError) [0x0003b] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:346 at GameLogger.Success (System.String format, System.Object[] args) [0x00001] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:297 at StorySystem.RecordDialogContent (SinglePersonChat detail, Person speaker, System.Boolean isNpc) [0x00097] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:228 at StorySystem.UpdateDialog (System.Object dt) [0x000b7] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:204 at StorySystem.OnHandleCmd (System.String cmd, System.Object[] args) [0x00011] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:868 at CMDCenter.DispatichReceiveCmd (System.String cmd, System.Object[] args) [0x00032] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/EventSystem/CMDCenter.cs:39 at DialogNode.MoveNext (System.Int32 chatItemID, Current& current) [0x005eb] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/StoryEditor/Nodes/DialogNode.cs:220 at StorySystem.PlayDialogNode (System.Int32 index) [0x00047] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:179 at StorySystem.Update () [0x00094] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:72
[2026-05-01 10:29:30.229] [Info] <color=#00FF00>[10:29:30.229] 当前对话记录下来了:grapg:StoryGraph/Chapter1/ivyinitcoffeemake_graph - speaker:Ivy - content:Then why did my hands move as if I'd done this a hundred times before?</color> StackTrace: at System.Environment.get_StackTrace () [0x00000] in <cfd7cf3c445c46b69b0d6906fcb065e7>:0 at GameLogger.LogInternal (System.String format, System.Object[] args, UnityEngine.Color color, System.Boolean isError) [0x0003b] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:346 at GameLogger.Success (System.String format, System.Object[] args) [0x00001] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:297 at StorySystem.RecordDialogContent (SinglePersonChat detail, Person speaker, System.Boolean isNpc) [0x00097] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:228 at StorySystem.UpdateDialog (System.Object dt) [0x000b7] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:204 at StorySystem.OnHandleCmd (System.String cmd, System.Object[] args) [0x00011] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:868 at CMDCenter.DispatichReceiveCmd (System.String cmd, System.Object[] args) [0x00032] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/EventSystem/CMDCenter.cs:39 at DialogNode.MoveNext (System.Int32 chatItemID, Current& current) [0x005eb] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/StoryEditor/Nodes/DialogNode.cs:220 at StorySystem.PlayDialogNode (System.Int32 index) [0x00047] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:179 at StorySystem.Update () [0x00094] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:72
[2026-05-01 10:29:30.639] [Info] <color=#00FF00>[10:29:30.638] 当前对话记录下来了:grapg:StoryGraph/Chapter1/ivyinitcoffeemake_graph - speaker:Ivy - content:Hmm… I'll let the <color=#FF3A3A>little bunny, Gulpy</color>, absorb the milk I just poured in.</color> StackTrace: at System.Environment.get_StackTrace () [0x00000] in <cfd7cf3c445c46b69b0d6906fcb065e7>:0 at GameLogger.LogInternal (System.String format, System.Object[] args, UnityEngine.Color color, System.Boolean isError) [0x0003b] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:346 at GameLogger.Success (System.String format, System.Object[] args) [0x00001] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:297 at StorySystem.RecordDialogContent (SinglePersonChat detail, Person speaker, System.Boolean isNpc) [0x00097] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:228 at StorySystem.UpdateDialog (System.Object dt) [0x000b7] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:204 at StorySystem.OnHandleCmd (System.String cmd, System.Object[] args) [0x00011] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:868 at CMDCenter.DispatichReceiveCmd (System.String cmd, System.Object[] args) [0x00032] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/EventSystem/CMDCenter.cs:39 at DialogNode.MoveNext (System.Int32 chatItemID, Current& current) [0x005eb] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/StoryEditor/Nodes/DialogNode.cs:220 at StorySystem.PlayDialogNode (System.Int32 index) [0x00047] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:179 at StorySystem.Update () [0x00094] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:72
[2026-05-01 10:29:31.832] [Info] <color=#FFFFFF>[10:29:31.831] Player 玩家移动解锁</color> StackTrace: at System.Environment.get_StackTrace () [0x00000] in <cfd7cf3c445c46b69b0d6906fcb065e7>:0 at GameLogger.LogInternal (System.String format, System.Object[] args, UnityEngine.Color color, System.Boolean isError) [0x0003b] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:346 at GameLogger.Info (System.String format, System.Object[] args) [0x00001] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:270 at StoryPanel.Cleanup () [0x00018] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/Story/StoryPanel.cs:284 at StoryPanel.OnDisable () [0x00001] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/Story/StoryPanel.cs:275 at UnityEngine.Object.Destroy_Injected (System.IntPtr , System.Single ) [0x00000] in <52a9521a1a6c403aa6eefc1181061778>:0 at UnityEngine.Object.Destroy (UnityEngine.Object obj, System.Single t) [0x00000] in <52a9521a1a6c403aa6eefc1181061778>:0 at UnityEngine.Object.Destroy (UnityEngine.Object obj) [0x00007] in /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/UnityEngineObject.bindings.cs:486 at UIBase.CloseView () [0x00001] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/Base/UIBase.cs:53 at UIManager.CloseView (System.String name) [0x0004e] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/UIManager.cs:98 at StoryPanel.StoryEnd (System.Object obj) [0x00001] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/Story/StoryPanel.cs:256 at StoryPanel.OnHandleCmd (System.String cmd, System.Object[] args) [0x00011] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/Story/StoryPanel.cs:314 at CMDCenter.DispatichReceiveCmd (System.String cmd, System.Object[] args) [0x00032] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/EventSystem/CMDCenter.cs:39 at StorySystem.InitNode () [0x00040] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:715 at StorySystem.PlayEndNode () [0x00016] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:697 at StorySystem.Update () [0x00160] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:132
[2026-05-01 10:29:31.832] [Info] Player 玩家移动解锁
[2026-05-01 10:29:32.434] [Info] clickSceneName coffeeMakingGrind
[2026-05-01 10:29:32.546] [Info] clickSceneName coffeeMakingGrind
[2026-05-01 10:29:32.546] [Info] <color=#FF00FF>[10:29:32.546] 开始处理按钮点击TunTun</color> StackTrace: at System.Environment.get_StackTrace () [0x00000] in <cfd7cf3c445c46b69b0d6906fcb065e7>:0 at GameLogger.LogInternal (System.String format, System.Object[] args, UnityEngine.Color color, System.Boolean isError) [0x0003b] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:346 at GameLogger.Important (System.String format, System.Object[] args) [0x00001] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:317 at CoffeeMakingController.OnChildButtonClick (CoffeeMakingBtnType clickType, System.Int32 materialId) [0x00001] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/CoffeeMaking/CoffeeMakingController.cs:179 at CoffeeMakingController.OnHandleCmd (System.String cmd, System.Object[] args) [0x0002f] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/CoffeeMaking/CoffeeMakingController.cs:377 at CMDCenter.DispatichReceiveCmd (System.String cmd, System.Object[] args) [0x00032] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/EventSystem/CMDCenter.cs:39 at MakingButton.OnPointerClick (UnityEngine.EventSystems.PointerEventData eventData) [0x00001] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/CoffeeMaking/MakingButton.cs:38 at UnityEngine.EventSystems.ExecuteEvents.Execute (UnityEngine.EventSystems.IPointerClickHandler handler, UnityEngine.EventSystems.BaseEventData eventData) [0x00001] in ./Library/PackageCache/com.unity.ugui@931b340fdedc/Runtime/UGUI/EventSystem/ExecuteEvents.cs:57 at UnityEngine.EventSystems.ExecuteEvents.Execute[T] (UnityEngine.GameObject target, UnityEngine.EventSystems.BaseEventData eventData, UnityEngine.EventSystems.ExecuteEvents+EventFunction`1[T1] functor) [0x0006f] in ./Library/PackageCache/com.unity.ugui@931b340fdedc/Runtime/UGUI/EventSystem/ExecuteEvents.cs:272 at UnityEngine.EventSystems.StandaloneInputModule.ReleaseMouse (UnityEngine.EventSystems.PointerEventData pointerEvent, UnityEngine.GameObject currentOverGo) [0x00036] in ./Library/PackageCache/com.unity.ugui@931b340fdedc/Runtime/UGUI/EventSystem/InputModules/StandaloneInputModule.cs:215 at UnityEngine.EventSystems.StandaloneInputModule.ProcessMousePress (UnityEngine.EventSystems.PointerInputModule+MouseButtonEventData data) [0x0019b] in ./Library/PackageCache/com.unity.ugui@931b340fdedc/Runtime/UGUI/EventSystem/InputModules/StandaloneInputModule.cs:677 at UnityEngine.EventSystems.StandaloneInputModule.ProcessMouseEvent (System.Int32 id) [0x0002f] in ./Library/PackageCache/com.unity.ugui@931b340fdedc/Runtime/UGUI/EventSystem/InputModules/StandaloneInputModule.cs:577 at UnityEngine.EventSystems.StandaloneInputModule.ProcessMouseEvent () [0x00001] in ./Library/PackageCache/com.unity.ugui@931b340fdedc/Runtime/UGUI/EventSystem/InputModules/StandaloneInputModule.cs:557 at UnityEngine.EventSystems.StandaloneInputModule.Process () [0x0003e] in ./Library/PackageCache/com.unity.ugui@931b340fdedc/Runtime/UGUI/EventSystem/InputModules/StandaloneInputModule.cs:305 at UnityEngine.EventSystems.EventSystem.Update () [0x000f6] in ./Library/PackageCache/com.unity.ugui@931b340fdedc/Runtime/UGUI/EventSystem/EventSystem.cs:530
[2026-05-01 10:29:32.547] [Info] <color=#FF00FF>[10:29:32.547] 开始处理PourTunTun</color> StackTrace: at System.Environment.get_StackTrace () [0x00000] in <cfd7cf3c445c46b69b0d6906fcb065e7>:0 at GameLogger.LogInternal (System.String format, System.Object[] args, UnityEngine.Color color, System.Boolean isError) [0x0003b] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:346 at GameLogger.Important (System.String format, System.Object[] args) [0x00001] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:317 at CoffeeMakingController.OnChildButtonClick (CoffeeMakingBtnType clickType, System.Int32 materialId) [0x00177] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/CoffeeMaking/CoffeeMakingController.cs:235 at CoffeeMakingController.OnHandleCmd (System.String cmd, System.Object[] args) [0x0002f] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/CoffeeMaking/CoffeeMakingController.cs:377 at CMDCenter.DispatichReceiveCmd (System.String cmd, System.Object[] args) [0x00032] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/EventSystem/CMDCenter.cs:39 at MakingButton.OnPointerClick (UnityEngine.EventSystems.PointerEventData eventData) [0x00001] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/CoffeeMaking/MakingButton.cs:38 at UnityEngine.EventSystems.ExecuteEvents.Execute (UnityEngine.EventSystems.IPointerClickHandler handler, UnityEngine.EventSystems.BaseEventData eventData) [0x00001] in ./Library/PackageCache/com.unity.ugui@931b340fdedc/Runtime/UGUI/EventSystem/ExecuteEvents.cs:57 at UnityEngine.EventSystems.ExecuteEvents.Execute[T] (UnityEngine.GameObject target, UnityEngine.EventSystems.BaseEventData eventData, UnityEngine.EventSystems.ExecuteEvents+EventFunction`1[T1] functor) [0x0006f] in ./Library/PackageCache/com.unity.ugui@931b340fdedc/Runtime/UGUI/EventSystem/ExecuteEvents.cs:272 at UnityEngine.EventSystems.StandaloneInputModule.ReleaseMouse (UnityEngine.EventSystems.PointerEventData pointerEvent, UnityEngine.GameObject currentOverGo) [0x00036] in ./Library/PackageCache/com.unity.ugui@931b340fdedc/Runtime/UGUI/EventSystem/InputModules/StandaloneInputModule.cs:215 at UnityEngine.EventSystems.StandaloneInputModule.ProcessMousePress (UnityEngine.EventSystems.PointerInputModule+MouseButtonEventData data) [0x0019b] in ./Library/PackageCache/com.unity.ugui@931b340fdedc/Runtime/UGUI/EventSystem/InputModules/StandaloneInputModule.cs:677 at UnityEngine.EventSystems.StandaloneInputModule.ProcessMouseEvent (System.Int32 id) [0x0002f] in ./Library/PackageCache/com.unity.ugui@931b340fdedc/Runtime/UGUI/EventSystem/InputModules/StandaloneInputModule.cs:577 at UnityEngine.EventSystems.StandaloneInputModule.ProcessMouseEvent () [0x00001] in ./Library/PackageCache/com.unity.ugui@931b340fdedc/Runtime/UGUI/EventSystem/InputModules/StandaloneInputModule.cs:557 at UnityEngine.EventSystems.StandaloneInputModule.Process () [0x0003e] in ./Library/PackageCache/com.unity.ugui@931b340fdedc/Runtime/UGUI/EventSystem/InputModules/StandaloneInputModule.cs:305 at UnityEngine.EventSystems.EventSystem.Update () [0x000f6] in ./Library/PackageCache/com.unity.ugui@931b340fdedc/Runtime/UGUI/EventSystem/EventSystem.cs:530
[2026-05-01 10:29:32.548] [Info] <color=#FF00FF>[10:29:32.548] 开始添加咖啡材料TunTun</color> StackTrace: at System.Environment.get_StackTrace () [0x00000] in <cfd7cf3c445c46b69b0d6906fcb065e7>:0 at GameLogger.LogInternal (System.String format, System.Object[] args, UnityEngine.Color color, System.Boolean isError) [0x0003b] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:346 at GameLogger.Important (System.String format, System.Object[] args) [0x00001] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:317 at CoffeeMakingController.OnAddMagicalMaterialOrStir (CoffeeMakingBtnType clickType, System.Int32 materialId) [0x00001] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/CoffeeMaking/CoffeeMakingController.cs:324 at CoffeeMakingController.OnChildButtonClick (CoffeeMakingBtnType clickType, System.Int32 materialId) [0x00191] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/CoffeeMaking/CoffeeMakingController.cs:236 at CoffeeMakingController.OnHandleCmd (System.String cmd, System.Object[] args) [0x0002f] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/CoffeeMaking/CoffeeMakingController.cs:377 at CMDCenter.DispatichReceiveCmd (System.String cmd, System.Object[] args) [0x00032] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/EventSystem/CMDCenter.cs:39 at MakingButton.OnPointerClick (UnityEngine.EventSystems.PointerEventData eventData) [0x00001] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/CoffeeMaking/MakingButton.cs:38 at UnityEngine.EventSystems.ExecuteEvents.Execute (UnityEngine.EventSystems.IPointerClickHandler handler, UnityEngine.EventSystems.BaseEventData eventData) [0x00001] in ./Library/PackageCache/com.unity.ugui@931b340fdedc/Runtime/UGUI/EventSystem/ExecuteEvents.cs:57 at UnityEngine.EventSystems.ExecuteEvents.Execute[T] (UnityEngine.GameObject target, UnityEngine.EventSystems.BaseEventData eventData, UnityEngine.EventSystems.ExecuteEvents+EventFunction`1[T1] functor) [0x0006f] in ./Library/PackageCache/com.unity.ugui@931b340fdedc/Runtime/UGUI/EventSystem/ExecuteEvents.cs:272 at UnityEngine.EventSystems.StandaloneInputModule.ReleaseMouse (UnityEngine.EventSystems.PointerEventData pointerEvent, UnityEngine.GameObject currentOverGo) [0x00036] in ./Library/PackageCache/com.unity.ugui@931b340fdedc/Runtime/UGUI/EventSystem/InputModules/StandaloneInputModule.cs:215 at UnityEngine.EventSystems.StandaloneInputModule.ProcessMousePress (UnityEngine.EventSystems.PointerInputModule+MouseButtonEventData data) [0x0019b] in ./Library/PackageCache/com.unity.ugui@931b340fdedc/Runtime/UGUI/EventSystem/InputModules/StandaloneInputModule.cs:677 at UnityEngine.EventSystems.StandaloneInputModule.ProcessMouseEvent (System.Int32 id) [0x0002f] in ./Library/PackageCache/com.unity.ugui@931b340fdedc/Runtime/UGUI/EventSystem/InputModules/StandaloneInputModule.cs:577 at UnityEngine.EventSystems.StandaloneInputModule.ProcessMouseEvent () [0x00001] in ./Library/PackageCache/com.unity.ugui@931b340fdedc/Runtime/UGUI/EventSystem/InputModules/StandaloneInputModule.cs:557 at UnityEngine.EventSystems.StandaloneInputModule.Process () [0x0003e] in ./Library/PackageCache/com.unity.ugui@931b340fdedc/Runtime/UGUI/EventSystem/InputModules/StandaloneInputModule.cs:305 at UnityEngine.EventSystems.EventSystem.Update () [0x000f6] in ./Library/PackageCache/com.unity.ugui@931b340fdedc/Runtime/UGUI/EventSystem/EventSystem.cs:530
[2026-05-01 10:29:36.423] [Info] clickSceneName coffeeMakingClick
[2026-05-01 10:29:36.512] [Info] clickSceneName coffeeMakingClick
[2026-05-01 10:29:36.513] [Info] <color=#FF00FF>[10:29:36.512] 开始处理按钮点击Stir</color> StackTrace: at System.Environment.get_StackTrace () [0x00000] in <cfd7cf3c445c46b69b0d6906fcb065e7>:0 at GameLogger.LogInternal (System.String format, System.Object[] args, UnityEngine.Color color, System.Boolean isError) [0x0003b] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:346 at GameLogger.Important (System.String format, System.Object[] args) [0x00001] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:317 at CoffeeMakingController.OnChildButtonClick (CoffeeMakingBtnType clickType, System.Int32 materialId) [0x00001] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/CoffeeMaking/CoffeeMakingController.cs:179 at CoffeeMakingController.OnHandleCmd (System.String cmd, System.Object[] args) [0x0002f] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/CoffeeMaking/CoffeeMakingController.cs:377 at CMDCenter.DispatichReceiveCmd (System.String cmd, System.Object[] args) [0x00032] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/EventSystem/CMDCenter.cs:39 at MakingButton.OnPointerClick (UnityEngine.EventSystems.PointerEventData eventData) [0x00001] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/CoffeeMaking/MakingButton.cs:38 at UnityEngine.EventSystems.ExecuteEvents.Execute (UnityEngine.EventSystems.IPointerClickHandler handler, UnityEngine.EventSystems.BaseEventData eventData) [0x00001] in ./Library/PackageCache/com.unity.ugui@931b340fdedc/Runtime/UGUI/EventSystem/ExecuteEvents.cs:57 at UnityEngine.EventSystems.ExecuteEvents.Execute[T] (UnityEngine.GameObject target, UnityEngine.EventSystems.BaseEventData eventData, UnityEngine.EventSystems.ExecuteEvents+EventFunction`1[T1] functor) [0x0006f] in ./Library/PackageCache/com.unity.ugui@931b340fdedc/Runtime/UGUI/EventSystem/ExecuteEvents.cs:272 at UnityEngine.EventSystems.StandaloneInputModule.ReleaseMouse (UnityEngine.EventSystems.PointerEventData pointerEvent, UnityEngine.GameObject currentOverGo) [0x00036] in ./Library/PackageCache/com.unity.ugui@931b340fdedc/Runtime/UGUI/EventSystem/InputModules/StandaloneInputModule.cs:215 at UnityEngine.EventSystems.StandaloneInputModule.ProcessMousePress (UnityEngine.EventSystems.PointerInputModule+MouseButtonEventData data) [0x0019b] in ./Library/PackageCache/com.unity.ugui@931b340fdedc/Runtime/UGUI/EventSystem/InputModules/StandaloneInputModule.cs:677 at UnityEngine.EventSystems.StandaloneInputModule.ProcessMouseEvent (System.Int32 id) [0x0002f] in ./Library/PackageCache/com.unity.ugui@931b340fdedc/Runtime/UGUI/EventSystem/InputModules/StandaloneInputModule.cs:577 at UnityEngine.EventSystems.StandaloneInputModule.ProcessMouseEvent () [0x00001] in ./Library/PackageCache/com.unity.ugui@931b340fdedc/Runtime/UGUI/EventSystem/InputModules/StandaloneInputModule.cs:557 at UnityEngine.EventSystems.StandaloneInputModule.Process () [0x0003e] in ./Library/PackageCache/com.unity.ugui@931b340fdedc/Runtime/UGUI/EventSystem/InputModules/StandaloneInputModule.cs:305 at UnityEngine.EventSystems.EventSystem.Update () [0x000f6] in ./Library/PackageCache/com.unity.ugui@931b340fdedc/Runtime/UGUI/EventSystem/EventSystem.cs:530
[2026-05-01 10:29:36.514] [Info] <color=#FF00FF>[10:29:36.514] 开始处理PourStir</color> StackTrace: at System.Environment.get_StackTrace () [0x00000] in <cfd7cf3c445c46b69b0d6906fcb065e7>:0 at GameLogger.LogInternal (System.String format, System.Object[] args, UnityEngine.Color color, System.Boolean isError) [0x0003b] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:346 at GameLogger.Important (System.String format, System.Object[] args) [0x00001] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:317 at CoffeeMakingController.OnChildButtonClick (CoffeeMakingBtnType clickType, System.Int32 materialId) [0x00177] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/CoffeeMaking/CoffeeMakingController.cs:235 at CoffeeMakingController.OnHandleCmd (System.String cmd, System.Object[] args) [0x0002f] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/CoffeeMaking/CoffeeMakingController.cs:377 at CMDCenter.DispatichReceiveCmd (System.String cmd, System.Object[] args) [0x00032] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/EventSystem/CMDCenter.cs:39 at MakingButton.OnPointerClick (UnityEngine.EventSystems.PointerEventData eventData) [0x00001] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/CoffeeMaking/MakingButton.cs:38 at UnityEngine.EventSystems.ExecuteEvents.Execute (UnityEngine.EventSystems.IPointerClickHandler handler, UnityEngine.EventSystems.BaseEventData eventData) [0x00001] in ./Library/PackageCache/com.unity.ugui@931b340fdedc/Runtime/UGUI/EventSystem/ExecuteEvents.cs:57 at UnityEngine.EventSystems.ExecuteEvents.Execute[T] (UnityEngine.GameObject target, UnityEngine.EventSystems.BaseEventData eventData, UnityEngine.EventSystems.ExecuteEvents+EventFunction`1[T1] functor) [0x0006f] in ./Library/PackageCache/com.unity.ugui@931b340fdedc/Runtime/UGUI/EventSystem/ExecuteEvents.cs:272 at UnityEngine.EventSystems.StandaloneInputModule.ReleaseMouse (UnityEngine.EventSystems.PointerEventData pointerEvent, UnityEngine.GameObject currentOverGo) [0x00036] in ./Library/PackageCache/com.unity.ugui@931b340fdedc/Runtime/UGUI/EventSystem/InputModules/StandaloneInputModule.cs:215 at UnityEngine.EventSystems.StandaloneInputModule.ProcessMousePress (UnityEngine.EventSystems.PointerInputModule+MouseButtonEventData data) [0x0019b] in ./Library/PackageCache/com.unity.ugui@931b340fdedc/Runtime/UGUI/EventSystem/InputModules/StandaloneInputModule.cs:677 at UnityEngine.EventSystems.StandaloneInputModule.ProcessMouseEvent (System.Int32 id) [0x0002f] in ./Library/PackageCache/com.unity.ugui@931b340fdedc/Runtime/UGUI/EventSystem/InputModules/StandaloneInputModule.cs:577 at UnityEngine.EventSystems.StandaloneInputModule.ProcessMouseEvent () [0x00001] in ./Library/PackageCache/com.unity.ugui@931b340fdedc/Runtime/UGUI/EventSystem/InputModules/StandaloneInputModule.cs:557 at UnityEngine.EventSystems.StandaloneInputModule.Process () [0x0003e] in ./Library/PackageCache/com.unity.ugui@931b340fdedc/Runtime/UGUI/EventSystem/InputModules/StandaloneInputModule.cs:305 at UnityEngine.EventSystems.EventSystem.Update () [0x000f6] in ./Library/PackageCache/com.unity.ugui@931b340fdedc/Runtime/UGUI/EventSystem/EventSystem.cs:530
[2026-05-01 10:29:36.515] [Info] <color=#FF00FF>[10:29:36.515] 开始添加咖啡材料Stir</color> StackTrace: at System.Environment.get_StackTrace () [0x00000] in <cfd7cf3c445c46b69b0d6906fcb065e7>:0 at GameLogger.LogInternal (System.String format, System.Object[] args, UnityEngine.Color color, System.Boolean isError) [0x0003b] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:346 at GameLogger.Important (System.String format, System.Object[] args) [0x00001] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:317 at CoffeeMakingController.OnAddMagicalMaterialOrStir (CoffeeMakingBtnType clickType, System.Int32 materialId) [0x00001] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/CoffeeMaking/CoffeeMakingController.cs:324 at CoffeeMakingController.OnChildButtonClick (CoffeeMakingBtnType clickType, System.Int32 materialId) [0x00191] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/CoffeeMaking/CoffeeMakingController.cs:236 at CoffeeMakingController.OnHandleCmd (System.String cmd, System.Object[] args) [0x0002f] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/CoffeeMaking/CoffeeMakingController.cs:377 at CMDCenter.DispatichReceiveCmd (System.String cmd, System.Object[] args) [0x00032] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/EventSystem/CMDCenter.cs:39 at MakingButton.OnPointerClick (UnityEngine.EventSystems.PointerEventData eventData) [0x00001] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/CoffeeMaking/MakingButton.cs:38 at UnityEngine.EventSystems.ExecuteEvents.Execute (UnityEngine.EventSystems.IPointerClickHandler handler, UnityEngine.EventSystems.BaseEventData eventData) [0x00001] in ./Library/PackageCache/com.unity.ugui@931b340fdedc/Runtime/UGUI/EventSystem/ExecuteEvents.cs:57 at UnityEngine.EventSystems.ExecuteEvents.Execute[T] (UnityEngine.GameObject target, UnityEngine.EventSystems.BaseEventData eventData, UnityEngine.EventSystems.ExecuteEvents+EventFunction`1[T1] functor) [0x0006f] in ./Library/PackageCache/com.unity.ugui@931b340fdedc/Runtime/UGUI/EventSystem/ExecuteEvents.cs:272 at UnityEngine.EventSystems.StandaloneInputModule.ReleaseMouse (UnityEngine.EventSystems.PointerEventData pointerEvent, UnityEngine.GameObject currentOverGo) [0x00036] in ./Library/PackageCache/com.unity.ugui@931b340fdedc/Runtime/UGUI/EventSystem/InputModules/StandaloneInputModule.cs:215 at UnityEngine.EventSystems.StandaloneInputModule.ProcessMousePress (UnityEngine.EventSystems.PointerInputModule+MouseButtonEventData data) [0x0019b] in ./Library/PackageCache/com.unity.ugui@931b340fdedc/Runtime/UGUI/EventSystem/InputModules/StandaloneInputModule.cs:677 at UnityEngine.EventSystems.StandaloneInputModule.ProcessMouseEvent (System.Int32 id) [0x0002f] in ./Library/PackageCache/com.unity.ugui@931b340fdedc/Runtime/UGUI/EventSystem/InputModules/StandaloneInputModule.cs:577 at UnityEngine.EventSystems.StandaloneInputModule.ProcessMouseEvent () [0x00001] in ./Library/PackageCache/com.unity.ugui@931b340fdedc/Runtime/UGUI/EventSystem/InputModules/StandaloneInputModule.cs:557 at UnityEngine.EventSystems.StandaloneInputModule.Process () [0x0003e] in ./Library/PackageCache/com.unity.ugui@931b340fdedc/Runtime/UGUI/EventSystem/InputModules/StandaloneInputModule.cs:305 at UnityEngine.EventSystems.EventSystem.Update () [0x000f6] in ./Library/PackageCache/com.unity.ugui@931b340fdedc/Runtime/UGUI/EventSystem/EventSystem.cs:530
[2026-05-01 10:29:38.871] [Info] [Session] Uploading to https://ivyserver.work/session : {"user_id":"da4ca0c6-91a7-4bb7-ad5c-0495cf9dcf48","start_time":"2026-05-01 10:28:53","end_time":"2026-05-01 10:29:38","progress":100006}
[2026-05-01 10:29:38.875] [Info] save data path /home/russell/.config/unity3d/DefaultCompany/IvysDreamCafe/SaveData.byte
[2026-05-01 10:29:39.179] [Info] <color=green>[Session] Upload Successful: {"success":true,"message":"Session recorded"}</color>
[2026-05-01 10:29:40.840] [Info] <color=#FF00FF>[10:29:40.839] 42 42</color> StackTrace: at System.Environment.get_StackTrace () [0x00000] in <cfd7cf3c445c46b69b0d6906fcb065e7>:0 at GameLogger.LogInternal (System.String format, System.Object[] args, UnityEngine.Color color, System.Boolean isError) [0x0003b] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:346 at GameLogger.Important (System.String format, System.Object[] args) [0x00001] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:317 at PicBookManager.InitCoffeeIllScore () [0x00053] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/PicBookManager.cs:216 at PicBookManager.TryGetIllDic (System.Int32 score) [0x00017] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/PicBookManager.cs:16 at Customer.TryUnLockIllu () [0x00018] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/CoffeeMaking/Customer.cs:209 at CoffeeMakingController.OnHandleCmd (System.String cmd, System.Object[] args) [0x00095] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/CoffeeMaking/CoffeeMakingController.cs:384 at CMDCenter.DispatichReceiveCmd (System.String cmd, System.Object[] args) [0x00032] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/EventSystem/CMDCenter.cs:39 at AllStateBase.HandleAnimationStateEvent (Spine.TrackEntry trackEntry, Spine.Event e) [0x00068] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/Base/AllStateBase.cs:67 at CoffeeMakingStateBase.HandleAnimationStateEvent (Spine.TrackEntry trackEntry, Spine.Event e) [0x00070] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/SceneModel/CoffeeMaking/CoffeeMakingStateBase.cs:20 at Spine.AnimationState.OnEvent (Spine.TrackEntry entry, Spine.Event e) [0x0000e] in ./Library/PackageCache/com.esotericsoftware.spine.spine-csharp@dffa8e456c52/AnimationState.cs:87 at Spine.EventQueue.Drain () [0x000ec] in ./Library/PackageCache/com.esotericsoftware.spine.spine-csharp@dffa8e456c52/AnimationState.cs:1439 at Spine.AnimationState.Apply (Spine.Skeleton skeleton) [0x003b8] in ./Library/PackageCache/com.esotericsoftware.spine.spine-csharp@dffa8e456c52/AnimationState.cs:311 at Spine.Unity.SkeletonAnimation.ApplyAnimation () [0x0002b] in ./Library/PackageCache/com.esotericsoftware.spine.spine-unity@d7b600c8661c/Runtime/spine-unity/Components/SkeletonAnimation.cs:261 at Spine.Unity.SkeletonAnimation.Update (System.Single deltaTime) [0x00048] in ./Library/PackageCache/com.esotericsoftware.spine.spine-unity@d7b600c8661c/Runtime/spine-unity/Components/SkeletonAnimation.cs:240 at Spine.Unity.SkeletonAnimation.Update () [0x0002e] in ./Library/PackageCache/com.esotericsoftware.spine.spine-unity@d7b600c8661c/Runtime/spine-unity/Components/SkeletonAnimation.cs:220
[2026-05-01 10:30:08.396] [Info] <color=#00FFFF>[10:30:08.396] GetPropView Closed</color> StackTrace: at System.Environment.get_StackTrace () [0x00000] in <cfd7cf3c445c46b69b0d6906fcb065e7>:0 at GameLogger.LogInternal (System.String format, System.Object[] args, UnityEngine.Color color, System.Boolean isError) [0x0003b] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:346 at GameLogger.Debug (System.String format, System.Object[] args) [0x00001] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:307 at GetPropView.ClosePanel () [0x00001] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/GetPropView/GetPropView.cs:165 at GetPropView.OnSlowClick () [0x00030] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/GetPropView/GetPropView.cs:57 at GetPropView.OnPointerClick (UnityEngine.EventSystems.PointerEventData eventData) [0x00001] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/GetPropView/GetPropView.cs:149 at UnityEngine.EventSystems.ExecuteEvents.Execute (UnityEngine.EventSystems.IPointerClickHandler handler, UnityEngine.EventSystems.BaseEventData eventData) [0x00001] in ./Library/PackageCache/com.unity.ugui@931b340fdedc/Runtime/UGUI/EventSystem/ExecuteEvents.cs:57 at UnityEngine.EventSystems.ExecuteEvents.Execute[T] (UnityEngine.GameObject target, UnityEngine.EventSystems.BaseEventData eventData, UnityEngine.EventSystems.ExecuteEvents+EventFunction`1[T1] functor) [0x0006f] in ./Library/PackageCache/com.unity.ugui@931b340fdedc/Runtime/UGUI/EventSystem/ExecuteEvents.cs:272 at UnityEngine.EventSystems.StandaloneInputModule.ReleaseMouse (UnityEngine.EventSystems.PointerEventData pointerEvent, UnityEngine.GameObject currentOverGo) [0x00036] in ./Library/PackageCache/com.unity.ugui@931b340fdedc/Runtime/UGUI/EventSystem/InputModules/StandaloneInputModule.cs:215 at UnityEngine.EventSystems.StandaloneInputModule.ProcessMousePress (UnityEngine.EventSystems.PointerInputModule+MouseButtonEventData data) [0x0019b] in ./Library/PackageCache/com.unity.ugui@931b340fdedc/Runtime/UGUI/EventSystem/InputModules/StandaloneInputModule.cs:677 at UnityEngine.EventSystems.StandaloneInputModule.ProcessMouseEvent (System.Int32 id) [0x0002f] in ./Library/PackageCache/com.unity.ugui@931b340fdedc/Runtime/UGUI/EventSystem/InputModules/StandaloneInputModule.cs:577 at UnityEngine.EventSystems.StandaloneInputModule.ProcessMouseEvent () [0x00001] in ./Library/PackageCache/com.unity.ugui@931b340fdedc/Runtime/UGUI/EventSystem/InputModules/StandaloneInputModule.cs:557 at UnityEngine.EventSystems.StandaloneInputModule.Process () [0x0003e] in ./Library/PackageCache/com.unity.ugui@931b340fdedc/Runtime/UGUI/EventSystem/InputModules/StandaloneInputModule.cs:305 at UnityEngine.EventSystems.EventSystem.Update () [0x000f6] in ./Library/PackageCache/com.unity.ugui@931b340fdedc/Runtime/UGUI/EventSystem/EventSystem.cs:530
[2026-05-01 10:30:12.728] [Info] [Session] Uploading to https://ivyserver.work/session : {"user_id":"da4ca0c6-91a7-4bb7-ad5c-0495cf9dcf48","start_time":"2026-05-01 10:29:38","end_time":"2026-05-01 10:30:12","progress":100006}
[2026-05-01 10:30:12.733] [Info] save data path /home/russell/.config/unity3d/DefaultCompany/IvysDreamCafe/SaveData.byte
[2026-05-01 10:30:13.078] [Info] <color=green>[Session] Upload Successful: {"success":true,"message":"Session recorded"}</color>
[2026-05-01 10:30:27.297] [Info] clickSceneName coffeeMakingGrind
[2026-05-01 10:30:27.347] [Info] clickSceneName coffeeMakingGrind
[2026-05-01 10:30:27.348] [Info] <color=#FF00FF>[10:30:27.347] 开始处理按钮点击DeliverStar</color> StackTrace: at System.Environment.get_StackTrace () [0x00000] in <cfd7cf3c445c46b69b0d6906fcb065e7>:0 at GameLogger.LogInternal (System.String format, System.Object[] args, UnityEngine.Color color, System.Boolean isError) [0x0003b] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:346 at GameLogger.Important (System.String format, System.Object[] args) [0x00001] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:317 at CoffeeMakingController.OnChildButtonClick (CoffeeMakingBtnType clickType, System.Int32 materialId) [0x00001] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/CoffeeMaking/CoffeeMakingController.cs:179 at CoffeeMakingController.OnHandleCmd (System.String cmd, System.Object[] args) [0x0002f] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/CoffeeMaking/CoffeeMakingController.cs:377 at CMDCenter.DispatichReceiveCmd (System.String cmd, System.Object[] args) [0x00032] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/EventSystem/CMDCenter.cs:39 at MakingButton.OnPointerClick (UnityEngine.EventSystems.PointerEventData eventData) [0x00001] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/CoffeeMaking/MakingButton.cs:38 at UnityEngine.EventSystems.ExecuteEvents.Execute (UnityEngine.EventSystems.IPointerClickHandler handler, UnityEngine.EventSystems.BaseEventData eventData) [0x00001] in ./Library/PackageCache/com.unity.ugui@931b340fdedc/Runtime/UGUI/EventSystem/ExecuteEvents.cs:57 at UnityEngine.EventSystems.ExecuteEvents.Execute[T] (UnityEngine.GameObject target, UnityEngine.EventSystems.BaseEventData eventData, UnityEngine.EventSystems.ExecuteEvents+EventFunction`1[T1] functor) [0x0006f] in ./Library/PackageCache/com.unity.ugui@931b340fdedc/Runtime/UGUI/EventSystem/ExecuteEvents.cs:272 at UnityEngine.EventSystems.StandaloneInputModule.ReleaseMouse (UnityEngine.EventSystems.PointerEventData pointerEvent, UnityEngine.GameObject currentOverGo) [0x00036] in ./Library/PackageCache/com.unity.ugui@931b340fdedc/Runtime/UGUI/EventSystem/InputModules/StandaloneInputModule.cs:215 at UnityEngine.EventSystems.StandaloneInputModule.ProcessMousePress (UnityEngine.EventSystems.PointerInputModule+MouseButtonEventData data) [0x0019b] in ./Library/PackageCache/com.unity.ugui@931b340fdedc/Runtime/UGUI/EventSystem/InputModules/StandaloneInputModule.cs:677 at UnityEngine.EventSystems.StandaloneInputModule.ProcessMouseEvent (System.Int32 id) [0x0002f] in ./Library/PackageCache/com.unity.ugui@931b340fdedc/Runtime/UGUI/EventSystem/InputModules/StandaloneInputModule.cs:577 at UnityEngine.EventSystems.StandaloneInputModule.ProcessMouseEvent () [0x00001] in ./Library/PackageCache/com.unity.ugui@931b340fdedc/Runtime/UGUI/EventSystem/InputModules/StandaloneInputModule.cs:557 at UnityEngine.EventSystems.StandaloneInputModule.Process () [0x0003e] in ./Library/PackageCache/com.unity.ugui@931b340fdedc/Runtime/UGUI/EventSystem/InputModules/StandaloneInputModule.cs:305 at UnityEngine.EventSystems.EventSystem.Update () [0x000f6] in ./Library/PackageCache/com.unity.ugui@931b340fdedc/Runtime/UGUI/EventSystem/EventSystem.cs:530
[2026-05-01 10:30:27.364] [Info] <color=#FFFFFF>[10:30:27.364] 玩家移动锁定</color> StackTrace: at System.Environment.get_StackTrace () [0x00000] in <cfd7cf3c445c46b69b0d6906fcb065e7>:0 at GameLogger.LogInternal (System.String format, System.Object[] args, UnityEngine.Color color, System.Boolean isError) [0x0003b] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:346 at GameLogger.Info (System.String format, System.Object[] args) [0x00001] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:270 at StoryPanel.ShowView (System.Object[] args) [0x00019] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/Story/StoryPanel.cs:55 at UIManager+<ShowView>d__13.MoveNext () [0x00246] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/UIManager.cs:73 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00020] in /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/Coroutines.cs:17
[2026-05-01 10:30:27.365] [Info] 玩家移动锁定
[2026-05-01 10:30:27.429] [Info] <color=#00FF00>[10:30:27.428] 当前对话记录下来了:grapg:StoryGraph/Chapter1/drinkcofee_graph - speaker:Ivy - content:Ah! I feel refreshed.</color> StackTrace: at System.Environment.get_StackTrace () [0x00000] in <cfd7cf3c445c46b69b0d6906fcb065e7>:0 at GameLogger.LogInternal (System.String format, System.Object[] args, UnityEngine.Color color, System.Boolean isError) [0x0003b] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:346 at GameLogger.Success (System.String format, System.Object[] args) [0x00001] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:297 at StorySystem.RecordDialogContent (SinglePersonChat detail, Person speaker, System.Boolean isNpc) [0x00097] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:228 at StorySystem.UpdateDialog (System.Object dt) [0x000b7] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:204 at StorySystem.OnHandleCmd (System.String cmd, System.Object[] args) [0x00011] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:868 at CMDCenter.DispatichReceiveCmd (System.String cmd, System.Object[] args) [0x00032] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/EventSystem/CMDCenter.cs:39 at DialogNode.MoveNext (System.Int32 chatItemID, Current& current) [0x005eb] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/StoryEditor/Nodes/DialogNode.cs:220 at StorySystem.PlayDialogNode (System.Int32 index) [0x00047] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:179 at StorySystem.Update () [0x00094] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:72
[2026-05-01 10:30:28.466] [Info] <color=#00FF00>[10:30:28.465] 当前对话记录下来了:grapg:StoryGraph/Chapter1/drinkcofee_graph - speaker:Ivy - content:I'm glad I haven't forgotten everything. I can still make a soothing cup of coffee!</color> StackTrace: at System.Environment.get_StackTrace () [0x00000] in <cfd7cf3c445c46b69b0d6906fcb065e7>:0 at GameLogger.LogInternal (System.String format, System.Object[] args, UnityEngine.Color color, System.Boolean isError) [0x0003b] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:346 at GameLogger.Success (System.String format, System.Object[] args) [0x00001] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:297 at StorySystem.RecordDialogContent (SinglePersonChat detail, Person speaker, System.Boolean isNpc) [0x00097] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:228 at StorySystem.UpdateDialog (System.Object dt) [0x000b7] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:204 at StorySystem.OnHandleCmd (System.String cmd, System.Object[] args) [0x00011] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:868 at CMDCenter.DispatichReceiveCmd (System.String cmd, System.Object[] args) [0x00032] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/EventSystem/CMDCenter.cs:39 at DialogNode.MoveNext (System.Int32 chatItemID, Current& current) [0x005eb] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/StoryEditor/Nodes/DialogNode.cs:220 at StorySystem.PlayDialogNode (System.Int32 index) [0x00047] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:179 at StorySystem.Update () [0x00094] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:72
[2026-05-01 10:30:29.128] [Info] <color=#00FF00>[10:30:29.127] 当前对话记录下来了:grapg:StoryGraph/Chapter1/drinkcofee_graph - speaker:Ivy - content:While I'm here, I should record my observations so far and untangle my thoughts.</color> StackTrace: at System.Environment.get_StackTrace () [0x00000] in <cfd7cf3c445c46b69b0d6906fcb065e7>:0 at GameLogger.LogInternal (System.String format, System.Object[] args, UnityEngine.Color color, System.Boolean isError) [0x0003b] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:346 at GameLogger.Success (System.String format, System.Object[] args) [0x00001] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:297 at StorySystem.RecordDialogContent (SinglePersonChat detail, Person speaker, System.Boolean isNpc) [0x00097] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:228 at StorySystem.UpdateDialog (System.Object dt) [0x000b7] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:204 at StorySystem.OnHandleCmd (System.String cmd, System.Object[] args) [0x00011] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:868 at CMDCenter.DispatichReceiveCmd (System.String cmd, System.Object[] args) [0x00032] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/EventSystem/CMDCenter.cs:39 at DialogNode.MoveNext (System.Int32 chatItemID, Current& current) [0x005eb] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/StoryEditor/Nodes/DialogNode.cs:220 at StorySystem.PlayDialogNode (System.Int32 index) [0x00047] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:179 at StorySystem.Update () [0x00094] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:72
[2026-05-01 10:30:29.929] [Info] <color=#00FF00>[10:30:29.929] 当前对话记录下来了:grapg:StoryGraph/Chapter1/drinkcofee_graph - speaker:Ivy - content:I'll go upstairs to the desk. Might as well sip some coffee and take care of a few things.</color> StackTrace: at System.Environment.get_StackTrace () [0x00000] in <cfd7cf3c445c46b69b0d6906fcb065e7>:0 at GameLogger.LogInternal (System.String format, System.Object[] args, UnityEngine.Color color, System.Boolean isError) [0x0003b] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:346 at GameLogger.Success (System.String format, System.Object[] args) [0x00001] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:297 at StorySystem.RecordDialogContent (SinglePersonChat detail, Person speaker, System.Boolean isNpc) [0x00097] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:228 at StorySystem.UpdateDialog (System.Object dt) [0x000b7] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:204 at StorySystem.OnHandleCmd (System.String cmd, System.Object[] args) [0x00011] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:868 at CMDCenter.DispatichReceiveCmd (System.String cmd, System.Object[] args) [0x00032] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/EventSystem/CMDCenter.cs:39 at DialogNode.MoveNext (System.Int32 chatItemID, Current& current) [0x005eb] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/StoryEditor/Nodes/DialogNode.cs:220 at StorySystem.PlayDialogNode (System.Int32 index) [0x00047] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:179 at StorySystem.Update () [0x00094] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:72
[2026-05-01 10:30:30.588] [Info] <color=#FFFFFF>[10:30:30.588] Player 玩家移动解锁</color> StackTrace: at System.Environment.get_StackTrace () [0x00000] in <cfd7cf3c445c46b69b0d6906fcb065e7>:0 at GameLogger.LogInternal (System.String format, System.Object[] args, UnityEngine.Color color, System.Boolean isError) [0x0003b] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:346 at GameLogger.Info (System.String format, System.Object[] args) [0x00001] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:270 at StoryPanel.Cleanup () [0x00018] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/Story/StoryPanel.cs:284 at StoryPanel.OnDisable () [0x00001] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/Story/StoryPanel.cs:275 at UnityEngine.Object.Destroy_Injected (System.IntPtr , System.Single ) [0x00000] in <52a9521a1a6c403aa6eefc1181061778>:0 at UnityEngine.Object.Destroy (UnityEngine.Object obj, System.Single t) [0x00000] in <52a9521a1a6c403aa6eefc1181061778>:0 at UnityEngine.Object.Destroy (UnityEngine.Object obj) [0x00007] in /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/UnityEngineObject.bindings.cs:486 at UIBase.CloseView () [0x00001] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/Base/UIBase.cs:53 at UIManager.CloseView (System.String name) [0x0004e] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/UIManager.cs:98 at StoryPanel.StoryEnd (System.Object obj) [0x00001] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/Story/StoryPanel.cs:256 at StoryPanel.OnHandleCmd (System.String cmd, System.Object[] args) [0x00011] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/Story/StoryPanel.cs:314 at CMDCenter.DispatichReceiveCmd (System.String cmd, System.Object[] args) [0x00032] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/EventSystem/CMDCenter.cs:39 at StorySystem.InitNode () [0x00040] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:715 at StorySystem.PlayEndNode () [0x00016] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:697 at StorySystem.Update () [0x00160] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:132
[2026-05-01 10:30:30.589] [Info] Player 玩家移动解锁
[2026-05-01 10:30:32.126] [Info] <color=#FFFFFF>[10:30:32.126] 玩家移动锁定</color> StackTrace: at System.Environment.get_StackTrace () [0x00000] in <cfd7cf3c445c46b69b0d6906fcb065e7>:0 at GameLogger.LogInternal (System.String format, System.Object[] args, UnityEngine.Color color, System.Boolean isError) [0x0003b] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:346 at GameLogger.Info (System.String format, System.Object[] args) [0x00001] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:270 at StoryPanel.ShowView (System.Object[] args) [0x00019] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/Story/StoryPanel.cs:55 at UIManager+<ShowView>d__13.MoveNext () [0x00246] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/UIManager.cs:73 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00020] in /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/Coroutines.cs:17
[2026-05-01 10:30:32.127] [Info] 玩家移动锁定
[2026-05-01 10:30:32.170] [Info] <color=#00FF00>[10:30:32.170] 当前对话记录下来了:grapg:StoryGraph/Chapter1/desktutorial_graph - speaker:Ivy - content:I could write in my journal and maybe jot down how I'm feeling right now.</color> StackTrace: at System.Environment.get_StackTrace () [0x00000] in <cfd7cf3c445c46b69b0d6906fcb065e7>:0 at GameLogger.LogInternal (System.String format, System.Object[] args, UnityEngine.Color color, System.Boolean isError) [0x0003b] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:346 at GameLogger.Success (System.String format, System.Object[] args) [0x00001] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:297 at StorySystem.RecordDialogContent (SinglePersonChat detail, Person speaker, System.Boolean isNpc) [0x00097] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:228 at StorySystem.UpdateDialog (System.Object dt) [0x000b7] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:204 at StorySystem.OnHandleCmd (System.String cmd, System.Object[] args) [0x00011] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:868 at CMDCenter.DispatichReceiveCmd (System.String cmd, System.Object[] args) [0x00032] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/EventSystem/CMDCenter.cs:39 at DialogNode.MoveNext (System.Int32 chatItemID, Current& current) [0x005eb] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/StoryEditor/Nodes/DialogNode.cs:220 at StorySystem.PlayDialogNode (System.Int32 index) [0x00047] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:179 at StorySystem.Update () [0x00094] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:72
[2026-05-01 10:30:32.620] [Info] <color=#FFFFFF>[10:30:32.619] 保存玩家所在场景 BedroomTable</color> StackTrace: at System.Environment.get_StackTrace () [0x00000] in <cfd7cf3c445c46b69b0d6906fcb065e7>:0 at GameLogger.LogInternal (System.String format, System.Object[] args, UnityEngine.Color color, System.Boolean isError) [0x0003b] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:346 at GameLogger.Info (System.String format, System.Object[] args) [0x00001] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:270 at TransitionManager.SaveCurLevelData () [0x0001f] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Transition/TransitionManager.cs:165 at TransitionManager+<TransitionScene>d__29.MoveNext () [0x001dc] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Transition/TransitionManager.cs:119 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00020] in /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/Coroutines.cs:17
[2026-05-01 10:30:32.620] [Info] 保存玩家所在场景 BedroomTable
[2026-05-01 10:30:32.622] [Info] save data path /home/russell/.config/unity3d/DefaultCompany/IvysDreamCafe/SaveData.byte
[2026-05-01 10:30:33.100] [Info] <color=#00FF00>[10:30:33.100] 当前对话记录下来了:grapg:StoryGraph/Chapter1/desktutorial_graph - speaker:Ivy - content:Or maybe I should write down all the tangled thoughts in my head and then tear them apart.</color> StackTrace: at System.Environment.get_StackTrace () [0x00000] in <cfd7cf3c445c46b69b0d6906fcb065e7>:0 at GameLogger.LogInternal (System.String format, System.Object[] args, UnityEngine.Color color, System.Boolean isError) [0x0003b] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:346 at GameLogger.Success (System.String format, System.Object[] args) [0x00001] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:297 at StorySystem.RecordDialogContent (SinglePersonChat detail, Person speaker, System.Boolean isNpc) [0x00097] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:228 at StorySystem.UpdateDialog (System.Object dt) [0x000b7] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:204 at StorySystem.OnHandleCmd (System.String cmd, System.Object[] args) [0x00011] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:868 at CMDCenter.DispatichReceiveCmd (System.String cmd, System.Object[] args) [0x00032] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/EventSystem/CMDCenter.cs:39 at DialogNode.MoveNext (System.Int32 chatItemID, Current& current) [0x005eb] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/StoryEditor/Nodes/DialogNode.cs:220 at StorySystem.PlayDialogNode (System.Int32 index) [0x00047] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:179 at StorySystem.Update () [0x00094] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:72
[2026-05-01 10:30:33.733] [Info] <color=#00FF00>[10:30:33.733] 当前对话记录下来了:grapg:StoryGraph/Chapter1/desktutorial_graph - speaker:Ivy - content:Maybe that'll help me forget all this, just for a little while.</color> StackTrace: at System.Environment.get_StackTrace () [0x00000] in <cfd7cf3c445c46b69b0d6906fcb065e7>:0 at GameLogger.LogInternal (System.String format, System.Object[] args, UnityEngine.Color color, System.Boolean isError) [0x0003b] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:346 at GameLogger.Success (System.String format, System.Object[] args) [0x00001] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:297 at StorySystem.RecordDialogContent (SinglePersonChat detail, Person speaker, System.Boolean isNpc) [0x00097] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:228 at StorySystem.UpdateDialog (System.Object dt) [0x000b7] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:204 at StorySystem.OnHandleCmd (System.String cmd, System.Object[] args) [0x00011] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:868 at CMDCenter.DispatichReceiveCmd (System.String cmd, System.Object[] args) [0x00032] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/EventSystem/CMDCenter.cs:39 at DialogNode.MoveNext (System.Int32 chatItemID, Current& current) [0x005eb] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/StoryEditor/Nodes/DialogNode.cs:220 at StorySystem.PlayDialogNode (System.Int32 index) [0x00047] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:179 at StorySystem.Update () [0x00094] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:72
[2026-05-01 10:30:35.812] [Info] [Session] Uploading to https://ivyserver.work/session : {"user_id":"da4ca0c6-91a7-4bb7-ad5c-0495cf9dcf48","start_time":"2026-05-01 10:30:12","end_time":"2026-05-01 10:30:35","progress":100006}
[2026-05-01 10:30:35.815] [Info] save data path /home/russell/.config/unity3d/DefaultCompany/IvysDreamCafe/SaveData.byte
[2026-05-01 10:30:36.116] [Info] <color=green>[Session] Upload Successful: {"success":true,"message":"Session recorded"}</color>
[2026-05-01 10:30:38.544] [Info] <color=#FFFFFF>[10:30:38.544] Player 玩家移动解锁</color> StackTrace: at System.Environment.get_StackTrace () [0x00000] in <cfd7cf3c445c46b69b0d6906fcb065e7>:0 at GameLogger.LogInternal (System.String format, System.Object[] args, UnityEngine.Color color, System.Boolean isError) [0x0003b] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:346 at GameLogger.Info (System.String format, System.Object[] args) [0x00001] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:270 at StoryPanel.Cleanup () [0x00018] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/Story/StoryPanel.cs:284 at StoryPanel.OnDisable () [0x00001] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/Story/StoryPanel.cs:275 at UnityEngine.Object.Destroy_Injected (System.IntPtr , System.Single ) [0x00000] in <52a9521a1a6c403aa6eefc1181061778>:0 at UnityEngine.Object.Destroy (UnityEngine.Object obj, System.Single t) [0x00000] in <52a9521a1a6c403aa6eefc1181061778>:0 at UnityEngine.Object.Destroy (UnityEngine.Object obj) [0x00007] in /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/UnityEngineObject.bindings.cs:486 at UIBase.CloseView () [0x00001] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/Base/UIBase.cs:53 at UIManager.CloseView (System.String name) [0x0004e] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/UIManager.cs:98 at StoryPanel.StoryEnd (System.Object obj) [0x00001] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/Story/StoryPanel.cs:256 at StoryPanel.OnHandleCmd (System.String cmd, System.Object[] args) [0x00011] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/Story/StoryPanel.cs:314 at CMDCenter.DispatichReceiveCmd (System.String cmd, System.Object[] args) [0x00032] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/EventSystem/CMDCenter.cs:39 at StorySystem.InitNode () [0x00040] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:715 at StorySystem.PlayEndNode () [0x00016] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:697 at StorySystem.Update () [0x00160] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:132
[2026-05-01 10:30:38.545] [Info] Player 玩家移动解锁
[2026-05-01 10:30:39.048] [Info] <color=#00FF00>[10:30:39.047] 检查点100006已经完成</color> StackTrace: at System.Environment.get_StackTrace () [0x00000] in <cfd7cf3c445c46b69b0d6906fcb065e7>:0 at GameLogger.LogInternal (System.String format, System.Object[] args, UnityEngine.Color color, System.Boolean isError) [0x0003b] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:346 at GameLogger.Success (System.String format, System.Object[] args) [0x00001] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:297 at ProgressManager.CompleteCheckPoint (System.Int32 id) [0x0002c] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/GameProgress/ProgressManager.cs:130 at Progress100006.Finish () [0x00016] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/GameProgress/nodes/Progress100006.cs:35 at ProgressManager.CompleteCurCheckPoint (System.Int32 node) [0x0002c] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/GameProgress/ProgressManager.cs:64 at LvBedroomTable+<DelayToOpenTutorial>d__23.MoveNext () [0x00090] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Levels/Chapter1/LvBedroomTable.cs:367 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00020] in /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/Coroutines.cs:17
[2026-05-01 10:30:39.049] [Info] <color=#FFFFFF>[10:30:39.048] 第一次做咖啡 first time making coffee 执行完成</color> StackTrace: at System.Environment.get_StackTrace () [0x00000] in <cfd7cf3c445c46b69b0d6906fcb065e7>:0 at GameLogger.LogInternal (System.String format, System.Object[] args, UnityEngine.Color color, System.Boolean isError) [0x0003b] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:346 at GameLogger.Info (System.String format, System.Object[] args) [0x00001] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:270 at Progress100006.Finish () [0x0002e] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/GameProgress/nodes/Progress100006.cs:36 at ProgressManager.CompleteCurCheckPoint (System.Int32 node) [0x0002c] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/GameProgress/ProgressManager.cs:64 at LvBedroomTable+<DelayToOpenTutorial>d__23.MoveNext () [0x00090] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Levels/Chapter1/LvBedroomTable.cs:367 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00020] in /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/Coroutines.cs:17
[2026-05-01 10:30:39.049] [Info] 第一次做咖啡 first time making coffee 执行完成
[2026-05-01 10:30:39.049] [Info] <color=#FFFFFF>[10:30:39.049] 检查点100006完成,CurCheckPoint推进到下一个节点: 100007</color> StackTrace: at System.Environment.get_StackTrace () [0x00000] in <cfd7cf3c445c46b69b0d6906fcb065e7>:0 at GameLogger.LogInternal (System.String format, System.Object[] args, UnityEngine.Color color, System.Boolean isError) [0x0003b] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:346 at GameLogger.Info (System.String format, System.Object[] args) [0x00001] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:270 at ProgressManager.CompleteCurCheckPoint (System.Int32 node) [0x00055] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/GameProgress/ProgressManager.cs:70 at LvBedroomTable+<DelayToOpenTutorial>d__23.MoveNext () [0x00090] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Levels/Chapter1/LvBedroomTable.cs:367 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00020] in /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/Coroutines.cs:17
[2026-05-01 10:30:39.049] [Info] 检查点100006完成,CurCheckPoint推进到下一个节点: 100007
[2026-05-01 10:30:39.050] [Info] [Session] Uploading to https://ivyserver.work/session : {"user_id":"da4ca0c6-91a7-4bb7-ad5c-0495cf9dcf48","start_time":"2026-05-01 10:30:35","end_time":"2026-05-01 10:30:39","progress":100007}
[2026-05-01 10:30:39.053] [Info] save data path /home/russell/.config/unity3d/DefaultCompany/IvysDreamCafe/SaveData.byte
[2026-05-01 10:30:39.392] [Info] <color=green>[Session] Upload Successful: {"success":true,"message":"Session recorded"}</color>
[2026-05-01 10:30:42.763] [Info] <color=#00FFFF>[10:30:42.762] TYpes Item</color> StackTrace: at System.Environment.get_StackTrace () [0x00000] in <cfd7cf3c445c46b69b0d6906fcb065e7>:0 at GameLogger.LogInternal (System.String format, System.Object[] args, UnityEngine.Color color, System.Boolean isError) [0x0003b] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:346 at GameLogger.Debug (System.String format, System.Object[] args) [0x00001] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:307 at CollectItem.CheckPopWriteInfo (System.Int32 id) [0x00001] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Collection/CollectItem.cs:164 at CollectItem.Collect () [0x00075] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Collection/CollectItem.cs:132 at CollectItem.OnInteract () [0x0001e] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Collection/CollectItem.cs:228 at CollectItem.OnPointerClick (UnityEngine.EventSystems.PointerEventData eventData) [0x00043] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Collection/CollectItem.cs:187 at UnityEngine.EventSystems.ExecuteEvents.Execute (UnityEngine.EventSystems.IPointerClickHandler handler, UnityEngine.EventSystems.BaseEventData eventData) [0x00001] in ./Library/PackageCache/com.unity.ugui@931b340fdedc/Runtime/UGUI/EventSystem/ExecuteEvents.cs:57 at UnityEngine.EventSystems.ExecuteEvents.Execute[T] (UnityEngine.GameObject target, UnityEngine.EventSystems.BaseEventData eventData, UnityEngine.EventSystems.ExecuteEvents+EventFunction`1[T1] functor) [0x0006f] in ./Library/PackageCache/com.unity.ugui@931b340fdedc/Runtime/UGUI/EventSystem/ExecuteEvents.cs:272 at UnityEngine.EventSystems.StandaloneInputModule.ReleaseMouse (UnityEngine.EventSystems.PointerEventData pointerEvent, UnityEngine.GameObject currentOverGo) [0x00036] in ./Library/PackageCache/com.unity.ugui@931b340fdedc/Runtime/UGUI/EventSystem/InputModules/StandaloneInputModule.cs:215 at UnityEngine.EventSystems.StandaloneInputModule.ProcessMousePress (UnityEngine.EventSystems.PointerInputModule+MouseButtonEventData data) [0x0019b] in ./Library/PackageCache/com.unity.ugui@931b340fdedc/Runtime/UGUI/EventSystem/InputModules/StandaloneInputModule.cs:677 at UnityEngine.EventSystems.StandaloneInputModule.ProcessMouseEvent (System.Int32 id) [0x0002f] in ./Library/PackageCache/com.unity.ugui@931b340fdedc/Runtime/UGUI/EventSystem/InputModules/StandaloneInputModule.cs:577 at UnityEngine.EventSystems.StandaloneInputModule.ProcessMouseEvent () [0x00001] in ./Library/PackageCache/com.unity.ugui@931b340fdedc/Runtime/UGUI/EventSystem/InputModules/StandaloneInputModule.cs:557 at UnityEngine.EventSystems.StandaloneInputModule.Process () [0x0003e] in ./Library/PackageCache/com.unity.ugui@931b340fdedc/Runtime/UGUI/EventSystem/InputModules/StandaloneInputModule.cs:305 at UnityEngine.EventSystems.EventSystem.Update () [0x000f6] in ./Library/PackageCache/com.unity.ugui@931b340fdedc/Runtime/UGUI/EventSystem/EventSystem.cs:530
[2026-05-01 10:30:42.764] [Info] <color=#00FFFF>[10:30:42.763] 获得线索:1042</color> StackTrace: at System.Environment.get_StackTrace () [0x00000] in <cfd7cf3c445c46b69b0d6906fcb065e7>:0 at GameLogger.LogInternal (System.String format, System.Object[] args, UnityEngine.Color color, System.Boolean isError) [0x0003b] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:346 at GameLogger.Debug (System.String format, System.Object[] args) [0x00001] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:307 at Collection.CollectionSystem.Collect (Collection.CollectData item) [0x00055] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Collection/CollectionSystem.cs:17 at CollectItem.Collect () [0x00082] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Collection/CollectItem.cs:133 at CollectItem.OnInteract () [0x0001e] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Collection/CollectItem.cs:228 at CollectItem.OnPointerClick (UnityEngine.EventSystems.PointerEventData eventData) [0x00043] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Collection/CollectItem.cs:187 at UnityEngine.EventSystems.ExecuteEvents.Execute (UnityEngine.EventSystems.IPointerClickHandler handler, UnityEngine.EventSystems.BaseEventData eventData) [0x00001] in ./Library/PackageCache/com.unity.ugui@931b340fdedc/Runtime/UGUI/EventSystem/ExecuteEvents.cs:57 at UnityEngine.EventSystems.ExecuteEvents.Execute[T] (UnityEngine.GameObject target, UnityEngine.EventSystems.BaseEventData eventData, UnityEngine.EventSystems.ExecuteEvents+EventFunction`1[T1] functor) [0x0006f] in ./Library/PackageCache/com.unity.ugui@931b340fdedc/Runtime/UGUI/EventSystem/ExecuteEvents.cs:272 at UnityEngine.EventSystems.StandaloneInputModule.ReleaseMouse (UnityEngine.EventSystems.PointerEventData pointerEvent, UnityEngine.GameObject currentOverGo) [0x00036] in ./Library/PackageCache/com.unity.ugui@931b340fdedc/Runtime/UGUI/EventSystem/InputModules/StandaloneInputModule.cs:215 at UnityEngine.EventSystems.StandaloneInputModule.ProcessMousePress (UnityEngine.EventSystems.PointerInputModule+MouseButtonEventData data) [0x0019b] in ./Library/PackageCache/com.unity.ugui@931b340fdedc/Runtime/UGUI/EventSystem/InputModules/StandaloneInputModule.cs:677 at UnityEngine.EventSystems.StandaloneInputModule.ProcessMouseEvent (System.Int32 id) [0x0002f] in ./Library/PackageCache/com.unity.ugui@931b340fdedc/Runtime/UGUI/EventSystem/InputModules/StandaloneInputModule.cs:577 at UnityEngine.EventSystems.StandaloneInputModule.ProcessMouseEvent () [0x00001] in ./Library/PackageCache/com.unity.ugui@931b340fdedc/Runtime/UGUI/EventSystem/InputModules/StandaloneInputModule.cs:557 at UnityEngine.EventSystems.StandaloneInputModule.Process () [0x0003e] in ./Library/PackageCache/com.unity.ugui@931b340fdedc/Runtime/UGUI/EventSystem/InputModules/StandaloneInputModule.cs:305 at UnityEngine.EventSystems.EventSystem.Update () [0x000f6] in ./Library/PackageCache/com.unity.ugui@931b340fdedc/Runtime/UGUI/EventSystem/EventSystem.cs:530
[2026-05-01 10:30:42.764] [Info] <color=green>已获得paperitem2</color>
[2026-05-01 10:30:48.087] [Info] <color=#00FFFF>[10:30:48.086] 这个检查点100002已经完成过了</color> StackTrace: at System.Environment.get_StackTrace () [0x00000] in <cfd7cf3c445c46b69b0d6906fcb065e7>:0 at GameLogger.LogInternal (System.String format, System.Object[] args, UnityEngine.Color color, System.Boolean isError) [0x0003b] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:346 at GameLogger.Debug (System.String format, System.Object[] args) [0x00001] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:307 at Progress100002.Check (System.Object arg) [0x00016] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/GameProgress/nodes/Progress100002.cs:38 at ProgressManager.TryPlayGameSequence (System.Int32 node, System.Boolean needCd, System.Object arg) [0x00022] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/GameProgress/ProgressManager.cs:30 at LvBedroom.TryPlayGameSequence () [0x00001] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Levels/SecondFloor/LvBedroom.cs:161 at Levels.LevelBase.Start () [0x000e1] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Levels/LevelBase.cs:48
[2026-05-01 10:30:48.087] [Info] <color=#00FFFF>[10:30:48.087] 这个检查点100003已经完成过了</color> StackTrace: at System.Environment.get_StackTrace () [0x00000] in <cfd7cf3c445c46b69b0d6906fcb065e7>:0 at GameLogger.LogInternal (System.String format, System.Object[] args, UnityEngine.Color color, System.Boolean isError) [0x0003b] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:346 at GameLogger.Debug (System.String format, System.Object[] args) [0x00001] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:307 at Progress100003.Check (System.Object arg) [0x00016] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/GameProgress/nodes/Progress100003.cs:21 at ProgressManager.TryPlayGameSequence (System.Int32 node, System.Boolean needCd, System.Object arg) [0x00022] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/GameProgress/ProgressManager.cs:30 at LvBedroom.TryPlayGameSequence () [0x00013] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Levels/SecondFloor/LvBedroom.cs:162 at Levels.LevelBase.Start () [0x000e1] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Levels/LevelBase.cs:48
[2026-05-01 10:30:48.087] [Info] <color=#00FFFF>[10:30:48.087] 这个检查点100005已经完成过了</color> StackTrace: at System.Environment.get_StackTrace () [0x00000] in <cfd7cf3c445c46b69b0d6906fcb065e7>:0 at GameLogger.LogInternal (System.String format, System.Object[] args, UnityEngine.Color color, System.Boolean isError) [0x0003b] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:346 at GameLogger.Debug (System.String format, System.Object[] args) [0x00001] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:307 at Progress100005.Check (System.Object arg) [0x00016] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/GameProgress/nodes/Progress100005.cs:33 at ProgressManager.TryPlayGameSequence (System.Int32 node, System.Boolean needCd, System.Object arg) [0x00022] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/GameProgress/ProgressManager.cs:30 at LvBedroom.TryPlayGameSequence () [0x00025] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Levels/SecondFloor/LvBedroom.cs:163 at Levels.LevelBase.Start () [0x000e1] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Levels/LevelBase.cs:48
[2026-05-01 10:30:48.088] [Info] <color=#FFFFFF>[10:30:48.088] 开始执行 触发猫追乌鸦,海姆达尔出现 catrun after crow. Heimdale visit </color> StackTrace: at System.Environment.get_StackTrace () [0x00000] in <cfd7cf3c445c46b69b0d6906fcb065e7>:0 at GameLogger.LogInternal (System.String format, System.Object[] args, UnityEngine.Color color, System.Boolean isError) [0x0003b] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:346 at GameLogger.Info (System.String format, System.Object[] args) [0x00001] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:270 at Progress100007.DoSomething (System.Object arg) [0x0003b] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/GameProgress/nodes/Progress100007.cs:40 at Progress100007.Check (System.Object arg) [0x0004c] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/GameProgress/nodes/Progress100007.cs:59 at ProgressManager.TryPlayGameSequence (System.Int32 node, System.Boolean needCd, System.Object arg) [0x00022] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/GameProgress/ProgressManager.cs:30 at LvBedroom.TryPlayGameSequence () [0x00041] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Levels/SecondFloor/LvBedroom.cs:164 at Levels.LevelBase.Start () [0x000e1] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Levels/LevelBase.cs:48
[2026-05-01 10:30:48.088] [Info] 开始执行 触发猫追乌鸦,海姆达尔出现 catrun after crow. Heimdale visit
[2026-05-01 10:30:49.088] [Info] <color=#FFFFFF>[10:30:49.087] 保存玩家所在场景 Chapter1-1</color> StackTrace: at System.Environment.get_StackTrace () [0x00000] in <cfd7cf3c445c46b69b0d6906fcb065e7>:0 at GameLogger.LogInternal (System.String format, System.Object[] args, UnityEngine.Color color, System.Boolean isError) [0x0003b] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:346 at GameLogger.Info (System.String format, System.Object[] args) [0x00001] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:270 at TransitionManager.SaveCurLevelData () [0x0001f] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Transition/TransitionManager.cs:165 at TransitionManager+<TransitionScene>d__29.MoveNext () [0x001dc] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Transition/TransitionManager.cs:119 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00020] in /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/Coroutines.cs:17
[2026-05-01 10:30:49.088] [Info] 保存玩家所在场景 Chapter1-1
[2026-05-01 10:30:49.090] [Info] save data path /home/russell/.config/unity3d/DefaultCompany/IvysDreamCafe/SaveData.byte
[2026-05-01 10:30:49.100] [Info] <color=#FFFFFF>[10:30:49.099] 玩家移动锁定</color> StackTrace: at System.Environment.get_StackTrace () [0x00000] in <cfd7cf3c445c46b69b0d6906fcb065e7>:0 at GameLogger.LogInternal (System.String format, System.Object[] args, UnityEngine.Color color, System.Boolean isError) [0x0003b] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:346 at GameLogger.Info (System.String format, System.Object[] args) [0x00001] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:270 at StoryPanel.ShowView (System.Object[] args) [0x00019] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/Story/StoryPanel.cs:55 at UIManager+<ShowView>d__13.MoveNext () [0x00246] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/UIManager.cs:73 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00020] in /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/Coroutines.cs:17
[2026-05-01 10:30:49.100] [Info] 玩家移动锁定
[2026-05-01 10:30:49.141] [Info] <color=#00FF00>[10:30:49.140] 当前对话记录下来了:grapg:StoryGraph/Chapter1/catrun_graph - speaker:Ivy - content:Hey, Cinnamon! Watch where you're going, okay? Why are you running around like a headless chicken?</color> StackTrace: at System.Environment.get_StackTrace () [0x00000] in <cfd7cf3c445c46b69b0d6906fcb065e7>:0 at GameLogger.LogInternal (System.String format, System.Object[] args, UnityEngine.Color color, System.Boolean isError) [0x0003b] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:346 at GameLogger.Success (System.String format, System.Object[] args) [0x00001] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:297 at StorySystem.RecordDialogContent (SinglePersonChat detail, Person speaker, System.Boolean isNpc) [0x00097] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:228 at StorySystem.UpdateDialog (System.Object dt) [0x000b7] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:204 at StorySystem.OnHandleCmd (System.String cmd, System.Object[] args) [0x00011] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:868 at CMDCenter.DispatichReceiveCmd (System.String cmd, System.Object[] args) [0x00032] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/EventSystem/CMDCenter.cs:39 at DialogNode.MoveNext (System.Int32 chatItemID, Current& current) [0x005eb] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/StoryEditor/Nodes/DialogNode.cs:220 at StorySystem.PlayDialogNode (System.Int32 index) [0x00047] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:179 at StorySystem.Update () [0x00094] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:72
[2026-05-01 10:30:50.093] [Info] <color=#00FF00>[10:30:50.092] 当前对话记录下来了:grapg:StoryGraph/Chapter1/catrun_graph - speaker:Ivy - content:Everything's already topsy-turvy enough without you knocking things over!</color> StackTrace: at System.Environment.get_StackTrace () [0x00000] in <cfd7cf3c445c46b69b0d6906fcb065e7>:0 at GameLogger.LogInternal (System.String format, System.Object[] args, UnityEngine.Color color, System.Boolean isError) [0x0003b] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:346 at GameLogger.Success (System.String format, System.Object[] args) [0x00001] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:297 at StorySystem.RecordDialogContent (SinglePersonChat detail, Person speaker, System.Boolean isNpc) [0x00097] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:228 at StorySystem.UpdateDialog (System.Object dt) [0x000b7] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:204 at StorySystem.OnHandleCmd (System.String cmd, System.Object[] args) [0x00011] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:868 at CMDCenter.DispatichReceiveCmd (System.String cmd, System.Object[] args) [0x00032] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/EventSystem/CMDCenter.cs:39 at DialogNode.MoveNext (System.Int32 chatItemID, Current& current) [0x005eb] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/StoryEditor/Nodes/DialogNode.cs:220 at StorySystem.PlayDialogNode (System.Int32 index) [0x00047] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:179 at StorySystem.Update () [0x00094] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:72
[2026-05-01 10:30:50.501] [Info] <color=#FFFFFF>[10:30:50.501] Player 玩家移动解锁</color> StackTrace: at System.Environment.get_StackTrace () [0x00000] in <cfd7cf3c445c46b69b0d6906fcb065e7>:0 at GameLogger.LogInternal (System.String format, System.Object[] args, UnityEngine.Color color, System.Boolean isError) [0x0003b] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:346 at GameLogger.Info (System.String format, System.Object[] args) [0x00001] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:270 at StoryPanel.Cleanup () [0x00018] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/Story/StoryPanel.cs:284 at StoryPanel.OnDisable () [0x00001] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/Story/StoryPanel.cs:275 at UnityEngine.Object.Destroy_Injected (System.IntPtr , System.Single ) [0x00000] in <52a9521a1a6c403aa6eefc1181061778>:0 at UnityEngine.Object.Destroy (UnityEngine.Object obj, System.Single t) [0x00000] in <52a9521a1a6c403aa6eefc1181061778>:0 at UnityEngine.Object.Destroy (UnityEngine.Object obj) [0x00007] in /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/UnityEngineObject.bindings.cs:486 at UIBase.CloseView () [0x00001] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/Base/UIBase.cs:53 at UIManager.CloseView (System.String name) [0x0004e] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/UIManager.cs:98 at StoryPanel.StoryEnd (System.Object obj) [0x00001] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/Story/StoryPanel.cs:256 at StoryPanel.OnHandleCmd (System.String cmd, System.Object[] args) [0x00011] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/Story/StoryPanel.cs:314 at CMDCenter.DispatichReceiveCmd (System.String cmd, System.Object[] args) [0x00032] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/EventSystem/CMDCenter.cs:39 at StorySystem.InitNode () [0x00040] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:715 at StorySystem.PlayEndNode () [0x00016] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:697 at StorySystem.Update () [0x00160] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:132
[2026-05-01 10:30:50.502] [Info] Player 玩家移动解锁
[2026-05-01 10:30:55.763] [Info] <color=#FFFFFF>[10:30:55.763] 玩家移动锁定</color> StackTrace: at System.Environment.get_StackTrace () [0x00000] in <cfd7cf3c445c46b69b0d6906fcb065e7>:0 at GameLogger.LogInternal (System.String format, System.Object[] args, UnityEngine.Color color, System.Boolean isError) [0x0003b] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:346 at GameLogger.Info (System.String format, System.Object[] args) [0x00001] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:270 at StoryPanel.ShowView (System.Object[] args) [0x00019] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/Story/StoryPanel.cs:55 at UIManager+<ShowView>d__13.MoveNext () [0x00246] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/UIManager.cs:73 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00020] in /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/Coroutines.cs:17
[2026-05-01 10:30:55.764] [Info] 玩家移动锁定
[2026-05-01 10:30:56.163] [Info] <color=#FFFFFF>[10:30:56.162] Player 玩家移动解锁</color> StackTrace: at System.Environment.get_StackTrace () [0x00000] in <cfd7cf3c445c46b69b0d6906fcb065e7>:0 at GameLogger.LogInternal (System.String format, System.Object[] args, UnityEngine.Color color, System.Boolean isError) [0x0003b] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:346 at GameLogger.Info (System.String format, System.Object[] args) [0x00001] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:270 at StoryPanel.Cleanup () [0x00018] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/Story/StoryPanel.cs:284 at StoryPanel.OnDisable () [0x00001] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/Story/StoryPanel.cs:275 at UnityEngine.Object.Destroy_Injected (System.IntPtr , System.Single ) [0x00000] in <52a9521a1a6c403aa6eefc1181061778>:0 at UnityEngine.Object.Destroy (UnityEngine.Object obj, System.Single t) [0x00000] in <52a9521a1a6c403aa6eefc1181061778>:0 at UnityEngine.Object.Destroy (UnityEngine.Object obj) [0x00007] in /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/UnityEngineObject.bindings.cs:486 at UIBase.CloseView () [0x00001] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/Base/UIBase.cs:53 at UIManager.CloseView (System.String name) [0x0004e] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/UIManager.cs:98 at StoryPanel.StoryEnd (System.Object obj) [0x00001] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/Story/StoryPanel.cs:256 at StoryPanel.OnHandleCmd (System.String cmd, System.Object[] args) [0x00011] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/Story/StoryPanel.cs:314 at CMDCenter.DispatichReceiveCmd (System.String cmd, System.Object[] args) [0x00032] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/EventSystem/CMDCenter.cs:39 at StorySystem.InitNode () [0x00040] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:715 at StorySystem.PlayEndNode () [0x00016] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:697 at StorySystem.Update () [0x00160] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:132
[2026-05-01 10:30:56.163] [Info] Player 玩家移动解锁
[2026-05-01 10:30:39.063] [Error] 没有找到ui界面 StoryPanel
[2026-05-01 10:28:11.800] [Success] NPC 创建成功 Cat, 它的类型是 CatController
[2026-05-01 10:28:25.202] [Success] 删除Npc Cat
[2026-05-01 10:28:26.235] [Success] NPC 创建成功 Cat, 它的类型是 CatController
[2026-05-01 10:28:29.251] [Success] 删除Npc Cat
[2026-05-01 10:28:30.483] [Success] 当前对话记录下来了:grapg:StoryGraph/Chapter1/menuguide_graph - speaker:Ivy - content:Let's see what's on the menu.
[2026-05-01 10:28:33.711] [Success] 当前对话记录下来了:grapg:StoryGraph/Chapter1/menu_graph - speaker:Ivy - content:"Meowgic Cafe"…
[2026-05-01 10:28:34.332] [Success] 当前对话记录下来了:grapg:StoryGraph/Chapter1/menu_graph - speaker:Ivy - content:I remembered something! It's my cafe!
[2026-05-01 10:28:34.766] [Success] 当前对话记录下来了:grapg:StoryGraph/Chapter1/menu_graph - speaker:Ivy - content:Huh... What's that in small print?
[2026-05-01 10:28:35.190] [Success] 当前对话记录下来了:grapg:StoryGraph/Chapter1/menu_graph - speaker:Ivy - content:Visuals are for reference only. Actual appearances may vary.
[2026-05-01 10:28:35.682] [Success] 当前对话记录下来了:grapg:StoryGraph/Chapter1/menu_graph - speaker:Ivy - content:... Interesting.
[2026-05-01 10:28:39.400] [Success] 当前对话记录下来了:grapg:StoryGraph/Chapter1/healingbrew_graph - speaker:Ivy - content:What's this?
[2026-05-01 10:28:40.182] [Success] 当前对话记录下来了:grapg:StoryGraph/Chapter1/healingbrew_graph - speaker:Ivy - content:Soul Brew...
[2026-05-01 10:28:40.796] [Success] 当前对话记录下来了:grapg:StoryGraph/Chapter1/healingbrew_graph - speaker:Ivy - content:Pakurakaluti. That spell... it sounds so familiar.
[2026-05-01 10:28:41.166] [Success] 当前对话记录下来了:grapg:StoryGraph/Chapter1/healingbrew_graph - speaker:Ivy - content:I'll make the coffee first. I need it to help me calm down and think.
[2026-05-01 10:29:15.112] [Success] 当前对话记录下来了:grapg:StoryGraph/Chapter1/warmfruit_graph - speaker:Ivy - content:This looks like Warm Fruit!
[2026-05-01 10:29:15.729] [Success] 当前对话记录下来了:grapg:StoryGraph/Chapter1/warmfruit_graph - speaker:Ivy - content:This stuff's full of healing energy. Perfect for my current condition. I'll add some to my coffee.
[2026-05-01 10:29:29.248] [Success] 当前对话记录下来了:grapg:StoryGraph/Chapter1/ivyinitcoffeemake_graph - speaker:Ivy - content:Wait. I was lost in thought and didn't even notice. I added milk without thinking.
[2026-05-01 10:29:29.813] [Success] 当前对话记录下来了:grapg:StoryGraph/Chapter1/ivyinitcoffeemake_graph - speaker:Ivy - content:But I'm pretty sure I don't like milk or sugar.
[2026-05-01 10:29:30.229] [Success] 当前对话记录下来了:grapg:StoryGraph/Chapter1/ivyinitcoffeemake_graph - speaker:Ivy - content:Then why did my hands move as if I'd done this a hundred times before?
[2026-05-01 10:29:30.639] [Success] 当前对话记录下来了:grapg:StoryGraph/Chapter1/ivyinitcoffeemake_graph - speaker:Ivy - content:Hmm… I'll let the <color=#FF3A3A>little bunny, Gulpy</color>, absorb the milk I just poured in.
[2026-05-01 10:30:27.429] [Success] 当前对话记录下来了:grapg:StoryGraph/Chapter1/drinkcofee_graph - speaker:Ivy - content:Ah! I feel refreshed.
[2026-05-01 10:30:28.466] [Success] 当前对话记录下来了:grapg:StoryGraph/Chapter1/drinkcofee_graph - speaker:Ivy - content:I'm glad I haven't forgotten everything. I can still make a soothing cup of coffee!
[2026-05-01 10:30:29.129] [Success] 当前对话记录下来了:grapg:StoryGraph/Chapter1/drinkcofee_graph - speaker:Ivy - content:While I'm here, I should record my observations so far and untangle my thoughts.
[2026-05-01 10:30:29.930] [Success] 当前对话记录下来了:grapg:StoryGraph/Chapter1/drinkcofee_graph - speaker:Ivy - content:I'll go upstairs to the desk. Might as well sip some coffee and take care of a few things.
[2026-05-01 10:30:32.170] [Success] 当前对话记录下来了:grapg:StoryGraph/Chapter1/desktutorial_graph - speaker:Ivy - content:I could write in my journal and maybe jot down how I'm feeling right now.
[2026-05-01 10:30:33.101] [Success] 当前对话记录下来了:grapg:StoryGraph/Chapter1/desktutorial_graph - speaker:Ivy - content:Or maybe I should write down all the tangled thoughts in my head and then tear them apart.
[2026-05-01 10:30:33.733] [Success] 当前对话记录下来了:grapg:StoryGraph/Chapter1/desktutorial_graph - speaker:Ivy - content:Maybe that'll help me forget all this, just for a little while.
[2026-05-01 10:30:39.048] [Success] 检查点100006已经完成
[2026-05-01 10:30:49.141] [Success] 当前对话记录下来了:grapg:StoryGraph/Chapter1/catrun_graph - speaker:Ivy - content:Hey, Cinnamon! Watch where you're going, okay? Why are you running around like a headless chicken?
[2026-05-01 10:30:50.093] [Success] 当前对话记录下来了:grapg:StoryGraph/Chapter1/catrun_graph - speaker:Ivy - content:Everything's already topsy-turvy enough without you knocking things over!
[2026-05-01 10:28:11.798] [Debug] 这个检查点100002已经完成过了
[2026-05-01 10:28:11.798] [Debug] 这个检查点100003已经完成过了
[2026-05-01 10:28:11.799] [Debug] 这个检查点100005已经完成过了
[2026-05-01 10:28:25.201] [Debug] 场景穿越 LvMainCoffee
[2026-05-01 10:28:26.237] [Debug] 这个检查点100004已经完成过了
[2026-05-01 10:28:29.249] [Debug] 场景穿越 LvCoffeeMake
[2026-05-01 10:28:32.046] [Debug] TYpes Item, StoryInduction
[2026-05-01 10:28:38.180] [Debug] GetPropView Closed
[2026-05-01 10:30:08.397] [Debug] GetPropView Closed
[2026-05-01 10:30:42.763] [Debug] TYpes Item
[2026-05-01 10:30:42.764] [Debug] 获得线索:1042
[2026-05-01 10:30:48.087] [Debug] 这个检查点100002已经完成过了
[2026-05-01 10:30:48.087] [Debug] 这个检查点100003已经完成过了
[2026-05-01 10:30:48.087] [Debug] 这个检查点100005已经完成过了
[2026-05-01 10:28:30.406] [Important] 添加道具10002 3
[2026-05-01 10:28:43.896] [Important] 开始处理按钮点击Plate
[2026-05-01 10:28:45.229] [Important] 开始处理按钮点击Grind
[2026-05-01 10:28:47.598] [Important] 开始处理按钮点击Boil
[2026-05-01 10:28:47.780] [Important] 开始处理按钮点击Boil
[2026-05-01 10:29:06.913] [Important] 开始处理按钮点击Pour
[2026-05-01 10:29:16.546] [Important] 开始处理按钮点击Pour
[2026-05-01 10:29:17.364] [Important] 开始处理按钮点击AddMagicalMaterial
[2026-05-01 10:29:17.365] [Important] 开始处理PourAddMagicalMaterial
[2026-05-01 10:29:17.366] [Important] 开始添加咖啡材料AddMagicalMaterial
[2026-05-01 10:29:18.016] [Important] 开始播放HL动画
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[2026-05-01 10:29:18.883] [Important] 开始播放HL动画
[2026-05-01 10:29:18.892] [Important] 开始播放HL动画
[2026-05-01 10:29:18.903] [Important] 开始播放HL动画
[2026-05-01 10:29:18.913] [Important] 开始播放HL动画
[2026-05-01 10:29:18.922] [Important] 开始播放HL动画
[2026-05-01 10:29:18.931] [Important] 开始播放HL动画
[2026-05-01 10:29:18.940] [Important] 开始播放HL动画
[2026-05-01 10:29:18.948] [Important] 开始播放HL动画
[2026-05-01 10:29:18.956] [Important] 开始播放HL动画
[2026-05-01 10:29:18.966] [Important] 开始播放HL动画
[2026-05-01 10:29:18.976] [Important] 开始播放HL动画
[2026-05-01 10:29:19.000] [Important] 开始播放HL动画
[2026-05-01 10:29:19.009] [Important] 开始播放HL动画
[2026-05-01 10:29:19.018] [Important] 开始播放HL动画
[2026-05-01 10:29:19.027] [Important] 开始播放HL动画
[2026-05-01 10:29:19.036] [Important] 开始播放HL动画
[2026-05-01 10:29:19.044] [Important] 开始播放HL动画
[2026-05-01 10:29:19.053] [Important] 开始播放HL动画
[2026-05-01 10:29:19.062] [Important] 开始播放HL动画
[2026-05-01 10:29:19.080] [Important] 开始处理按钮点击AddHotMilk
[2026-05-01 10:29:19.081] [Important] 开始处理PourAddHotMilk
[2026-05-01 10:29:19.081] [Important] 开始添加咖啡材料AddHotMilk
[2026-05-01 10:29:19.082] [Important] 开始播放动画 AddHotMilk - Pour
[2026-05-01 10:29:19.083] [Important] 开始播放热牛奶动画
[2026-05-01 10:29:32.547] [Important] 开始处理按钮点击TunTun
[2026-05-01 10:29:32.548] [Important] 开始处理PourTunTun
[2026-05-01 10:29:32.548] [Important] 开始添加咖啡材料TunTun
[2026-05-01 10:29:36.514] [Important] 开始处理按钮点击Stir
[2026-05-01 10:29:36.515] [Important] 开始处理PourStir
[2026-05-01 10:29:36.516] [Important] 开始添加咖啡材料Stir
[2026-05-01 10:29:40.841] [Important] 42 42
[2026-05-01 10:30:27.348] [Important] 开始处理按钮点击DeliverStar
Session: 121d128b-a8e7-483c-a57c-8281890595da (Received: 5/1/2026, 9:27:59 AM)
[2026-05-01 10:26:10.875] [Info] <color=#FFFFFF>[10:26:10.875] 玩家移动锁定</color> StackTrace: at System.Environment.get_StackTrace () [0x00000] in <cfd7cf3c445c46b69b0d6906fcb065e7>:0 at GameLogger.LogInternal (System.String format, System.Object[] args, UnityEngine.Color color, System.Boolean isError) [0x0003b] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:346 at GameLogger.Info (System.String format, System.Object[] args) [0x00001] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:270 at StoryPanel.ShowView (System.Object[] args) [0x00019] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/Story/StoryPanel.cs:55 at UIManager+<ShowView>d__13.MoveNext () [0x00246] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/UIManager.cs:73 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00020] in /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/Coroutines.cs:17
[2026-05-01 10:26:10.875] [Info] 玩家移动锁定
[2026-05-01 10:26:10.908] [Info] <color=#00FF00>[10:26:10.907] 当前对话记录下来了:grapg:StoryGraph/Chapter1/closereasoning_graph - speaker:Ivy - content:No signs of forced entry. The upstairs window was shattered from the inside.</color> StackTrace: at System.Environment.get_StackTrace () [0x00000] in <cfd7cf3c445c46b69b0d6906fcb065e7>:0 at GameLogger.LogInternal (System.String format, System.Object[] args, UnityEngine.Color color, System.Boolean isError) [0x0003b] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:346 at GameLogger.Success (System.String format, System.Object[] args) [0x00001] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:297 at StorySystem.RecordDialogContent (SinglePersonChat detail, Person speaker, System.Boolean isNpc) [0x00097] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:228 at StorySystem.UpdateDialog (System.Object dt) [0x000b7] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:204 at StorySystem.OnHandleCmd (System.String cmd, System.Object[] args) [0x00011] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:868 at CMDCenter.DispatichReceiveCmd (System.String cmd, System.Object[] args) [0x00032] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/EventSystem/CMDCenter.cs:39 at DialogNode.MoveNext (System.Int32 chatItemID, Current& current) [0x005eb] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/StoryEditor/Nodes/DialogNode.cs:220 at StorySystem.PlayDialogNode (System.Int32 index) [0x00047] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:179 at StorySystem.Update () [0x00094] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:72
[2026-05-01 10:26:11.457] [Info] <color=#00FF00>[10:26:11.456] 当前对话记录下来了:grapg:StoryGraph/Chapter1/closereasoning_graph - speaker:Ivy - content:The time the clock stopped. It's only twenty minutes after the diary entry that noted "someone came to visit."</color> StackTrace: at System.Environment.get_StackTrace () [0x00000] in <cfd7cf3c445c46b69b0d6906fcb065e7>:0 at GameLogger.LogInternal (System.String format, System.Object[] args, UnityEngine.Color color, System.Boolean isError) [0x0003b] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:346 at GameLogger.Success (System.String format, System.Object[] args) [0x00001] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:297 at StorySystem.RecordDialogContent (SinglePersonChat detail, Person speaker, System.Boolean isNpc) [0x00097] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:228 at StorySystem.UpdateDialog (System.Object dt) [0x000b7] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:204 at StorySystem.OnHandleCmd (System.String cmd, System.Object[] args) [0x00011] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:868 at CMDCenter.DispatichReceiveCmd (System.String cmd, System.Object[] args) [0x00032] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/EventSystem/CMDCenter.cs:39 at DialogNode.MoveNext (System.Int32 chatItemID, Current& current) [0x005eb] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/StoryEditor/Nodes/DialogNode.cs:220 at StorySystem.PlayDialogNode (System.Int32 index) [0x00047] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:179 at StorySystem.Update () [0x00094] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:72
[2026-05-01 10:26:16.519] [Info] <color=#00FF00>[10:26:16.519] 当前对话记录下来了:grapg:StoryGraph/Chapter1/closereasoning_graph - speaker:Ivy - content:<color=#FF3A3A>Which means whoever attacked me... I might have been the one who let them in.</color></color> StackTrace: at System.Environment.get_StackTrace () [0x00000] in <cfd7cf3c445c46b69b0d6906fcb065e7>:0 at GameLogger.LogInternal (System.String format, System.Object[] args, UnityEngine.Color color, System.Boolean isError) [0x0003b] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:346 at GameLogger.Success (System.String format, System.Object[] args) [0x00001] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:297 at StorySystem.RecordDialogContent (SinglePersonChat detail, Person speaker, System.Boolean isNpc) [0x00097] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:228 at StorySystem.UpdateDialog (System.Object dt) [0x000b7] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:204 at StorySystem.OnHandleCmd (System.String cmd, System.Object[] args) [0x00011] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:868 at CMDCenter.DispatichReceiveCmd (System.String cmd, System.Object[] args) [0x00032] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/EventSystem/CMDCenter.cs:39 at DialogNode.MoveNext (System.Int32 chatItemID, Current& current) [0x005eb] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/StoryEditor/Nodes/DialogNode.cs:220 at StorySystem.PlayDialogNode (System.Int32 index) [0x00047] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:179 at StorySystem.Update () [0x00094] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:72
[2026-05-01 10:26:17.208] [Info] <color=#00FF00>[10:26:17.207] 当前对话记录下来了:grapg:StoryGraph/Chapter1/closereasoning_graph - speaker:Ivy - content:Then... it must've been someone I knew. But I can't remember anything. What happened here?</color> StackTrace: at System.Environment.get_StackTrace () [0x00000] in <cfd7cf3c445c46b69b0d6906fcb065e7>:0 at GameLogger.LogInternal (System.String format, System.Object[] args, UnityEngine.Color color, System.Boolean isError) [0x0003b] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:346 at GameLogger.Success (System.String format, System.Object[] args) [0x00001] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:297 at StorySystem.RecordDialogContent (SinglePersonChat detail, Person speaker, System.Boolean isNpc) [0x00097] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:228 at StorySystem.UpdateDialog (System.Object dt) [0x000b7] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:204 at StorySystem.OnHandleCmd (System.String cmd, System.Object[] args) [0x00011] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:868 at CMDCenter.DispatichReceiveCmd (System.String cmd, System.Object[] args) [0x00032] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/EventSystem/CMDCenter.cs:39 at DialogNode.MoveNext (System.Int32 chatItemID, Current& current) [0x005eb] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/StoryEditor/Nodes/DialogNode.cs:220 at StorySystem.PlayDialogNode (System.Int32 index) [0x00047] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:179 at StorySystem.Update () [0x00094] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:72
[2026-05-01 10:26:18.039] [Info] <color=#00FF00>[10:26:18.038] 当前对话记录下来了:grapg:StoryGraph/Chapter1/closereasoning_graph - speaker:Ivy - content:The cake. The note. Are they connected to that person, or was it all just a coincidence?</color> StackTrace: at System.Environment.get_StackTrace () [0x00000] in <cfd7cf3c445c46b69b0d6906fcb065e7>:0 at GameLogger.LogInternal (System.String format, System.Object[] args, UnityEngine.Color color, System.Boolean isError) [0x0003b] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:346 at GameLogger.Success (System.String format, System.Object[] args) [0x00001] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:297 at StorySystem.RecordDialogContent (SinglePersonChat detail, Person speaker, System.Boolean isNpc) [0x00097] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:228 at StorySystem.UpdateDialog (System.Object dt) [0x000b7] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:204 at StorySystem.OnHandleCmd (System.String cmd, System.Object[] args) [0x00011] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:868 at CMDCenter.DispatichReceiveCmd (System.String cmd, System.Object[] args) [0x00032] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/EventSystem/CMDCenter.cs:39 at DialogNode.MoveNext (System.Int32 chatItemID, Current& current) [0x005eb] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/StoryEditor/Nodes/DialogNode.cs:220 at StorySystem.PlayDialogNode (System.Int32 index) [0x00047] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:179 at StorySystem.Update () [0x00094] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:72
[2026-05-01 10:26:18.795] [Info] <color=#00FF00>[10:26:18.795] 当前对话记录下来了:grapg:StoryGraph/Chapter1/closereasoning_graph - speaker:Ivy - content:<color=#FF3A3A>Cinnamon is still here. She needs me. And I need to survive. I need money. Or maybe what I need most is this place.</color></color> StackTrace: at System.Environment.get_StackTrace () [0x00000] in <cfd7cf3c445c46b69b0d6906fcb065e7>:0 at GameLogger.LogInternal (System.String format, System.Object[] args, UnityEngine.Color color, System.Boolean isError) [0x0003b] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:346 at GameLogger.Success (System.String format, System.Object[] args) [0x00001] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:297 at StorySystem.RecordDialogContent (SinglePersonChat detail, Person speaker, System.Boolean isNpc) [0x00097] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:228 at StorySystem.UpdateDialog (System.Object dt) [0x000b7] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:204 at StorySystem.OnHandleCmd (System.String cmd, System.Object[] args) [0x00011] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:868 at CMDCenter.DispatichReceiveCmd (System.String cmd, System.Object[] args) [0x00032] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/EventSystem/CMDCenter.cs:39 at DialogNode.MoveNext (System.Int32 chatItemID, Current& current) [0x005eb] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/StoryEditor/Nodes/DialogNode.cs:220 at StorySystem.PlayDialogNode (System.Int32 index) [0x00047] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:179 at StorySystem.Update () [0x00094] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:72
[2026-05-01 10:26:19.529] [Info] <color=#00FF00>[10:26:19.528] 当前对话记录下来了:grapg:StoryGraph/Chapter1/closereasoning_graph - speaker:Ivy - content:There's nowhere left for me to go.</color> StackTrace: at System.Environment.get_StackTrace () [0x00000] in <cfd7cf3c445c46b69b0d6906fcb065e7>:0 at GameLogger.LogInternal (System.String format, System.Object[] args, UnityEngine.Color color, System.Boolean isError) [0x0003b] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:346 at GameLogger.Success (System.String format, System.Object[] args) [0x00001] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:297 at StorySystem.RecordDialogContent (SinglePersonChat detail, Person speaker, System.Boolean isNpc) [0x00097] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:228 at StorySystem.UpdateDialog (System.Object dt) [0x000b7] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:204 at StorySystem.OnHandleCmd (System.String cmd, System.Object[] args) [0x00011] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:868 at CMDCenter.DispatichReceiveCmd (System.String cmd, System.Object[] args) [0x00032] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/EventSystem/CMDCenter.cs:39 at DialogNode.MoveNext (System.Int32 chatItemID, Current& current) [0x005eb] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/StoryEditor/Nodes/DialogNode.cs:220 at StorySystem.PlayDialogNode (System.Int32 index) [0x00047] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:179 at StorySystem.Update () [0x00094] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:72
[2026-05-01 10:26:20.262] [Info] <color=#00FF00>[10:26:20.262] 当前对话记录下来了:grapg:StoryGraph/Chapter1/closereasoning_graph - speaker:Ivy - content:But maybe if I stay here, I'll meet someone. Someone who knows me and can help me remember.</color> StackTrace: at System.Environment.get_StackTrace () [0x00000] in <cfd7cf3c445c46b69b0d6906fcb065e7>:0 at GameLogger.LogInternal (System.String format, System.Object[] args, UnityEngine.Color color, System.Boolean isError) [0x0003b] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:346 at GameLogger.Success (System.String format, System.Object[] args) [0x00001] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:297 at StorySystem.RecordDialogContent (SinglePersonChat detail, Person speaker, System.Boolean isNpc) [0x00097] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:228 at StorySystem.UpdateDialog (System.Object dt) [0x000b7] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:204 at StorySystem.OnHandleCmd (System.String cmd, System.Object[] args) [0x00011] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:868 at CMDCenter.DispatichReceiveCmd (System.String cmd, System.Object[] args) [0x00032] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/EventSystem/CMDCenter.cs:39 at DialogNode.MoveNext (System.Int32 chatItemID, Current& current) [0x005eb] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/StoryEditor/Nodes/DialogNode.cs:220 at StorySystem.PlayDialogNode (System.Int32 index) [0x00047] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:179 at StorySystem.Update () [0x00094] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:72
[2026-05-01 10:26:21.228] [Info] <color=#00FF00>[10:26:21.228] 当前对话记录下来了:grapg:StoryGraph/Chapter1/closereasoning_graph - speaker:Ivy - content:This note... Was it left by the person from last night?</color> StackTrace: at System.Environment.get_StackTrace () [0x00000] in <cfd7cf3c445c46b69b0d6906fcb065e7>:0 at GameLogger.LogInternal (System.String format, System.Object[] args, UnityEngine.Color color, System.Boolean isError) [0x0003b] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:346 at GameLogger.Success (System.String format, System.Object[] args) [0x00001] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:297 at StorySystem.RecordDialogContent (SinglePersonChat detail, Person speaker, System.Boolean isNpc) [0x00097] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:228 at StorySystem.UpdateDialog (System.Object dt) [0x000b7] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:204 at StorySystem.OnHandleCmd (System.String cmd, System.Object[] args) [0x00011] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:868 at CMDCenter.DispatichReceiveCmd (System.String cmd, System.Object[] args) [0x00032] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/EventSystem/CMDCenter.cs:39 at DialogNode.MoveNext (System.Int32 chatItemID, Current& current) [0x005eb] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/StoryEditor/Nodes/DialogNode.cs:220 at StorySystem.PlayDialogNode (System.Int32 index) [0x00047] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:179 at StorySystem.Update () [0x00094] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:72
[2026-05-01 10:26:21.809] [Info] <color=#00FF00>[10:26:21.809] 当前对话记录下来了:grapg:StoryGraph/Chapter1/closereasoning_graph - speaker:Ivy - content:"The rest, depends on your choices."</color> StackTrace: at System.Environment.get_StackTrace () [0x00000] in <cfd7cf3c445c46b69b0d6906fcb065e7>:0 at GameLogger.LogInternal (System.String format, System.Object[] args, UnityEngine.Color color, System.Boolean isError) [0x0003b] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:346 at GameLogger.Success (System.String format, System.Object[] args) [0x00001] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:297 at StorySystem.RecordDialogContent (SinglePersonChat detail, Person speaker, System.Boolean isNpc) [0x00097] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:228 at StorySystem.UpdateDialog (System.Object dt) [0x000b7] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:204 at StorySystem.OnHandleCmd (System.String cmd, System.Object[] args) [0x00011] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:868 at CMDCenter.DispatichReceiveCmd (System.String cmd, System.Object[] args) [0x00032] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/EventSystem/CMDCenter.cs:39 at DialogNode.MoveNext (System.Int32 chatItemID, Current& current) [0x005eb] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/StoryEditor/Nodes/DialogNode.cs:220 at StorySystem.PlayDialogNode (System.Int32 index) [0x00047] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:179 at StorySystem.Update () [0x00094] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:72
[2026-05-01 10:26:22.045] [Info] <color=#00FF00>[10:26:22.045] 当前对话记录下来了:grapg:StoryGraph/Chapter1/closereasoning_graph - speaker:Ivy - content:If it was that person… why would they lead me to the hidden room? Could it be a trap?</color> StackTrace: at System.Environment.get_StackTrace () [0x00000] in <cfd7cf3c445c46b69b0d6906fcb065e7>:0 at GameLogger.LogInternal (System.String format, System.Object[] args, UnityEngine.Color color, System.Boolean isError) [0x0003b] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:346 at GameLogger.Success (System.String format, System.Object[] args) [0x00001] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:297 at StorySystem.RecordDialogContent (SinglePersonChat detail, Person speaker, System.Boolean isNpc) [0x00097] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:228 at StorySystem.UpdateDialog (System.Object dt) [0x000b7] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:204 at StorySystem.OnHandleCmd (System.String cmd, System.Object[] args) [0x00011] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:868 at CMDCenter.DispatichReceiveCmd (System.String cmd, System.Object[] args) [0x00032] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/EventSystem/CMDCenter.cs:39 at DialogNode.MoveNext (System.Int32 chatItemID, Current& current) [0x005eb] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/StoryEditor/Nodes/DialogNode.cs:220 at StorySystem.PlayDialogNode (System.Int32 index) [0x00047] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:179 at StorySystem.Update () [0x00094] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:72
[2026-05-01 10:26:22.799] [Info] <color=#00FF00>[10:26:22.799] 当前对话记录下来了:grapg:StoryGraph/Chapter1/closereasoning_graph - speaker:Ivy - content:They mentioned "<color=#FF3A3A>the hidden room in The Lake Island Cabin</color>."</color> StackTrace: at System.Environment.get_StackTrace () [0x00000] in <cfd7cf3c445c46b69b0d6906fcb065e7>:0 at GameLogger.LogInternal (System.String format, System.Object[] args, UnityEngine.Color color, System.Boolean isError) [0x0003b] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:346 at GameLogger.Success (System.String format, System.Object[] args) [0x00001] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:297 at StorySystem.RecordDialogContent (SinglePersonChat detail, Person speaker, System.Boolean isNpc) [0x00097] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:228 at StorySystem.UpdateDialog (System.Object dt) [0x000b7] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:204 at StorySystem.OnHandleCmd (System.String cmd, System.Object[] args) [0x00011] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:868 at CMDCenter.DispatichReceiveCmd (System.String cmd, System.Object[] args) [0x00032] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/EventSystem/CMDCenter.cs:39 at DialogNode.MoveNext (System.Int32 chatItemID, Current& current) [0x005eb] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/StoryEditor/Nodes/DialogNode.cs:220 at StorySystem.PlayDialogNode (System.Int32 index) [0x00047] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:179 at StorySystem.Update () [0x00094] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:72
[2026-05-01 10:26:23.462] [Info] <color=#00FF00>[10:26:23.461] 当前对话记录下来了:grapg:StoryGraph/Chapter1/closereasoning_graph - speaker:Ivy - content:Lake Island Cabin... That name sounds oddly familiar.</color> StackTrace: at System.Environment.get_StackTrace () [0x00000] in <cfd7cf3c445c46b69b0d6906fcb065e7>:0 at GameLogger.LogInternal (System.String format, System.Object[] args, UnityEngine.Color color, System.Boolean isError) [0x0003b] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:346 at GameLogger.Success (System.String format, System.Object[] args) [0x00001] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:297 at StorySystem.RecordDialogContent (SinglePersonChat detail, Person speaker, System.Boolean isNpc) [0x00097] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:228 at StorySystem.UpdateDialog (System.Object dt) [0x000b7] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:204 at StorySystem.OnHandleCmd (System.String cmd, System.Object[] args) [0x00011] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:868 at CMDCenter.DispatichReceiveCmd (System.String cmd, System.Object[] args) [0x00032] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/EventSystem/CMDCenter.cs:39 at DialogNode.MoveNext (System.Int32 chatItemID, Current& current) [0x005eb] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/StoryEditor/Nodes/DialogNode.cs:220 at StorySystem.PlayDialogNode (System.Int32 index) [0x00047] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:179 at StorySystem.Update () [0x00094] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:72
[2026-05-01 10:26:24.233] [Info] <color=#00FF00>[10:26:24.232] 当前对话记录下来了:grapg:StoryGraph/Chapter1/closereasoning_graph - speaker:Ivy - content:No, I can't just sit here and wait.</color> StackTrace: at System.Environment.get_StackTrace () [0x00000] in <cfd7cf3c445c46b69b0d6906fcb065e7>:0 at GameLogger.LogInternal (System.String format, System.Object[] args, UnityEngine.Color color, System.Boolean isError) [0x0003b] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:346 at GameLogger.Success (System.String format, System.Object[] args) [0x00001] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:297 at StorySystem.RecordDialogContent (SinglePersonChat detail, Person speaker, System.Boolean isNpc) [0x00097] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:228 at StorySystem.UpdateDialog (System.Object dt) [0x000b7] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:204 at StorySystem.OnHandleCmd (System.String cmd, System.Object[] args) [0x00011] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:868 at CMDCenter.DispatichReceiveCmd (System.String cmd, System.Object[] args) [0x00032] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/EventSystem/CMDCenter.cs:39 at DialogNode.MoveNext (System.Int32 chatItemID, Current& current) [0x005eb] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/StoryEditor/Nodes/DialogNode.cs:220 at StorySystem.PlayDialogNode (System.Int32 index) [0x00047] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:179 at StorySystem.Update () [0x00094] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:72
[2026-05-01 10:26:24.638] [Info] <color=#00FF00>[10:26:24.637] 当前对话记录下来了:grapg:StoryGraph/Chapter1/closereasoning_graph - speaker:Ivy - content:I need to start unraveling this mystery.</color> StackTrace: at System.Environment.get_StackTrace () [0x00000] in <cfd7cf3c445c46b69b0d6906fcb065e7>:0 at GameLogger.LogInternal (System.String format, System.Object[] args, UnityEngine.Color color, System.Boolean isError) [0x0003b] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:346 at GameLogger.Success (System.String format, System.Object[] args) [0x00001] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:297 at StorySystem.RecordDialogContent (SinglePersonChat detail, Person speaker, System.Boolean isNpc) [0x00097] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:228 at StorySystem.UpdateDialog (System.Object dt) [0x000b7] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:204 at StorySystem.OnHandleCmd (System.String cmd, System.Object[] args) [0x00011] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:868 at CMDCenter.DispatichReceiveCmd (System.String cmd, System.Object[] args) [0x00032] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/EventSystem/CMDCenter.cs:39 at DialogNode.MoveNext (System.Int32 chatItemID, Current& current) [0x005eb] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/StoryEditor/Nodes/DialogNode.cs:220 at StorySystem.PlayDialogNode (System.Int32 index) [0x00047] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:179 at StorySystem.Update () [0x00094] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:72
[2026-05-01 10:26:25.067] [Info] <color=#FFFFFF>[10:26:25.067] Player 玩家移动解锁</color> StackTrace: at System.Environment.get_StackTrace () [0x00000] in <cfd7cf3c445c46b69b0d6906fcb065e7>:0 at GameLogger.LogInternal (System.String format, System.Object[] args, UnityEngine.Color color, System.Boolean isError) [0x0003b] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:346 at GameLogger.Info (System.String format, System.Object[] args) [0x00001] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:270 at StoryPanel.Cleanup () [0x00018] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/Story/StoryPanel.cs:284 at StoryPanel.OnDisable () [0x00001] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/Story/StoryPanel.cs:275 at UnityEngine.Object.Destroy_Injected (System.IntPtr , System.Single ) [0x00000] in <52a9521a1a6c403aa6eefc1181061778>:0 at UnityEngine.Object.Destroy (UnityEngine.Object obj, System.Single t) [0x00000] in <52a9521a1a6c403aa6eefc1181061778>:0 at UnityEngine.Object.Destroy (UnityEngine.Object obj) [0x00007] in /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/UnityEngineObject.bindings.cs:486 at UIBase.CloseView () [0x00001] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/Base/UIBase.cs:53 at UIManager.CloseView (System.String name) [0x0004e] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/UIManager.cs:98 at StoryPanel.StoryEnd (System.Object obj) [0x00001] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/Story/StoryPanel.cs:256 at StoryPanel.OnHandleCmd (System.String cmd, System.Object[] args) [0x00011] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/Story/StoryPanel.cs:314 at CMDCenter.DispatichReceiveCmd (System.String cmd, System.Object[] args) [0x00032] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/EventSystem/CMDCenter.cs:39 at StorySystem.InitNode () [0x00040] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:715 at StorySystem.PlayEndNode () [0x00016] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:697 at StorySystem.Update () [0x00160] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:132
[2026-05-01 10:26:25.068] [Info] Player 玩家移动解锁
[2026-05-01 10:26:25.069] [Info] <color=#00FFFF>[10:26:25.068] 获得线索:1038</color> StackTrace: at System.Environment.get_StackTrace () [0x00000] in <cfd7cf3c445c46b69b0d6906fcb065e7>:0 at GameLogger.LogInternal (System.String format, System.Object[] args, UnityEngine.Color color, System.Boolean isError) [0x0003b] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:346 at GameLogger.Debug (System.String format, System.Object[] args) [0x00001] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:307 at Collection.CollectionSystem.Collect (Collection.CollectData item) [0x00055] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Collection/CollectionSystem.cs:17 at LvBedroomTable.CallCatLetter () [0x00001] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Levels/Chapter1/LvBedroomTable.cs:296 at StorySystem.InitNode () [0x0005f] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:716 at StorySystem.PlayEndNode () [0x00016] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:697 at StorySystem.Update () [0x00160] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:132
[2026-05-01 10:26:25.069] [Info] <color=#00FFFF>[10:26:25.069] 猫出来了</color> StackTrace: at System.Environment.get_StackTrace () [0x00000] in <cfd7cf3c445c46b69b0d6906fcb065e7>:0 at GameLogger.LogInternal (System.String format, System.Object[] args, UnityEngine.Color color, System.Boolean isError) [0x0003b] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:346 at GameLogger.Debug (System.String format, System.Object[] args) [0x00001] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:307 at HudPanel.OnHandleCmd (System.String cmd, System.Object[] args) [0x00023] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/HudPanel/HudPanel.cs:164 at CMDCenter.DispatichReceiveCmd (System.String cmd, System.Object[] args) [0x00032] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/EventSystem/CMDCenter.cs:39 at LvBedroomTable.CallCatLetter () [0x0004f] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Levels/Chapter1/LvBedroomTable.cs:305 at StorySystem.InitNode () [0x0005f] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:716 at StorySystem.PlayEndNode () [0x00016] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:697 at StorySystem.Update () [0x00160] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:132
[2026-05-01 10:26:29.086] [Info] <color=#FFFFFF>[10:26:29.086] 玩家移动锁定</color> StackTrace: at System.Environment.get_StackTrace () [0x00000] in <cfd7cf3c445c46b69b0d6906fcb065e7>:0 at GameLogger.LogInternal (System.String format, System.Object[] args, UnityEngine.Color color, System.Boolean isError) [0x0003b] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:346 at GameLogger.Info (System.String format, System.Object[] args) [0x00001] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:270 at StoryPanel.ShowView (System.Object[] args) [0x00019] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/Story/StoryPanel.cs:55 at UIManager+<ShowView>d__13.MoveNext () [0x00246] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/UIManager.cs:73 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00020] in /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/Coroutines.cs:17
[2026-05-01 10:26:29.086] [Info] 玩家移动锁定
[2026-05-01 10:26:29.116] [Info] <color=#00FF00>[10:26:29.115] 当前对话记录下来了:grapg:StoryGraph/Chapter1/catletter_graph - speaker:Ivy - content:... Cinnamon?</color> StackTrace: at System.Environment.get_StackTrace () [0x00000] in <cfd7cf3c445c46b69b0d6906fcb065e7>:0 at GameLogger.LogInternal (System.String format, System.Object[] args, UnityEngine.Color color, System.Boolean isError) [0x0003b] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:346 at GameLogger.Success (System.String format, System.Object[] args) [0x00001] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:297 at StorySystem.RecordDialogContent (SinglePersonChat detail, Person speaker, System.Boolean isNpc) [0x00097] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:228 at StorySystem.UpdateDialog (System.Object dt) [0x000b7] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:204 at StorySystem.OnHandleCmd (System.String cmd, System.Object[] args) [0x00011] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:868 at CMDCenter.DispatichReceiveCmd (System.String cmd, System.Object[] args) [0x00032] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/EventSystem/CMDCenter.cs:39 at DialogNode.MoveNext (System.Int32 chatItemID, Current& current) [0x005eb] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/StoryEditor/Nodes/DialogNode.cs:220 at StorySystem.PlayDialogNode (System.Int32 index) [0x00047] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:179 at StorySystem.Update () [0x00094] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:72
[2026-05-01 10:26:29.824] [Info] <color=#00FF00>[10:26:29.823] 当前对话记录下来了:grapg:StoryGraph/Chapter1/catletter_graph - speaker:Ivy - content:Oh, what's that in your mouth?</color> StackTrace: at System.Environment.get_StackTrace () [0x00000] in <cfd7cf3c445c46b69b0d6906fcb065e7>:0 at GameLogger.LogInternal (System.String format, System.Object[] args, UnityEngine.Color color, System.Boolean isError) [0x0003b] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:346 at GameLogger.Success (System.String format, System.Object[] args) [0x00001] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:297 at StorySystem.RecordDialogContent (SinglePersonChat detail, Person speaker, System.Boolean isNpc) [0x00097] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:228 at StorySystem.UpdateDialog (System.Object dt) [0x000b7] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:204 at StorySystem.OnHandleCmd (System.String cmd, System.Object[] args) [0x00011] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:868 at CMDCenter.DispatichReceiveCmd (System.String cmd, System.Object[] args) [0x00032] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/EventSystem/CMDCenter.cs:39 at DialogNode.MoveNext (System.Int32 chatItemID, Current& current) [0x005eb] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/StoryEditor/Nodes/DialogNode.cs:220 at StorySystem.PlayDialogNode (System.Int32 index) [0x00047] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:179 at StorySystem.Update () [0x00094] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:72
[2026-05-01 10:27:06.362] [Info] <color=#00FF00>[10:27:06.361] 当前对话记录下来了:grapg:StoryGraph/Chapter1/catletter_graph - speaker:Ivy - content:A letter? Let's take a look.</color> StackTrace: at System.Environment.get_StackTrace () [0x00000] in <cfd7cf3c445c46b69b0d6906fcb065e7>:0 at GameLogger.LogInternal (System.String format, System.Object[] args, UnityEngine.Color color, System.Boolean isError) [0x0003b] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:346 at GameLogger.Success (System.String format, System.Object[] args) [0x00001] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:297 at StorySystem.RecordDialogContent (SinglePersonChat detail, Person speaker, System.Boolean isNpc) [0x00097] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:228 at StorySystem.UpdateDialog (System.Object dt) [0x000b7] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:204 at StorySystem.OnHandleCmd (System.String cmd, System.Object[] args) [0x00011] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:868 at CMDCenter.DispatichReceiveCmd (System.String cmd, System.Object[] args) [0x00032] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/EventSystem/CMDCenter.cs:39 at DialogNode.MoveNext (System.Int32 chatItemID, Current& current) [0x005eb] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/StoryEditor/Nodes/DialogNode.cs:220 at StorySystem.PlayDialogNode (System.Int32 index) [0x00047] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:179 at StorySystem.Update () [0x00094] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:72
[2026-05-01 10:27:06.628] [Info] <color=#FFFFFF>[10:27:06.628] Player 玩家移动解锁</color> StackTrace: at System.Environment.get_StackTrace () [0x00000] in <cfd7cf3c445c46b69b0d6906fcb065e7>:0 at GameLogger.LogInternal (System.String format, System.Object[] args, UnityEngine.Color color, System.Boolean isError) [0x0003b] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:346 at GameLogger.Info (System.String format, System.Object[] args) [0x00001] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:270 at StoryPanel.Cleanup () [0x00018] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/Story/StoryPanel.cs:284 at StoryPanel.OnDisable () [0x00001] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/Story/StoryPanel.cs:275 at UnityEngine.Object.Destroy_Injected (System.IntPtr , System.Single ) [0x00000] in <52a9521a1a6c403aa6eefc1181061778>:0 at UnityEngine.Object.Destroy (UnityEngine.Object obj, System.Single t) [0x00000] in <52a9521a1a6c403aa6eefc1181061778>:0 at UnityEngine.Object.Destroy (UnityEngine.Object obj) [0x00007] in /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/UnityEngineObject.bindings.cs:486 at UIBase.CloseView () [0x00001] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/Base/UIBase.cs:53 at UIManager.CloseView (System.String name) [0x0004e] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/UIManager.cs:98 at StoryPanel.StoryEnd (System.Object obj) [0x00001] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/Story/StoryPanel.cs:256 at StoryPanel.OnHandleCmd (System.String cmd, System.Object[] args) [0x00011] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/Story/StoryPanel.cs:314 at CMDCenter.DispatichReceiveCmd (System.String cmd, System.Object[] args) [0x00032] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/EventSystem/CMDCenter.cs:39 at StorySystem.InitNode () [0x00040] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:715 at StorySystem.PlayEndNode () [0x00016] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:697 at StorySystem.Update () [0x00160] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:132
[2026-05-01 10:27:06.629] [Info] Player 玩家移动解锁
[2026-05-01 10:27:08.486] [Info] <color=#FFFFFF>[10:27:08.486] 玩家移动锁定</color> StackTrace: at System.Environment.get_StackTrace () [0x00000] in <cfd7cf3c445c46b69b0d6906fcb065e7>:0 at GameLogger.LogInternal (System.String format, System.Object[] args, UnityEngine.Color color, System.Boolean isError) [0x0003b] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:346 at GameLogger.Info (System.String format, System.Object[] args) [0x00001] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:270 at StoryPanel.ShowView (System.Object[] args) [0x00019] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/Story/StoryPanel.cs:55 at UIManager+<ShowView>d__13.MoveNext () [0x00246] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/UIManager.cs:73 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00020] in /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/Coroutines.cs:17
[2026-05-01 10:27:08.486] [Info] 玩家移动锁定
[2026-05-01 10:27:08.515] [Info] <color=#00FF00>[10:27:08.515] 当前对话记录下来了:grapg:StoryGraph/Chapter1/letter1_graph - speaker:Ivy - content:This photo?</color> StackTrace: at System.Environment.get_StackTrace () [0x00000] in <cfd7cf3c445c46b69b0d6906fcb065e7>:0 at GameLogger.LogInternal (System.String format, System.Object[] args, UnityEngine.Color color, System.Boolean isError) [0x0003b] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:346 at GameLogger.Success (System.String format, System.Object[] args) [0x00001] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:297 at StorySystem.RecordDialogContent (SinglePersonChat detail, Person speaker, System.Boolean isNpc) [0x00097] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:228 at StorySystem.UpdateDialog (System.Object dt) [0x000b7] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:204 at StorySystem.OnHandleCmd (System.String cmd, System.Object[] args) [0x00011] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:868 at CMDCenter.DispatichReceiveCmd (System.String cmd, System.Object[] args) [0x00032] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/EventSystem/CMDCenter.cs:39 at DialogNode.MoveNext (System.Int32 chatItemID, Current& current) [0x005eb] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/StoryEditor/Nodes/DialogNode.cs:220 at StorySystem.PlayDialogNode (System.Int32 index) [0x00047] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:179 at StorySystem.Update () [0x00094] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:72
[2026-05-01 10:27:09.593] [Info] <color=#00FF00>[10:27:09.593] 当前对话记录下来了:grapg:StoryGraph/Chapter1/letter1_graph - speaker:Ivy - content:Wait. <color=#FF3A3A>She's the "Butterfly Girl" from my dream.</color></color> StackTrace: at System.Environment.get_StackTrace () [0x00000] in <cfd7cf3c445c46b69b0d6906fcb065e7>:0 at GameLogger.LogInternal (System.String format, System.Object[] args, UnityEngine.Color color, System.Boolean isError) [0x0003b] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:346 at GameLogger.Success (System.String format, System.Object[] args) [0x00001] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:297 at StorySystem.RecordDialogContent (SinglePersonChat detail, Person speaker, System.Boolean isNpc) [0x00097] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:228 at StorySystem.UpdateDialog (System.Object dt) [0x000b7] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:204 at StorySystem.OnHandleCmd (System.String cmd, System.Object[] args) [0x00011] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:868 at CMDCenter.DispatichReceiveCmd (System.String cmd, System.Object[] args) [0x00032] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/EventSystem/CMDCenter.cs:39 at DialogNode.MoveNext (System.Int32 chatItemID, Current& current) [0x005eb] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/StoryEditor/Nodes/DialogNode.cs:220 at StorySystem.PlayDialogNode (System.Int32 index) [0x00047] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:179 at StorySystem.Update () [0x00094] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:72
[2026-05-01 10:27:10.178] [Info] <color=#00FF00>[10:27:10.178] 当前对话记录下来了:grapg:StoryGraph/Chapter1/letter1_graph - speaker:Ivy - content:She stood under the spotlight, surrounded by voices arguing over what "beauty" really means.</color> StackTrace: at System.Environment.get_StackTrace () [0x00000] in <cfd7cf3c445c46b69b0d6906fcb065e7>:0 at GameLogger.LogInternal (System.String format, System.Object[] args, UnityEngine.Color color, System.Boolean isError) [0x0003b] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:346 at GameLogger.Success (System.String format, System.Object[] args) [0x00001] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:297 at StorySystem.RecordDialogContent (SinglePersonChat detail, Person speaker, System.Boolean isNpc) [0x00097] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:228 at StorySystem.UpdateDialog (System.Object dt) [0x000b7] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:204 at StorySystem.OnHandleCmd (System.String cmd, System.Object[] args) [0x00011] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:868 at CMDCenter.DispatichReceiveCmd (System.String cmd, System.Object[] args) [0x00032] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/EventSystem/CMDCenter.cs:39 at DialogNode.MoveNext (System.Int32 chatItemID, Current& current) [0x005eb] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/StoryEditor/Nodes/DialogNode.cs:220 at StorySystem.PlayDialogNode (System.Int32 index) [0x00047] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:179 at StorySystem.Update () [0x00094] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:72
[2026-05-01 10:27:10.761] [Info] <color=#00FF00>[10:27:10.760] 当前对话记录下来了:grapg:StoryGraph/Chapter1/letter1_graph - speaker:Ivy - content:She didn't move. Quiet. Almost obedient.</color> StackTrace: at System.Environment.get_StackTrace () [0x00000] in <cfd7cf3c445c46b69b0d6906fcb065e7>:0 at GameLogger.LogInternal (System.String format, System.Object[] args, UnityEngine.Color color, System.Boolean isError) [0x0003b] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:346 at GameLogger.Success (System.String format, System.Object[] args) [0x00001] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:297 at StorySystem.RecordDialogContent (SinglePersonChat detail, Person speaker, System.Boolean isNpc) [0x00097] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:228 at StorySystem.UpdateDialog (System.Object dt) [0x000b7] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:204 at StorySystem.OnHandleCmd (System.String cmd, System.Object[] args) [0x00011] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:868 at CMDCenter.DispatichReceiveCmd (System.String cmd, System.Object[] args) [0x00032] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/EventSystem/CMDCenter.cs:39 at DialogNode.MoveNext (System.Int32 chatItemID, Current& current) [0x005eb] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/StoryEditor/Nodes/DialogNode.cs:220 at StorySystem.PlayDialogNode (System.Int32 index) [0x00047] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:179 at StorySystem.Update () [0x00094] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:72
[2026-05-01 10:27:11.257] [Info] <color=#00FF00>[10:27:11.257] 当前对话记录下来了:grapg:StoryGraph/Chapter1/letter1_graph - speaker:Ivy - content:It was clearly her body, yet it felt as though it no longer belonged to her.</color> StackTrace: at System.Environment.get_StackTrace () [0x00000] in <cfd7cf3c445c46b69b0d6906fcb065e7>:0 at GameLogger.LogInternal (System.String format, System.Object[] args, UnityEngine.Color color, System.Boolean isError) [0x0003b] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:346 at GameLogger.Success (System.String format, System.Object[] args) [0x00001] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:297 at StorySystem.RecordDialogContent (SinglePersonChat detail, Person speaker, System.Boolean isNpc) [0x00097] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:228 at StorySystem.UpdateDialog (System.Object dt) [0x000b7] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:204 at StorySystem.OnHandleCmd (System.String cmd, System.Object[] args) [0x00011] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:868 at CMDCenter.DispatichReceiveCmd (System.String cmd, System.Object[] args) [0x00032] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/EventSystem/CMDCenter.cs:39 at DialogNode.MoveNext (System.Int32 chatItemID, Current& current) [0x005eb] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/StoryEditor/Nodes/DialogNode.cs:220 at StorySystem.PlayDialogNode (System.Int32 index) [0x00047] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:179 at StorySystem.Update () [0x00094] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:72
[2026-05-01 10:27:11.782] [Info] <color=#00FF00>[10:27:11.782] 当前对话记录下来了:grapg:StoryGraph/Chapter1/letter1_graph - speaker:Ivy - content:The measuring tape waited for my response.</color> StackTrace: at System.Environment.get_StackTrace () [0x00000] in <cfd7cf3c445c46b69b0d6906fcb065e7>:0 at GameLogger.LogInternal (System.String format, System.Object[] args, UnityEngine.Color color, System.Boolean isError) [0x0003b] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:346 at GameLogger.Success (System.String format, System.Object[] args) [0x00001] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:297 at StorySystem.RecordDialogContent (SinglePersonChat detail, Person speaker, System.Boolean isNpc) [0x00097] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:228 at StorySystem.UpdateDialog (System.Object dt) [0x000b7] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:204 at StorySystem.OnHandleCmd (System.String cmd, System.Object[] args) [0x00011] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:868 at CMDCenter.DispatichReceiveCmd (System.String cmd, System.Object[] args) [0x00032] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/EventSystem/CMDCenter.cs:39 at DialogNode.MoveNext (System.Int32 chatItemID, Current& current) [0x005eb] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/StoryEditor/Nodes/DialogNode.cs:220 at StorySystem.PlayDialogNode (System.Int32 index) [0x00047] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:179 at StorySystem.Update () [0x00094] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:72
[2026-05-01 10:27:12.224] [Info] <color=#00FF00>[10:27:12.224] 当前对话记录下来了:grapg:StoryGraph/Chapter1/letter1_graph - speaker:Ivy - content:I stayed silent.</color> StackTrace: at System.Environment.get_StackTrace () [0x00000] in <cfd7cf3c445c46b69b0d6906fcb065e7>:0 at GameLogger.LogInternal (System.String format, System.Object[] args, UnityEngine.Color color, System.Boolean isError) [0x0003b] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:346 at GameLogger.Success (System.String format, System.Object[] args) [0x00001] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:297 at StorySystem.RecordDialogContent (SinglePersonChat detail, Person speaker, System.Boolean isNpc) [0x00097] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:228 at StorySystem.UpdateDialog (System.Object dt) [0x000b7] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:204 at StorySystem.OnHandleCmd (System.String cmd, System.Object[] args) [0x00011] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:868 at CMDCenter.DispatichReceiveCmd (System.String cmd, System.Object[] args) [0x00032] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/EventSystem/CMDCenter.cs:39 at DialogNode.MoveNext (System.Int32 chatItemID, Current& current) [0x005eb] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/StoryEditor/Nodes/DialogNode.cs:220 at StorySystem.PlayDialogNode (System.Int32 index) [0x00047] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:179 at StorySystem.Update () [0x00094] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:72
[2026-05-01 10:27:12.776] [Info] <color=#00FF00>[10:27:12.776] 当前对话记录下来了:grapg:StoryGraph/Chapter1/letter1_graph - speaker:Ivy - content:Even so, she still cut off her own wings.</color> StackTrace: at System.Environment.get_StackTrace () [0x00000] in <cfd7cf3c445c46b69b0d6906fcb065e7>:0 at GameLogger.LogInternal (System.String format, System.Object[] args, UnityEngine.Color color, System.Boolean isError) [0x0003b] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:346 at GameLogger.Success (System.String format, System.Object[] args) [0x00001] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:297 at StorySystem.RecordDialogContent (SinglePersonChat detail, Person speaker, System.Boolean isNpc) [0x00097] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:228 at StorySystem.UpdateDialog (System.Object dt) [0x000b7] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:204 at StorySystem.OnHandleCmd (System.String cmd, System.Object[] args) [0x00011] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:868 at CMDCenter.DispatichReceiveCmd (System.String cmd, System.Object[] args) [0x00032] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/EventSystem/CMDCenter.cs:39 at DialogNode.MoveNext (System.Int32 chatItemID, Current& current) [0x005eb] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/StoryEditor/Nodes/DialogNode.cs:220 at StorySystem.PlayDialogNode (System.Int32 index) [0x00047] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:179 at StorySystem.Update () [0x00094] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:72
[2026-05-01 10:27:13.387] [Info] <color=#00FF00>[10:27:13.386] 当前对话记录下来了:grapg:StoryGraph/Chapter1/letter1_graph - speaker:Ivy - content:Why did she appear in my dream?</color> StackTrace: at System.Environment.get_StackTrace () [0x00000] in <cfd7cf3c445c46b69b0d6906fcb065e7>:0 at GameLogger.LogInternal (System.String format, System.Object[] args, UnityEngine.Color color, System.Boolean isError) [0x0003b] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:346 at GameLogger.Success (System.String format, System.Object[] args) [0x00001] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:297 at StorySystem.RecordDialogContent (SinglePersonChat detail, Person speaker, System.Boolean isNpc) [0x00097] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:228 at StorySystem.UpdateDialog (System.Object dt) [0x000b7] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:204 at StorySystem.OnHandleCmd (System.String cmd, System.Object[] args) [0x00011] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:868 at CMDCenter.DispatichReceiveCmd (System.String cmd, System.Object[] args) [0x00032] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/EventSystem/CMDCenter.cs:39 at DialogNode.MoveNext (System.Int32 chatItemID, Current& current) [0x005eb] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/StoryEditor/Nodes/DialogNode.cs:220 at StorySystem.PlayDialogNode (System.Int32 index) [0x00047] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:179 at StorySystem.Update () [0x00094] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:72
[2026-05-01 10:27:13.812] [Info] <color=#00FF00>[10:27:13.811] 当前对话记录下来了:grapg:StoryGraph/Chapter1/letter1_graph - speaker:Ivy - content:<color=#FF3A3A>The red eyes in the dream. The beast's roar. The music box that can't be fixed…</color></color> StackTrace: at System.Environment.get_StackTrace () [0x00000] in <cfd7cf3c445c46b69b0d6906fcb065e7>:0 at GameLogger.LogInternal (System.String format, System.Object[] args, UnityEngine.Color color, System.Boolean isError) [0x0003b] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:346 at GameLogger.Success (System.String format, System.Object[] args) [0x00001] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:297 at StorySystem.RecordDialogContent (SinglePersonChat detail, Person speaker, System.Boolean isNpc) [0x00097] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:228 at StorySystem.UpdateDialog (System.Object dt) [0x000b7] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:204 at StorySystem.OnHandleCmd (System.String cmd, System.Object[] args) [0x00011] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:868 at CMDCenter.DispatichReceiveCmd (System.String cmd, System.Object[] args) [0x00032] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/EventSystem/CMDCenter.cs:39 at DialogNode.MoveNext (System.Int32 chatItemID, Current& current) [0x005eb] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/StoryEditor/Nodes/DialogNode.cs:220 at StorySystem.PlayDialogNode (System.Int32 index) [0x00047] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:179 at StorySystem.Update () [0x00094] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:72
[2026-05-01 10:27:14.390] [Info] <color=#00FF00>[10:27:14.389] 当前对话记录下来了:grapg:StoryGraph/Chapter1/letter1_graph - speaker:Ivy - content:I never dream. And the first time I do, I dream of her.</color> StackTrace: at System.Environment.get_StackTrace () [0x00000] in <cfd7cf3c445c46b69b0d6906fcb065e7>:0 at GameLogger.LogInternal (System.String format, System.Object[] args, UnityEngine.Color color, System.Boolean isError) [0x0003b] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:346 at GameLogger.Success (System.String format, System.Object[] args) [0x00001] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:297 at StorySystem.RecordDialogContent (SinglePersonChat detail, Person speaker, System.Boolean isNpc) [0x00097] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:228 at StorySystem.UpdateDialog (System.Object dt) [0x000b7] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:204 at StorySystem.OnHandleCmd (System.String cmd, System.Object[] args) [0x00011] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:868 at CMDCenter.DispatichReceiveCmd (System.String cmd, System.Object[] args) [0x00032] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/EventSystem/CMDCenter.cs:39 at DialogNode.MoveNext (System.Int32 chatItemID, Current& current) [0x005eb] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/StoryEditor/Nodes/DialogNode.cs:220 at StorySystem.PlayDialogNode (System.Int32 index) [0x00047] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:179 at StorySystem.Update () [0x00094] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:72
[2026-05-01 10:27:14.900] [Info] <color=#00FF00>[10:27:14.900] 当前对话记录下来了:grapg:StoryGraph/Chapter1/letter1_graph - speaker:Ivy - content:This can't be a coincidence. I need to go to Dream Town. Maybe the answers are with Sara.</color> StackTrace: at System.Environment.get_StackTrace () [0x00000] in <cfd7cf3c445c46b69b0d6906fcb065e7>:0 at GameLogger.LogInternal (System.String format, System.Object[] args, UnityEngine.Color color, System.Boolean isError) [0x0003b] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:346 at GameLogger.Success (System.String format, System.Object[] args) [0x00001] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:297 at StorySystem.RecordDialogContent (SinglePersonChat detail, Person speaker, System.Boolean isNpc) [0x00097] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:228 at StorySystem.UpdateDialog (System.Object dt) [0x000b7] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:204 at StorySystem.OnHandleCmd (System.String cmd, System.Object[] args) [0x00011] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:868 at CMDCenter.DispatichReceiveCmd (System.String cmd, System.Object[] args) [0x00032] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/EventSystem/CMDCenter.cs:39 at DialogNode.MoveNext (System.Int32 chatItemID, Current& current) [0x005eb] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/StoryEditor/Nodes/DialogNode.cs:220 at StorySystem.PlayDialogNode (System.Int32 index) [0x00047] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:179 at StorySystem.Update () [0x00094] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:72
[2026-05-01 10:27:15.778] [Info] <color=#00FF00>[10:27:15.778] 当前对话记录下来了:grapg:StoryGraph/Chapter1/letter1_graph - speaker:Ivy - content:Lily seems to know me. If I see her, maybe I'll remember something.</color> StackTrace: at System.Environment.get_StackTrace () [0x00000] in <cfd7cf3c445c46b69b0d6906fcb065e7>:0 at GameLogger.LogInternal (System.String format, System.Object[] args, UnityEngine.Color color, System.Boolean isError) [0x0003b] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:346 at GameLogger.Success (System.String format, System.Object[] args) [0x00001] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:297 at StorySystem.RecordDialogContent (SinglePersonChat detail, Person speaker, System.Boolean isNpc) [0x00097] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:228 at StorySystem.UpdateDialog (System.Object dt) [0x000b7] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:204 at StorySystem.OnHandleCmd (System.String cmd, System.Object[] args) [0x00011] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:868 at CMDCenter.DispatichReceiveCmd (System.String cmd, System.Object[] args) [0x00032] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/EventSystem/CMDCenter.cs:39 at DialogNode.MoveNext (System.Int32 chatItemID, Current& current) [0x005eb] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/StoryEditor/Nodes/DialogNode.cs:220 at StorySystem.PlayDialogNode (System.Int32 index) [0x00047] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:179 at StorySystem.Update () [0x00094] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:72
[2026-05-01 10:27:16.532] [Info] <color=#00FF00>[10:27:16.532] 当前对话记录下来了:grapg:StoryGraph/Chapter1/letter1_graph - speaker:Ivy - content:Besides, she's willing to pay. And I really am almost out of money.</color> StackTrace: at System.Environment.get_StackTrace () [0x00000] in <cfd7cf3c445c46b69b0d6906fcb065e7>:0 at GameLogger.LogInternal (System.String format, System.Object[] args, UnityEngine.Color color, System.Boolean isError) [0x0003b] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:346 at GameLogger.Success (System.String format, System.Object[] args) [0x00001] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:297 at StorySystem.RecordDialogContent (SinglePersonChat detail, Person speaker, System.Boolean isNpc) [0x00097] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:228 at StorySystem.UpdateDialog (System.Object dt) [0x000b7] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:204 at StorySystem.OnHandleCmd (System.String cmd, System.Object[] args) [0x00011] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:868 at CMDCenter.DispatichReceiveCmd (System.String cmd, System.Object[] args) [0x00032] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/EventSystem/CMDCenter.cs:39 at DialogNode.MoveNext (System.Int32 chatItemID, Current& current) [0x005eb] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/StoryEditor/Nodes/DialogNode.cs:220 at StorySystem.PlayDialogNode (System.Int32 index) [0x00047] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:179 at StorySystem.Update () [0x00094] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:72
[2026-05-01 10:27:17.272] [Info] <color=#FFFFFF>[10:27:17.272] Player 玩家移动解锁</color> StackTrace: at System.Environment.get_StackTrace () [0x00000] in <cfd7cf3c445c46b69b0d6906fcb065e7>:0 at GameLogger.LogInternal (System.String format, System.Object[] args, UnityEngine.Color color, System.Boolean isError) [0x0003b] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:346 at GameLogger.Info (System.String format, System.Object[] args) [0x00001] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:270 at StoryPanel.Cleanup () [0x00018] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/Story/StoryPanel.cs:284 at StoryPanel.OnDisable () [0x00001] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/Story/StoryPanel.cs:275 at UnityEngine.Object.Destroy_Injected (System.IntPtr , System.Single ) [0x00000] in <52a9521a1a6c403aa6eefc1181061778>:0 at UnityEngine.Object.Destroy (UnityEngine.Object obj, System.Single t) [0x00000] in <52a9521a1a6c403aa6eefc1181061778>:0 at UnityEngine.Object.Destroy (UnityEngine.Object obj) [0x00007] in /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/UnityEngineObject.bindings.cs:486 at UIBase.CloseView () [0x00001] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/Base/UIBase.cs:53 at UIManager.CloseView (System.String name) [0x0004e] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/UIManager.cs:98 at StoryPanel.StoryEnd (System.Object obj) [0x00001] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/Story/StoryPanel.cs:256 at StoryPanel.OnHandleCmd (System.String cmd, System.Object[] args) [0x00011] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/Story/StoryPanel.cs:314 at CMDCenter.DispatichReceiveCmd (System.String cmd, System.Object[] args) [0x00032] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/EventSystem/CMDCenter.cs:39 at StorySystem.InitNode () [0x00040] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:715 at StorySystem.PlayEndNode () [0x00016] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:697 at StorySystem.Update () [0x00160] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:132
[2026-05-01 10:27:17.273] [Info] Player 玩家移动解锁
[2026-05-01 10:27:20.279] [Info] <color=#00FFFF>[10:27:20.279] 获得线索:1041</color> StackTrace: at System.Environment.get_StackTrace () [0x00000] in <cfd7cf3c445c46b69b0d6906fcb065e7>:0 at GameLogger.LogInternal (System.String format, System.Object[] args, UnityEngine.Color color, System.Boolean isError) [0x0003b] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:346 at GameLogger.Debug (System.String format, System.Object[] args) [0x00001] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:307 at Collection.CollectionSystem.Collect (Collection.CollectData item) [0x00055] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Collection/CollectionSystem.cs:17 at LvBedroomTable+<>c.<HandleCatLetterCallback>b__21_0 () [0x0004c] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Levels/Chapter1/LvBedroomTable.cs:331 at LetterPanel.OnDestroy () [0x00029] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UiUtilis/LetterPanel.cs:58
[2026-05-01 10:27:20.280] [Info] <color=#00FF00>[10:27:20.280] 检查点100005已经完成</color> StackTrace: at System.Environment.get_StackTrace () [0x00000] in <cfd7cf3c445c46b69b0d6906fcb065e7>:0 at GameLogger.LogInternal (System.String format, System.Object[] args, UnityEngine.Color color, System.Boolean isError) [0x0003b] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:346 at GameLogger.Success (System.String format, System.Object[] args) [0x00001] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:297 at ProgressManager.CompleteCheckPoint (System.Int32 id) [0x0002c] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/GameProgress/ProgressManager.cs:130 at Progress100005.Finish () [0x00016] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/GameProgress/nodes/Progress100005.cs:46 at ProgressManager.CompleteCurCheckPoint (System.Int32 node) [0x0002c] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/GameProgress/ProgressManager.cs:64 at LvBedroomTable+<>c.<HandleCatLetterCallback>b__21_0 () [0x00086] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Levels/Chapter1/LvBedroomTable.cs:337 at LetterPanel.OnDestroy () [0x00029] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UiUtilis/LetterPanel.cs:58
[2026-05-01 10:27:20.281] [Info] <color=#FFFFFF>[10:27:20.280] 第一次到卧室桌子场景,查看lily的信 first time to go desk, read lily's letter 执行完成</color> StackTrace: at System.Environment.get_StackTrace () [0x00000] in <cfd7cf3c445c46b69b0d6906fcb065e7>:0 at GameLogger.LogInternal (System.String format, System.Object[] args, UnityEngine.Color color, System.Boolean isError) [0x0003b] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:346 at GameLogger.Info (System.String format, System.Object[] args) [0x00001] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:270 at Progress100005.Finish () [0x0002e] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/GameProgress/nodes/Progress100005.cs:47 at ProgressManager.CompleteCurCheckPoint (System.Int32 node) [0x0002c] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/GameProgress/ProgressManager.cs:64 at LvBedroomTable+<>c.<HandleCatLetterCallback>b__21_0 () [0x00086] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Levels/Chapter1/LvBedroomTable.cs:337 at LetterPanel.OnDestroy () [0x00029] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UiUtilis/LetterPanel.cs:58
[2026-05-01 10:27:20.281] [Info] 第一次到卧室桌子场景,查看lily的信 first time to go desk, read lily's letter 执行完成
[2026-05-01 10:27:20.281] [Info] <color=#FFFFFF>[10:27:20.281] 检查点100005完成,CurCheckPoint推进到下一个节点: 100006</color> StackTrace: at System.Environment.get_StackTrace () [0x00000] in <cfd7cf3c445c46b69b0d6906fcb065e7>:0 at GameLogger.LogInternal (System.String format, System.Object[] args, UnityEngine.Color color, System.Boolean isError) [0x0003b] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:346 at GameLogger.Info (System.String format, System.Object[] args) [0x00001] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:270 at ProgressManager.CompleteCurCheckPoint (System.Int32 node) [0x00055] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/GameProgress/ProgressManager.cs:70 at LvBedroomTable+<>c.<HandleCatLetterCallback>b__21_0 () [0x00086] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Levels/Chapter1/LvBedroomTable.cs:337 at LetterPanel.OnDestroy () [0x00029] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UiUtilis/LetterPanel.cs:58
[2026-05-01 10:27:20.281] [Info] 检查点100005完成,CurCheckPoint推进到下一个节点: 100006
[2026-05-01 10:27:20.281] [Info] [Session] Uploading to https://ivyserver.work/session : {"user_id":"da4ca0c6-91a7-4bb7-ad5c-0495cf9dcf48","start_time":"2026-05-01 10:24:26","end_time":"2026-05-01 10:27:20","progress":100006}
[2026-05-01 10:27:20.284] [Info] save data path /home/russell/.config/unity3d/DefaultCompany/IvysDreamCafe/SaveData.byte
[2026-05-01 10:27:21.450] [Info] <color=green>[Session] Upload Successful: {"success":true,"message":"Session recorded"}</color>
[2026-05-01 10:27:40.445] [Info] <color=#00FFFF>[10:27:40.445] block height is:39.89</color> StackTrace: at System.Environment.get_StackTrace () [0x00000] in <cfd7cf3c445c46b69b0d6906fcb065e7>:0 at GameLogger.LogInternal (System.String format, System.Object[] args, UnityEngine.Color color, System.Boolean isError) [0x0003b] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:346 at GameLogger.Debug (System.String format, System.Object[] args) [0x00001] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:307 at TextAndImgBookPanel.GetPageContent (System.Collections.Generic.List`1[BlockContent]& remainBlock, UnityEngine.RectTransform blockRect) [0x0004d] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/Book/TextAndImgBookPanel.cs:160 at TextAndImgBookPanel.ProcessRemainingContent (System.Collections.Generic.List`1[BlockContent]& remainBlocks, TextAndImgPageSpread& currentSpread, System.Boolean& isLeftPageFilled) [0x0000e] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/Book/TextAndImgBookPanel.cs:246 at TextAndImgBookPanel.GenerateAllPages () [0x000de] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/Book/TextAndImgBookPanel.cs:137 at TextAndImgBookPanel.ShowView (System.Object[] args) [0x0005f] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/Book/TextAndImgBookPanel.cs:80 at UIManager+<ShowView>d__13.MoveNext () [0x00246] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/UIManager.cs:73 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00020] in /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/Coroutines.cs:17
[2026-05-01 10:27:40.447] [Info] <color=#00FFFF>[10:27:40.447] block height is:512</color> StackTrace: at System.Environment.get_StackTrace () [0x00000] in <cfd7cf3c445c46b69b0d6906fcb065e7>:0 at GameLogger.LogInternal (System.String format, System.Object[] args, UnityEngine.Color color, System.Boolean isError) [0x0003b] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:346 at GameLogger.Debug (System.String format, System.Object[] args) [0x00001] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:307 at TextAndImgBookPanel.GetPageContent (System.Collections.Generic.List`1[BlockContent]& remainBlock, UnityEngine.RectTransform blockRect) [0x0004d] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/Book/TextAndImgBookPanel.cs:160 at TextAndImgBookPanel.ProcessRemainingContent (System.Collections.Generic.List`1[BlockContent]& remainBlocks, TextAndImgPageSpread& currentSpread, System.Boolean& isLeftPageFilled) [0x0000e] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/Book/TextAndImgBookPanel.cs:246 at TextAndImgBookPanel.GenerateAllPages () [0x000de] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/Book/TextAndImgBookPanel.cs:137 at TextAndImgBookPanel.ShowView (System.Object[] args) [0x0005f] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/Book/TextAndImgBookPanel.cs:80 at UIManager+<ShowView>d__13.MoveNext () [0x00246] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/UIManager.cs:73 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00020] in /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/Coroutines.cs:17
[2026-05-01 10:27:40.452] [Info] <color=#00FFFF>[10:27:40.451] block height is:181.34</color> StackTrace: at System.Environment.get_StackTrace () [0x00000] in <cfd7cf3c445c46b69b0d6906fcb065e7>:0 at GameLogger.LogInternal (System.String format, System.Object[] args, UnityEngine.Color color, System.Boolean isError) [0x0003b] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:346 at GameLogger.Debug (System.String format, System.Object[] args) [0x00001] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:307 at TextAndImgBookPanel.GetPageContent (System.Collections.Generic.List`1[BlockContent]& remainBlock, UnityEngine.RectTransform blockRect) [0x0004d] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/Book/TextAndImgBookPanel.cs:160 at TextAndImgBookPanel.ProcessRemainingContent (System.Collections.Generic.List`1[BlockContent]& remainBlocks, TextAndImgPageSpread& currentSpread, System.Boolean& isLeftPageFilled) [0x0000e] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/Book/TextAndImgBookPanel.cs:246 at TextAndImgBookPanel.GenerateAllPages () [0x000de] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/Book/TextAndImgBookPanel.cs:137 at TextAndImgBookPanel.ShowView (System.Object[] args) [0x0005f] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/Book/TextAndImgBookPanel.cs:80 at UIManager+<ShowView>d__13.MoveNext () [0x00246] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/UIManager.cs:73 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00020] in /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/Coroutines.cs:17
[2026-05-01 10:27:40.455] [Info] <color=#00FFFF>[10:27:40.453] block height is:512</color> StackTrace: at System.Environment.get_StackTrace () [0x00000] in <cfd7cf3c445c46b69b0d6906fcb065e7>:0 at GameLogger.LogInternal (System.String format, System.Object[] args, UnityEngine.Color color, System.Boolean isError) [0x0003b] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:346 at GameLogger.Debug (System.String format, System.Object[] args) [0x00001] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:307 at TextAndImgBookPanel.GetPageContent (System.Collections.Generic.List`1[BlockContent]& remainBlock, UnityEngine.RectTransform blockRect) [0x0004d] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/Book/TextAndImgBookPanel.cs:160 at TextAndImgBookPanel.ProcessRemainingContent (System.Collections.Generic.List`1[BlockContent]& remainBlocks, TextAndImgPageSpread& currentSpread, System.Boolean& isLeftPageFilled) [0x0000e] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/Book/TextAndImgBookPanel.cs:246 at TextAndImgBookPanel.GenerateAllPages () [0x000de] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/Book/TextAndImgBookPanel.cs:137 at TextAndImgBookPanel.ShowView (System.Object[] args) [0x0005f] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/Book/TextAndImgBookPanel.cs:80 at UIManager+<ShowView>d__13.MoveNext () [0x00246] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/UIManager.cs:73 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00020] in /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/Coroutines.cs:17
[2026-05-01 10:27:40.457] [Info] <color=#00FFFF>[10:27:40.456] 图片超出大小, TestHeight: 1245.23, Image Size: 512</color> StackTrace: at System.Environment.get_StackTrace () [0x00000] in <cfd7cf3c445c46b69b0d6906fcb065e7>:0 at GameLogger.LogInternal (System.String format, System.Object[] args, UnityEngine.Color color, System.Boolean isError) [0x0003b] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:346 at GameLogger.Debug (System.String format, System.Object[] args) [0x00001] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:307 at TextAndImgBookPanel.CheckImageCanFit (UnityEngine.GameObject block, UnityEngine.RectTransform blockRect, System.Single height, System.Single& preSizeY) [0x00015] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/Book/TextAndImgBookPanel.cs:200 at TextAndImgBookPanel.GetPageContent (System.Collections.Generic.List`1[BlockContent]& remainBlock, UnityEngine.RectTransform blockRect) [0x00094] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/Book/TextAndImgBookPanel.cs:167 at TextAndImgBookPanel.ProcessRemainingContent (System.Collections.Generic.List`1[BlockContent]& remainBlocks, TextAndImgPageSpread& currentSpread, System.Boolean& isLeftPageFilled) [0x0000e] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/Book/TextAndImgBookPanel.cs:246 at TextAndImgBookPanel.GenerateAllPages () [0x000de] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/Book/TextAndImgBookPanel.cs:137 at TextAndImgBookPanel.ShowView (System.Object[] args) [0x0005f] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/Book/TextAndImgBookPanel.cs:80 at UIManager+<ShowView>d__13.MoveNext () [0x00246] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/UIManager.cs:73 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00020] in /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/Coroutines.cs:17
[2026-05-01 10:27:40.460] [Info] <color=#00FFFF>[10:27:40.458] block height is:512</color> StackTrace: at System.Environment.get_StackTrace () [0x00000] in <cfd7cf3c445c46b69b0d6906fcb065e7>:0 at GameLogger.LogInternal (System.String format, System.Object[] args, UnityEngine.Color color, System.Boolean isError) [0x0003b] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:346 at GameLogger.Debug (System.String format, System.Object[] args) [0x00001] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:307 at TextAndImgBookPanel.GetPageContent (System.Collections.Generic.List`1[BlockContent]& remainBlock, UnityEngine.RectTransform blockRect) [0x0004d] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/Book/TextAndImgBookPanel.cs:160 at TextAndImgBookPanel.ProcessRemainingContent (System.Collections.Generic.List`1[BlockContent]& remainBlocks, TextAndImgPageSpread& currentSpread, System.Boolean& isLeftPageFilled) [0x0002b] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/Book/TextAndImgBookPanel.cs:253 at TextAndImgBookPanel.GenerateAllPages () [0x000de] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/Book/TextAndImgBookPanel.cs:137 at TextAndImgBookPanel.ShowView (System.Object[] args) [0x0005f] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/Book/TextAndImgBookPanel.cs:80 at UIManager+<ShowView>d__13.MoveNext () [0x00246] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/UIManager.cs:73 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00020] in /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/Coroutines.cs:17
[2026-05-01 10:27:40.466] [Info] <color=#00FFFF>[10:27:40.465] block height is:144.98</color> StackTrace: at System.Environment.get_StackTrace () [0x00000] in <cfd7cf3c445c46b69b0d6906fcb065e7>:0 at GameLogger.LogInternal (System.String format, System.Object[] args, UnityEngine.Color color, System.Boolean isError) [0x0003b] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:346 at GameLogger.Debug (System.String format, System.Object[] args) [0x00001] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:307 at TextAndImgBookPanel.GetPageContent (System.Collections.Generic.List`1[BlockContent]& remainBlock, UnityEngine.RectTransform blockRect) [0x0004d] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/Book/TextAndImgBookPanel.cs:160 at TextAndImgBookPanel.ProcessRemainingContent (System.Collections.Generic.List`1[BlockContent]& remainBlocks, TextAndImgPageSpread& currentSpread, System.Boolean& isLeftPageFilled) [0x0002b] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/Book/TextAndImgBookPanel.cs:253 at TextAndImgBookPanel.GenerateAllPages () [0x000de] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/Book/TextAndImgBookPanel.cs:137 at TextAndImgBookPanel.ShowView (System.Object[] args) [0x0005f] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/Book/TextAndImgBookPanel.cs:80 at UIManager+<ShowView>d__13.MoveNext () [0x00246] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/UIManager.cs:73 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00020] in /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/Coroutines.cs:17
[2026-05-01 10:27:40.468] [Info] <color=#00FFFF>[10:27:40.467] block height is:512</color> StackTrace: at System.Environment.get_StackTrace () [0x00000] in <cfd7cf3c445c46b69b0d6906fcb065e7>:0 at GameLogger.LogInternal (System.String format, System.Object[] args, UnityEngine.Color color, System.Boolean isError) [0x0003b] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:346 at GameLogger.Debug (System.String format, System.Object[] args) [0x00001] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:307 at TextAndImgBookPanel.GetPageContent (System.Collections.Generic.List`1[BlockContent]& remainBlock, UnityEngine.RectTransform blockRect) [0x0004d] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/Book/TextAndImgBookPanel.cs:160 at TextAndImgBookPanel.ProcessRemainingContent (System.Collections.Generic.List`1[BlockContent]& remainBlocks, TextAndImgPageSpread& currentSpread, System.Boolean& isLeftPageFilled) [0x0002b] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/Book/TextAndImgBookPanel.cs:253 at TextAndImgBookPanel.GenerateAllPages () [0x000de] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/Book/TextAndImgBookPanel.cs:137 at TextAndImgBookPanel.ShowView (System.Object[] args) [0x0005f] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/Book/TextAndImgBookPanel.cs:80 at UIManager+<ShowView>d__13.MoveNext () [0x00246] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/UIManager.cs:73 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00020] in /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/Coroutines.cs:17
[2026-05-01 10:27:40.469] [Info] <color=#00FFFF>[10:27:40.469] 图片超出大小, TestHeight: 1168.98, Image Size: 512</color> StackTrace: at System.Environment.get_StackTrace () [0x00000] in <cfd7cf3c445c46b69b0d6906fcb065e7>:0 at GameLogger.LogInternal (System.String format, System.Object[] args, UnityEngine.Color color, System.Boolean isError) [0x0003b] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:346 at GameLogger.Debug (System.String format, System.Object[] args) [0x00001] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:307 at TextAndImgBookPanel.CheckImageCanFit (UnityEngine.GameObject block, UnityEngine.RectTransform blockRect, System.Single height, System.Single& preSizeY) [0x00015] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/Book/TextAndImgBookPanel.cs:200 at TextAndImgBookPanel.GetPageContent (System.Collections.Generic.List`1[BlockContent]& remainBlock, UnityEngine.RectTransform blockRect) [0x00094] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/Book/TextAndImgBookPanel.cs:167 at TextAndImgBookPanel.ProcessRemainingContent (System.Collections.Generic.List`1[BlockContent]& remainBlocks, TextAndImgPageSpread& currentSpread, System.Boolean& isLeftPageFilled) [0x0002b] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/Book/TextAndImgBookPanel.cs:253 at TextAndImgBookPanel.GenerateAllPages () [0x000de] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/Book/TextAndImgBookPanel.cs:137 at TextAndImgBookPanel.ShowView (System.Object[] args) [0x0005f] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/Book/TextAndImgBookPanel.cs:80 at UIManager+<ShowView>d__13.MoveNext () [0x00246] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/UIManager.cs:73 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00020] in /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/Coroutines.cs:17
[2026-05-01 10:27:40.470] [Info] <color=#00FFFF>[10:27:40.470] block height is:512</color> StackTrace: at System.Environment.get_StackTrace () [0x00000] in <cfd7cf3c445c46b69b0d6906fcb065e7>:0 at GameLogger.LogInternal (System.String format, System.Object[] args, UnityEngine.Color color, System.Boolean isError) [0x0003b] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:346 at GameLogger.Debug (System.String format, System.Object[] args) [0x00001] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:307 at TextAndImgBookPanel.GetPageContent (System.Collections.Generic.List`1[BlockContent]& remainBlock, UnityEngine.RectTransform blockRect) [0x0004d] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/Book/TextAndImgBookPanel.cs:160 at TextAndImgBookPanel.ProcessRemainingContent (System.Collections.Generic.List`1[BlockContent]& remainBlocks, TextAndImgPageSpread& currentSpread, System.Boolean& isLeftPageFilled) [0x0000e] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/Book/TextAndImgBookPanel.cs:246 at TextAndImgBookPanel.GenerateAllPages () [0x000de] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/Book/TextAndImgBookPanel.cs:137 at TextAndImgBookPanel.ShowView (System.Object[] args) [0x0005f] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/Book/TextAndImgBookPanel.cs:80 at UIManager+<ShowView>d__13.MoveNext () [0x00246] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/UIManager.cs:73 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00020] in /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/Coroutines.cs:17
[2026-05-01 10:27:40.474] [Info] <color=#00FFFF>[10:27:40.473] block height is:181.34</color> StackTrace: at System.Environment.get_StackTrace () [0x00000] in <cfd7cf3c445c46b69b0d6906fcb065e7>:0 at GameLogger.LogInternal (System.String format, System.Object[] args, UnityEngine.Color color, System.Boolean isError) [0x0003b] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:346 at GameLogger.Debug (System.String format, System.Object[] args) [0x00001] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:307 at TextAndImgBookPanel.GetPageContent (System.Collections.Generic.List`1[BlockContent]& remainBlock, UnityEngine.RectTransform blockRect) [0x0004d] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/Book/TextAndImgBookPanel.cs:160 at TextAndImgBookPanel.ProcessRemainingContent (System.Collections.Generic.List`1[BlockContent]& remainBlocks, TextAndImgPageSpread& currentSpread, System.Boolean& isLeftPageFilled) [0x0000e] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/Book/TextAndImgBookPanel.cs:246 at TextAndImgBookPanel.GenerateAllPages () [0x000de] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/Book/TextAndImgBookPanel.cs:137 at TextAndImgBookPanel.ShowView (System.Object[] args) [0x0005f] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/Book/TextAndImgBookPanel.cs:80 at UIManager+<ShowView>d__13.MoveNext () [0x00246] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/UIManager.cs:73 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00020] in /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/Coroutines.cs:17
[2026-05-01 10:27:40.476] [Info] <color=#00FFFF>[10:27:40.475] block height is:512</color> StackTrace: at System.Environment.get_StackTrace () [0x00000] in <cfd7cf3c445c46b69b0d6906fcb065e7>:0 at GameLogger.LogInternal (System.String format, System.Object[] args, UnityEngine.Color color, System.Boolean isError) [0x0003b] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:346 at GameLogger.Debug (System.String format, System.Object[] args) [0x00001] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:307 at TextAndImgBookPanel.GetPageContent (System.Collections.Generic.List`1[BlockContent]& remainBlock, UnityEngine.RectTransform blockRect) [0x0004d] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/Book/TextAndImgBookPanel.cs:160 at TextAndImgBookPanel.ProcessRemainingContent (System.Collections.Generic.List`1[BlockContent]& remainBlocks, TextAndImgPageSpread& currentSpread, System.Boolean& isLeftPageFilled) [0x0000e] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/Book/TextAndImgBookPanel.cs:246 at TextAndImgBookPanel.GenerateAllPages () [0x000de] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/Book/TextAndImgBookPanel.cs:137 at TextAndImgBookPanel.ShowView (System.Object[] args) [0x0005f] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/Book/TextAndImgBookPanel.cs:80 at UIManager+<ShowView>d__13.MoveNext () [0x00246] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/UIManager.cs:73 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00020] in /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/Coroutines.cs:17
[2026-05-01 10:27:40.477] [Info] <color=#00FFFF>[10:27:40.476] 图片超出大小, TestHeight: 1205.34, Image Size: 512</color> StackTrace: at System.Environment.get_StackTrace () [0x00000] in <cfd7cf3c445c46b69b0d6906fcb065e7>:0 at GameLogger.LogInternal (System.String format, System.Object[] args, UnityEngine.Color color, System.Boolean isError) [0x0003b] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:346 at GameLogger.Debug (System.String format, System.Object[] args) [0x00001] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:307 at TextAndImgBookPanel.CheckImageCanFit (UnityEngine.GameObject block, UnityEngine.RectTransform blockRect, System.Single height, System.Single& preSizeY) [0x00015] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/Book/TextAndImgBookPanel.cs:200 at TextAndImgBookPanel.GetPageContent (System.Collections.Generic.List`1[BlockContent]& remainBlock, UnityEngine.RectTransform blockRect) [0x00094] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/Book/TextAndImgBookPanel.cs:167 at TextAndImgBookPanel.ProcessRemainingContent (System.Collections.Generic.List`1[BlockContent]& remainBlocks, TextAndImgPageSpread& currentSpread, System.Boolean& isLeftPageFilled) [0x0000e] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/Book/TextAndImgBookPanel.cs:246 at TextAndImgBookPanel.GenerateAllPages () [0x000de] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/Book/TextAndImgBookPanel.cs:137 at TextAndImgBookPanel.ShowView (System.Object[] args) [0x0005f] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/Book/TextAndImgBookPanel.cs:80 at UIManager+<ShowView>d__13.MoveNext () [0x00246] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/UIManager.cs:73 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00020] in /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/Coroutines.cs:17
[2026-05-01 10:27:40.478] [Info] <color=#00FFFF>[10:27:40.477] block height is:512</color> StackTrace: at System.Environment.get_StackTrace () [0x00000] in <cfd7cf3c445c46b69b0d6906fcb065e7>:0 at GameLogger.LogInternal (System.String format, System.Object[] args, UnityEngine.Color color, System.Boolean isError) [0x0003b] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:346 at GameLogger.Debug (System.String format, System.Object[] args) [0x00001] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:307 at TextAndImgBookPanel.GetPageContent (System.Collections.Generic.List`1[BlockContent]& remainBlock, UnityEngine.RectTransform blockRect) [0x0004d] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/Book/TextAndImgBookPanel.cs:160 at TextAndImgBookPanel.ProcessRemainingContent (System.Collections.Generic.List`1[BlockContent]& remainBlocks, TextAndImgPageSpread& currentSpread, System.Boolean& isLeftPageFilled) [0x0002b] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/Book/TextAndImgBookPanel.cs:253 at TextAndImgBookPanel.GenerateAllPages () [0x000de] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/Book/TextAndImgBookPanel.cs:137 at TextAndImgBookPanel.ShowView (System.Object[] args) [0x0005f] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/Book/TextAndImgBookPanel.cs:80 at UIManager+<ShowView>d__13.MoveNext () [0x00246] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/UIManager.cs:73 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00020] in /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/Coroutines.cs:17
[2026-05-01 10:27:40.481] [Info] <color=#00FFFF>[10:27:40.480] block height is:254.06</color> StackTrace: at System.Environment.get_StackTrace () [0x00000] in <cfd7cf3c445c46b69b0d6906fcb065e7>:0 at GameLogger.LogInternal (System.String format, System.Object[] args, UnityEngine.Color color, System.Boolean isError) [0x0003b] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:346 at GameLogger.Debug (System.String format, System.Object[] args) [0x00001] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:307 at TextAndImgBookPanel.GetPageContent (System.Collections.Generic.List`1[BlockContent]& remainBlock, UnityEngine.RectTransform blockRect) [0x0004d] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/Book/TextAndImgBookPanel.cs:160 at TextAndImgBookPanel.ProcessRemainingContent (System.Collections.Generic.List`1[BlockContent]& remainBlocks, TextAndImgPageSpread& currentSpread, System.Boolean& isLeftPageFilled) [0x0002b] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/Book/TextAndImgBookPanel.cs:253 at TextAndImgBookPanel.GenerateAllPages () [0x000de] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/Book/TextAndImgBookPanel.cs:137 at TextAndImgBookPanel.ShowView (System.Object[] args) [0x0005f] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/Book/TextAndImgBookPanel.cs:80 at UIManager+<ShowView>d__13.MoveNext () [0x00246] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/UIManager.cs:73 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00020] in /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/Coroutines.cs:17
[2026-05-01 10:27:40.481] [Info] <color=#00FFFF>[10:27:40.481] block height is:512</color> StackTrace: at System.Environment.get_StackTrace () [0x00000] in <cfd7cf3c445c46b69b0d6906fcb065e7>:0 at GameLogger.LogInternal (System.String format, System.Object[] args, UnityEngine.Color color, System.Boolean isError) [0x0003b] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:346 at GameLogger.Debug (System.String format, System.Object[] args) [0x00001] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:307 at TextAndImgBookPanel.GetPageContent (System.Collections.Generic.List`1[BlockContent]& remainBlock, UnityEngine.RectTransform blockRect) [0x0004d] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/Book/TextAndImgBookPanel.cs:160 at TextAndImgBookPanel.ProcessRemainingContent (System.Collections.Generic.List`1[BlockContent]& remainBlocks, TextAndImgPageSpread& currentSpread, System.Boolean& isLeftPageFilled) [0x0002b] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/Book/TextAndImgBookPanel.cs:253 at TextAndImgBookPanel.GenerateAllPages () [0x000de] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/Book/TextAndImgBookPanel.cs:137 at TextAndImgBookPanel.ShowView (System.Object[] args) [0x0005f] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/Book/TextAndImgBookPanel.cs:80 at UIManager+<ShowView>d__13.MoveNext () [0x00246] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/UIManager.cs:73 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00020] in /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/Coroutines.cs:17
[2026-05-01 10:27:40.482] [Info] <color=#00FFFF>[10:27:40.482] 图片超出大小, TestHeight: 1278.06, Image Size: 512</color> StackTrace: at System.Environment.get_StackTrace () [0x00000] in <cfd7cf3c445c46b69b0d6906fcb065e7>:0 at GameLogger.LogInternal (System.String format, System.Object[] args, UnityEngine.Color color, System.Boolean isError) [0x0003b] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:346 at GameLogger.Debug (System.String format, System.Object[] args) [0x00001] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:307 at TextAndImgBookPanel.CheckImageCanFit (UnityEngine.GameObject block, UnityEngine.RectTransform blockRect, System.Single height, System.Single& preSizeY) [0x00015] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/Book/TextAndImgBookPanel.cs:200 at TextAndImgBookPanel.GetPageContent (System.Collections.Generic.List`1[BlockContent]& remainBlock, UnityEngine.RectTransform blockRect) [0x00094] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/Book/TextAndImgBookPanel.cs:167 at TextAndImgBookPanel.ProcessRemainingContent (System.Collections.Generic.List`1[BlockContent]& remainBlocks, TextAndImgPageSpread& currentSpread, System.Boolean& isLeftPageFilled) [0x0002b] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/Book/TextAndImgBookPanel.cs:253 at TextAndImgBookPanel.GenerateAllPages () [0x000de] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/Book/TextAndImgBookPanel.cs:137 at TextAndImgBookPanel.ShowView (System.Object[] args) [0x0005f] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/Book/TextAndImgBookPanel.cs:80 at UIManager+<ShowView>d__13.MoveNext () [0x00246] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/UIManager.cs:73 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00020] in /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/Coroutines.cs:17
[2026-05-01 10:27:40.483] [Info] <color=#00FFFF>[10:27:40.482] block height is:512</color> StackTrace: at System.Environment.get_StackTrace () [0x00000] in <cfd7cf3c445c46b69b0d6906fcb065e7>:0 at GameLogger.LogInternal (System.String format, System.Object[] args, UnityEngine.Color color, System.Boolean isError) [0x0003b] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:346 at GameLogger.Debug (System.String format, System.Object[] args) [0x00001] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:307 at TextAndImgBookPanel.GetPageContent (System.Collections.Generic.List`1[BlockContent]& remainBlock, UnityEngine.RectTransform blockRect) [0x0004d] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/Book/TextAndImgBookPanel.cs:160 at TextAndImgBookPanel.ProcessRemainingContent (System.Collections.Generic.List`1[BlockContent]& remainBlocks, TextAndImgPageSpread& currentSpread, System.Boolean& isLeftPageFilled) [0x0000e] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/Book/TextAndImgBookPanel.cs:246 at TextAndImgBookPanel.GenerateAllPages () [0x000de] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/Book/TextAndImgBookPanel.cs:137 at TextAndImgBookPanel.ShowView (System.Object[] args) [0x0005f] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/Book/TextAndImgBookPanel.cs:80 at UIManager+<ShowView>d__13.MoveNext () [0x00246] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/UIManager.cs:73 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00020] in /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/Coroutines.cs:17
[2026-05-01 10:27:40.485] [Info] <color=#00FFFF>[10:27:40.485] block height is:181.34</color> StackTrace: at System.Environment.get_StackTrace () [0x00000] in <cfd7cf3c445c46b69b0d6906fcb065e7>:0 at GameLogger.LogInternal (System.String format, System.Object[] args, UnityEngine.Color color, System.Boolean isError) [0x0003b] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:346 at GameLogger.Debug (System.String format, System.Object[] args) [0x00001] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:307 at TextAndImgBookPanel.GetPageContent (System.Collections.Generic.List`1[BlockContent]& remainBlock, UnityEngine.RectTransform blockRect) [0x0004d] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/Book/TextAndImgBookPanel.cs:160 at TextAndImgBookPanel.ProcessRemainingContent (System.Collections.Generic.List`1[BlockContent]& remainBlocks, TextAndImgPageSpread& currentSpread, System.Boolean& isLeftPageFilled) [0x0000e] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/Book/TextAndImgBookPanel.cs:246 at TextAndImgBookPanel.GenerateAllPages () [0x000de] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/Book/TextAndImgBookPanel.cs:137 at TextAndImgBookPanel.ShowView (System.Object[] args) [0x0005f] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/Book/TextAndImgBookPanel.cs:80 at UIManager+<ShowView>d__13.MoveNext () [0x00246] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/UIManager.cs:73 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00020] in /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/Coroutines.cs:17
[2026-05-01 10:27:46.396] [Info] <color=#00FFFF>[10:27:46.395] 获得线索:1047</color> StackTrace: at System.Environment.get_StackTrace () [0x00000] in <cfd7cf3c445c46b69b0d6906fcb065e7>:0 at GameLogger.LogInternal (System.String format, System.Object[] args, UnityEngine.Color color, System.Boolean isError) [0x0003b] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:346 at GameLogger.Debug (System.String format, System.Object[] args) [0x00001] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:307 at Collection.CollectionSystem.Collect (Collection.CollectData item) [0x00055] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Collection/CollectionSystem.cs:17 at LvBedroomTable.PopNightmare () [0x00001] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Levels/Chapter1/LvBedroomTable.cs:180 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in /home/bokken/build/output/unity/unity/Runtime/Export/UnityEvent/UnityEvent.cs:178 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in /home/bokken/build/output/unity/unity/artifacts/generated/UnityEvent/UnityEvent_0.cs:57 at InteractItem.OnPointerClick (UnityEngine.EventSystems.PointerEventData eventData) [0x00052] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Collection/InteractItem.cs:88 at UnityEngine.EventSystems.ExecuteEvents.Execute (UnityEngine.EventSystems.IPointerClickHandler handler, UnityEngine.EventSystems.BaseEventData eventData) [0x00001] in ./Library/PackageCache/com.unity.ugui@931b340fdedc/Runtime/UGUI/EventSystem/ExecuteEvents.cs:57 at UnityEngine.EventSystems.ExecuteEvents.Execute[T] (UnityEngine.GameObject target, UnityEngine.EventSystems.BaseEventData eventData, UnityEngine.EventSystems.ExecuteEvents+EventFunction`1[T1] functor) [0x0006f] in ./Library/PackageCache/com.unity.ugui@931b340fdedc/Runtime/UGUI/EventSystem/ExecuteEvents.cs:272 at UnityEngine.EventSystems.StandaloneInputModule.ReleaseMouse (UnityEngine.EventSystems.PointerEventData pointerEvent, UnityEngine.GameObject currentOverGo) [0x00036] in ./Library/PackageCache/com.unity.ugui@931b340fdedc/Runtime/UGUI/EventSystem/InputModules/StandaloneInputModule.cs:215 at UnityEngine.EventSystems.StandaloneInputModule.ProcessMousePress (UnityEngine.EventSystems.PointerInputModule+MouseButtonEventData data) [0x0019b] in ./Library/PackageCache/com.unity.ugui@931b340fdedc/Runtime/UGUI/EventSystem/InputModules/StandaloneInputModule.cs:677 at UnityEngine.EventSystems.StandaloneInputModule.ProcessMouseEvent (System.Int32 id) [0x0002f] in ./Library/PackageCache/com.unity.ugui@931b340fdedc/Runtime/UGUI/EventSystem/InputModules/StandaloneInputModule.cs:577 at UnityEngine.EventSystems.StandaloneInputModule.ProcessMouseEvent () [0x00001] in ./Library/PackageCache/com.unity.ugui@931b340fdedc/Runtime/UGUI/EventSystem/InputModules/StandaloneInputModule.cs:557 at UnityEngine.EventSystems.StandaloneInputModule.Process () [0x0003e] in ./Library/PackageCache/com.unity.ugui@931b340fdedc/Runtime/UGUI/EventSystem/InputModules/StandaloneInputModule.cs:305 at UnityEngine.EventSystems.EventSystem.Update () [0x000f6] in ./Library/PackageCache/com.unity.ugui@931b340fdedc/Runtime/UGUI/EventSystem/EventSystem.cs:530
[2026-05-01 10:27:46.397] [Info] <color=#00FFFF>[10:27:46.396] 获得线索:1045</color> StackTrace: at System.Environment.get_StackTrace () [0x00000] in <cfd7cf3c445c46b69b0d6906fcb065e7>:0 at GameLogger.LogInternal (System.String format, System.Object[] args, UnityEngine.Color color, System.Boolean isError) [0x0003b] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:346 at GameLogger.Debug (System.String format, System.Object[] args) [0x00001] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:307 at Collection.CollectionSystem.Collect (Collection.CollectData item) [0x00055] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Collection/CollectionSystem.cs:17 at LvBedroomTable.PopNightmare () [0x0003a] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Levels/Chapter1/LvBedroomTable.cs:186 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in /home/bokken/build/output/unity/unity/Runtime/Export/UnityEvent/UnityEvent.cs:178 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in /home/bokken/build/output/unity/unity/artifacts/generated/UnityEvent/UnityEvent_0.cs:57 at InteractItem.OnPointerClick (UnityEngine.EventSystems.PointerEventData eventData) [0x00052] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Collection/InteractItem.cs:88 at UnityEngine.EventSystems.ExecuteEvents.Execute (UnityEngine.EventSystems.IPointerClickHandler handler, UnityEngine.EventSystems.BaseEventData eventData) [0x00001] in ./Library/PackageCache/com.unity.ugui@931b340fdedc/Runtime/UGUI/EventSystem/ExecuteEvents.cs:57 at UnityEngine.EventSystems.ExecuteEvents.Execute[T] (UnityEngine.GameObject target, UnityEngine.EventSystems.BaseEventData eventData, UnityEngine.EventSystems.ExecuteEvents+EventFunction`1[T1] functor) [0x0006f] in ./Library/PackageCache/com.unity.ugui@931b340fdedc/Runtime/UGUI/EventSystem/ExecuteEvents.cs:272 at UnityEngine.EventSystems.StandaloneInputModule.ReleaseMouse (UnityEngine.EventSystems.PointerEventData pointerEvent, UnityEngine.GameObject currentOverGo) [0x00036] in ./Library/PackageCache/com.unity.ugui@931b340fdedc/Runtime/UGUI/EventSystem/InputModules/StandaloneInputModule.cs:215 at UnityEngine.EventSystems.StandaloneInputModule.ProcessMousePress (UnityEngine.EventSystems.PointerInputModule+MouseButtonEventData data) [0x0019b] in ./Library/PackageCache/com.unity.ugui@931b340fdedc/Runtime/UGUI/EventSystem/InputModules/StandaloneInputModule.cs:677 at UnityEngine.EventSystems.StandaloneInputModule.ProcessMouseEvent (System.Int32 id) [0x0002f] in ./Library/PackageCache/com.unity.ugui@931b340fdedc/Runtime/UGUI/EventSystem/InputModules/StandaloneInputModule.cs:577 at UnityEngine.EventSystems.StandaloneInputModule.ProcessMouseEvent () [0x00001] in ./Library/PackageCache/com.unity.ugui@931b340fdedc/Runtime/UGUI/EventSystem/InputModules/StandaloneInputModule.cs:557 at UnityEngine.EventSystems.StandaloneInputModule.Process () [0x0003e] in ./Library/PackageCache/com.unity.ugui@931b340fdedc/Runtime/UGUI/EventSystem/InputModules/StandaloneInputModule.cs:305 at UnityEngine.EventSystems.EventSystem.Update () [0x000f6] in ./Library/PackageCache/com.unity.ugui@931b340fdedc/Runtime/UGUI/EventSystem/EventSystem.cs:530
[2026-05-01 10:27:46.424] [Info] <color=#00FFFF>[10:27:46.424] block height is:39.89</color> StackTrace: at System.Environment.get_StackTrace () [0x00000] in <cfd7cf3c445c46b69b0d6906fcb065e7>:0 at GameLogger.LogInternal (System.String format, System.Object[] args, UnityEngine.Color color, System.Boolean isError) [0x0003b] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:346 at GameLogger.Debug (System.String format, System.Object[] args) [0x00001] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:307 at TextAndImgBookPanel.GetPageContent (System.Collections.Generic.List`1[BlockContent]& remainBlock, UnityEngine.RectTransform blockRect) [0x0004d] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/Book/TextAndImgBookPanel.cs:160 at TextAndImgBookPanel.ProcessRemainingContent (System.Collections.Generic.List`1[BlockContent]& remainBlocks, TextAndImgPageSpread& currentSpread, System.Boolean& isLeftPageFilled) [0x0000e] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/Book/TextAndImgBookPanel.cs:246 at TextAndImgBookPanel.GenerateAllPages () [0x000de] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/Book/TextAndImgBookPanel.cs:137 at TextAndImgBookPanel.ShowView (System.Object[] args) [0x0005f] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/Book/TextAndImgBookPanel.cs:80 at UIManager+<ShowView>d__13.MoveNext () [0x00246] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/UIManager.cs:73 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00020] in /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/Coroutines.cs:17
[2026-05-01 10:27:46.437] [Info] <color=#00FFFF>[10:27:46.436] block height is:1126.7</color> StackTrace: at System.Environment.get_StackTrace () [0x00000] in <cfd7cf3c445c46b69b0d6906fcb065e7>:0 at GameLogger.LogInternal (System.String format, System.Object[] args, UnityEngine.Color color, System.Boolean isError) [0x0003b] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:346 at GameLogger.Debug (System.String format, System.Object[] args) [0x00001] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:307 at TextAndImgBookPanel.GetPageContent (System.Collections.Generic.List`1[BlockContent]& remainBlock, UnityEngine.RectTransform blockRect) [0x0004d] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/Book/TextAndImgBookPanel.cs:160 at TextAndImgBookPanel.ProcessRemainingContent (System.Collections.Generic.List`1[BlockContent]& remainBlocks, TextAndImgPageSpread& currentSpread, System.Boolean& isLeftPageFilled) [0x0000e] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/Book/TextAndImgBookPanel.cs:246 at TextAndImgBookPanel.GenerateAllPages () [0x000de] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/Book/TextAndImgBookPanel.cs:137 at TextAndImgBookPanel.ShowView (System.Object[] args) [0x0005f] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/Book/TextAndImgBookPanel.cs:80 at UIManager+<ShowView>d__13.MoveNext () [0x00246] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/UIManager.cs:73 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00020] in /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/Coroutines.cs:17
[2026-05-01 10:27:46.458] [Info] <color=#00FFFF>[10:27:46.458] block height is:326.78</color> StackTrace: at System.Environment.get_StackTrace () [0x00000] in <cfd7cf3c445c46b69b0d6906fcb065e7>:0 at GameLogger.LogInternal (System.String format, System.Object[] args, UnityEngine.Color color, System.Boolean isError) [0x0003b] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:346 at GameLogger.Debug (System.String format, System.Object[] args) [0x00001] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:307 at TextAndImgBookPanel.GetPageContent (System.Collections.Generic.List`1[BlockContent]& remainBlock, UnityEngine.RectTransform blockRect) [0x0004d] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/Book/TextAndImgBookPanel.cs:160 at TextAndImgBookPanel.ProcessRemainingContent (System.Collections.Generic.List`1[BlockContent]& remainBlocks, TextAndImgPageSpread& currentSpread, System.Boolean& isLeftPageFilled) [0x0002b] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/Book/TextAndImgBookPanel.cs:253 at TextAndImgBookPanel.GenerateAllPages () [0x000de] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/Book/TextAndImgBookPanel.cs:137 at TextAndImgBookPanel.ShowView (System.Object[] args) [0x0005f] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/Book/TextAndImgBookPanel.cs:80 at UIManager+<ShowView>d__13.MoveNext () [0x00246] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/UIManager.cs:73 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00020] in /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/Coroutines.cs:17
[2026-05-01 10:27:46.459] [Info] <color=#00FFFF>[10:27:46.459] block height is:512</color> StackTrace: at System.Environment.get_StackTrace () [0x00000] in <cfd7cf3c445c46b69b0d6906fcb065e7>:0 at GameLogger.LogInternal (System.String format, System.Object[] args, UnityEngine.Color color, System.Boolean isError) [0x0003b] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:346 at GameLogger.Debug (System.String format, System.Object[] args) [0x00001] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:307 at TextAndImgBookPanel.GetPageContent (System.Collections.Generic.List`1[BlockContent]& remainBlock, UnityEngine.RectTransform blockRect) [0x0004d] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/Book/TextAndImgBookPanel.cs:160 at TextAndImgBookPanel.ProcessRemainingContent (System.Collections.Generic.List`1[BlockContent]& remainBlocks, TextAndImgPageSpread& currentSpread, System.Boolean& isLeftPageFilled) [0x0002b] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/Book/TextAndImgBookPanel.cs:253 at TextAndImgBookPanel.GenerateAllPages () [0x000de] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/Book/TextAndImgBookPanel.cs:137 at TextAndImgBookPanel.ShowView (System.Object[] args) [0x0005f] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/Book/TextAndImgBookPanel.cs:80 at UIManager+<ShowView>d__13.MoveNext () [0x00246] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/UIManager.cs:73 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00020] in /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/Coroutines.cs:17
[2026-05-01 10:27:46.460] [Info] <color=#00FFFF>[10:27:46.460] block height is:39.89</color> StackTrace: at System.Environment.get_StackTrace () [0x00000] in <cfd7cf3c445c46b69b0d6906fcb065e7>:0 at GameLogger.LogInternal (System.String format, System.Object[] args, UnityEngine.Color color, System.Boolean isError) [0x0003b] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:346 at GameLogger.Debug (System.String format, System.Object[] args) [0x00001] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:307 at TextAndImgBookPanel.GetPageContent (System.Collections.Generic.List`1[BlockContent]& remainBlock, UnityEngine.RectTransform blockRect) [0x0004d] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/Book/TextAndImgBookPanel.cs:160 at TextAndImgBookPanel.ProcessRemainingContent (System.Collections.Generic.List`1[BlockContent]& remainBlocks, TextAndImgPageSpread& currentSpread, System.Boolean& isLeftPageFilled) [0x0000e] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/Book/TextAndImgBookPanel.cs:246 at TextAndImgBookPanel.GenerateAllPages () [0x000de] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/Book/TextAndImgBookPanel.cs:137 at TextAndImgBookPanel.ShowView (System.Object[] args) [0x0005f] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/Book/TextAndImgBookPanel.cs:80 at UIManager+<ShowView>d__13.MoveNext () [0x00246] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/UIManager.cs:73 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00020] in /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/Coroutines.cs:17
[2026-05-01 10:27:46.464] [Info] <color=#00FFFF>[10:27:46.464] block height is:290.42</color> StackTrace: at System.Environment.get_StackTrace () [0x00000] in <cfd7cf3c445c46b69b0d6906fcb065e7>:0 at GameLogger.LogInternal (System.String format, System.Object[] args, UnityEngine.Color color, System.Boolean isError) [0x0003b] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:346 at GameLogger.Debug (System.String format, System.Object[] args) [0x00001] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:307 at TextAndImgBookPanel.GetPageContent (System.Collections.Generic.List`1[BlockContent]& remainBlock, UnityEngine.RectTransform blockRect) [0x0004d] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/Book/TextAndImgBookPanel.cs:160 at TextAndImgBookPanel.ProcessRemainingContent (System.Collections.Generic.List`1[BlockContent]& remainBlocks, TextAndImgPageSpread& currentSpread, System.Boolean& isLeftPageFilled) [0x0000e] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/Book/TextAndImgBookPanel.cs:246 at TextAndImgBookPanel.GenerateAllPages () [0x000de] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/Book/TextAndImgBookPanel.cs:137 at TextAndImgBookPanel.ShowView (System.Object[] args) [0x0005f] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/Book/TextAndImgBookPanel.cs:80 at UIManager+<ShowView>d__13.MoveNext () [0x00246] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/UIManager.cs:73 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00020] in /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/Coroutines.cs:17
[2026-05-01 10:27:46.469] [Info] <color=#00FFFF>[10:27:46.468] block height is:799.46</color> StackTrace: at System.Environment.get_StackTrace () [0x00000] in <cfd7cf3c445c46b69b0d6906fcb065e7>:0 at GameLogger.LogInternal (System.String format, System.Object[] args, UnityEngine.Color color, System.Boolean isError) [0x0003b] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:346 at GameLogger.Debug (System.String format, System.Object[] args) [0x00001] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:307 at TextAndImgBookPanel.GetPageContent (System.Collections.Generic.List`1[BlockContent]& remainBlock, UnityEngine.RectTransform blockRect) [0x0004d] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/Book/TextAndImgBookPanel.cs:160 at TextAndImgBookPanel.ProcessRemainingContent (System.Collections.Generic.List`1[BlockContent]& remainBlocks, TextAndImgPageSpread& currentSpread, System.Boolean& isLeftPageFilled) [0x0000e] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/Book/TextAndImgBookPanel.cs:246 at TextAndImgBookPanel.GenerateAllPages () [0x000de] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/Book/TextAndImgBookPanel.cs:137 at TextAndImgBookPanel.ShowView (System.Object[] args) [0x0005f] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/Book/TextAndImgBookPanel.cs:80 at UIManager+<ShowView>d__13.MoveNext () [0x00246] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/UIManager.cs:73 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00020] in /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/Coroutines.cs:17
[2026-05-01 10:27:46.474] [Info] <color=#00FFFF>[10:27:46.474] block height is:290.42</color> StackTrace: at System.Environment.get_StackTrace () [0x00000] in <cfd7cf3c445c46b69b0d6906fcb065e7>:0 at GameLogger.LogInternal (System.String format, System.Object[] args, UnityEngine.Color color, System.Boolean isError) [0x0003b] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:346 at GameLogger.Debug (System.String format, System.Object[] args) [0x00001] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:307 at TextAndImgBookPanel.GetPageContent (System.Collections.Generic.List`1[BlockContent]& remainBlock, UnityEngine.RectTransform blockRect) [0x0004d] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/Book/TextAndImgBookPanel.cs:160 at TextAndImgBookPanel.ProcessRemainingContent (System.Collections.Generic.List`1[BlockContent]& remainBlocks, TextAndImgPageSpread& currentSpread, System.Boolean& isLeftPageFilled) [0x0002b] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/Book/TextAndImgBookPanel.cs:253 at TextAndImgBookPanel.GenerateAllPages () [0x000de] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/Book/TextAndImgBookPanel.cs:137 at TextAndImgBookPanel.ShowView (System.Object[] args) [0x0005f] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/Book/TextAndImgBookPanel.cs:80 at UIManager+<ShowView>d__13.MoveNext () [0x00246] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/UIManager.cs:73 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00020] in /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/Coroutines.cs:17
[2026-05-01 10:27:46.475] [Info] <color=#00FFFF>[10:27:46.475] block height is:512</color> StackTrace: at System.Environment.get_StackTrace () [0x00000] in <cfd7cf3c445c46b69b0d6906fcb065e7>:0 at GameLogger.LogInternal (System.String format, System.Object[] args, UnityEngine.Color color, System.Boolean isError) [0x0003b] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:346 at GameLogger.Debug (System.String format, System.Object[] args) [0x00001] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:307 at TextAndImgBookPanel.GetPageContent (System.Collections.Generic.List`1[BlockContent]& remainBlock, UnityEngine.RectTransform blockRect) [0x0004d] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/Book/TextAndImgBookPanel.cs:160 at TextAndImgBookPanel.ProcessRemainingContent (System.Collections.Generic.List`1[BlockContent]& remainBlocks, TextAndImgPageSpread& currentSpread, System.Boolean& isLeftPageFilled) [0x0002b] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/Book/TextAndImgBookPanel.cs:253 at TextAndImgBookPanel.GenerateAllPages () [0x000de] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/Book/TextAndImgBookPanel.cs:137 at TextAndImgBookPanel.ShowView (System.Object[] args) [0x0005f] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/Book/TextAndImgBookPanel.cs:80 at UIManager+<ShowView>d__13.MoveNext () [0x00246] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/UIManager.cs:73 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00020] in /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/Coroutines.cs:17
[2026-05-01 10:27:46.483] [Info] <color=#00FFFF>[10:27:46.482] block height is:363.14</color> StackTrace: at System.Environment.get_StackTrace () [0x00000] in <cfd7cf3c445c46b69b0d6906fcb065e7>:0 at GameLogger.LogInternal (System.String format, System.Object[] args, UnityEngine.Color color, System.Boolean isError) [0x0003b] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:346 at GameLogger.Debug (System.String format, System.Object[] args) [0x00001] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:307 at TextAndImgBookPanel.GetPageContent (System.Collections.Generic.List`1[BlockContent]& remainBlock, UnityEngine.RectTransform blockRect) [0x0004d] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/Book/TextAndImgBookPanel.cs:160 at TextAndImgBookPanel.ProcessRemainingContent (System.Collections.Generic.List`1[BlockContent]& remainBlocks, TextAndImgPageSpread& currentSpread, System.Boolean& isLeftPageFilled) [0x0002b] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/Book/TextAndImgBookPanel.cs:253 at TextAndImgBookPanel.GenerateAllPages () [0x000de] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/Book/TextAndImgBookPanel.cs:137 at TextAndImgBookPanel.ShowView (System.Object[] args) [0x0005f] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/Book/TextAndImgBookPanel.cs:80 at UIManager+<ShowView>d__13.MoveNext () [0x00246] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/UIManager.cs:73 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00020] in /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/Coroutines.cs:17
[2026-05-01 10:27:46.491] [Info] <color=#00FFFF>[10:27:46.490] block height is:326.78</color> StackTrace: at System.Environment.get_StackTrace () [0x00000] in <cfd7cf3c445c46b69b0d6906fcb065e7>:0 at GameLogger.LogInternal (System.String format, System.Object[] args, UnityEngine.Color color, System.Boolean isError) [0x0003b] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:346 at GameLogger.Debug (System.String format, System.Object[] args) [0x00001] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:307 at TextAndImgBookPanel.GetPageContent (System.Collections.Generic.List`1[BlockContent]& remainBlock, UnityEngine.RectTransform blockRect) [0x0004d] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/Book/TextAndImgBookPanel.cs:160 at TextAndImgBookPanel.ProcessRemainingContent (System.Collections.Generic.List`1[BlockContent]& remainBlocks, TextAndImgPageSpread& currentSpread, System.Boolean& isLeftPageFilled) [0x0000e] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/Book/TextAndImgBookPanel.cs:246 at TextAndImgBookPanel.GenerateAllPages () [0x000de] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/Book/TextAndImgBookPanel.cs:137 at TextAndImgBookPanel.ShowView (System.Object[] args) [0x0005f] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/Book/TextAndImgBookPanel.cs:80 at UIManager+<ShowView>d__13.MoveNext () [0x00246] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/UIManager.cs:73 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00020] in /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/Coroutines.cs:17
[2026-05-01 10:27:46.493] [Info] <color=#00FFFF>[10:27:46.493] block height is:512</color> StackTrace: at System.Environment.get_StackTrace () [0x00000] in <cfd7cf3c445c46b69b0d6906fcb065e7>:0 at GameLogger.LogInternal (System.String format, System.Object[] args, UnityEngine.Color color, System.Boolean isError) [0x0003b] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:346 at GameLogger.Debug (System.String format, System.Object[] args) [0x00001] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:307 at TextAndImgBookPanel.GetPageContent (System.Collections.Generic.List`1[BlockContent]& remainBlock, UnityEngine.RectTransform blockRect) [0x0004d] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/Book/TextAndImgBookPanel.cs:160 at TextAndImgBookPanel.ProcessRemainingContent (System.Collections.Generic.List`1[BlockContent]& remainBlocks, TextAndImgPageSpread& currentSpread, System.Boolean& isLeftPageFilled) [0x0000e] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/Book/TextAndImgBookPanel.cs:246 at TextAndImgBookPanel.GenerateAllPages () [0x000de] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/Book/TextAndImgBookPanel.cs:137 at TextAndImgBookPanel.ShowView (System.Object[] args) [0x0005f] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/Book/TextAndImgBookPanel.cs:80 at UIManager+<ShowView>d__13.MoveNext () [0x00246] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/UIManager.cs:73 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00020] in /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/Coroutines.cs:17
[2026-05-01 10:27:46.510] [Info] <color=#00FFFF>[10:27:46.509] block height is:399.5</color> StackTrace: at System.Environment.get_StackTrace () [0x00000] in <cfd7cf3c445c46b69b0d6906fcb065e7>:0 at GameLogger.LogInternal (System.String format, System.Object[] args, UnityEngine.Color color, System.Boolean isError) [0x0003b] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:346 at GameLogger.Debug (System.String format, System.Object[] args) [0x00001] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:307 at TextAndImgBookPanel.GetPageContent (System.Collections.Generic.List`1[BlockContent]& remainBlock, UnityEngine.RectTransform blockRect) [0x0004d] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/Book/TextAndImgBookPanel.cs:160 at TextAndImgBookPanel.ProcessRemainingContent (System.Collections.Generic.List`1[BlockContent]& remainBlocks, TextAndImgPageSpread& currentSpread, System.Boolean& isLeftPageFilled) [0x0000e] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/Book/TextAndImgBookPanel.cs:246 at TextAndImgBookPanel.GenerateAllPages () [0x000de] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/Book/TextAndImgBookPanel.cs:137 at TextAndImgBookPanel.ShowView (System.Object[] args) [0x0005f] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/Book/TextAndImgBookPanel.cs:80 at UIManager+<ShowView>d__13.MoveNext () [0x00246] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/UIManager.cs:73 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00020] in /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/Coroutines.cs:17
[2026-05-01 10:27:46.515] [Info] <color=#00FFFF>[10:27:46.514] block height is:326.78</color> StackTrace: at System.Environment.get_StackTrace () [0x00000] in <cfd7cf3c445c46b69b0d6906fcb065e7>:0 at GameLogger.LogInternal (System.String format, System.Object[] args, UnityEngine.Color color, System.Boolean isError) [0x0003b] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:346 at GameLogger.Debug (System.String format, System.Object[] args) [0x00001] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:307 at TextAndImgBookPanel.GetPageContent (System.Collections.Generic.List`1[BlockContent]& remainBlock, UnityEngine.RectTransform blockRect) [0x0004d] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/Book/TextAndImgBookPanel.cs:160 at TextAndImgBookPanel.ProcessRemainingContent (System.Collections.Generic.List`1[BlockContent]& remainBlocks, TextAndImgPageSpread& currentSpread, System.Boolean& isLeftPageFilled) [0x0002b] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/Book/TextAndImgBookPanel.cs:253 at TextAndImgBookPanel.GenerateAllPages () [0x000de] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/Book/TextAndImgBookPanel.cs:137 at TextAndImgBookPanel.ShowView (System.Object[] args) [0x0005f] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/Book/TextAndImgBookPanel.cs:80 at UIManager+<ShowView>d__13.MoveNext () [0x00246] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/UIManager.cs:73 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00020] in /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/Coroutines.cs:17
[2026-05-01 10:27:46.516] [Info] <color=#00FFFF>[10:27:46.516] block height is:512</color> StackTrace: at System.Environment.get_StackTrace () [0x00000] in <cfd7cf3c445c46b69b0d6906fcb065e7>:0 at GameLogger.LogInternal (System.String format, System.Object[] args, UnityEngine.Color color, System.Boolean isError) [0x0003b] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:346 at GameLogger.Debug (System.String format, System.Object[] args) [0x00001] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:307 at TextAndImgBookPanel.GetPageContent (System.Collections.Generic.List`1[BlockContent]& remainBlock, UnityEngine.RectTransform blockRect) [0x0004d] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/Book/TextAndImgBookPanel.cs:160 at TextAndImgBookPanel.ProcessRemainingContent (System.Collections.Generic.List`1[BlockContent]& remainBlocks, TextAndImgPageSpread& currentSpread, System.Boolean& isLeftPageFilled) [0x0002b] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/Book/TextAndImgBookPanel.cs:253 at TextAndImgBookPanel.GenerateAllPages () [0x000de] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/Book/TextAndImgBookPanel.cs:137 at TextAndImgBookPanel.ShowView (System.Object[] args) [0x0005f] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/Book/TextAndImgBookPanel.cs:80 at UIManager+<ShowView>d__13.MoveNext () [0x00246] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/UIManager.cs:73 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00020] in /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/Coroutines.cs:17
[2026-05-01 10:27:46.520] [Info] <color=#00FFFF>[10:27:46.519] block height is:363.14</color> StackTrace: at System.Environment.get_StackTrace () [0x00000] in <cfd7cf3c445c46b69b0d6906fcb065e7>:0 at GameLogger.LogInternal (System.String format, System.Object[] args, UnityEngine.Color color, System.Boolean isError) [0x0003b] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:346 at GameLogger.Debug (System.String format, System.Object[] args) [0x00001] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:307 at TextAndImgBookPanel.GetPageContent (System.Collections.Generic.List`1[BlockContent]& remainBlock, UnityEngine.RectTransform blockRect) [0x0004d] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/Book/TextAndImgBookPanel.cs:160 at TextAndImgBookPanel.ProcessRemainingContent (System.Collections.Generic.List`1[BlockContent]& remainBlocks, TextAndImgPageSpread& currentSpread, System.Boolean& isLeftPageFilled) [0x0002b] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/Book/TextAndImgBookPanel.cs:253 at TextAndImgBookPanel.GenerateAllPages () [0x000de] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/Book/TextAndImgBookPanel.cs:137 at TextAndImgBookPanel.ShowView (System.Object[] args) [0x0005f] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/Book/TextAndImgBookPanel.cs:80 at UIManager+<ShowView>d__13.MoveNext () [0x00246] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/UIManager.cs:73 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00020] in /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/Coroutines.cs:17
[2026-05-01 10:27:46.525] [Info] <color=#00FFFF>[10:27:46.524] block height is:326.78</color> StackTrace: at System.Environment.get_StackTrace () [0x00000] in <cfd7cf3c445c46b69b0d6906fcb065e7>:0 at GameLogger.LogInternal (System.String format, System.Object[] args, UnityEngine.Color color, System.Boolean isError) [0x0003b] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:346 at GameLogger.Debug (System.String format, System.Object[] args) [0x00001] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:307 at TextAndImgBookPanel.GetPageContent (System.Collections.Generic.List`1[BlockContent]& remainBlock, UnityEngine.RectTransform blockRect) [0x0004d] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/Book/TextAndImgBookPanel.cs:160 at TextAndImgBookPanel.ProcessRemainingContent (System.Collections.Generic.List`1[BlockContent]& remainBlocks, TextAndImgPageSpread& currentSpread, System.Boolean& isLeftPageFilled) [0x0000e] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/Book/TextAndImgBookPanel.cs:246 at TextAndImgBookPanel.GenerateAllPages () [0x000de] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/Book/TextAndImgBookPanel.cs:137 at TextAndImgBookPanel.ShowView (System.Object[] args) [0x0005f] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/Book/TextAndImgBookPanel.cs:80 at UIManager+<ShowView>d__13.MoveNext () [0x00246] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/UIManager.cs:73 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00020] in /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/Coroutines.cs:17
[2026-05-01 10:27:46.526] [Info] <color=#00FFFF>[10:27:46.525] block height is:512</color> StackTrace: at System.Environment.get_StackTrace () [0x00000] in <cfd7cf3c445c46b69b0d6906fcb065e7>:0 at GameLogger.LogInternal (System.String format, System.Object[] args, UnityEngine.Color color, System.Boolean isError) [0x0003b] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:346 at GameLogger.Debug (System.String format, System.Object[] args) [0x00001] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:307 at TextAndImgBookPanel.GetPageContent (System.Collections.Generic.List`1[BlockContent]& remainBlock, UnityEngine.RectTransform blockRect) [0x0004d] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/Book/TextAndImgBookPanel.cs:160 at TextAndImgBookPanel.ProcessRemainingContent (System.Collections.Generic.List`1[BlockContent]& remainBlocks, TextAndImgPageSpread& currentSpread, System.Boolean& isLeftPageFilled) [0x0000e] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/Book/TextAndImgBookPanel.cs:246 at TextAndImgBookPanel.GenerateAllPages () [0x000de] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/Book/TextAndImgBookPanel.cs:137 at TextAndImgBookPanel.ShowView (System.Object[] args) [0x0005f] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/Book/TextAndImgBookPanel.cs:80 at UIManager+<ShowView>d__13.MoveNext () [0x00246] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/UIManager.cs:73 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00020] in /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/Coroutines.cs:17
[2026-05-01 10:27:31.209] [Error] 没有找到ui界面 StoryPanel
[2026-05-01 10:27:46.455] [Error] Coroutine couldn't be started because the the game object 'TextAndImgBlock(Clone)' is inactive!
[2026-05-01 10:27:46.470] [Error] Coroutine couldn't be started because the the game object 'TextAndImgBlock(Clone)' is inactive!
[2026-05-01 10:27:46.484] [Error] Coroutine couldn't be started because the the game object 'TextAndImgBlock(Clone)' is inactive!
[2026-05-01 10:27:46.511] [Error] Coroutine couldn't be started because the the game object 'TextAndImgBlock(Clone)' is inactive!
[2026-05-01 10:27:46.521] [Error] Coroutine couldn't be started because the the game object 'TextAndImgBlock(Clone)' is inactive!
[2026-05-01 10:26:10.908] [Success] 当前对话记录下来了:grapg:StoryGraph/Chapter1/closereasoning_graph - speaker:Ivy - content:No signs of forced entry. The upstairs window was shattered from the inside.
[2026-05-01 10:26:11.457] [Success] 当前对话记录下来了:grapg:StoryGraph/Chapter1/closereasoning_graph - speaker:Ivy - content:The time the clock stopped. It's only twenty minutes after the diary entry that noted "someone came to visit."
[2026-05-01 10:26:16.520] [Success] 当前对话记录下来了:grapg:StoryGraph/Chapter1/closereasoning_graph - speaker:Ivy - content:<color=#FF3A3A>Which means whoever attacked me... I might have been the one who let them in.</color>
[2026-05-01 10:26:17.208] [Success] 当前对话记录下来了:grapg:StoryGraph/Chapter1/closereasoning_graph - speaker:Ivy - content:Then... it must've been someone I knew. But I can't remember anything. What happened here?
[2026-05-01 10:26:18.039] [Success] 当前对话记录下来了:grapg:StoryGraph/Chapter1/closereasoning_graph - speaker:Ivy - content:The cake. The note. Are they connected to that person, or was it all just a coincidence?
[2026-05-01 10:26:18.796] [Success] 当前对话记录下来了:grapg:StoryGraph/Chapter1/closereasoning_graph - speaker:Ivy - content:<color=#FF3A3A>Cinnamon is still here. She needs me. And I need to survive. I need money. Or maybe what I need most is this place.</color>
[2026-05-01 10:26:19.529] [Success] 当前对话记录下来了:grapg:StoryGraph/Chapter1/closereasoning_graph - speaker:Ivy - content:There's nowhere left for me to go.
[2026-05-01 10:26:20.263] [Success] 当前对话记录下来了:grapg:StoryGraph/Chapter1/closereasoning_graph - speaker:Ivy - content:But maybe if I stay here, I'll meet someone. Someone who knows me and can help me remember.
[2026-05-01 10:26:21.229] [Success] 当前对话记录下来了:grapg:StoryGraph/Chapter1/closereasoning_graph - speaker:Ivy - content:This note... Was it left by the person from last night?
[2026-05-01 10:26:21.809] [Success] 当前对话记录下来了:grapg:StoryGraph/Chapter1/closereasoning_graph - speaker:Ivy - content:"The rest, depends on your choices."
[2026-05-01 10:26:22.045] [Success] 当前对话记录下来了:grapg:StoryGraph/Chapter1/closereasoning_graph - speaker:Ivy - content:If it was that person… why would they lead me to the hidden room? Could it be a trap?
[2026-05-01 10:26:22.799] [Success] 当前对话记录下来了:grapg:StoryGraph/Chapter1/closereasoning_graph - speaker:Ivy - content:They mentioned "<color=#FF3A3A>the hidden room in The Lake Island Cabin</color>."
[2026-05-01 10:26:23.462] [Success] 当前对话记录下来了:grapg:StoryGraph/Chapter1/closereasoning_graph - speaker:Ivy - content:Lake Island Cabin... That name sounds oddly familiar.
[2026-05-01 10:26:24.233] [Success] 当前对话记录下来了:grapg:StoryGraph/Chapter1/closereasoning_graph - speaker:Ivy - content:No, I can't just sit here and wait.
[2026-05-01 10:26:24.638] [Success] 当前对话记录下来了:grapg:StoryGraph/Chapter1/closereasoning_graph - speaker:Ivy - content:I need to start unraveling this mystery.
[2026-05-01 10:26:29.116] [Success] 当前对话记录下来了:grapg:StoryGraph/Chapter1/catletter_graph - speaker:Ivy - content:... Cinnamon?
[2026-05-01 10:26:29.824] [Success] 当前对话记录下来了:grapg:StoryGraph/Chapter1/catletter_graph - speaker:Ivy - content:Oh, what's that in your mouth?
[2026-05-01 10:27:06.362] [Success] 当前对话记录下来了:grapg:StoryGraph/Chapter1/catletter_graph - speaker:Ivy - content:A letter? Let's take a look.
[2026-05-01 10:27:08.516] [Success] 当前对话记录下来了:grapg:StoryGraph/Chapter1/letter1_graph - speaker:Ivy - content:This photo?
[2026-05-01 10:27:09.593] [Success] 当前对话记录下来了:grapg:StoryGraph/Chapter1/letter1_graph - speaker:Ivy - content:Wait. <color=#FF3A3A>She's the "Butterfly Girl" from my dream.</color>
[2026-05-01 10:27:10.179] [Success] 当前对话记录下来了:grapg:StoryGraph/Chapter1/letter1_graph - speaker:Ivy - content:She stood under the spotlight, surrounded by voices arguing over what "beauty" really means.
[2026-05-01 10:27:10.761] [Success] 当前对话记录下来了:grapg:StoryGraph/Chapter1/letter1_graph - speaker:Ivy - content:She didn't move. Quiet. Almost obedient.
[2026-05-01 10:27:11.258] [Success] 当前对话记录下来了:grapg:StoryGraph/Chapter1/letter1_graph - speaker:Ivy - content:It was clearly her body, yet it felt as though it no longer belonged to her.
[2026-05-01 10:27:11.782] [Success] 当前对话记录下来了:grapg:StoryGraph/Chapter1/letter1_graph - speaker:Ivy - content:The measuring tape waited for my response.
[2026-05-01 10:27:12.224] [Success] 当前对话记录下来了:grapg:StoryGraph/Chapter1/letter1_graph - speaker:Ivy - content:I stayed silent.
[2026-05-01 10:27:12.776] [Success] 当前对话记录下来了:grapg:StoryGraph/Chapter1/letter1_graph - speaker:Ivy - content:Even so, she still cut off her own wings.
[2026-05-01 10:27:13.387] [Success] 当前对话记录下来了:grapg:StoryGraph/Chapter1/letter1_graph - speaker:Ivy - content:Why did she appear in my dream?
[2026-05-01 10:27:13.812] [Success] 当前对话记录下来了:grapg:StoryGraph/Chapter1/letter1_graph - speaker:Ivy - content:<color=#FF3A3A>The red eyes in the dream. The beast's roar. The music box that can't be fixed…</color>
[2026-05-01 10:27:14.390] [Success] 当前对话记录下来了:grapg:StoryGraph/Chapter1/letter1_graph - speaker:Ivy - content:I never dream. And the first time I do, I dream of her.
[2026-05-01 10:27:14.901] [Success] 当前对话记录下来了:grapg:StoryGraph/Chapter1/letter1_graph - speaker:Ivy - content:This can't be a coincidence. I need to go to Dream Town. Maybe the answers are with Sara.
[2026-05-01 10:27:15.778] [Success] 当前对话记录下来了:grapg:StoryGraph/Chapter1/letter1_graph - speaker:Ivy - content:Lily seems to know me. If I see her, maybe I'll remember something.
[2026-05-01 10:27:16.533] [Success] 当前对话记录下来了:grapg:StoryGraph/Chapter1/letter1_graph - speaker:Ivy - content:Besides, she's willing to pay. And I really am almost out of money.
[2026-05-01 10:27:20.280] [Success] 检查点100005已经完成
[2026-05-01 10:26:25.069] [Debug] 获得线索:1038
[2026-05-01 10:26:25.069] [Debug] 猫出来了
[2026-05-01 10:27:20.280] [Debug] 获得线索:1041
[2026-05-01 10:27:40.446] [Debug] block height is:39.89
[2026-05-01 10:27:40.448] [Debug] block height is:512
[2026-05-01 10:27:40.452] [Debug] block height is:181.34
[2026-05-01 10:27:40.455] [Debug] block height is:512
[2026-05-01 10:27:40.458] [Debug] 图片超出大小, TestHeight: 1245.23, Image Size: 512
[2026-05-01 10:27:40.460] [Debug] block height is:512
[2026-05-01 10:27:40.467] [Debug] block height is:144.98
[2026-05-01 10:27:40.468] [Debug] block height is:512
[2026-05-01 10:27:40.469] [Debug] 图片超出大小, TestHeight: 1168.98, Image Size: 512
[2026-05-01 10:27:40.470] [Debug] block height is:512
[2026-05-01 10:27:40.474] [Debug] block height is:181.34
[2026-05-01 10:27:40.476] [Debug] block height is:512
[2026-05-01 10:27:40.477] [Debug] 图片超出大小, TestHeight: 1205.34, Image Size: 512
[2026-05-01 10:27:40.478] [Debug] block height is:512
[2026-05-01 10:27:40.481] [Debug] block height is:254.06
[2026-05-01 10:27:40.482] [Debug] block height is:512
[2026-05-01 10:27:40.482] [Debug] 图片超出大小, TestHeight: 1278.06, Image Size: 512
[2026-05-01 10:27:40.483] [Debug] block height is:512
[2026-05-01 10:27:40.486] [Debug] block height is:181.34
[2026-05-01 10:27:46.396] [Debug] 获得线索:1047
[2026-05-01 10:27:46.397] [Debug] 获得线索:1045
[2026-05-01 10:27:46.425] [Debug] block height is:39.89
[2026-05-01 10:27:46.437] [Debug] block height is:1126.7
[2026-05-01 10:27:46.458] [Debug] block height is:326.78
[2026-05-01 10:27:46.459] [Debug] block height is:512
[2026-05-01 10:27:46.460] [Debug] block height is:39.89
[2026-05-01 10:27:46.465] [Debug] block height is:290.42
[2026-05-01 10:27:46.469] [Debug] block height is:799.46
[2026-05-01 10:27:46.474] [Debug] block height is:290.42
[2026-05-01 10:27:46.475] [Debug] block height is:512
[2026-05-01 10:27:46.483] [Debug] block height is:363.14
[2026-05-01 10:27:46.492] [Debug] block height is:326.78
[2026-05-01 10:27:46.494] [Debug] block height is:512
[2026-05-01 10:27:46.510] [Debug] block height is:399.5
[2026-05-01 10:27:46.515] [Debug] block height is:326.78
[2026-05-01 10:27:46.516] [Debug] block height is:512
[2026-05-01 10:27:46.520] [Debug] block height is:363.14
[2026-05-01 10:27:46.525] [Debug] block height is:326.78
[2026-05-01 10:27:46.526] [Debug] block height is:512
Session: fe87d2e5-46f0-4a36-a73a-e345c33fe937 (Received: 5/1/2026, 9:24:57 AM)
[2026-05-01 10:22:36.604] [Info] <color=#00FF00>[10:22:36.603] 当前对话记录下来了:grapg:StoryGraph/Chapter1/shadow_graph - speaker:Ivy - content:Who was that voice?</color> StackTrace: at System.Environment.get_StackTrace () [0x00000] in <cfd7cf3c445c46b69b0d6906fcb065e7>:0 at GameLogger.LogInternal (System.String format, System.Object[] args, UnityEngine.Color color, System.Boolean isError) [0x0003b] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:346 at GameLogger.Success (System.String format, System.Object[] args) [0x00001] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:297 at StorySystem.RecordDialogContent (SinglePersonChat detail, Person speaker, System.Boolean isNpc) [0x00097] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:228 at StorySystem.UpdateDialog (System.Object dt) [0x000b7] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:204 at StorySystem.OnHandleCmd (System.String cmd, System.Object[] args) [0x00011] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:868 at CMDCenter.DispatichReceiveCmd (System.String cmd, System.Object[] args) [0x00032] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/EventSystem/CMDCenter.cs:39 at DialogNode.MoveNext (System.Int32 chatItemID, Current& current) [0x005eb] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/StoryEditor/Nodes/DialogNode.cs:220 at StorySystem.PlayDialogNode (System.Int32 index) [0x00047] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:179 at StorySystem.Update () [0x00094] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:72
[2026-05-01 10:22:36.987] [Info] <color=#00FF00>[10:22:36.986] 当前对话记录下来了:grapg:StoryGraph/Chapter1/shadow_graph - speaker:Ivy - content:Red, straight hair?</color> StackTrace: at System.Environment.get_StackTrace () [0x00000] in <cfd7cf3c445c46b69b0d6906fcb065e7>:0 at GameLogger.LogInternal (System.String format, System.Object[] args, UnityEngine.Color color, System.Boolean isError) [0x0003b] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:346 at GameLogger.Success (System.String format, System.Object[] args) [0x00001] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:297 at StorySystem.RecordDialogContent (SinglePersonChat detail, Person speaker, System.Boolean isNpc) [0x00097] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:228 at StorySystem.UpdateDialog (System.Object dt) [0x000b7] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:204 at StorySystem.OnHandleCmd (System.String cmd, System.Object[] args) [0x00011] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:868 at CMDCenter.DispatichReceiveCmd (System.String cmd, System.Object[] args) [0x00032] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/EventSystem/CMDCenter.cs:39 at DialogNode.MoveNext (System.Int32 chatItemID, Current& current) [0x005eb] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/StoryEditor/Nodes/DialogNode.cs:220 at StorySystem.PlayDialogNode (System.Int32 index) [0x00047] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:179 at StorySystem.Update () [0x00094] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:72
[2026-05-01 10:22:37.379] [Info] <color=#00FF00>[10:22:37.378] 当前对话记录下来了:grapg:StoryGraph/Chapter1/shadow_graph - speaker:Ivy - content:I... have long, straight, loose hair?</color> StackTrace: at System.Environment.get_StackTrace () [0x00000] in <cfd7cf3c445c46b69b0d6906fcb065e7>:0 at GameLogger.LogInternal (System.String format, System.Object[] args, UnityEngine.Color color, System.Boolean isError) [0x0003b] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:346 at GameLogger.Success (System.String format, System.Object[] args) [0x00001] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:297 at StorySystem.RecordDialogContent (SinglePersonChat detail, Person speaker, System.Boolean isNpc) [0x00097] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:228 at StorySystem.UpdateDialog (System.Object dt) [0x000b7] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:204 at StorySystem.OnHandleCmd (System.String cmd, System.Object[] args) [0x00011] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:868 at CMDCenter.DispatichReceiveCmd (System.String cmd, System.Object[] args) [0x00032] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/EventSystem/CMDCenter.cs:39 at DialogNode.MoveNext (System.Int32 chatItemID, Current& current) [0x005eb] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/StoryEditor/Nodes/DialogNode.cs:220 at StorySystem.PlayDialogNode (System.Int32 index) [0x00047] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:179 at StorySystem.Update () [0x00094] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:72
[2026-05-01 10:22:37.944] [Info] <color=#00FF00>[10:22:37.944] 当前对话记录下来了:grapg:StoryGraph/Chapter1/shadow_graph - speaker:Ivy - content:Is the figure in this photo... really me?</color> StackTrace: at System.Environment.get_StackTrace () [0x00000] in <cfd7cf3c445c46b69b0d6906fcb065e7>:0 at GameLogger.LogInternal (System.String format, System.Object[] args, UnityEngine.Color color, System.Boolean isError) [0x0003b] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:346 at GameLogger.Success (System.String format, System.Object[] args) [0x00001] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:297 at StorySystem.RecordDialogContent (SinglePersonChat detail, Person speaker, System.Boolean isNpc) [0x00097] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:228 at StorySystem.UpdateDialog (System.Object dt) [0x000b7] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:204 at StorySystem.OnHandleCmd (System.String cmd, System.Object[] args) [0x00011] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:868 at CMDCenter.DispatichReceiveCmd (System.String cmd, System.Object[] args) [0x00032] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/EventSystem/CMDCenter.cs:39 at DialogNode.MoveNext (System.Int32 chatItemID, Current& current) [0x005eb] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/StoryEditor/Nodes/DialogNode.cs:220 at StorySystem.PlayDialogNode (System.Int32 index) [0x00047] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:179 at StorySystem.Update () [0x00094] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:72
[2026-05-01 10:22:38.528] [Info] <color=#00FF00>[10:22:38.527] 当前对话记录下来了:grapg:StoryGraph/Chapter1/shadow_graph - speaker:Ivy - content:… Am I seeing things?</color> StackTrace: at System.Environment.get_StackTrace () [0x00000] in <cfd7cf3c445c46b69b0d6906fcb065e7>:0 at GameLogger.LogInternal (System.String format, System.Object[] args, UnityEngine.Color color, System.Boolean isError) [0x0003b] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:346 at GameLogger.Success (System.String format, System.Object[] args) [0x00001] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:297 at StorySystem.RecordDialogContent (SinglePersonChat detail, Person speaker, System.Boolean isNpc) [0x00097] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:228 at StorySystem.UpdateDialog (System.Object dt) [0x000b7] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:204 at StorySystem.OnHandleCmd (System.String cmd, System.Object[] args) [0x00011] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:868 at CMDCenter.DispatichReceiveCmd (System.String cmd, System.Object[] args) [0x00032] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/EventSystem/CMDCenter.cs:39 at DialogNode.MoveNext (System.Int32 chatItemID, Current& current) [0x005eb] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/StoryEditor/Nodes/DialogNode.cs:220 at StorySystem.PlayDialogNode (System.Int32 index) [0x00047] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:179 at StorySystem.Update () [0x00094] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:72
[2026-05-01 10:22:38.765] [Info] <color=#00FF00>[10:22:38.764] 当前对话记录下来了:grapg:StoryGraph/Chapter1/shadow_graph - speaker:Ivy - content:Someone in the photo just disappeared.</color> StackTrace: at System.Environment.get_StackTrace () [0x00000] in <cfd7cf3c445c46b69b0d6906fcb065e7>:0 at GameLogger.LogInternal (System.String format, System.Object[] args, UnityEngine.Color color, System.Boolean isError) [0x0003b] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:346 at GameLogger.Success (System.String format, System.Object[] args) [0x00001] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:297 at StorySystem.RecordDialogContent (SinglePersonChat detail, Person speaker, System.Boolean isNpc) [0x00097] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:228 at StorySystem.UpdateDialog (System.Object dt) [0x000b7] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:204 at StorySystem.OnHandleCmd (System.String cmd, System.Object[] args) [0x00011] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:868 at CMDCenter.DispatichReceiveCmd (System.String cmd, System.Object[] args) [0x00032] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/EventSystem/CMDCenter.cs:39 at DialogNode.MoveNext (System.Int32 chatItemID, Current& current) [0x005eb] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/StoryEditor/Nodes/DialogNode.cs:220 at StorySystem.PlayDialogNode (System.Int32 index) [0x00047] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:179 at StorySystem.Update () [0x00094] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:72
[2026-05-01 10:22:39.415] [Info] <color=#00FF00>[10:22:39.414] 当前对话记录下来了:grapg:StoryGraph/Chapter1/shadow_graph - speaker:Ivy - content:I don't remember who she is.</color> StackTrace: at System.Environment.get_StackTrace () [0x00000] in <cfd7cf3c445c46b69b0d6906fcb065e7>:0 at GameLogger.LogInternal (System.String format, System.Object[] args, UnityEngine.Color color, System.Boolean isError) [0x0003b] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:346 at GameLogger.Success (System.String format, System.Object[] args) [0x00001] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:297 at StorySystem.RecordDialogContent (SinglePersonChat detail, Person speaker, System.Boolean isNpc) [0x00097] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:228 at StorySystem.UpdateDialog (System.Object dt) [0x000b7] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:204 at StorySystem.OnHandleCmd (System.String cmd, System.Object[] args) [0x00011] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:868 at CMDCenter.DispatichReceiveCmd (System.String cmd, System.Object[] args) [0x00032] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/EventSystem/CMDCenter.cs:39 at DialogNode.MoveNext (System.Int32 chatItemID, Current& current) [0x005eb] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/StoryEditor/Nodes/DialogNode.cs:220 at StorySystem.PlayDialogNode (System.Int32 index) [0x00047] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:179 at StorySystem.Update () [0x00094] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:72
[2026-05-01 10:22:39.745] [Info] <color=#00FF00>[10:22:39.745] 当前对话记录下来了:grapg:StoryGraph/Chapter1/shadow_graph - speaker:Ivy - content:But why…</color> StackTrace: at System.Environment.get_StackTrace () [0x00000] in <cfd7cf3c445c46b69b0d6906fcb065e7>:0 at GameLogger.LogInternal (System.String format, System.Object[] args, UnityEngine.Color color, System.Boolean isError) [0x0003b] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:346 at GameLogger.Success (System.String format, System.Object[] args) [0x00001] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:297 at StorySystem.RecordDialogContent (SinglePersonChat detail, Person speaker, System.Boolean isNpc) [0x00097] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:228 at StorySystem.UpdateDialog (System.Object dt) [0x000b7] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:204 at StorySystem.OnHandleCmd (System.String cmd, System.Object[] args) [0x00011] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:868 at CMDCenter.DispatichReceiveCmd (System.String cmd, System.Object[] args) [0x00032] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/EventSystem/CMDCenter.cs:39 at DialogNode.MoveNext (System.Int32 chatItemID, Current& current) [0x005eb] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/StoryEditor/Nodes/DialogNode.cs:220 at StorySystem.PlayDialogNode (System.Int32 index) [0x00047] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:179 at StorySystem.Update () [0x00094] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:72
[2026-05-01 10:22:40.131] [Info] <color=#00FF00>[10:22:40.131] 当前对话记录下来了:grapg:StoryGraph/Chapter1/shadow_graph - speaker:Ivy - content:Why does this photo hurt so much to look at?</color> StackTrace: at System.Environment.get_StackTrace () [0x00000] in <cfd7cf3c445c46b69b0d6906fcb065e7>:0 at GameLogger.LogInternal (System.String format, System.Object[] args, UnityEngine.Color color, System.Boolean isError) [0x0003b] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:346 at GameLogger.Success (System.String format, System.Object[] args) [0x00001] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:297 at StorySystem.RecordDialogContent (SinglePersonChat detail, Person speaker, System.Boolean isNpc) [0x00097] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:228 at StorySystem.UpdateDialog (System.Object dt) [0x000b7] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:204 at StorySystem.OnHandleCmd (System.String cmd, System.Object[] args) [0x00011] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:868 at CMDCenter.DispatichReceiveCmd (System.String cmd, System.Object[] args) [0x00032] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/EventSystem/CMDCenter.cs:39 at DialogNode.MoveNext (System.Int32 chatItemID, Current& current) [0x005eb] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/StoryEditor/Nodes/DialogNode.cs:220 at StorySystem.PlayDialogNode (System.Int32 index) [0x00047] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:179 at StorySystem.Update () [0x00094] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:72
[2026-05-01 10:22:40.527] [Info] <color=#FFFFFF>[10:22:40.526] Player 玩家移动解锁</color> StackTrace: at System.Environment.get_StackTrace () [0x00000] in <cfd7cf3c445c46b69b0d6906fcb065e7>:0 at GameLogger.LogInternal (System.String format, System.Object[] args, UnityEngine.Color color, System.Boolean isError) [0x0003b] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:346 at GameLogger.Info (System.String format, System.Object[] args) [0x00001] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:270 at StoryPanel.Cleanup () [0x00018] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/Story/StoryPanel.cs:284 at StoryPanel.OnDisable () [0x00001] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/Story/StoryPanel.cs:275 at UnityEngine.Object.Destroy_Injected (System.IntPtr , System.Single ) [0x00000] in <52a9521a1a6c403aa6eefc1181061778>:0 at UnityEngine.Object.Destroy (UnityEngine.Object obj, System.Single t) [0x00000] in <52a9521a1a6c403aa6eefc1181061778>:0 at UnityEngine.Object.Destroy (UnityEngine.Object obj) [0x00007] in /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/UnityEngineObject.bindings.cs:486 at UIBase.CloseView () [0x00001] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/Base/UIBase.cs:53 at UIManager.CloseView (System.String name) [0x0004e] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/UIManager.cs:98 at StoryPanel.StoryEnd (System.Object obj) [0x00001] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/Story/StoryPanel.cs:256 at StoryPanel.OnHandleCmd (System.String cmd, System.Object[] args) [0x00011] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/Story/StoryPanel.cs:314 at CMDCenter.DispatichReceiveCmd (System.String cmd, System.Object[] args) [0x00032] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/EventSystem/CMDCenter.cs:39 at StorySystem.InitNode () [0x00040] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:715 at StorySystem.PlayEndNode () [0x00016] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:697 at StorySystem.Update () [0x00160] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:132
[2026-05-01 10:22:40.527] [Info] Player 玩家移动解锁
[2026-05-01 10:22:41.529] [Info] <color=#00FF00>[10:22:41.528] 检查点100001已经完成</color> StackTrace: at System.Environment.get_StackTrace () [0x00000] in <cfd7cf3c445c46b69b0d6906fcb065e7>:0 at GameLogger.LogInternal (System.String format, System.Object[] args, UnityEngine.Color color, System.Boolean isError) [0x0003b] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:346 at GameLogger.Success (System.String format, System.Object[] args) [0x00001] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:297 at ProgressManager.CompleteCheckPoint (System.Int32 id) [0x0002c] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/GameProgress/ProgressManager.cs:130 at Progress100001.Finish () [0x00016] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/GameProgress/nodes/Progress100001.cs:35 at ProgressManager.CompleteCurCheckPoint (System.Int32 node) [0x0002c] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/GameProgress/ProgressManager.cs:64 at Chapter1_0.OnCallBeforeSceneUnLoad () [0x00012] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Levels/Chapter1/Chapter1_0.cs:69 at Levels.LevelBase.OnHandleCmd (System.String cmd, System.Object[] args) [0x00045] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Levels/LevelBase.cs:74 at CMDCenter.DispatichReceiveCmd (System.String cmd, System.Object[] args) [0x00032] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/EventSystem/CMDCenter.cs:39 at TransitionManager+<TransitionScene>d__29.MoveNext () [0x0005e] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Transition/TransitionManager.cs:102 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00020] in /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/Coroutines.cs:17 at UnityEngine.MonoBehaviour.StartCoroutineManaged2_Injected (System.IntPtr , System.Collections.IEnumerator ) [0x00000] in <52a9521a1a6c403aa6eefc1181061778>:0 at UnityEngine.MonoBehaviour.StartCoroutineManaged2 (System.Collections.IEnumerator enumerator) [0x00000] in <52a9521a1a6c403aa6eefc1181061778>:0 at UnityEngine.MonoBehaviour.StartCoroutine (System.Collections.IEnumerator routine) [0x0002c] in /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/MonoBehaviour.bindings.cs:114 at TransitionManager.Transition (System.String from, System.String to, System.Single dur, System.Action cb) [0x00017] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Transition/TransitionManager.cs:84 at Translate.TranslateScene (System.Single dur) [0x00001] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Transition/Translate.cs:10 at Chapter1_0+<SwitchScene>d__14.MoveNext () [0x00040] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Levels/Chapter1/Chapter1_0.cs:110 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00020] in /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/Coroutines.cs:17
[2026-05-01 10:22:41.530] [Info] <color=#FFFFFF>[10:22:41.529] ivy醒来 ivy wakeup 执行完成</color> StackTrace: at System.Environment.get_StackTrace () [0x00000] in <cfd7cf3c445c46b69b0d6906fcb065e7>:0 at GameLogger.LogInternal (System.String format, System.Object[] args, UnityEngine.Color color, System.Boolean isError) [0x0003b] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:346 at GameLogger.Info (System.String format, System.Object[] args) [0x00001] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:270 at Progress100001.Finish () [0x0002e] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/GameProgress/nodes/Progress100001.cs:36 at ProgressManager.CompleteCurCheckPoint (System.Int32 node) [0x0002c] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/GameProgress/ProgressManager.cs:64 at Chapter1_0.OnCallBeforeSceneUnLoad () [0x00012] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Levels/Chapter1/Chapter1_0.cs:69 at Levels.LevelBase.OnHandleCmd (System.String cmd, System.Object[] args) [0x00045] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Levels/LevelBase.cs:74 at CMDCenter.DispatichReceiveCmd (System.String cmd, System.Object[] args) [0x00032] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/EventSystem/CMDCenter.cs:39 at TransitionManager+<TransitionScene>d__29.MoveNext () [0x0005e] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Transition/TransitionManager.cs:102 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00020] in /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/Coroutines.cs:17 at UnityEngine.MonoBehaviour.StartCoroutineManaged2_Injected (System.IntPtr , System.Collections.IEnumerator ) [0x00000] in <52a9521a1a6c403aa6eefc1181061778>:0 at UnityEngine.MonoBehaviour.StartCoroutineManaged2 (System.Collections.IEnumerator enumerator) [0x00000] in <52a9521a1a6c403aa6eefc1181061778>:0 at UnityEngine.MonoBehaviour.StartCoroutine (System.Collections.IEnumerator routine) [0x0002c] in /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/MonoBehaviour.bindings.cs:114 at TransitionManager.Transition (System.String from, System.String to, System.Single dur, System.Action cb) [0x00017] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Transition/TransitionManager.cs:84 at Translate.TranslateScene (System.Single dur) [0x00001] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Transition/Translate.cs:10 at Chapter1_0+<SwitchScene>d__14.MoveNext () [0x00040] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Levels/Chapter1/Chapter1_0.cs:110 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00020] in /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/Coroutines.cs:17
[2026-05-01 10:22:41.530] [Info] ivy醒来 ivy wakeup 执行完成
[2026-05-01 10:22:41.531] [Info] <color=#FFFFFF>[10:22:41.530] 检查点100001完成,CurCheckPoint推进到下一个节点: 100002</color> StackTrace: at System.Environment.get_StackTrace () [0x00000] in <cfd7cf3c445c46b69b0d6906fcb065e7>:0 at GameLogger.LogInternal (System.String format, System.Object[] args, UnityEngine.Color color, System.Boolean isError) [0x0003b] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:346 at GameLogger.Info (System.String format, System.Object[] args) [0x00001] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:270 at ProgressManager.CompleteCurCheckPoint (System.Int32 node) [0x00055] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/GameProgress/ProgressManager.cs:70 at Chapter1_0.OnCallBeforeSceneUnLoad () [0x00012] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Levels/Chapter1/Chapter1_0.cs:69 at Levels.LevelBase.OnHandleCmd (System.String cmd, System.Object[] args) [0x00045] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Levels/LevelBase.cs:74 at CMDCenter.DispatichReceiveCmd (System.String cmd, System.Object[] args) [0x00032] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/EventSystem/CMDCenter.cs:39 at TransitionManager+<TransitionScene>d__29.MoveNext () [0x0005e] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Transition/TransitionManager.cs:102 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00020] in /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/Coroutines.cs:17 at UnityEngine.MonoBehaviour.StartCoroutineManaged2_Injected (System.IntPtr , System.Collections.IEnumerator ) [0x00000] in <52a9521a1a6c403aa6eefc1181061778>:0 at UnityEngine.MonoBehaviour.StartCoroutineManaged2 (System.Collections.IEnumerator enumerator) [0x00000] in <52a9521a1a6c403aa6eefc1181061778>:0 at UnityEngine.MonoBehaviour.StartCoroutine (System.Collections.IEnumerator routine) [0x0002c] in /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/MonoBehaviour.bindings.cs:114 at TransitionManager.Transition (System.String from, System.String to, System.Single dur, System.Action cb) [0x00017] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Transition/TransitionManager.cs:84 at Translate.TranslateScene (System.Single dur) [0x00001] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Transition/Translate.cs:10 at Chapter1_0+<SwitchScene>d__14.MoveNext () [0x00040] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Levels/Chapter1/Chapter1_0.cs:110 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00020] in /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/Coroutines.cs:17
[2026-05-01 10:22:41.531] [Info] 检查点100001完成,CurCheckPoint推进到下一个节点: 100002
[2026-05-01 10:22:41.531] [Info] [Session] Uploading to https://ivyserver.work/session : {"user_id":"da4ca0c6-91a7-4bb7-ad5c-0495cf9dcf48","start_time":"2026-05-01 10:17:04","end_time":"2026-05-01 10:22:41","progress":100002}
[2026-05-01 10:22:41.533] [Info] save data path /home/russell/.config/unity3d/DefaultCompany/IvysDreamCafe/SaveData.byte
[2026-05-01 10:22:42.765] [Info] <color=green>[Session] Upload Successful: {"success":true,"message":"Session recorded"}</color>
[2026-05-01 10:22:42.818] [Info] <color=#FFFFFF>[10:22:42.818] 开始执行 ivy卧室,施展恢复魔法ivy tidy bedroom </color> StackTrace: at System.Environment.get_StackTrace () [0x00000] in <cfd7cf3c445c46b69b0d6906fcb065e7>:0 at GameLogger.LogInternal (System.String format, System.Object[] args, UnityEngine.Color color, System.Boolean isError) [0x0003b] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:346 at GameLogger.Info (System.String format, System.Object[] args) [0x00001] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:270 at Progress100002.DoSomething (System.Object arg) [0x00001] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/GameProgress/nodes/Progress100002.cs:27 at Progress100002.Check (System.Object arg) [0x0004c] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/GameProgress/nodes/Progress100002.cs:43 at ProgressManager.TryPlayGameSequence (System.Int32 node, System.Boolean needCd, System.Object arg) [0x00022] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/GameProgress/ProgressManager.cs:30 at LvBedroom.TryPlayGameSequence () [0x00001] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Levels/SecondFloor/LvBedroom.cs:161 at Levels.LevelBase.Start () [0x000e1] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Levels/LevelBase.cs:48
[2026-05-01 10:22:42.818] [Info] 开始执行 ivy卧室,施展恢复魔法ivy tidy bedroom
[2026-05-01 10:22:43.788] [Info] <color=#FFFFFF>[10:22:43.788] 保存玩家所在场景 Chapter1-1</color> StackTrace: at System.Environment.get_StackTrace () [0x00000] in <cfd7cf3c445c46b69b0d6906fcb065e7>:0 at GameLogger.LogInternal (System.String format, System.Object[] args, UnityEngine.Color color, System.Boolean isError) [0x0003b] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:346 at GameLogger.Info (System.String format, System.Object[] args) [0x00001] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:270 at TransitionManager.SaveCurLevelData () [0x0001f] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Transition/TransitionManager.cs:165 at TransitionManager+<TransitionScene>d__29.MoveNext () [0x001dc] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Transition/TransitionManager.cs:119 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00020] in /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/Coroutines.cs:17
[2026-05-01 10:22:43.788] [Info] 保存玩家所在场景 Chapter1-1
[2026-05-01 10:22:43.789] [Info] save data path /home/russell/.config/unity3d/DefaultCompany/IvysDreamCafe/SaveData.byte
[2026-05-01 10:22:44.797] [Info] <color=#FFFFFF>[10:22:44.797] 玩家移动锁定</color> StackTrace: at System.Environment.get_StackTrace () [0x00000] in <cfd7cf3c445c46b69b0d6906fcb065e7>:0 at GameLogger.LogInternal (System.String format, System.Object[] args, UnityEngine.Color color, System.Boolean isError) [0x0003b] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:346 at GameLogger.Info (System.String format, System.Object[] args) [0x00001] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:270 at StoryPanel.ShowView (System.Object[] args) [0x00019] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/Story/StoryPanel.cs:55 at UIManager+<ShowView>d__13.MoveNext () [0x00246] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/UIManager.cs:73 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00020] in /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/Coroutines.cs:17
[2026-05-01 10:22:44.797] [Info] 玩家移动锁定
[2026-05-01 10:22:44.825] [Info] <color=#00FF00>[10:22:44.825] 当前对话记录下来了:grapg:StoryGraph/Chapter1/onthefloor_graph - speaker:Ivy - content:Where am I? Why... am I on the floor?</color> StackTrace: at System.Environment.get_StackTrace () [0x00000] in <cfd7cf3c445c46b69b0d6906fcb065e7>:0 at GameLogger.LogInternal (System.String format, System.Object[] args, UnityEngine.Color color, System.Boolean isError) [0x0003b] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:346 at GameLogger.Success (System.String format, System.Object[] args) [0x00001] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:297 at StorySystem.RecordDialogContent (SinglePersonChat detail, Person speaker, System.Boolean isNpc) [0x00097] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:228 at StorySystem.UpdateDialog (System.Object dt) [0x000b7] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:204 at StorySystem.OnHandleCmd (System.String cmd, System.Object[] args) [0x00011] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:868 at CMDCenter.DispatichReceiveCmd (System.String cmd, System.Object[] args) [0x00032] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/EventSystem/CMDCenter.cs:39 at DialogNode.MoveNext (System.Int32 chatItemID, Current& current) [0x005eb] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/StoryEditor/Nodes/DialogNode.cs:220 at StorySystem.PlayDialogNode (System.Int32 index) [0x00047] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:179 at StorySystem.Update () [0x00094] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:72
[2026-05-01 10:22:45.896] [Info] <color=#FFFFFF>[10:22:45.895] Player 玩家移动解锁</color> StackTrace: at System.Environment.get_StackTrace () [0x00000] in <cfd7cf3c445c46b69b0d6906fcb065e7>:0 at GameLogger.LogInternal (System.String format, System.Object[] args, UnityEngine.Color color, System.Boolean isError) [0x0003b] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:346 at GameLogger.Info (System.String format, System.Object[] args) [0x00001] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:270 at StoryPanel.Cleanup () [0x00018] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/Story/StoryPanel.cs:284 at StoryPanel.OnDisable () [0x00001] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/Story/StoryPanel.cs:275 at UnityEngine.Object.Destroy_Injected (System.IntPtr , System.Single ) [0x00000] in <52a9521a1a6c403aa6eefc1181061778>:0 at UnityEngine.Object.Destroy (UnityEngine.Object obj, System.Single t) [0x00000] in <52a9521a1a6c403aa6eefc1181061778>:0 at UnityEngine.Object.Destroy (UnityEngine.Object obj) [0x00007] in /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/UnityEngineObject.bindings.cs:486 at UIBase.CloseView () [0x00001] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/Base/UIBase.cs:53 at UIManager.CloseView (System.String name) [0x0004e] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/UIManager.cs:98 at StoryPanel.StoryEnd (System.Object obj) [0x00001] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/Story/StoryPanel.cs:256 at StoryPanel.OnHandleCmd (System.String cmd, System.Object[] args) [0x00011] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/Story/StoryPanel.cs:314 at CMDCenter.DispatichReceiveCmd (System.String cmd, System.Object[] args) [0x00032] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/EventSystem/CMDCenter.cs:39 at StorySystem.InitNode () [0x00040] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:715 at StorySystem.PlayEndNode () [0x00016] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:697 at StorySystem.Update () [0x00160] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:132
[2026-05-01 10:22:45.896] [Info] Player 玩家移动解锁
[2026-05-01 10:22:47.406] [Info] <color=#FFFFFF>[10:22:47.406] 玩家移动锁定</color> StackTrace: at System.Environment.get_StackTrace () [0x00000] in <cfd7cf3c445c46b69b0d6906fcb065e7>:0 at GameLogger.LogInternal (System.String format, System.Object[] args, UnityEngine.Color color, System.Boolean isError) [0x0003b] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:346 at GameLogger.Info (System.String format, System.Object[] args) [0x00001] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:270 at StoryPanel.ShowView (System.Object[] args) [0x00019] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/Story/StoryPanel.cs:55 at UIManager+<ShowView>d__13.MoveNext () [0x00246] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/UIManager.cs:73 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00020] in /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/Coroutines.cs:17
[2026-05-01 10:22:47.407] [Info] 玩家移动锁定
[2026-05-01 10:22:47.437] [Info] <color=#00FF00>[10:22:47.436] 当前对话记录下来了:grapg:StoryGraph/Chapter1/wakeup_graph - speaker:Ivy - content:Ugh... My head hurts.</color> StackTrace: at System.Environment.get_StackTrace () [0x00000] in <cfd7cf3c445c46b69b0d6906fcb065e7>:0 at GameLogger.LogInternal (System.String format, System.Object[] args, UnityEngine.Color color, System.Boolean isError) [0x0003b] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:346 at GameLogger.Success (System.String format, System.Object[] args) [0x00001] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:297 at StorySystem.RecordDialogContent (SinglePersonChat detail, Person speaker, System.Boolean isNpc) [0x00097] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:228 at StorySystem.UpdateDialog (System.Object dt) [0x000b7] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:204 at StorySystem.OnHandleCmd (System.String cmd, System.Object[] args) [0x00011] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:868 at CMDCenter.DispatichReceiveCmd (System.String cmd, System.Object[] args) [0x00032] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/EventSystem/CMDCenter.cs:39 at DialogNode.MoveNext (System.Int32 chatItemID, Current& current) [0x005eb] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/StoryEditor/Nodes/DialogNode.cs:220 at StorySystem.PlayDialogNode (System.Int32 index) [0x00047] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:179 at StorySystem.Update () [0x00094] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:72
[2026-05-01 10:22:47.828] [Info] <color=#00FF00>[10:22:47.827] 当前对话记录下来了:grapg:StoryGraph/Chapter1/wakeup_graph - speaker:Ivy - content:Wait, this place feels familiar... It's my room.</color> StackTrace: at System.Environment.get_StackTrace () [0x00000] in <cfd7cf3c445c46b69b0d6906fcb065e7>:0 at GameLogger.LogInternal (System.String format, System.Object[] args, UnityEngine.Color color, System.Boolean isError) [0x0003b] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:346 at GameLogger.Success (System.String format, System.Object[] args) [0x00001] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:297 at StorySystem.RecordDialogContent (SinglePersonChat detail, Person speaker, System.Boolean isNpc) [0x00097] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:228 at StorySystem.UpdateDialog (System.Object dt) [0x000b7] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:204 at StorySystem.OnHandleCmd (System.String cmd, System.Object[] args) [0x00011] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:868 at CMDCenter.DispatichReceiveCmd (System.String cmd, System.Object[] args) [0x00032] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/EventSystem/CMDCenter.cs:39 at DialogNode.MoveNext (System.Int32 chatItemID, Current& current) [0x005eb] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/StoryEditor/Nodes/DialogNode.cs:220 at StorySystem.PlayDialogNode (System.Int32 index) [0x00047] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:179 at StorySystem.Update () [0x00094] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:72
[2026-05-01 10:22:48.343] [Info] <color=#FFFFFF>[10:22:48.342] Player 玩家移动解锁</color> StackTrace: at System.Environment.get_StackTrace () [0x00000] in <cfd7cf3c445c46b69b0d6906fcb065e7>:0 at GameLogger.LogInternal (System.String format, System.Object[] args, UnityEngine.Color color, System.Boolean isError) [0x0003b] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:346 at GameLogger.Info (System.String format, System.Object[] args) [0x00001] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:270 at StoryPanel.Cleanup () [0x00018] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/Story/StoryPanel.cs:284 at StoryPanel.OnDisable () [0x00001] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/Story/StoryPanel.cs:275 at UnityEngine.Object.Destroy_Injected (System.IntPtr , System.Single ) [0x00000] in <52a9521a1a6c403aa6eefc1181061778>:0 at UnityEngine.Object.Destroy (UnityEngine.Object obj, System.Single t) [0x00000] in <52a9521a1a6c403aa6eefc1181061778>:0 at UnityEngine.Object.Destroy (UnityEngine.Object obj) [0x00007] in /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/UnityEngineObject.bindings.cs:486 at UIBase.CloseView () [0x00001] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/Base/UIBase.cs:53 at UIManager.CloseView (System.String name) [0x0004e] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/UIManager.cs:98 at StoryPanel.StoryEnd (System.Object obj) [0x00001] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/Story/StoryPanel.cs:256 at StoryPanel.OnHandleCmd (System.String cmd, System.Object[] args) [0x00011] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/Story/StoryPanel.cs:314 at CMDCenter.DispatichReceiveCmd (System.String cmd, System.Object[] args) [0x00032] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/EventSystem/CMDCenter.cs:39 at StorySystem.InitNode () [0x00040] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:715 at StorySystem.PlayEndNode () [0x00016] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:697 at StorySystem.Update () [0x00160] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:132
[2026-05-01 10:22:48.343] [Info] Player 玩家移动解锁
[2026-05-01 10:22:48.852] [Info] <color=#FFFFFF>[10:22:48.852] 玩家移动锁定</color> StackTrace: at System.Environment.get_StackTrace () [0x00000] in <cfd7cf3c445c46b69b0d6906fcb065e7>:0 at GameLogger.LogInternal (System.String format, System.Object[] args, UnityEngine.Color color, System.Boolean isError) [0x0003b] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:346 at GameLogger.Info (System.String format, System.Object[] args) [0x00001] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:270 at StoryPanel.ShowView (System.Object[] args) [0x00019] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/Story/StoryPanel.cs:55 at UIManager+<ShowView>d__13.MoveNext () [0x00246] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/UIManager.cs:73 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00020] in /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/Coroutines.cs:17
[2026-05-01 10:22:48.853] [Info] 玩家移动锁定
[2026-05-01 10:22:48.884] [Info] <color=#00FF00>[10:22:48.884] 当前对话记录下来了:grapg:StoryGraph/Chapter1/checkmess_graph - speaker:Ivy - content:Hold on...</color> StackTrace: at System.Environment.get_StackTrace () [0x00000] in <cfd7cf3c445c46b69b0d6906fcb065e7>:0 at GameLogger.LogInternal (System.String format, System.Object[] args, UnityEngine.Color color, System.Boolean isError) [0x0003b] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:346 at GameLogger.Success (System.String format, System.Object[] args) [0x00001] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:297 at StorySystem.RecordDialogContent (SinglePersonChat detail, Person speaker, System.Boolean isNpc) [0x00097] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:228 at StorySystem.UpdateDialog (System.Object dt) [0x000b7] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:204 at StorySystem.OnHandleCmd (System.String cmd, System.Object[] args) [0x00011] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:868 at CMDCenter.DispatichReceiveCmd (System.String cmd, System.Object[] args) [0x00032] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/EventSystem/CMDCenter.cs:39 at DialogNode.MoveNext (System.Int32 chatItemID, Current& current) [0x005eb] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/StoryEditor/Nodes/DialogNode.cs:220 at StorySystem.PlayDialogNode (System.Int32 index) [0x00047] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:179 at StorySystem.Update () [0x00094] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:72
[2026-05-01 10:22:49.367] [Info] <color=#00FF00>[10:22:49.366] 当前对话记录下来了:grapg:StoryGraph/Chapter1/checkmess_graph - speaker:Ivy - content:Why is everything such a mess? What happened here?</color> StackTrace: at System.Environment.get_StackTrace () [0x00000] in <cfd7cf3c445c46b69b0d6906fcb065e7>:0 at GameLogger.LogInternal (System.String format, System.Object[] args, UnityEngine.Color color, System.Boolean isError) [0x0003b] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:346 at GameLogger.Success (System.String format, System.Object[] args) [0x00001] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:297 at StorySystem.RecordDialogContent (SinglePersonChat detail, Person speaker, System.Boolean isNpc) [0x00097] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:228 at StorySystem.UpdateDialog (System.Object dt) [0x000b7] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:204 at StorySystem.OnHandleCmd (System.String cmd, System.Object[] args) [0x00011] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:868 at CMDCenter.DispatichReceiveCmd (System.String cmd, System.Object[] args) [0x00032] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/EventSystem/CMDCenter.cs:39 at DialogNode.MoveNext (System.Int32 chatItemID, Current& current) [0x005eb] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/StoryEditor/Nodes/DialogNode.cs:220 at StorySystem.PlayDialogNode (System.Int32 index) [0x00047] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:179 at StorySystem.Update () [0x00094] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:72
[2026-05-01 10:22:50.327] [Info] <color=#00FF00>[10:22:50.327] 当前对话记录下来了:grapg:StoryGraph/Chapter1/checkmess_graph - speaker:Ivy - content:It's strange... I can't remember a thing.</color> StackTrace: at System.Environment.get_StackTrace () [0x00000] in <cfd7cf3c445c46b69b0d6906fcb065e7>:0 at GameLogger.LogInternal (System.String format, System.Object[] args, UnityEngine.Color color, System.Boolean isError) [0x0003b] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:346 at GameLogger.Success (System.String format, System.Object[] args) [0x00001] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:297 at StorySystem.RecordDialogContent (SinglePersonChat detail, Person speaker, System.Boolean isNpc) [0x00097] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:228 at StorySystem.UpdateDialog (System.Object dt) [0x000b7] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:204 at StorySystem.OnHandleCmd (System.String cmd, System.Object[] args) [0x00011] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:868 at CMDCenter.DispatichReceiveCmd (System.String cmd, System.Object[] args) [0x00032] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/EventSystem/CMDCenter.cs:39 at DialogNode.MoveNext (System.Int32 chatItemID, Current& current) [0x005eb] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/StoryEditor/Nodes/DialogNode.cs:220 at StorySystem.PlayDialogNode (System.Int32 index) [0x00047] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:179 at StorySystem.Update () [0x00094] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:72
[2026-05-01 10:22:50.883] [Info] <color=#00FF00>[10:22:50.882] 当前对话记录下来了:grapg:StoryGraph/Chapter1/checkmess_graph - speaker:Ivy - content:I should look around and figure out what's going on.</color> StackTrace: at System.Environment.get_StackTrace () [0x00000] in <cfd7cf3c445c46b69b0d6906fcb065e7>:0 at GameLogger.LogInternal (System.String format, System.Object[] args, UnityEngine.Color color, System.Boolean isError) [0x0003b] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:346 at GameLogger.Success (System.String format, System.Object[] args) [0x00001] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:297 at StorySystem.RecordDialogContent (SinglePersonChat detail, Person speaker, System.Boolean isNpc) [0x00097] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:228 at StorySystem.UpdateDialog (System.Object dt) [0x000b7] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:204 at StorySystem.OnHandleCmd (System.String cmd, System.Object[] args) [0x00011] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:868 at CMDCenter.DispatichReceiveCmd (System.String cmd, System.Object[] args) [0x00032] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/EventSystem/CMDCenter.cs:39 at DialogNode.MoveNext (System.Int32 chatItemID, Current& current) [0x005eb] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/StoryEditor/Nodes/DialogNode.cs:220 at StorySystem.PlayDialogNode (System.Int32 index) [0x00047] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:179 at StorySystem.Update () [0x00094] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:72
[2026-05-01 10:22:51.312] [Info] <color=#FFFFFF>[10:22:51.311] Player 玩家移动解锁</color> StackTrace: at System.Environment.get_StackTrace () [0x00000] in <cfd7cf3c445c46b69b0d6906fcb065e7>:0 at GameLogger.LogInternal (System.String format, System.Object[] args, UnityEngine.Color color, System.Boolean isError) [0x0003b] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:346 at GameLogger.Info (System.String format, System.Object[] args) [0x00001] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:270 at StoryPanel.Cleanup () [0x00018] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/Story/StoryPanel.cs:284 at StoryPanel.OnDisable () [0x00001] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/Story/StoryPanel.cs:275 at UnityEngine.Object.Destroy_Injected (System.IntPtr , System.Single ) [0x00000] in <52a9521a1a6c403aa6eefc1181061778>:0 at UnityEngine.Object.Destroy (UnityEngine.Object obj, System.Single t) [0x00000] in <52a9521a1a6c403aa6eefc1181061778>:0 at UnityEngine.Object.Destroy (UnityEngine.Object obj) [0x00007] in /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/UnityEngineObject.bindings.cs:486 at UIBase.CloseView () [0x00001] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/Base/UIBase.cs:53 at UIManager.CloseView (System.String name) [0x0004e] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/UIManager.cs:98 at StoryPanel.StoryEnd (System.Object obj) [0x00001] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/Story/StoryPanel.cs:256 at StoryPanel.OnHandleCmd (System.String cmd, System.Object[] args) [0x00011] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/Story/StoryPanel.cs:314 at CMDCenter.DispatichReceiveCmd (System.String cmd, System.Object[] args) [0x00032] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/EventSystem/CMDCenter.cs:39 at StorySystem.InitNode () [0x00040] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:715 at StorySystem.PlayEndNode () [0x00016] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:697 at StorySystem.Update () [0x00160] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:132
[2026-05-01 10:22:51.312] [Info] Player 玩家移动解锁
[2026-05-01 10:22:51.822] [Info] <color=#FFFFFF>[10:22:51.822] 玩家移动锁定</color> StackTrace: at System.Environment.get_StackTrace () [0x00000] in <cfd7cf3c445c46b69b0d6906fcb065e7>:0 at GameLogger.LogInternal (System.String format, System.Object[] args, UnityEngine.Color color, System.Boolean isError) [0x0003b] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:346 at GameLogger.Info (System.String format, System.Object[] args) [0x00001] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:270 at StoryPanel.ShowView (System.Object[] args) [0x00019] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/Story/StoryPanel.cs:55 at UIManager+<ShowView>d__13.MoveNext () [0x00246] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/UIManager.cs:73 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00020] in /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/Coroutines.cs:17
[2026-05-01 10:22:51.822] [Info] 玩家移动锁定
[2026-05-01 10:22:51.858] [Info] <color=#00FF00>[10:22:51.858] 当前对话记录下来了:grapg:StoryGraph/Chapter1/hellocat_graph - speaker:Cinnamon - content:Meow!~</color> StackTrace: at System.Environment.get_StackTrace () [0x00000] in <cfd7cf3c445c46b69b0d6906fcb065e7>:0 at GameLogger.LogInternal (System.String format, System.Object[] args, UnityEngine.Color color, System.Boolean isError) [0x0003b] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:346 at GameLogger.Success (System.String format, System.Object[] args) [0x00001] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:297 at StorySystem.RecordDialogContent (SinglePersonChat detail, Person speaker, System.Boolean isNpc) [0x00097] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:228 at StorySystem.UpdateDialog (System.Object dt) [0x000b7] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:204 at StorySystem.OnHandleCmd (System.String cmd, System.Object[] args) [0x00011] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:868 at CMDCenter.DispatichReceiveCmd (System.String cmd, System.Object[] args) [0x00032] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/EventSystem/CMDCenter.cs:39 at DialogNode.MoveNext (System.Int32 chatItemID, Current& current) [0x005eb] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/StoryEditor/Nodes/DialogNode.cs:220 at StorySystem.PlayDialogNode (System.Int32 index) [0x00047] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:179 at StorySystem.Update () [0x00094] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:72
[2026-05-01 10:22:52.284] [Info] <color=#00FF00>[10:22:52.284] 当前对话记录下来了:grapg:StoryGraph/Chapter1/hellocat_graph - speaker:Ivy - content:Ah, a cat!</color> StackTrace: at System.Environment.get_StackTrace () [0x00000] in <cfd7cf3c445c46b69b0d6906fcb065e7>:0 at GameLogger.LogInternal (System.String format, System.Object[] args, UnityEngine.Color color, System.Boolean isError) [0x0003b] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:346 at GameLogger.Success (System.String format, System.Object[] args) [0x00001] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:297 at StorySystem.RecordDialogContent (SinglePersonChat detail, Person speaker, System.Boolean isNpc) [0x00097] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:228 at StorySystem.UpdateDialog (System.Object dt) [0x000b7] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:204 at StorySystem.OnHandleCmd (System.String cmd, System.Object[] args) [0x00011] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:868 at CMDCenter.DispatichReceiveCmd (System.String cmd, System.Object[] args) [0x00032] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/EventSystem/CMDCenter.cs:39 at DialogNode.MoveNext (System.Int32 chatItemID, Current& current) [0x005eb] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/StoryEditor/Nodes/DialogNode.cs:220 at StorySystem.PlayDialogNode (System.Int32 index) [0x00047] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:179 at StorySystem.Update () [0x00094] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:72
[2026-05-01 10:22:52.837] [Info] <color=#00FF00>[10:22:52.836] 当前对话记录下来了:grapg:StoryGraph/Chapter1/hellocat_graph - speaker:Ivy - content:No, wait, not just any cat. You're Cinnamon, right?</color> StackTrace: at System.Environment.get_StackTrace () [0x00000] in <cfd7cf3c445c46b69b0d6906fcb065e7>:0 at GameLogger.LogInternal (System.String format, System.Object[] args, UnityEngine.Color color, System.Boolean isError) [0x0003b] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:346 at GameLogger.Success (System.String format, System.Object[] args) [0x00001] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:297 at StorySystem.RecordDialogContent (SinglePersonChat detail, Person speaker, System.Boolean isNpc) [0x00097] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:228 at StorySystem.UpdateDialog (System.Object dt) [0x000b7] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:204 at StorySystem.OnHandleCmd (System.String cmd, System.Object[] args) [0x00011] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:868 at CMDCenter.DispatichReceiveCmd (System.String cmd, System.Object[] args) [0x00032] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/EventSystem/CMDCenter.cs:39 at DialogNode.MoveNext (System.Int32 chatItemID, Current& current) [0x005eb] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/StoryEditor/Nodes/DialogNode.cs:220 at StorySystem.PlayDialogNode (System.Int32 index) [0x00047] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:179 at StorySystem.Update () [0x00094] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:72
[2026-05-01 10:22:53.239] [Info] <color=#00FF00>[10:22:53.239] 当前对话记录下来了:grapg:StoryGraph/Chapter1/hellocat_graph - speaker:Cinnamon - content:Meow, meow!</color> StackTrace: at System.Environment.get_StackTrace () [0x00000] in <cfd7cf3c445c46b69b0d6906fcb065e7>:0 at GameLogger.LogInternal (System.String format, System.Object[] args, UnityEngine.Color color, System.Boolean isError) [0x0003b] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:346 at GameLogger.Success (System.String format, System.Object[] args) [0x00001] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:297 at StorySystem.RecordDialogContent (SinglePersonChat detail, Person speaker, System.Boolean isNpc) [0x00097] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:228 at StorySystem.UpdateDialog (System.Object dt) [0x000b7] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:204 at StorySystem.OnHandleCmd (System.String cmd, System.Object[] args) [0x00011] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:868 at CMDCenter.DispatichReceiveCmd (System.String cmd, System.Object[] args) [0x00032] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/EventSystem/CMDCenter.cs:39 at DialogNode.MoveNext (System.Int32 chatItemID, Current& current) [0x005eb] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/StoryEditor/Nodes/DialogNode.cs:220 at StorySystem.PlayDialogNode (System.Int32 index) [0x00047] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:179 at StorySystem.Update () [0x00094] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:72
[2026-05-01 10:22:53.629] [Info] <color=#00FF00>[10:22:53.628] 当前对话记录下来了:grapg:StoryGraph/Chapter1/hellocat_graph - speaker:Ivy - content:I remembered something! Thank goodness you're okay!</color> StackTrace: at System.Environment.get_StackTrace () [0x00000] in <cfd7cf3c445c46b69b0d6906fcb065e7>:0 at GameLogger.LogInternal (System.String format, System.Object[] args, UnityEngine.Color color, System.Boolean isError) [0x0003b] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:346 at GameLogger.Success (System.String format, System.Object[] args) [0x00001] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:297 at StorySystem.RecordDialogContent (SinglePersonChat detail, Person speaker, System.Boolean isNpc) [0x00097] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:228 at StorySystem.UpdateDialog (System.Object dt) [0x000b7] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:204 at StorySystem.OnHandleCmd (System.String cmd, System.Object[] args) [0x00011] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:868 at CMDCenter.DispatichReceiveCmd (System.String cmd, System.Object[] args) [0x00032] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/EventSystem/CMDCenter.cs:39 at DialogNode.MoveNext (System.Int32 chatItemID, Current& current) [0x005eb] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/StoryEditor/Nodes/DialogNode.cs:220 at StorySystem.PlayDialogNode (System.Int32 index) [0x00047] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:179 at StorySystem.Update () [0x00094] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:72
[2026-05-01 10:22:54.340] [Info] <color=#FFFFFF>[10:22:54.339] Player 玩家移动解锁</color> StackTrace: at System.Environment.get_StackTrace () [0x00000] in <cfd7cf3c445c46b69b0d6906fcb065e7>:0 at GameLogger.LogInternal (System.String format, System.Object[] args, UnityEngine.Color color, System.Boolean isError) [0x0003b] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:346 at GameLogger.Info (System.String format, System.Object[] args) [0x00001] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:270 at StoryPanel.Cleanup () [0x00018] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/Story/StoryPanel.cs:284 at StoryPanel.OnDisable () [0x00001] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/Story/StoryPanel.cs:275 at UnityEngine.Object.Destroy_Injected (System.IntPtr , System.Single ) [0x00000] in <52a9521a1a6c403aa6eefc1181061778>:0 at UnityEngine.Object.Destroy (UnityEngine.Object obj, System.Single t) [0x00000] in <52a9521a1a6c403aa6eefc1181061778>:0 at UnityEngine.Object.Destroy (UnityEngine.Object obj) [0x00007] in /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/UnityEngineObject.bindings.cs:486 at UIBase.CloseView () [0x00001] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/Base/UIBase.cs:53 at UIManager.CloseView (System.String name) [0x0004e] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/UIManager.cs:98 at StoryPanel.StoryEnd (System.Object obj) [0x00001] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/Story/StoryPanel.cs:256 at StoryPanel.OnHandleCmd (System.String cmd, System.Object[] args) [0x00011] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/Story/StoryPanel.cs:314 at CMDCenter.DispatichReceiveCmd (System.String cmd, System.Object[] args) [0x00032] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/EventSystem/CMDCenter.cs:39 at StorySystem.InitNode () [0x00040] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:715 at StorySystem.PlayEndNode () [0x00016] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:697 at StorySystem.Update () [0x00160] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:132
[2026-05-01 10:22:54.340] [Info] Player 玩家移动解锁
[2026-05-01 10:22:56.663] [Info] <color=#00FFFF>[10:22:56.662] TYpes StoryInduction</color> StackTrace: at System.Environment.get_StackTrace () [0x00000] in <cfd7cf3c445c46b69b0d6906fcb065e7>:0 at GameLogger.LogInternal (System.String format, System.Object[] args, UnityEngine.Color color, System.Boolean isError) [0x0003b] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:346 at GameLogger.Debug (System.String format, System.Object[] args) [0x00001] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:307 at CollectItem.CheckPopWriteInfo (System.Int32 id) [0x00001] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Collection/CollectItem.cs:164 at CollectItem.Collect () [0x00075] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Collection/CollectItem.cs:132 at CollectItem.OnInteract () [0x0001e] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Collection/CollectItem.cs:228 at CollectItem.OnPointerClick (UnityEngine.EventSystems.PointerEventData eventData) [0x00043] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Collection/CollectItem.cs:187 at UnityEngine.EventSystems.ExecuteEvents.Execute (UnityEngine.EventSystems.IPointerClickHandler handler, UnityEngine.EventSystems.BaseEventData eventData) [0x00001] in ./Library/PackageCache/com.unity.ugui@931b340fdedc/Runtime/UGUI/EventSystem/ExecuteEvents.cs:57 at UnityEngine.EventSystems.ExecuteEvents.Execute[T] (UnityEngine.GameObject target, UnityEngine.EventSystems.BaseEventData eventData, UnityEngine.EventSystems.ExecuteEvents+EventFunction`1[T1] functor) [0x0006f] in ./Library/PackageCache/com.unity.ugui@931b340fdedc/Runtime/UGUI/EventSystem/ExecuteEvents.cs:272 at UnityEngine.EventSystems.StandaloneInputModule.ReleaseMouse (UnityEngine.EventSystems.PointerEventData pointerEvent, UnityEngine.GameObject currentOverGo) [0x00036] in ./Library/PackageCache/com.unity.ugui@931b340fdedc/Runtime/UGUI/EventSystem/InputModules/StandaloneInputModule.cs:215 at UnityEngine.EventSystems.StandaloneInputModule.ProcessMousePress (UnityEngine.EventSystems.PointerInputModule+MouseButtonEventData data) [0x0019b] in ./Library/PackageCache/com.unity.ugui@931b340fdedc/Runtime/UGUI/EventSystem/InputModules/StandaloneInputModule.cs:677 at UnityEngine.EventSystems.StandaloneInputModule.ProcessMouseEvent (System.Int32 id) [0x0002f] in ./Library/PackageCache/com.unity.ugui@931b340fdedc/Runtime/UGUI/EventSystem/InputModules/StandaloneInputModule.cs:577 at UnityEngine.EventSystems.StandaloneInputModule.ProcessMouseEvent () [0x00001] in ./Library/PackageCache/com.unity.ugui@931b340fdedc/Runtime/UGUI/EventSystem/InputModules/StandaloneInputModule.cs:557 at UnityEngine.EventSystems.StandaloneInputModule.Process () [0x0003e] in ./Library/PackageCache/com.unity.ugui@931b340fdedc/Runtime/UGUI/EventSystem/InputModules/StandaloneInputModule.cs:305 at UnityEngine.EventSystems.EventSystem.Update () [0x000f6] in ./Library/PackageCache/com.unity.ugui@931b340fdedc/Runtime/UGUI/EventSystem/EventSystem.cs:530
[2026-05-01 10:22:56.665] [Info] <color=#00FFFF>[10:22:56.664] 获得线索:1023</color> StackTrace: at System.Environment.get_StackTrace () [0x00000] in <cfd7cf3c445c46b69b0d6906fcb065e7>:0 at GameLogger.LogInternal (System.String format, System.Object[] args, UnityEngine.Color color, System.Boolean isError) [0x0003b] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:346 at GameLogger.Debug (System.String format, System.Object[] args) [0x00001] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:307 at Collection.CollectionSystem.Collect (Collection.CollectData item) [0x00055] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Collection/CollectionSystem.cs:17 at CollectItem.Collect () [0x00082] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Collection/CollectItem.cs:133 at CollectItem.OnInteract () [0x0001e] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Collection/CollectItem.cs:228 at CollectItem.OnPointerClick (UnityEngine.EventSystems.PointerEventData eventData) [0x00043] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Collection/CollectItem.cs:187 at UnityEngine.EventSystems.ExecuteEvents.Execute (UnityEngine.EventSystems.IPointerClickHandler handler, UnityEngine.EventSystems.BaseEventData eventData) [0x00001] in ./Library/PackageCache/com.unity.ugui@931b340fdedc/Runtime/UGUI/EventSystem/ExecuteEvents.cs:57 at UnityEngine.EventSystems.ExecuteEvents.Execute[T] (UnityEngine.GameObject target, UnityEngine.EventSystems.BaseEventData eventData, UnityEngine.EventSystems.ExecuteEvents+EventFunction`1[T1] functor) [0x0006f] in ./Library/PackageCache/com.unity.ugui@931b340fdedc/Runtime/UGUI/EventSystem/ExecuteEvents.cs:272 at UnityEngine.EventSystems.StandaloneInputModule.ReleaseMouse (UnityEngine.EventSystems.PointerEventData pointerEvent, UnityEngine.GameObject currentOverGo) [0x00036] in ./Library/PackageCache/com.unity.ugui@931b340fdedc/Runtime/UGUI/EventSystem/InputModules/StandaloneInputModule.cs:215 at UnityEngine.EventSystems.StandaloneInputModule.ProcessMousePress (UnityEngine.EventSystems.PointerInputModule+MouseButtonEventData data) [0x0019b] in ./Library/PackageCache/com.unity.ugui@931b340fdedc/Runtime/UGUI/EventSystem/InputModules/StandaloneInputModule.cs:677 at UnityEngine.EventSystems.StandaloneInputModule.ProcessMouseEvent (System.Int32 id) [0x0002f] in ./Library/PackageCache/com.unity.ugui@931b340fdedc/Runtime/UGUI/EventSystem/InputModules/StandaloneInputModule.cs:577 at UnityEngine.EventSystems.StandaloneInputModule.ProcessMouseEvent () [0x00001] in ./Library/PackageCache/com.unity.ugui@931b340fdedc/Runtime/UGUI/EventSystem/InputModules/StandaloneInputModule.cs:557 at UnityEngine.EventSystems.StandaloneInputModule.Process () [0x0003e] in ./Library/PackageCache/com.unity.ugui@931b340fdedc/Runtime/UGUI/EventSystem/InputModules/StandaloneInputModule.cs:305 at UnityEngine.EventSystems.EventSystem.Update () [0x000f6] in ./Library/PackageCache/com.unity.ugui@931b340fdedc/Runtime/UGUI/EventSystem/EventSystem.cs:530
[2026-05-01 10:22:56.665] [Info] <color=green>已获得photo_small</color>
[2026-05-01 10:22:58.053] [Info] <color=#FFFFFF>[10:22:58.053] 玩家移动锁定</color> StackTrace: at System.Environment.get_StackTrace () [0x00000] in <cfd7cf3c445c46b69b0d6906fcb065e7>:0 at GameLogger.LogInternal (System.String format, System.Object[] args, UnityEngine.Color color, System.Boolean isError) [0x0003b] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:346 at GameLogger.Info (System.String format, System.Object[] args) [0x00001] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:270 at StoryPanel.ShowView (System.Object[] args) [0x00019] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/Story/StoryPanel.cs:55 at UIManager+<ShowView>d__13.MoveNext () [0x00246] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/UIManager.cs:73 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00020] in /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/Coroutines.cs:17
[2026-05-01 10:22:58.053] [Info] 玩家移动锁定
[2026-05-01 10:22:58.083] [Info] <color=#00FF00>[10:22:58.082] 当前对话记录下来了:grapg:StoryGraph/Chapter1/photoclick_graph - speaker:Ivy - content:Someone in the photo just disappeared.</color> StackTrace: at System.Environment.get_StackTrace () [0x00000] in <cfd7cf3c445c46b69b0d6906fcb065e7>:0 at GameLogger.LogInternal (System.String format, System.Object[] args, UnityEngine.Color color, System.Boolean isError) [0x0003b] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:346 at GameLogger.Success (System.String format, System.Object[] args) [0x00001] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:297 at StorySystem.RecordDialogContent (SinglePersonChat detail, Person speaker, System.Boolean isNpc) [0x00097] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:228 at StorySystem.UpdateDialog (System.Object dt) [0x000b7] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:204 at StorySystem.OnHandleCmd (System.String cmd, System.Object[] args) [0x00011] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:868 at CMDCenter.DispatichReceiveCmd (System.String cmd, System.Object[] args) [0x00032] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/EventSystem/CMDCenter.cs:39 at DialogNode.MoveNext (System.Int32 chatItemID, Current& current) [0x005eb] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/StoryEditor/Nodes/DialogNode.cs:220 at StorySystem.PlayDialogNode (System.Int32 index) [0x00047] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:179 at StorySystem.Update () [0x00094] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:72
[2026-05-01 10:22:58.499] [Info] <color=#FFFFFF>[10:22:58.498] Player 玩家移动解锁</color> StackTrace: at System.Environment.get_StackTrace () [0x00000] in <cfd7cf3c445c46b69b0d6906fcb065e7>:0 at GameLogger.LogInternal (System.String format, System.Object[] args, UnityEngine.Color color, System.Boolean isError) [0x0003b] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:346 at GameLogger.Info (System.String format, System.Object[] args) [0x00001] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:270 at StoryPanel.Cleanup () [0x00018] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/Story/StoryPanel.cs:284 at StoryPanel.OnDisable () [0x00001] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/Story/StoryPanel.cs:275 at UnityEngine.Object.Destroy_Injected (System.IntPtr , System.Single ) [0x00000] in <52a9521a1a6c403aa6eefc1181061778>:0 at UnityEngine.Object.Destroy (UnityEngine.Object obj, System.Single t) [0x00000] in <52a9521a1a6c403aa6eefc1181061778>:0 at UnityEngine.Object.Destroy (UnityEngine.Object obj) [0x00007] in /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/UnityEngineObject.bindings.cs:486 at UIBase.CloseView () [0x00001] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/Base/UIBase.cs:53 at UIManager.CloseView (System.String name) [0x0004e] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/UIManager.cs:98 at StoryPanel.StoryEnd (System.Object obj) [0x00001] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/Story/StoryPanel.cs:256 at StoryPanel.OnHandleCmd (System.String cmd, System.Object[] args) [0x00011] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/Story/StoryPanel.cs:314 at CMDCenter.DispatichReceiveCmd (System.String cmd, System.Object[] args) [0x00032] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/EventSystem/CMDCenter.cs:39 at StorySystem.InitNode () [0x00040] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:715 at StorySystem.PlayEndNode () [0x00016] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:697 at StorySystem.Update () [0x00160] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:132
[2026-05-01 10:22:58.499] [Info] Player 玩家移动解锁
[2026-05-01 10:23:00.203] [Info] <color=#FFFFFF>[10:23:00.203] 玩家移动锁定</color> StackTrace: at System.Environment.get_StackTrace () [0x00000] in <cfd7cf3c445c46b69b0d6906fcb065e7>:0 at GameLogger.LogInternal (System.String format, System.Object[] args, UnityEngine.Color color, System.Boolean isError) [0x0003b] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:346 at GameLogger.Info (System.String format, System.Object[] args) [0x00001] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:270 at StoryPanel.ShowView (System.Object[] args) [0x00019] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/Story/StoryPanel.cs:55 at UIManager+<ShowView>d__13.MoveNext () [0x00246] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/UIManager.cs:73 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00020] in /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/Coroutines.cs:17
[2026-05-01 10:23:00.203] [Info] 玩家移动锁定
[2026-05-01 10:23:00.240] [Info] <color=#00FF00>[10:23:00.239] 当前对话记录下来了:grapg:StoryGraph/Chapter1/notebook_graph - speaker:Ivy - content:I'll keep track of clues in my notebook. It might help me collect my thoughts.</color> StackTrace: at System.Environment.get_StackTrace () [0x00000] in <cfd7cf3c445c46b69b0d6906fcb065e7>:0 at GameLogger.LogInternal (System.String format, System.Object[] args, UnityEngine.Color color, System.Boolean isError) [0x0003b] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:346 at GameLogger.Success (System.String format, System.Object[] args) [0x00001] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:297 at StorySystem.RecordDialogContent (SinglePersonChat detail, Person speaker, System.Boolean isNpc) [0x00097] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:228 at StorySystem.UpdateDialog (System.Object dt) [0x000b7] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:204 at StorySystem.OnHandleCmd (System.String cmd, System.Object[] args) [0x00011] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:868 at CMDCenter.DispatichReceiveCmd (System.String cmd, System.Object[] args) [0x00032] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/EventSystem/CMDCenter.cs:39 at DialogNode.MoveNext (System.Int32 chatItemID, Current& current) [0x005eb] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/StoryEditor/Nodes/DialogNode.cs:220 at StorySystem.PlayDialogNode (System.Int32 index) [0x00047] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:179 at StorySystem.Update () [0x00094] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:72
[2026-05-01 10:23:00.872] [Info] <color=#FFFFFF>[10:23:00.871] Player 玩家移动解锁</color> StackTrace: at System.Environment.get_StackTrace () [0x00000] in <cfd7cf3c445c46b69b0d6906fcb065e7>:0 at GameLogger.LogInternal (System.String format, System.Object[] args, UnityEngine.Color color, System.Boolean isError) [0x0003b] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:346 at GameLogger.Info (System.String format, System.Object[] args) [0x00001] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:270 at StoryPanel.Cleanup () [0x00018] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/Story/StoryPanel.cs:284 at StoryPanel.OnDisable () [0x00001] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/Story/StoryPanel.cs:275 at UnityEngine.Object.Destroy_Injected (System.IntPtr , System.Single ) [0x00000] in <52a9521a1a6c403aa6eefc1181061778>:0 at UnityEngine.Object.Destroy (UnityEngine.Object obj, System.Single t) [0x00000] in <52a9521a1a6c403aa6eefc1181061778>:0 at UnityEngine.Object.Destroy (UnityEngine.Object obj) [0x00007] in /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/UnityEngineObject.bindings.cs:486 at UIBase.CloseView () [0x00001] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/Base/UIBase.cs:53 at UIManager.CloseView (System.String name) [0x0004e] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/UIManager.cs:98 at StoryPanel.StoryEnd (System.Object obj) [0x00001] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/Story/StoryPanel.cs:256 at StoryPanel.OnHandleCmd (System.String cmd, System.Object[] args) [0x00011] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/Story/StoryPanel.cs:314 at CMDCenter.DispatichReceiveCmd (System.String cmd, System.Object[] args) [0x00032] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/EventSystem/CMDCenter.cs:39 at StorySystem.InitNode () [0x00040] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:715 at StorySystem.PlayEndNode () [0x00016] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:697 at StorySystem.Update () [0x00160] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:132
[2026-05-01 10:23:00.872] [Info] Player 玩家移动解锁
[2026-05-01 10:23:03.946] [Info] <color=#00FFFF>[10:23:03.945] TYpes MajorInduction</color> StackTrace: at System.Environment.get_StackTrace () [0x00000] in <cfd7cf3c445c46b69b0d6906fcb065e7>:0 at GameLogger.LogInternal (System.String format, System.Object[] args, UnityEngine.Color color, System.Boolean isError) [0x0003b] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:346 at GameLogger.Debug (System.String format, System.Object[] args) [0x00001] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:307 at CollectItem.CheckPopWriteInfo (System.Int32 id) [0x00001] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Collection/CollectItem.cs:164 at CollectItem.Collect () [0x00075] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Collection/CollectItem.cs:132 at CollectItem.OnInteract () [0x0001e] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Collection/CollectItem.cs:228 at CollectItem.OnPointerClick (UnityEngine.EventSystems.PointerEventData eventData) [0x00043] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Collection/CollectItem.cs:187 at UnityEngine.EventSystems.ExecuteEvents.Execute (UnityEngine.EventSystems.IPointerClickHandler handler, UnityEngine.EventSystems.BaseEventData eventData) [0x00001] in ./Library/PackageCache/com.unity.ugui@931b340fdedc/Runtime/UGUI/EventSystem/ExecuteEvents.cs:57 at UnityEngine.EventSystems.ExecuteEvents.Execute[T] (UnityEngine.GameObject target, UnityEngine.EventSystems.BaseEventData eventData, UnityEngine.EventSystems.ExecuteEvents+EventFunction`1[T1] functor) [0x0006f] in ./Library/PackageCache/com.unity.ugui@931b340fdedc/Runtime/UGUI/EventSystem/ExecuteEvents.cs:272 at UnityEngine.EventSystems.StandaloneInputModule.ReleaseMouse (UnityEngine.EventSystems.PointerEventData pointerEvent, UnityEngine.GameObject currentOverGo) [0x00036] in ./Library/PackageCache/com.unity.ugui@931b340fdedc/Runtime/UGUI/EventSystem/InputModules/StandaloneInputModule.cs:215 at UnityEngine.EventSystems.StandaloneInputModule.ProcessMousePress (UnityEngine.EventSystems.PointerInputModule+MouseButtonEventData data) [0x0019b] in ./Library/PackageCache/com.unity.ugui@931b340fdedc/Runtime/UGUI/EventSystem/InputModules/StandaloneInputModule.cs:677 at UnityEngine.EventSystems.StandaloneInputModule.ProcessMouseEvent (System.Int32 id) [0x0002f] in ./Library/PackageCache/com.unity.ugui@931b340fdedc/Runtime/UGUI/EventSystem/InputModules/StandaloneInputModule.cs:577 at UnityEngine.EventSystems.StandaloneInputModule.ProcessMouseEvent () [0x00001] in ./Library/PackageCache/com.unity.ugui@931b340fdedc/Runtime/UGUI/EventSystem/InputModules/StandaloneInputModule.cs:557 at UnityEngine.EventSystems.StandaloneInputModule.Process () [0x0003e] in ./Library/PackageCache/com.unity.ugui@931b340fdedc/Runtime/UGUI/EventSystem/InputModules/StandaloneInputModule.cs:305 at UnityEngine.EventSystems.EventSystem.Update () [0x000f6] in ./Library/PackageCache/com.unity.ugui@931b340fdedc/Runtime/UGUI/EventSystem/EventSystem.cs:530
[2026-05-01 10:23:03.947] [Info] <color=#00FFFF>[10:23:03.946] 获得线索:1026</color> StackTrace: at System.Environment.get_StackTrace () [0x00000] in <cfd7cf3c445c46b69b0d6906fcb065e7>:0 at GameLogger.LogInternal (System.String format, System.Object[] args, UnityEngine.Color color, System.Boolean isError) [0x0003b] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:346 at GameLogger.Debug (System.String format, System.Object[] args) [0x00001] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:307 at Collection.CollectionSystem.Collect (Collection.CollectData item) [0x00055] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Collection/CollectionSystem.cs:17 at CollectItem.Collect () [0x00082] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Collection/CollectItem.cs:133 at CollectItem.OnInteract () [0x0001e] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Collection/CollectItem.cs:228 at CollectItem.OnPointerClick (UnityEngine.EventSystems.PointerEventData eventData) [0x00043] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Collection/CollectItem.cs:187 at UnityEngine.EventSystems.ExecuteEvents.Execute (UnityEngine.EventSystems.IPointerClickHandler handler, UnityEngine.EventSystems.BaseEventData eventData) [0x00001] in ./Library/PackageCache/com.unity.ugui@931b340fdedc/Runtime/UGUI/EventSystem/ExecuteEvents.cs:57 at UnityEngine.EventSystems.ExecuteEvents.Execute[T] (UnityEngine.GameObject target, UnityEngine.EventSystems.BaseEventData eventData, UnityEngine.EventSystems.ExecuteEvents+EventFunction`1[T1] functor) [0x0006f] in ./Library/PackageCache/com.unity.ugui@931b340fdedc/Runtime/UGUI/EventSystem/ExecuteEvents.cs:272 at UnityEngine.EventSystems.StandaloneInputModule.ReleaseMouse (UnityEngine.EventSystems.PointerEventData pointerEvent, UnityEngine.GameObject currentOverGo) [0x00036] in ./Library/PackageCache/com.unity.ugui@931b340fdedc/Runtime/UGUI/EventSystem/InputModules/StandaloneInputModule.cs:215 at UnityEngine.EventSystems.StandaloneInputModule.ProcessMousePress (UnityEngine.EventSystems.PointerInputModule+MouseButtonEventData data) [0x0019b] in ./Library/PackageCache/com.unity.ugui@931b340fdedc/Runtime/UGUI/EventSystem/InputModules/StandaloneInputModule.cs:677 at UnityEngine.EventSystems.StandaloneInputModule.ProcessMouseEvent (System.Int32 id) [0x0002f] in ./Library/PackageCache/com.unity.ugui@931b340fdedc/Runtime/UGUI/EventSystem/InputModules/StandaloneInputModule.cs:577 at UnityEngine.EventSystems.StandaloneInputModule.ProcessMouseEvent () [0x00001] in ./Library/PackageCache/com.unity.ugui@931b340fdedc/Runtime/UGUI/EventSystem/InputModules/StandaloneInputModule.cs:557 at UnityEngine.EventSystems.StandaloneInputModule.Process () [0x0003e] in ./Library/PackageCache/com.unity.ugui@931b340fdedc/Runtime/UGUI/EventSystem/InputModules/StandaloneInputModule.cs:305 at UnityEngine.EventSystems.EventSystem.Update () [0x000f6] in ./Library/PackageCache/com.unity.ugui@931b340fdedc/Runtime/UGUI/EventSystem/EventSystem.cs:530
[2026-05-01 10:23:03.947] [Info] <color=green>已获得diary</color>
[2026-05-01 10:23:06.836] [Info] <color=#FFFFFF>[10:23:06.836] 玩家移动锁定</color> StackTrace: at System.Environment.get_StackTrace () [0x00000] in <cfd7cf3c445c46b69b0d6906fcb065e7>:0 at GameLogger.LogInternal (System.String format, System.Object[] args, UnityEngine.Color color, System.Boolean isError) [0x0003b] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:346 at GameLogger.Info (System.String format, System.Object[] args) [0x00001] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:270 at StoryPanel.ShowView (System.Object[] args) [0x00019] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/Story/StoryPanel.cs:55 at UIManager+<ShowView>d__13.MoveNext () [0x00246] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/UIManager.cs:73 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00020] in /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/Coroutines.cs:17
[2026-05-01 10:23:06.836] [Info] 玩家移动锁定
[2026-05-01 10:23:06.866] [Info] <color=#00FF00>[10:23:06.865] 当前对话记录下来了:grapg:StoryGraph/Chapter1/clickdiary_graph - speaker:Ivy - content:Wait, is this my diary?</color> StackTrace: at System.Environment.get_StackTrace () [0x00000] in <cfd7cf3c445c46b69b0d6906fcb065e7>:0 at GameLogger.LogInternal (System.String format, System.Object[] args, UnityEngine.Color color, System.Boolean isError) [0x0003b] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:346 at GameLogger.Success (System.String format, System.Object[] args) [0x00001] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:297 at StorySystem.RecordDialogContent (SinglePersonChat detail, Person speaker, System.Boolean isNpc) [0x00097] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:228 at StorySystem.UpdateDialog (System.Object dt) [0x000b7] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:204 at StorySystem.OnHandleCmd (System.String cmd, System.Object[] args) [0x00011] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:868 at CMDCenter.DispatichReceiveCmd (System.String cmd, System.Object[] args) [0x00032] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/EventSystem/CMDCenter.cs:39 at DialogNode.MoveNext (System.Int32 chatItemID, Current& current) [0x005eb] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/StoryEditor/Nodes/DialogNode.cs:220 at StorySystem.PlayDialogNode (System.Int32 index) [0x00047] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:179 at StorySystem.Update () [0x00094] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:72
[2026-05-01 10:23:07.308] [Info] <color=#00FF00>[10:23:07.307] 当前对话记录下来了:grapg:StoryGraph/Chapter1/clickdiary_graph - speaker:Ivy - content:The date says yesterday, but it's unfinished.</color> StackTrace: at System.Environment.get_StackTrace () [0x00000] in <cfd7cf3c445c46b69b0d6906fcb065e7>:0 at GameLogger.LogInternal (System.String format, System.Object[] args, UnityEngine.Color color, System.Boolean isError) [0x0003b] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:346 at GameLogger.Success (System.String format, System.Object[] args) [0x00001] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:297 at StorySystem.RecordDialogContent (SinglePersonChat detail, Person speaker, System.Boolean isNpc) [0x00097] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:228 at StorySystem.UpdateDialog (System.Object dt) [0x000b7] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:204 at StorySystem.OnHandleCmd (System.String cmd, System.Object[] args) [0x00011] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:868 at CMDCenter.DispatichReceiveCmd (System.String cmd, System.Object[] args) [0x00032] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/EventSystem/CMDCenter.cs:39 at DialogNode.MoveNext (System.Int32 chatItemID, Current& current) [0x005eb] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/StoryEditor/Nodes/DialogNode.cs:220 at StorySystem.PlayDialogNode (System.Int32 index) [0x00047] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:179 at StorySystem.Update () [0x00094] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:72
[2026-05-01 10:23:07.695] [Info] <color=#00FF00>[10:23:07.694] 当前对话记录下来了:grapg:StoryGraph/Chapter1/clickdiary_graph - speaker:Ivy - content:Who came here yesterday? Could they have something to do with my memory loss?</color> StackTrace: at System.Environment.get_StackTrace () [0x00000] in <cfd7cf3c445c46b69b0d6906fcb065e7>:0 at GameLogger.LogInternal (System.String format, System.Object[] args, UnityEngine.Color color, System.Boolean isError) [0x0003b] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:346 at GameLogger.Success (System.String format, System.Object[] args) [0x00001] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:297 at StorySystem.RecordDialogContent (SinglePersonChat detail, Person speaker, System.Boolean isNpc) [0x00097] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:228 at StorySystem.UpdateDialog (System.Object dt) [0x000b7] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:204 at StorySystem.OnHandleCmd (System.String cmd, System.Object[] args) [0x00011] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:868 at CMDCenter.DispatichReceiveCmd (System.String cmd, System.Object[] args) [0x00032] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/EventSystem/CMDCenter.cs:39 at DialogNode.MoveNext (System.Int32 chatItemID, Current& current) [0x005eb] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/StoryEditor/Nodes/DialogNode.cs:220 at StorySystem.PlayDialogNode (System.Int32 index) [0x00047] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:179 at StorySystem.Update () [0x00094] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:72
[2026-05-01 10:23:08.505] [Info] <color=#FFFFFF>[10:23:08.505] Player 玩家移动解锁</color> StackTrace: at System.Environment.get_StackTrace () [0x00000] in <cfd7cf3c445c46b69b0d6906fcb065e7>:0 at GameLogger.LogInternal (System.String format, System.Object[] args, UnityEngine.Color color, System.Boolean isError) [0x0003b] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:346 at GameLogger.Info (System.String format, System.Object[] args) [0x00001] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:270 at StoryPanel.Cleanup () [0x00018] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/Story/StoryPanel.cs:284 at StoryPanel.OnDisable () [0x00001] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/Story/StoryPanel.cs:275 at UnityEngine.Object.Destroy_Injected (System.IntPtr , System.Single ) [0x00000] in <52a9521a1a6c403aa6eefc1181061778>:0 at UnityEngine.Object.Destroy (UnityEngine.Object obj, System.Single t) [0x00000] in <52a9521a1a6c403aa6eefc1181061778>:0 at UnityEngine.Object.Destroy (UnityEngine.Object obj) [0x00007] in /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/UnityEngineObject.bindings.cs:486 at UIBase.CloseView () [0x00001] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/Base/UIBase.cs:53 at UIManager.CloseView (System.String name) [0x0004e] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/UIManager.cs:98 at StoryPanel.StoryEnd (System.Object obj) [0x00001] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/Story/StoryPanel.cs:256 at StoryPanel.OnHandleCmd (System.String cmd, System.Object[] args) [0x00011] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/Story/StoryPanel.cs:314 at CMDCenter.DispatichReceiveCmd (System.String cmd, System.Object[] args) [0x00032] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/EventSystem/CMDCenter.cs:39 at StorySystem.InitNode () [0x00040] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:715 at StorySystem.PlayEndNode () [0x00016] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:697 at StorySystem.Update () [0x00160] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:132
[2026-05-01 10:23:08.506] [Info] Player 玩家移动解锁
[2026-05-01 10:23:11.312] [Info] <color=#00FFFF>[10:23:11.312] TYpes MajorInduction</color> StackTrace: at System.Environment.get_StackTrace () [0x00000] in <cfd7cf3c445c46b69b0d6906fcb065e7>:0 at GameLogger.LogInternal (System.String format, System.Object[] args, UnityEngine.Color color, System.Boolean isError) [0x0003b] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:346 at GameLogger.Debug (System.String format, System.Object[] args) [0x00001] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:307 at CollectItem.CheckPopWriteInfo (System.Int32 id) [0x00001] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Collection/CollectItem.cs:164 at CollectItem.Collect () [0x00075] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Collection/CollectItem.cs:132 at CollectItem.OnInteract () [0x0001e] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Collection/CollectItem.cs:228 at CollectItem.OnPointerClick (UnityEngine.EventSystems.PointerEventData eventData) [0x00043] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Collection/CollectItem.cs:187 at UnityEngine.EventSystems.ExecuteEvents.Execute (UnityEngine.EventSystems.IPointerClickHandler handler, UnityEngine.EventSystems.BaseEventData eventData) [0x00001] in ./Library/PackageCache/com.unity.ugui@931b340fdedc/Runtime/UGUI/EventSystem/ExecuteEvents.cs:57 at UnityEngine.EventSystems.ExecuteEvents.Execute[T] (UnityEngine.GameObject target, UnityEngine.EventSystems.BaseEventData eventData, UnityEngine.EventSystems.ExecuteEvents+EventFunction`1[T1] functor) [0x0006f] in ./Library/PackageCache/com.unity.ugui@931b340fdedc/Runtime/UGUI/EventSystem/ExecuteEvents.cs:272 at UnityEngine.EventSystems.StandaloneInputModule.ReleaseMouse (UnityEngine.EventSystems.PointerEventData pointerEvent, UnityEngine.GameObject currentOverGo) [0x00036] in ./Library/PackageCache/com.unity.ugui@931b340fdedc/Runtime/UGUI/EventSystem/InputModules/StandaloneInputModule.cs:215 at UnityEngine.EventSystems.StandaloneInputModule.ProcessMousePress (UnityEngine.EventSystems.PointerInputModule+MouseButtonEventData data) [0x0019b] in ./Library/PackageCache/com.unity.ugui@931b340fdedc/Runtime/UGUI/EventSystem/InputModules/StandaloneInputModule.cs:677 at UnityEngine.EventSystems.StandaloneInputModule.ProcessMouseEvent (System.Int32 id) [0x0002f] in ./Library/PackageCache/com.unity.ugui@931b340fdedc/Runtime/UGUI/EventSystem/InputModules/StandaloneInputModule.cs:577 at UnityEngine.EventSystems.StandaloneInputModule.ProcessMouseEvent () [0x00001] in ./Library/PackageCache/com.unity.ugui@931b340fdedc/Runtime/UGUI/EventSystem/InputModules/StandaloneInputModule.cs:557 at UnityEngine.EventSystems.StandaloneInputModule.Process () [0x0003e] in ./Library/PackageCache/com.unity.ugui@931b340fdedc/Runtime/UGUI/EventSystem/InputModules/StandaloneInputModule.cs:305 at UnityEngine.EventSystems.EventSystem.Update () [0x000f6] in ./Library/PackageCache/com.unity.ugui@931b340fdedc/Runtime/UGUI/EventSystem/EventSystem.cs:530
[2026-05-01 10:23:11.313] [Info] <color=green>已获得Clock_broke</color>
[2026-05-01 10:23:15.979] [Info] <color=#00FFFF>[10:23:15.978] TYpes MajorInduction</color> StackTrace: at System.Environment.get_StackTrace () [0x00000] in <cfd7cf3c445c46b69b0d6906fcb065e7>:0 at GameLogger.LogInternal (System.String format, System.Object[] args, UnityEngine.Color color, System.Boolean isError) [0x0003b] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:346 at GameLogger.Debug (System.String format, System.Object[] args) [0x00001] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:307 at CollectItem.CheckPopWriteInfo (System.Int32 id) [0x00001] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Collection/CollectItem.cs:164 at CollectItem.Collect () [0x00075] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Collection/CollectItem.cs:132 at CollectItem.OnInteract () [0x0001e] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Collection/CollectItem.cs:228 at CollectItem.OnPointerClick (UnityEngine.EventSystems.PointerEventData eventData) [0x00043] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Collection/CollectItem.cs:187 at UnityEngine.EventSystems.ExecuteEvents.Execute (UnityEngine.EventSystems.IPointerClickHandler handler, UnityEngine.EventSystems.BaseEventData eventData) [0x00001] in ./Library/PackageCache/com.unity.ugui@931b340fdedc/Runtime/UGUI/EventSystem/ExecuteEvents.cs:57 at UnityEngine.EventSystems.ExecuteEvents.Execute[T] (UnityEngine.GameObject target, UnityEngine.EventSystems.BaseEventData eventData, UnityEngine.EventSystems.ExecuteEvents+EventFunction`1[T1] functor) [0x0006f] in ./Library/PackageCache/com.unity.ugui@931b340fdedc/Runtime/UGUI/EventSystem/ExecuteEvents.cs:272 at UnityEngine.EventSystems.StandaloneInputModule.ReleaseMouse (UnityEngine.EventSystems.PointerEventData pointerEvent, UnityEngine.GameObject currentOverGo) [0x00036] in ./Library/PackageCache/com.unity.ugui@931b340fdedc/Runtime/UGUI/EventSystem/InputModules/StandaloneInputModule.cs:215 at UnityEngine.EventSystems.StandaloneInputModule.ProcessMousePress (UnityEngine.EventSystems.PointerInputModule+MouseButtonEventData data) [0x0019b] in ./Library/PackageCache/com.unity.ugui@931b340fdedc/Runtime/UGUI/EventSystem/InputModules/StandaloneInputModule.cs:677 at UnityEngine.EventSystems.StandaloneInputModule.ProcessMouseEvent (System.Int32 id) [0x0002f] in ./Library/PackageCache/com.unity.ugui@931b340fdedc/Runtime/UGUI/EventSystem/InputModules/StandaloneInputModule.cs:577 at UnityEngine.EventSystems.StandaloneInputModule.ProcessMouseEvent () [0x00001] in ./Library/PackageCache/com.unity.ugui@931b340fdedc/Runtime/UGUI/EventSystem/InputModules/StandaloneInputModule.cs:557 at UnityEngine.EventSystems.StandaloneInputModule.Process () [0x0003e] in ./Library/PackageCache/com.unity.ugui@931b340fdedc/Runtime/UGUI/EventSystem/InputModules/StandaloneInputModule.cs:305 at UnityEngine.EventSystems.EventSystem.Update () [0x000f6] in ./Library/PackageCache/com.unity.ugui@931b340fdedc/Runtime/UGUI/EventSystem/EventSystem.cs:530
[2026-05-01 10:23:15.980] [Info] <color=green>已获得magictrail</color>
[2026-05-01 10:23:19.579] [Info] <color=#00FFFF>[10:23:19.578] TYpes Item</color> StackTrace: at System.Environment.get_StackTrace () [0x00000] in <cfd7cf3c445c46b69b0d6906fcb065e7>:0 at GameLogger.LogInternal (System.String format, System.Object[] args, UnityEngine.Color color, System.Boolean isError) [0x0003b] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:346 at GameLogger.Debug (System.String format, System.Object[] args) [0x00001] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:307 at CollectItem.CheckPopWriteInfo (System.Int32 id) [0x00001] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Collection/CollectItem.cs:164 at CollectItem.Collect () [0x00075] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Collection/CollectItem.cs:132 at CollectItem.OnInteract () [0x0001e] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Collection/CollectItem.cs:228 at CollectItem.OnPointerClick (UnityEngine.EventSystems.PointerEventData eventData) [0x00043] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Collection/CollectItem.cs:187 at UnityEngine.EventSystems.ExecuteEvents.Execute (UnityEngine.EventSystems.IPointerClickHandler handler, UnityEngine.EventSystems.BaseEventData eventData) [0x00001] in ./Library/PackageCache/com.unity.ugui@931b340fdedc/Runtime/UGUI/EventSystem/ExecuteEvents.cs:57 at UnityEngine.EventSystems.ExecuteEvents.Execute[T] (UnityEngine.GameObject target, UnityEngine.EventSystems.BaseEventData eventData, UnityEngine.EventSystems.ExecuteEvents+EventFunction`1[T1] functor) [0x0006f] in ./Library/PackageCache/com.unity.ugui@931b340fdedc/Runtime/UGUI/EventSystem/ExecuteEvents.cs:272 at UnityEngine.EventSystems.StandaloneInputModule.ReleaseMouse (UnityEngine.EventSystems.PointerEventData pointerEvent, UnityEngine.GameObject currentOverGo) [0x00036] in ./Library/PackageCache/com.unity.ugui@931b340fdedc/Runtime/UGUI/EventSystem/InputModules/StandaloneInputModule.cs:215 at UnityEngine.EventSystems.StandaloneInputModule.ProcessMousePress (UnityEngine.EventSystems.PointerInputModule+MouseButtonEventData data) [0x0019b] in ./Library/PackageCache/com.unity.ugui@931b340fdedc/Runtime/UGUI/EventSystem/InputModules/StandaloneInputModule.cs:677 at UnityEngine.EventSystems.StandaloneInputModule.ProcessMouseEvent (System.Int32 id) [0x0002f] in ./Library/PackageCache/com.unity.ugui@931b340fdedc/Runtime/UGUI/EventSystem/InputModules/StandaloneInputModule.cs:577 at UnityEngine.EventSystems.StandaloneInputModule.ProcessMouseEvent () [0x00001] in ./Library/PackageCache/com.unity.ugui@931b340fdedc/Runtime/UGUI/EventSystem/InputModules/StandaloneInputModule.cs:557 at UnityEngine.EventSystems.StandaloneInputModule.Process () [0x0003e] in ./Library/PackageCache/com.unity.ugui@931b340fdedc/Runtime/UGUI/EventSystem/InputModules/StandaloneInputModule.cs:305 at UnityEngine.EventSystems.EventSystem.Update () [0x000f6] in ./Library/PackageCache/com.unity.ugui@931b340fdedc/Runtime/UGUI/EventSystem/EventSystem.cs:530
[2026-05-01 10:23:19.580] [Info] <color=#00FFFF>[10:23:19.579] 获得线索:1049</color> StackTrace: at System.Environment.get_StackTrace () [0x00000] in <cfd7cf3c445c46b69b0d6906fcb065e7>:0 at GameLogger.LogInternal (System.String format, System.Object[] args, UnityEngine.Color color, System.Boolean isError) [0x0003b] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:346 at GameLogger.Debug (System.String format, System.Object[] args) [0x00001] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:307 at Collection.CollectionSystem.Collect (Collection.CollectData item) [0x00055] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Collection/CollectionSystem.cs:17 at CollectItem.Collect () [0x00082] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Collection/CollectItem.cs:133 at CollectItem.OnInteract () [0x0001e] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Collection/CollectItem.cs:228 at CollectItem.OnPointerClick (UnityEngine.EventSystems.PointerEventData eventData) [0x00043] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Collection/CollectItem.cs:187 at UnityEngine.EventSystems.ExecuteEvents.Execute (UnityEngine.EventSystems.IPointerClickHandler handler, UnityEngine.EventSystems.BaseEventData eventData) [0x00001] in ./Library/PackageCache/com.unity.ugui@931b340fdedc/Runtime/UGUI/EventSystem/ExecuteEvents.cs:57 at UnityEngine.EventSystems.ExecuteEvents.Execute[T] (UnityEngine.GameObject target, UnityEngine.EventSystems.BaseEventData eventData, UnityEngine.EventSystems.ExecuteEvents+EventFunction`1[T1] functor) [0x0006f] in ./Library/PackageCache/com.unity.ugui@931b340fdedc/Runtime/UGUI/EventSystem/ExecuteEvents.cs:272 at UnityEngine.EventSystems.StandaloneInputModule.ReleaseMouse (UnityEngine.EventSystems.PointerEventData pointerEvent, UnityEngine.GameObject currentOverGo) [0x00036] in ./Library/PackageCache/com.unity.ugui@931b340fdedc/Runtime/UGUI/EventSystem/InputModules/StandaloneInputModule.cs:215 at UnityEngine.EventSystems.StandaloneInputModule.ProcessMousePress (UnityEngine.EventSystems.PointerInputModule+MouseButtonEventData data) [0x0019b] in ./Library/PackageCache/com.unity.ugui@931b340fdedc/Runtime/UGUI/EventSystem/InputModules/StandaloneInputModule.cs:677 at UnityEngine.EventSystems.StandaloneInputModule.ProcessMouseEvent (System.Int32 id) [0x0002f] in ./Library/PackageCache/com.unity.ugui@931b340fdedc/Runtime/UGUI/EventSystem/InputModules/StandaloneInputModule.cs:577 at UnityEngine.EventSystems.StandaloneInputModule.ProcessMouseEvent () [0x00001] in ./Library/PackageCache/com.unity.ugui@931b340fdedc/Runtime/UGUI/EventSystem/InputModules/StandaloneInputModule.cs:557 at UnityEngine.EventSystems.StandaloneInputModule.Process () [0x0003e] in ./Library/PackageCache/com.unity.ugui@931b340fdedc/Runtime/UGUI/EventSystem/InputModules/StandaloneInputModule.cs:305 at UnityEngine.EventSystems.EventSystem.Update () [0x000f6] in ./Library/PackageCache/com.unity.ugui@931b340fdedc/Runtime/UGUI/EventSystem/EventSystem.cs:530
[2026-05-01 10:23:19.581] [Info] <color=green>已获得window</color>
[2026-05-01 10:23:21.762] [Info] <color=#00FFFF>[10:23:21.761] TYpes MajorInduction</color> StackTrace: at System.Environment.get_StackTrace () [0x00000] in <cfd7cf3c445c46b69b0d6906fcb065e7>:0 at GameLogger.LogInternal (System.String format, System.Object[] args, UnityEngine.Color color, System.Boolean isError) [0x0003b] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:346 at GameLogger.Debug (System.String format, System.Object[] args) [0x00001] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:307 at CollectItem.CheckPopWriteInfo (System.Int32 id) [0x00001] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Collection/CollectItem.cs:164 at CollectItem.Collect () [0x00075] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Collection/CollectItem.cs:132 at CollectItem.OnInteract () [0x0001e] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Collection/CollectItem.cs:228 at CollectItem.OnPointerClick (UnityEngine.EventSystems.PointerEventData eventData) [0x00043] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Collection/CollectItem.cs:187 at UnityEngine.EventSystems.ExecuteEvents.Execute (UnityEngine.EventSystems.IPointerClickHandler handler, UnityEngine.EventSystems.BaseEventData eventData) [0x00001] in ./Library/PackageCache/com.unity.ugui@931b340fdedc/Runtime/UGUI/EventSystem/ExecuteEvents.cs:57 at UnityEngine.EventSystems.ExecuteEvents.Execute[T] (UnityEngine.GameObject target, UnityEngine.EventSystems.BaseEventData eventData, UnityEngine.EventSystems.ExecuteEvents+EventFunction`1[T1] functor) [0x0006f] in ./Library/PackageCache/com.unity.ugui@931b340fdedc/Runtime/UGUI/EventSystem/ExecuteEvents.cs:272 at UnityEngine.EventSystems.StandaloneInputModule.ReleaseMouse (UnityEngine.EventSystems.PointerEventData pointerEvent, UnityEngine.GameObject currentOverGo) [0x00036] in ./Library/PackageCache/com.unity.ugui@931b340fdedc/Runtime/UGUI/EventSystem/InputModules/StandaloneInputModule.cs:215 at UnityEngine.EventSystems.StandaloneInputModule.ProcessMousePress (UnityEngine.EventSystems.PointerInputModule+MouseButtonEventData data) [0x0019b] in ./Library/PackageCache/com.unity.ugui@931b340fdedc/Runtime/UGUI/EventSystem/InputModules/StandaloneInputModule.cs:677 at UnityEngine.EventSystems.StandaloneInputModule.ProcessMouseEvent (System.Int32 id) [0x0002f] in ./Library/PackageCache/com.unity.ugui@931b340fdedc/Runtime/UGUI/EventSystem/InputModules/StandaloneInputModule.cs:577 at UnityEngine.EventSystems.StandaloneInputModule.ProcessMouseEvent () [0x00001] in ./Library/PackageCache/com.unity.ugui@931b340fdedc/Runtime/UGUI/EventSystem/InputModules/StandaloneInputModule.cs:557 at UnityEngine.EventSystems.StandaloneInputModule.Process () [0x0003e] in ./Library/PackageCache/com.unity.ugui@931b340fdedc/Runtime/UGUI/EventSystem/InputModules/StandaloneInputModule.cs:305 at UnityEngine.EventSystems.EventSystem.Update () [0x000f6] in ./Library/PackageCache/com.unity.ugui@931b340fdedc/Runtime/UGUI/EventSystem/EventSystem.cs:530
[2026-05-01 10:23:21.763] [Info] <color=#00FFFF>[10:23:21.763] 获得线索:1025</color> StackTrace: at System.Environment.get_StackTrace () [0x00000] in <cfd7cf3c445c46b69b0d6906fcb065e7>:0 at GameLogger.LogInternal (System.String format, System.Object[] args, UnityEngine.Color color, System.Boolean isError) [0x0003b] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:346 at GameLogger.Debug (System.String format, System.Object[] args) [0x00001] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:307 at Collection.CollectionSystem.Collect (Collection.CollectData item) [0x00055] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Collection/CollectionSystem.cs:17 at CollectItem.Collect () [0x00082] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Collection/CollectItem.cs:133 at CollectItem.OnInteract () [0x0001e] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Collection/CollectItem.cs:228 at CollectItem.OnPointerClick (UnityEngine.EventSystems.PointerEventData eventData) [0x00043] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Collection/CollectItem.cs:187 at UnityEngine.EventSystems.ExecuteEvents.Execute (UnityEngine.EventSystems.IPointerClickHandler handler, UnityEngine.EventSystems.BaseEventData eventData) [0x00001] in ./Library/PackageCache/com.unity.ugui@931b340fdedc/Runtime/UGUI/EventSystem/ExecuteEvents.cs:57 at UnityEngine.EventSystems.ExecuteEvents.Execute[T] (UnityEngine.GameObject target, UnityEngine.EventSystems.BaseEventData eventData, UnityEngine.EventSystems.ExecuteEvents+EventFunction`1[T1] functor) [0x0006f] in ./Library/PackageCache/com.unity.ugui@931b340fdedc/Runtime/UGUI/EventSystem/ExecuteEvents.cs:272 at UnityEngine.EventSystems.StandaloneInputModule.ReleaseMouse (UnityEngine.EventSystems.PointerEventData pointerEvent, UnityEngine.GameObject currentOverGo) [0x00036] in ./Library/PackageCache/com.unity.ugui@931b340fdedc/Runtime/UGUI/EventSystem/InputModules/StandaloneInputModule.cs:215 at UnityEngine.EventSystems.StandaloneInputModule.ProcessMousePress (UnityEngine.EventSystems.PointerInputModule+MouseButtonEventData data) [0x0019b] in ./Library/PackageCache/com.unity.ugui@931b340fdedc/Runtime/UGUI/EventSystem/InputModules/StandaloneInputModule.cs:677 at UnityEngine.EventSystems.StandaloneInputModule.ProcessMouseEvent (System.Int32 id) [0x0002f] in ./Library/PackageCache/com.unity.ugui@931b340fdedc/Runtime/UGUI/EventSystem/InputModules/StandaloneInputModule.cs:577 at UnityEngine.EventSystems.StandaloneInputModule.ProcessMouseEvent () [0x00001] in ./Library/PackageCache/com.unity.ugui@931b340fdedc/Runtime/UGUI/EventSystem/InputModules/StandaloneInputModule.cs:557 at UnityEngine.EventSystems.StandaloneInputModule.Process () [0x0003e] in ./Library/PackageCache/com.unity.ugui@931b340fdedc/Runtime/UGUI/EventSystem/InputModules/StandaloneInputModule.cs:305 at UnityEngine.EventSystems.EventSystem.Update () [0x000f6] in ./Library/PackageCache/com.unity.ugui@931b340fdedc/Runtime/UGUI/EventSystem/EventSystem.cs:530
[2026-05-01 10:23:21.764] [Info] <color=green>已获得nightmare</color>
[2026-05-01 10:23:25.371] [Info] <color=#FFFFFF>[10:23:25.370] 玩家移动锁定</color> StackTrace: at System.Environment.get_StackTrace () [0x00000] in <cfd7cf3c445c46b69b0d6906fcb065e7>:0 at GameLogger.LogInternal (System.String format, System.Object[] args, UnityEngine.Color color, System.Boolean isError) [0x0003b] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:346 at GameLogger.Info (System.String format, System.Object[] args) [0x00001] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:270 at StoryPanel.ShowView (System.Object[] args) [0x00019] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/Story/StoryPanel.cs:55 at UIManager+<ShowView>d__13.MoveNext () [0x00246] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/UIManager.cs:73 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00020] in /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/Coroutines.cs:17
[2026-05-01 10:23:25.371] [Info] 玩家移动锁定
[2026-05-01 10:23:25.403] [Info] <color=#00FF00>[10:23:25.402] 当前对话记录下来了:grapg:StoryGraph/Chapter1/nightmare_graph - speaker:Ivy - content:Dreams?</color> StackTrace: at System.Environment.get_StackTrace () [0x00000] in <cfd7cf3c445c46b69b0d6906fcb065e7>:0 at GameLogger.LogInternal (System.String format, System.Object[] args, UnityEngine.Color color, System.Boolean isError) [0x0003b] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:346 at GameLogger.Success (System.String format, System.Object[] args) [0x00001] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:297 at StorySystem.RecordDialogContent (SinglePersonChat detail, Person speaker, System.Boolean isNpc) [0x00097] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:228 at StorySystem.UpdateDialog (System.Object dt) [0x000b7] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:204 at StorySystem.OnHandleCmd (System.String cmd, System.Object[] args) [0x00011] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:868 at CMDCenter.DispatichReceiveCmd (System.String cmd, System.Object[] args) [0x00032] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/EventSystem/CMDCenter.cs:39 at DialogNode.MoveNext (System.Int32 chatItemID, Current& current) [0x005eb] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/StoryEditor/Nodes/DialogNode.cs:220 at StorySystem.PlayDialogNode (System.Int32 index) [0x00047] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:179 at StorySystem.Update () [0x00094] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:72
[2026-05-01 10:23:25.899] [Info] <color=#00FF00>[10:23:25.899] 当前对话记录下来了:grapg:StoryGraph/Chapter1/nightmare_graph - speaker:Ivy - content:Was that illusion I wound up in some kind of dream?</color> StackTrace: at System.Environment.get_StackTrace () [0x00000] in <cfd7cf3c445c46b69b0d6906fcb065e7>:0 at GameLogger.LogInternal (System.String format, System.Object[] args, UnityEngine.Color color, System.Boolean isError) [0x0003b] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:346 at GameLogger.Success (System.String format, System.Object[] args) [0x00001] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:297 at StorySystem.RecordDialogContent (SinglePersonChat detail, Person speaker, System.Boolean isNpc) [0x00097] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:228 at StorySystem.UpdateDialog (System.Object dt) [0x000b7] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:204 at StorySystem.OnHandleCmd (System.String cmd, System.Object[] args) [0x00011] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:868 at CMDCenter.DispatichReceiveCmd (System.String cmd, System.Object[] args) [0x00032] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/EventSystem/CMDCenter.cs:39 at DialogNode.MoveNext (System.Int32 chatItemID, Current& current) [0x005eb] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/StoryEditor/Nodes/DialogNode.cs:220 at StorySystem.PlayDialogNode (System.Int32 index) [0x00047] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:179 at StorySystem.Update () [0x00094] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:72
[2026-05-01 10:23:26.590] [Info] <color=#00FF00>[10:23:26.590] 当前对话记录下来了:grapg:StoryGraph/Chapter1/nightmare_graph - speaker:Ivy - content:Could this be a dream?</color> StackTrace: at System.Environment.get_StackTrace () [0x00000] in <cfd7cf3c445c46b69b0d6906fcb065e7>:0 at GameLogger.LogInternal (System.String format, System.Object[] args, UnityEngine.Color color, System.Boolean isError) [0x0003b] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:346 at GameLogger.Success (System.String format, System.Object[] args) [0x00001] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:297 at StorySystem.RecordDialogContent (SinglePersonChat detail, Person speaker, System.Boolean isNpc) [0x00097] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:228 at StorySystem.UpdateDialog (System.Object dt) [0x000b7] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:204 at StorySystem.OnHandleCmd (System.String cmd, System.Object[] args) [0x00011] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:868 at CMDCenter.DispatichReceiveCmd (System.String cmd, System.Object[] args) [0x00032] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/EventSystem/CMDCenter.cs:39 at DialogNode.MoveNext (System.Int32 chatItemID, Current& current) [0x005eb] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/StoryEditor/Nodes/DialogNode.cs:220 at StorySystem.PlayDialogNode (System.Int32 index) [0x00047] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:179 at StorySystem.Update () [0x00094] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:72
[2026-05-01 10:23:26.979] [Info] <color=#00FF00>[10:23:26.978] 当前对话记录下来了:grapg:StoryGraph/Chapter1/nightmare_graph - speaker:Ivy - content:This shard... the one with the glazed pattern- I think I saw it in my dream just now.</color> StackTrace: at System.Environment.get_StackTrace () [0x00000] in <cfd7cf3c445c46b69b0d6906fcb065e7>:0 at GameLogger.LogInternal (System.String format, System.Object[] args, UnityEngine.Color color, System.Boolean isError) [0x0003b] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:346 at GameLogger.Success (System.String format, System.Object[] args) [0x00001] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:297 at StorySystem.RecordDialogContent (SinglePersonChat detail, Person speaker, System.Boolean isNpc) [0x00097] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:228 at StorySystem.UpdateDialog (System.Object dt) [0x000b7] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:204 at StorySystem.OnHandleCmd (System.String cmd, System.Object[] args) [0x00011] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:868 at CMDCenter.DispatichReceiveCmd (System.String cmd, System.Object[] args) [0x00032] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/EventSystem/CMDCenter.cs:39 at DialogNode.MoveNext (System.Int32 chatItemID, Current& current) [0x005eb] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/StoryEditor/Nodes/DialogNode.cs:220 at StorySystem.PlayDialogNode (System.Int32 index) [0x00047] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:179 at StorySystem.Update () [0x00094] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:72
[2026-05-01 10:23:27.509] [Info] <color=#FFFFFF>[10:23:27.509] Player 玩家移动解锁</color> StackTrace: at System.Environment.get_StackTrace () [0x00000] in <cfd7cf3c445c46b69b0d6906fcb065e7>:0 at GameLogger.LogInternal (System.String format, System.Object[] args, UnityEngine.Color color, System.Boolean isError) [0x0003b] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:346 at GameLogger.Info (System.String format, System.Object[] args) [0x00001] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:270 at StoryPanel.Cleanup () [0x00018] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/Story/StoryPanel.cs:284 at StoryPanel.OnDisable () [0x00001] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/Story/StoryPanel.cs:275 at UnityEngine.Object.Destroy_Injected (System.IntPtr , System.Single ) [0x00000] in <52a9521a1a6c403aa6eefc1181061778>:0 at UnityEngine.Object.Destroy (UnityEngine.Object obj, System.Single t) [0x00000] in <52a9521a1a6c403aa6eefc1181061778>:0 at UnityEngine.Object.Destroy (UnityEngine.Object obj) [0x00007] in /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/UnityEngineObject.bindings.cs:486 at UIBase.CloseView () [0x00001] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/Base/UIBase.cs:53 at UIManager.CloseView (System.String name) [0x0004e] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/UIManager.cs:98 at StoryPanel.StoryEnd (System.Object obj) [0x00001] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/Story/StoryPanel.cs:256 at StoryPanel.OnHandleCmd (System.String cmd, System.Object[] args) [0x00011] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/Story/StoryPanel.cs:314 at CMDCenter.DispatichReceiveCmd (System.String cmd, System.Object[] args) [0x00032] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/EventSystem/CMDCenter.cs:39 at StorySystem.InitNode () [0x00040] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:715 at StorySystem.PlayEndNode () [0x00016] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:697 at StorySystem.Update () [0x00160] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:132
[2026-05-01 10:23:27.510] [Info] Player 玩家移动解锁
[2026-05-01 10:23:29.888] [Info] <color=#FFFFFF>[10:23:29.888] 玩家移动锁定</color> StackTrace: at System.Environment.get_StackTrace () [0x00000] in <cfd7cf3c445c46b69b0d6906fcb065e7>:0 at GameLogger.LogInternal (System.String format, System.Object[] args, UnityEngine.Color color, System.Boolean isError) [0x0003b] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:346 at GameLogger.Info (System.String format, System.Object[] args) [0x00001] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:270 at StoryPanel.ShowView (System.Object[] args) [0x00019] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/Story/StoryPanel.cs:55 at UIManager+<ShowView>d__13.MoveNext () [0x00246] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/UIManager.cs:73 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00020] in /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/Coroutines.cs:17
[2026-05-01 10:23:29.888] [Info] 玩家移动锁定
[2026-05-01 10:23:29.901] [Info] <color=orange>Condition isn't achieved: Walk</color>
[2026-05-01 10:23:29.907] [Info] <color=orange>Condition isn't achieved: Walk</color>
[2026-05-01 10:23:29.913] [Info] <color=orange>Condition isn't achieved: Walk</color>
[2026-05-01 10:23:29.920] [Info] <color=#00FF00>[10:23:29.919] 当前对话记录下来了:grapg:StoryGraph/Chapter1/afterclickeverything_graph - speaker:Ivy - content:I still can't remember a thing. What really happened here?</color> StackTrace: at System.Environment.get_StackTrace () [0x00000] in <cfd7cf3c445c46b69b0d6906fcb065e7>:0 at GameLogger.LogInternal (System.String format, System.Object[] args, UnityEngine.Color color, System.Boolean isError) [0x0003b] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:346 at GameLogger.Success (System.String format, System.Object[] args) [0x00001] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:297 at StorySystem.RecordDialogContent (SinglePersonChat detail, Person speaker, System.Boolean isNpc) [0x00097] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:228 at StorySystem.UpdateDialog (System.Object dt) [0x000b7] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:204 at StorySystem.OnHandleCmd (System.String cmd, System.Object[] args) [0x00011] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:868 at CMDCenter.DispatichReceiveCmd (System.String cmd, System.Object[] args) [0x00032] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/EventSystem/CMDCenter.cs:39 at DialogNode.MoveNext (System.Int32 chatItemID, Current& current) [0x005eb] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/StoryEditor/Nodes/DialogNode.cs:220 at StorySystem.PlayDialogNode (System.Int32 index) [0x00047] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:179 at StorySystem.Update () [0x00094] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:72
[2026-05-01 10:23:29.920] [Info] <color=orange>Condition isn't achieved: Walk</color>
[2026-05-01 10:23:29.926] [Info] <color=orange>Condition isn't achieved: Walk</color>
[2026-05-01 10:23:29.932] [Info] <color=orange>Condition isn't achieved: Walk</color>
[2026-05-01 10:23:29.939] [Info] <color=orange>Condition isn't achieved: Walk</color>
[2026-05-01 10:23:29.946] [Info] <color=orange>Condition isn't achieved: Walk</color>
[2026-05-01 10:23:29.953] [Info] <color=orange>Condition isn't achieved: Walk</color>
[2026-05-01 10:23:29.960] [Info] <color=orange>Condition isn't achieved: Walk</color>
[2026-05-01 10:23:29.966] [Info] <color=orange>Condition isn't achieved: Walk</color>
[2026-05-01 10:23:29.972] [Info] <color=orange>Condition isn't achieved: Walk</color>
[2026-05-01 10:23:29.978] [Info] <color=orange>Condition isn't achieved: Walk</color>
[2026-05-01 10:23:29.984] [Info] <color=orange>Condition isn't achieved: Walk</color>
[2026-05-01 10:23:29.991] [Info] <color=orange>Condition isn't achieved: Walk</color>
[2026-05-01 10:23:29.997] [Info] <color=orange>Condition isn't achieved: Walk</color>
[2026-05-01 10:23:30.004] [Info] <color=orange>Condition isn't achieved: Walk</color>
[2026-05-01 10:23:30.010] [Info] <color=orange>Condition isn't achieved: Walk</color>
[2026-05-01 10:23:30.016] [Info] <color=orange>Condition isn't achieved: Walk</color>
[2026-05-01 10:23:30.023] [Info] <color=orange>Condition isn't achieved: Walk</color>
[2026-05-01 10:23:30.028] [Info] <color=orange>Condition isn't achieved: Walk</color>
[2026-05-01 10:23:30.035] [Info] <color=orange>Condition isn't achieved: Walk</color>
[2026-05-01 10:23:30.041] [Info] <color=orange>Condition isn't achieved: Walk</color>
[2026-05-01 10:23:30.048] [Info] <color=orange>Condition isn't achieved: Walk</color>
[2026-05-01 10:23:30.054] [Info] <color=orange>Condition isn't achieved: Walk</color>
[2026-05-01 10:23:30.061] [Info] <color=orange>Condition isn't achieved: Walk</color>
[2026-05-01 10:23:30.067] [Info] <color=orange>Condition isn't achieved: Walk</color>
[2026-05-01 10:23:30.077] [Info] <color=orange>Condition isn't achieved: Walk</color>
[2026-05-01 10:23:30.083] [Info] <color=orange>Condition isn't achieved: Walk</color>
[2026-05-01 10:23:30.090] [Info] <color=orange>Condition isn't achieved: Walk</color>
[2026-05-01 10:23:30.096] [Info] <color=orange>Condition isn't achieved: Walk</color>
[2026-05-01 10:23:30.102] [Info] <color=orange>Condition isn't achieved: Walk</color>
[2026-05-01 10:23:30.108] [Info] <color=orange>Condition isn't achieved: Walk</color>
[2026-05-01 10:23:30.114] [Info] <color=orange>Condition isn't achieved: Walk</color>
[2026-05-01 10:23:30.121] [Info] <color=orange>Condition isn't achieved: Walk</color>
[2026-05-01 10:23:30.127] [Info] <color=orange>Condition isn't achieved: Walk</color>
[2026-05-01 10:23:30.132] [Info] <color=orange>Condition isn't achieved: Walk</color>
[2026-05-01 10:23:30.138] [Info] <color=orange>Condition isn't achieved: Walk</color>
[2026-05-01 10:23:30.145] [Info] <color=orange>Condition isn't achieved: Walk</color>
[2026-05-01 10:23:30.151] [Info] <color=orange>Condition isn't achieved: Walk</color>
[2026-05-01 10:23:30.157] [Info] <color=orange>Condition isn't achieved: Walk</color>
[2026-05-01 10:23:30.163] [Info] <color=orange>Condition isn't achieved: Walk</color>
[2026-05-01 10:23:30.170] [Info] <color=orange>Condition isn't achieved: Walk</color>
[2026-05-01 10:23:30.175] [Info] <color=orange>Condition isn't achieved: Walk</color>
[2026-05-01 10:23:30.181] [Info] <color=orange>Condition isn't achieved: Walk</color>
[2026-05-01 10:23:30.187] [Info] <color=orange>Condition isn't achieved: Walk</color>
[2026-05-01 10:23:30.192] [Info] <color=orange>Condition isn't achieved: Walk</color>
[2026-05-01 10:23:30.198] [Info] <color=orange>Condition isn't achieved: Walk</color>
[2026-05-01 10:23:30.204] [Info] <color=orange>Condition isn't achieved: Walk</color>
[2026-05-01 10:23:30.210] [Info] <color=orange>Condition isn't achieved: Walk</color>
[2026-05-01 10:23:30.215] [Info] <color=orange>Condition isn't achieved: Walk</color>
[2026-05-01 10:23:30.222] [Info] <color=orange>Condition isn't achieved: Walk</color>
[2026-05-01 10:23:30.228] [Info] <color=orange>Condition isn't achieved: Walk</color>
[2026-05-01 10:23:30.234] [Info] <color=orange>Condition isn't achieved: Walk</color>
[2026-05-01 10:23:30.239] [Info] <color=orange>Condition isn't achieved: Walk</color>
[2026-05-01 10:23:30.245] [Info] <color=orange>Condition isn't achieved: Walk</color>
[2026-05-01 10:23:30.251] [Info] <color=orange>Condition isn't achieved: Walk</color>
[2026-05-01 10:23:30.257] [Info] <color=orange>Condition isn't achieved: Walk</color>
[2026-05-01 10:23:30.263] [Info] <color=orange>Condition isn't achieved: Walk</color>
[2026-05-01 10:23:30.269] [Info] <color=orange>Condition isn't achieved: Walk</color>
[2026-05-01 10:23:30.277] [Info] <color=orange>Condition isn't achieved: Walk</color>
[2026-05-01 10:23:30.283] [Info] <color=orange>Condition isn't achieved: Walk</color>
[2026-05-01 10:23:30.289] [Info] <color=orange>Condition isn't achieved: Walk</color>
[2026-05-01 10:23:30.295] [Info] <color=orange>Condition isn't achieved: Walk</color>
[2026-05-01 10:23:30.300] [Info] <color=orange>Condition isn't achieved: Walk</color>
[2026-05-01 10:23:30.305] [Info] <color=orange>Condition isn't achieved: Walk</color>
[2026-05-01 10:23:30.312] [Info] <color=orange>Condition isn't achieved: Walk</color>
[2026-05-01 10:23:30.319] [Info] <color=orange>Condition isn't achieved: Walk</color>
[2026-05-01 10:23:30.324] [Info] <color=orange>Condition isn't achieved: Walk</color>
[2026-05-01 10:23:30.330] [Info] <color=orange>Condition isn't achieved: Walk</color>
[2026-05-01 10:23:30.532] [Info] <color=#00FF00>[10:23:30.532] 当前对话记录下来了:grapg:StoryGraph/Chapter1/afterclickeverything_graph - speaker:Ivy - content:There's powerful magic residue in this room. It's very powerful. It can't be mine.</color> StackTrace: at System.Environment.get_StackTrace () [0x00000] in <cfd7cf3c445c46b69b0d6906fcb065e7>:0 at GameLogger.LogInternal (System.String format, System.Object[] args, UnityEngine.Color color, System.Boolean isError) [0x0003b] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:346 at GameLogger.Success (System.String format, System.Object[] args) [0x00001] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:297 at StorySystem.RecordDialogContent (SinglePersonChat detail, Person speaker, System.Boolean isNpc) [0x00097] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:228 at StorySystem.UpdateDialog (System.Object dt) [0x000b7] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:204 at StorySystem.OnHandleCmd (System.String cmd, System.Object[] args) [0x00011] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:868 at CMDCenter.DispatichReceiveCmd (System.String cmd, System.Object[] args) [0x00032] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/EventSystem/CMDCenter.cs:39 at DialogNode.MoveNext (System.Int32 chatItemID, Current& current) [0x005eb] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/StoryEditor/Nodes/DialogNode.cs:220 at StorySystem.PlayDialogNode (System.Int32 index) [0x00047] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:179 at StorySystem.Update () [0x00094] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:72
[2026-05-01 10:23:31.000] [Info] <color=#00FF00>[10:23:30.999] 当前对话记录下来了:grapg:StoryGraph/Chapter1/afterclickeverything_graph - speaker:Ivy - content:The window was shattered from the inside. At least it doesn't look like anyone broke in... But could it be connected to whoever came by yesterday?</color> StackTrace: at System.Environment.get_StackTrace () [0x00000] in <cfd7cf3c445c46b69b0d6906fcb065e7>:0 at GameLogger.LogInternal (System.String format, System.Object[] args, UnityEngine.Color color, System.Boolean isError) [0x0003b] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:346 at GameLogger.Success (System.String format, System.Object[] args) [0x00001] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:297 at StorySystem.RecordDialogContent (SinglePersonChat detail, Person speaker, System.Boolean isNpc) [0x00097] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:228 at StorySystem.UpdateDialog (System.Object dt) [0x000b7] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:204 at StorySystem.OnHandleCmd (System.String cmd, System.Object[] args) [0x00011] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:868 at CMDCenter.DispatichReceiveCmd (System.String cmd, System.Object[] args) [0x00032] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/EventSystem/CMDCenter.cs:39 at DialogNode.MoveNext (System.Int32 chatItemID, Current& current) [0x005eb] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/StoryEditor/Nodes/DialogNode.cs:220 at StorySystem.PlayDialogNode (System.Int32 index) [0x00047] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:179 at StorySystem.Update () [0x00094] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:72
[2026-05-01 10:23:32.079] [Info] <color=#00FF00>[10:23:32.078] 当前对话记录下来了:grapg:StoryGraph/Chapter1/afterclickeverything_graph - speaker:Ivy - content:Ugh... My head still hurts.</color> StackTrace: at System.Environment.get_StackTrace () [0x00000] in <cfd7cf3c445c46b69b0d6906fcb065e7>:0 at GameLogger.LogInternal (System.String format, System.Object[] args, UnityEngine.Color color, System.Boolean isError) [0x0003b] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:346 at GameLogger.Success (System.String format, System.Object[] args) [0x00001] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:297 at StorySystem.RecordDialogContent (SinglePersonChat detail, Person speaker, System.Boolean isNpc) [0x00097] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:228 at StorySystem.UpdateDialog (System.Object dt) [0x000b7] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:204 at StorySystem.OnHandleCmd (System.String cmd, System.Object[] args) [0x00011] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:868 at CMDCenter.DispatichReceiveCmd (System.String cmd, System.Object[] args) [0x00032] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/EventSystem/CMDCenter.cs:39 at DialogNode.MoveNext (System.Int32 chatItemID, Current& current) [0x005eb] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/StoryEditor/Nodes/DialogNode.cs:220 at StorySystem.PlayDialogNode (System.Int32 index) [0x00047] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:179 at StorySystem.Update () [0x00094] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:72
[2026-05-01 10:23:32.489] [Info] <color=#00FF00>[10:23:32.489] 当前对话记录下来了:grapg:StoryGraph/Chapter1/afterclickeverything_graph - speaker:Ivy - content:Never mind that. I should start tidying the room. But this is going to take forever if I clean one item at a time.</color> StackTrace: at System.Environment.get_StackTrace () [0x00000] in <cfd7cf3c445c46b69b0d6906fcb065e7>:0 at GameLogger.LogInternal (System.String format, System.Object[] args, UnityEngine.Color color, System.Boolean isError) [0x0003b] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:346 at GameLogger.Success (System.String format, System.Object[] args) [0x00001] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:297 at StorySystem.RecordDialogContent (SinglePersonChat detail, Person speaker, System.Boolean isNpc) [0x00097] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:228 at StorySystem.UpdateDialog (System.Object dt) [0x000b7] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:204 at StorySystem.OnHandleCmd (System.String cmd, System.Object[] args) [0x00011] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:868 at CMDCenter.DispatichReceiveCmd (System.String cmd, System.Object[] args) [0x00032] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/EventSystem/CMDCenter.cs:39 at DialogNode.MoveNext (System.Int32 chatItemID, Current& current) [0x005eb] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/StoryEditor/Nodes/DialogNode.cs:220 at StorySystem.PlayDialogNode (System.Int32 index) [0x00047] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:179 at StorySystem.Update () [0x00094] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:72
[2026-05-01 10:23:33.346] [Info] <color=#00FF00>[10:23:33.346] 当前对话记录下来了:grapg:StoryGraph/Chapter1/afterclickeverything_graph - speaker:Ivy - content:I think I remember a sorting spell. Let me try it.</color> StackTrace: at System.Environment.get_StackTrace () [0x00000] in <cfd7cf3c445c46b69b0d6906fcb065e7>:0 at GameLogger.LogInternal (System.String format, System.Object[] args, UnityEngine.Color color, System.Boolean isError) [0x0003b] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:346 at GameLogger.Success (System.String format, System.Object[] args) [0x00001] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:297 at StorySystem.RecordDialogContent (SinglePersonChat detail, Person speaker, System.Boolean isNpc) [0x00097] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:228 at StorySystem.UpdateDialog (System.Object dt) [0x000b7] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:204 at StorySystem.OnHandleCmd (System.String cmd, System.Object[] args) [0x00011] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:868 at CMDCenter.DispatichReceiveCmd (System.String cmd, System.Object[] args) [0x00032] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/EventSystem/CMDCenter.cs:39 at DialogNode.MoveNext (System.Int32 chatItemID, Current& current) [0x005eb] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/StoryEditor/Nodes/DialogNode.cs:220 at StorySystem.PlayDialogNode (System.Int32 index) [0x00047] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:179 at StorySystem.Update () [0x00094] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:72
[2026-05-01 10:23:33.898] [Info] <color=#FFFFFF>[10:23:33.897] Player 玩家移动解锁</color> StackTrace: at System.Environment.get_StackTrace () [0x00000] in <cfd7cf3c445c46b69b0d6906fcb065e7>:0 at GameLogger.LogInternal (System.String format, System.Object[] args, UnityEngine.Color color, System.Boolean isError) [0x0003b] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:346 at GameLogger.Info (System.String format, System.Object[] args) [0x00001] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:270 at StoryPanel.Cleanup () [0x00018] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/Story/StoryPanel.cs:284 at StoryPanel.OnDisable () [0x00001] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/Story/StoryPanel.cs:275 at UnityEngine.Object.Destroy_Injected (System.IntPtr , System.Single ) [0x00000] in <52a9521a1a6c403aa6eefc1181061778>:0 at UnityEngine.Object.Destroy (UnityEngine.Object obj, System.Single t) [0x00000] in <52a9521a1a6c403aa6eefc1181061778>:0 at UnityEngine.Object.Destroy (UnityEngine.Object obj) [0x00007] in /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/UnityEngineObject.bindings.cs:486 at UIBase.CloseView () [0x00001] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/Base/UIBase.cs:53 at UIManager.CloseView (System.String name) [0x0004e] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/UIManager.cs:98 at StoryPanel.StoryEnd (System.Object obj) [0x00001] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/Story/StoryPanel.cs:256 at StoryPanel.OnHandleCmd (System.String cmd, System.Object[] args) [0x00011] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/Story/StoryPanel.cs:314 at CMDCenter.DispatichReceiveCmd (System.String cmd, System.Object[] args) [0x00032] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/EventSystem/CMDCenter.cs:39 at StorySystem.InitNode () [0x00040] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:715 at StorySystem.PlayEndNode () [0x00016] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:697 at StorySystem.Update () [0x00160] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:132
[2026-05-01 10:23:33.898] [Info] Player 玩家移动解锁
[2026-05-01 10:23:39.228] [Info] <color=#00FF00>[10:23:39.228] 检查点100002已经完成</color> StackTrace: at System.Environment.get_StackTrace () [0x00000] in <cfd7cf3c445c46b69b0d6906fcb065e7>:0 at GameLogger.LogInternal (System.String format, System.Object[] args, UnityEngine.Color color, System.Boolean isError) [0x0003b] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:346 at GameLogger.Success (System.String format, System.Object[] args) [0x00001] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:297 at ProgressManager.CompleteCheckPoint (System.Int32 id) [0x0002c] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/GameProgress/ProgressManager.cs:130 at Progress100002.Finish () [0x00016] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/GameProgress/nodes/Progress100002.cs:51 at ProgressManager.CompleteCurCheckPoint (System.Int32 node) [0x0002c] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/GameProgress/ProgressManager.cs:64 at BedroomListener.AfterRecoverMagic () [0x00035] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Levels/SecondFloor/BedroomListener.cs:269 at Timeline.TimelineHelper+<CalTimelineDuration>d__3.MoveNext () [0x00041] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Timeline/TimelineHelper.cs:77 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00020] in /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/Coroutines.cs:17
[2026-05-01 10:23:39.229] [Info] <color=#FFFFFF>[10:23:39.229] ivy卧室,施展恢复魔法ivy tidy bedroom执行完成</color> StackTrace: at System.Environment.get_StackTrace () [0x00000] in <cfd7cf3c445c46b69b0d6906fcb065e7>:0 at GameLogger.LogInternal (System.String format, System.Object[] args, UnityEngine.Color color, System.Boolean isError) [0x0003b] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:346 at GameLogger.Info (System.String format, System.Object[] args) [0x00001] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:270 at Progress100002.Finish () [0x0002e] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/GameProgress/nodes/Progress100002.cs:52 at ProgressManager.CompleteCurCheckPoint (System.Int32 node) [0x0002c] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/GameProgress/ProgressManager.cs:64 at BedroomListener.AfterRecoverMagic () [0x00035] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Levels/SecondFloor/BedroomListener.cs:269 at Timeline.TimelineHelper+<CalTimelineDuration>d__3.MoveNext () [0x00041] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Timeline/TimelineHelper.cs:77 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00020] in /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/Coroutines.cs:17
[2026-05-01 10:23:39.229] [Info] ivy卧室,施展恢复魔法ivy tidy bedroom执行完成
[2026-05-01 10:23:39.230] [Info] <color=#FFFFFF>[10:23:39.229] 检查点100002完成,CurCheckPoint推进到下一个节点: 100003</color> StackTrace: at System.Environment.get_StackTrace () [0x00000] in <cfd7cf3c445c46b69b0d6906fcb065e7>:0 at GameLogger.LogInternal (System.String format, System.Object[] args, UnityEngine.Color color, System.Boolean isError) [0x0003b] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:346 at GameLogger.Info (System.String format, System.Object[] args) [0x00001] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:270 at ProgressManager.CompleteCurCheckPoint (System.Int32 node) [0x00055] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/GameProgress/ProgressManager.cs:70 at BedroomListener.AfterRecoverMagic () [0x00035] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Levels/SecondFloor/BedroomListener.cs:269 at Timeline.TimelineHelper+<CalTimelineDuration>d__3.MoveNext () [0x00041] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Timeline/TimelineHelper.cs:77 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00020] in /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/Coroutines.cs:17
[2026-05-01 10:23:39.230] [Info] 检查点100002完成,CurCheckPoint推进到下一个节点: 100003
[2026-05-01 10:23:39.230] [Info] [Session] Uploading to https://ivyserver.work/session : {"user_id":"da4ca0c6-91a7-4bb7-ad5c-0495cf9dcf48","start_time":"2026-05-01 10:22:41","end_time":"2026-05-01 10:23:39","progress":100003}
[2026-05-01 10:23:39.234] [Info] save data path /home/russell/.config/unity3d/DefaultCompany/IvysDreamCafe/SaveData.byte
[2026-05-01 10:23:39.519] [Info] <color=green>[Session] Upload Successful: {"success":true,"message":"Session recorded"}</color>
[2026-05-01 10:23:39.735] [Info] <color=#FFFFFF>[10:23:39.735] 玩家移动锁定</color> StackTrace: at System.Environment.get_StackTrace () [0x00000] in <cfd7cf3c445c46b69b0d6906fcb065e7>:0 at GameLogger.LogInternal (System.String format, System.Object[] args, UnityEngine.Color color, System.Boolean isError) [0x0003b] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:346 at GameLogger.Info (System.String format, System.Object[] args) [0x00001] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:270 at StoryPanel.ShowView (System.Object[] args) [0x00019] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/Story/StoryPanel.cs:55 at UIManager+<ShowView>d__13.MoveNext () [0x00246] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/UIManager.cs:73 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00020] in /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/Coroutines.cs:17
[2026-05-01 10:23:39.735] [Info] 玩家移动锁定
[2026-05-01 10:23:39.763] [Info] <color=#00FF00>[10:23:39.763] 当前对话记录下来了:grapg:StoryGraph/Chapter1/witch_graph - speaker:Ivy - content:I can't believe I almost forgot I'm a witch. Magic is pretty useful... especially now.</color> StackTrace: at System.Environment.get_StackTrace () [0x00000] in <cfd7cf3c445c46b69b0d6906fcb065e7>:0 at GameLogger.LogInternal (System.String format, System.Object[] args, UnityEngine.Color color, System.Boolean isError) [0x0003b] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:346 at GameLogger.Success (System.String format, System.Object[] args) [0x00001] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:297 at StorySystem.RecordDialogContent (SinglePersonChat detail, Person speaker, System.Boolean isNpc) [0x00097] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:228 at StorySystem.UpdateDialog (System.Object dt) [0x000b7] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:204 at StorySystem.OnHandleCmd (System.String cmd, System.Object[] args) [0x00011] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:868 at CMDCenter.DispatichReceiveCmd (System.String cmd, System.Object[] args) [0x00032] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/EventSystem/CMDCenter.cs:39 at DialogNode.MoveNext (System.Int32 chatItemID, Current& current) [0x005eb] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/StoryEditor/Nodes/DialogNode.cs:220 at StorySystem.PlayDialogNode (System.Int32 index) [0x00047] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:179 at StorySystem.Update () [0x00094] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:72
[2026-05-01 10:23:40.418] [Info] <color=#FFFFFF>[10:23:40.418] Player 玩家移动解锁</color> StackTrace: at System.Environment.get_StackTrace () [0x00000] in <cfd7cf3c445c46b69b0d6906fcb065e7>:0 at GameLogger.LogInternal (System.String format, System.Object[] args, UnityEngine.Color color, System.Boolean isError) [0x0003b] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:346 at GameLogger.Info (System.String format, System.Object[] args) [0x00001] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:270 at StoryPanel.Cleanup () [0x00018] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/Story/StoryPanel.cs:284 at StoryPanel.OnDisable () [0x00001] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/Story/StoryPanel.cs:275 at UnityEngine.Object.Destroy_Injected (System.IntPtr , System.Single ) [0x00000] in <52a9521a1a6c403aa6eefc1181061778>:0 at UnityEngine.Object.Destroy (UnityEngine.Object obj, System.Single t) [0x00000] in <52a9521a1a6c403aa6eefc1181061778>:0 at UnityEngine.Object.Destroy (UnityEngine.Object obj) [0x00007] in /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/UnityEngineObject.bindings.cs:486 at UIBase.CloseView () [0x00001] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/Base/UIBase.cs:53 at UIManager.CloseView (System.String name) [0x0004e] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/UIManager.cs:98 at StoryPanel.StoryEnd (System.Object obj) [0x00001] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/Story/StoryPanel.cs:256 at StoryPanel.OnHandleCmd (System.String cmd, System.Object[] args) [0x00011] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/Story/StoryPanel.cs:314 at CMDCenter.DispatichReceiveCmd (System.String cmd, System.Object[] args) [0x00032] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/EventSystem/CMDCenter.cs:39 at StorySystem.InitNode () [0x00040] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:715 at StorySystem.PlayEndNode () [0x00016] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:697 at StorySystem.Update () [0x00160] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:132
[2026-05-01 10:23:40.418] [Info] Player 玩家移动解锁
[2026-05-01 10:23:42.422] [Info] <color=#FFFFFF>[10:23:42.422] 玩家移动锁定</color> StackTrace: at System.Environment.get_StackTrace () [0x00000] in <cfd7cf3c445c46b69b0d6906fcb065e7>:0 at GameLogger.LogInternal (System.String format, System.Object[] args, UnityEngine.Color color, System.Boolean isError) [0x0003b] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:346 at GameLogger.Info (System.String format, System.Object[] args) [0x00001] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:270 at StoryPanel.ShowView (System.Object[] args) [0x00019] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/Story/StoryPanel.cs:55 at UIManager+<ShowView>d__13.MoveNext () [0x00246] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/UIManager.cs:73 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00020] in /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/Coroutines.cs:17
[2026-05-01 10:23:42.423] [Info] 玩家移动锁定
[2026-05-01 10:23:42.459] [Info] <color=#00FF00>[10:23:42.459] 当前对话记录下来了:grapg:StoryGraph/Chapter1/cathungry_graph - speaker:Cinnamon - content:MEOW!</color> StackTrace: at System.Environment.get_StackTrace () [0x00000] in <cfd7cf3c445c46b69b0d6906fcb065e7>:0 at GameLogger.LogInternal (System.String format, System.Object[] args, UnityEngine.Color color, System.Boolean isError) [0x0003b] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:346 at GameLogger.Success (System.String format, System.Object[] args) [0x00001] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:297 at StorySystem.RecordDialogContent (SinglePersonChat detail, Person speaker, System.Boolean isNpc) [0x00097] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:228 at StorySystem.UpdateDialog (System.Object dt) [0x000b7] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:204 at StorySystem.OnHandleCmd (System.String cmd, System.Object[] args) [0x00011] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:868 at CMDCenter.DispatichReceiveCmd (System.String cmd, System.Object[] args) [0x00032] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/EventSystem/CMDCenter.cs:39 at DialogNode.MoveNext (System.Int32 chatItemID, Current& current) [0x005eb] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/StoryEditor/Nodes/DialogNode.cs:220 at StorySystem.PlayDialogNode (System.Int32 index) [0x00047] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:179 at StorySystem.Update () [0x00094] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:72
[2026-05-01 10:23:42.929] [Info] <color=#00FF00>[10:23:42.929] 当前对话记录下来了:grapg:StoryGraph/Chapter1/cathungry_graph - speaker:Ivy - content:Oh, Cinnamon! Sorry, are you hungry?</color> StackTrace: at System.Environment.get_StackTrace () [0x00000] in <cfd7cf3c445c46b69b0d6906fcb065e7>:0 at GameLogger.LogInternal (System.String format, System.Object[] args, UnityEngine.Color color, System.Boolean isError) [0x0003b] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:346 at GameLogger.Success (System.String format, System.Object[] args) [0x00001] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:297 at StorySystem.RecordDialogContent (SinglePersonChat detail, Person speaker, System.Boolean isNpc) [0x00097] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:228 at StorySystem.UpdateDialog (System.Object dt) [0x000b7] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:204 at StorySystem.OnHandleCmd (System.String cmd, System.Object[] args) [0x00011] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:868 at CMDCenter.DispatichReceiveCmd (System.String cmd, System.Object[] args) [0x00032] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/EventSystem/CMDCenter.cs:39 at DialogNode.MoveNext (System.Int32 chatItemID, Current& current) [0x005eb] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/StoryEditor/Nodes/DialogNode.cs:220 at StorySystem.PlayDialogNode (System.Int32 index) [0x00047] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:179 at StorySystem.Update () [0x00094] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:72
[2026-05-01 10:23:43.358] [Info] <color=#00FF00>[10:23:43.358] 当前对话记录下来了:grapg:StoryGraph/Chapter1/cathungry_graph - speaker:Cinnamon - content:Meow!~</color> StackTrace: at System.Environment.get_StackTrace () [0x00000] in <cfd7cf3c445c46b69b0d6906fcb065e7>:0 at GameLogger.LogInternal (System.String format, System.Object[] args, UnityEngine.Color color, System.Boolean isError) [0x0003b] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:346 at GameLogger.Success (System.String format, System.Object[] args) [0x00001] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:297 at StorySystem.RecordDialogContent (SinglePersonChat detail, Person speaker, System.Boolean isNpc) [0x00097] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:228 at StorySystem.UpdateDialog (System.Object dt) [0x000b7] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:204 at StorySystem.OnHandleCmd (System.String cmd, System.Object[] args) [0x00011] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:868 at CMDCenter.DispatichReceiveCmd (System.String cmd, System.Object[] args) [0x00032] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/EventSystem/CMDCenter.cs:39 at DialogNode.MoveNext (System.Int32 chatItemID, Current& current) [0x005eb] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/StoryEditor/Nodes/DialogNode.cs:220 at StorySystem.PlayDialogNode (System.Int32 index) [0x00047] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:179 at StorySystem.Update () [0x00094] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:72
[2026-05-01 10:23:43.961] [Info] <color=#00FF00>[10:23:43.960] 当前对话记录下来了:grapg:StoryGraph/Chapter1/cathungry_graph - speaker:Ivy - content:Let's get you something to eat.</color> StackTrace: at System.Environment.get_StackTrace () [0x00000] in <cfd7cf3c445c46b69b0d6906fcb065e7>:0 at GameLogger.LogInternal (System.String format, System.Object[] args, UnityEngine.Color color, System.Boolean isError) [0x0003b] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:346 at GameLogger.Success (System.String format, System.Object[] args) [0x00001] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:297 at StorySystem.RecordDialogContent (SinglePersonChat detail, Person speaker, System.Boolean isNpc) [0x00097] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:228 at StorySystem.UpdateDialog (System.Object dt) [0x000b7] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:204 at StorySystem.OnHandleCmd (System.String cmd, System.Object[] args) [0x00011] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:868 at CMDCenter.DispatichReceiveCmd (System.String cmd, System.Object[] args) [0x00032] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/EventSystem/CMDCenter.cs:39 at DialogNode.MoveNext (System.Int32 chatItemID, Current& current) [0x005eb] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/StoryEditor/Nodes/DialogNode.cs:220 at StorySystem.PlayDialogNode (System.Int32 index) [0x00047] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:179 at StorySystem.Update () [0x00094] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:72
[2026-05-01 10:23:44.471] [Info] <color=#00FFFF>[10:23:44.470] 获得线索:1037</color> StackTrace: at System.Environment.get_StackTrace () [0x00000] in <cfd7cf3c445c46b69b0d6906fcb065e7>:0 at GameLogger.LogInternal (System.String format, System.Object[] args, UnityEngine.Color color, System.Boolean isError) [0x0003b] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:346 at GameLogger.Debug (System.String format, System.Object[] args) [0x00001] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:307 at Collection.CollectionSystem.Collect (Collection.CollectData item) [0x00055] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Collection/CollectionSystem.cs:17 at BedroomListener.OnStoryHandleHandle (System.Object[] args) [0x0031e] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Levels/SecondFloor/BedroomListener.cs:214 at LvBedroom.HandleCmd (System.String cmd, System.Object[] args) [0x00011] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Levels/SecondFloor/LvBedroom.cs:205 at Levels.LevelBase.OnHandleCmd (System.String cmd, System.Object[] args) [0x0004d] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Levels/LevelBase.cs:77 at CMDCenter.DispatichReceiveCmd (System.String cmd, System.Object[] args) [0x00032] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/EventSystem/CMDCenter.cs:39 at StorySystem.InitNode () [0x00040] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:715 at StorySystem.PlayEndNode () [0x00016] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:697 at StorySystem.Update () [0x00160] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:132
[2026-05-01 10:23:44.472] [Info] <color=#FFFFFF>[10:23:44.471] Player 玩家移动解锁</color> StackTrace: at System.Environment.get_StackTrace () [0x00000] in <cfd7cf3c445c46b69b0d6906fcb065e7>:0 at GameLogger.LogInternal (System.String format, System.Object[] args, UnityEngine.Color color, System.Boolean isError) [0x0003b] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:346 at GameLogger.Info (System.String format, System.Object[] args) [0x00001] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:270 at StoryPanel.Cleanup () [0x00018] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/Story/StoryPanel.cs:284 at StoryPanel.OnDisable () [0x00001] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/Story/StoryPanel.cs:275 at UnityEngine.Object.Destroy_Injected (System.IntPtr , System.Single ) [0x00000] in <52a9521a1a6c403aa6eefc1181061778>:0 at UnityEngine.Object.Destroy (UnityEngine.Object obj, System.Single t) [0x00000] in <52a9521a1a6c403aa6eefc1181061778>:0 at UnityEngine.Object.Destroy (UnityEngine.Object obj) [0x00007] in /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/UnityEngineObject.bindings.cs:486 at UIBase.CloseView () [0x00001] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/Base/UIBase.cs:53 at UIManager.CloseView (System.String name) [0x0004e] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/UIManager.cs:98 at StoryPanel.StoryEnd (System.Object obj) [0x00001] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/Story/StoryPanel.cs:256 at StoryPanel.OnHandleCmd (System.String cmd, System.Object[] args) [0x00011] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/Story/StoryPanel.cs:314 at CMDCenter.DispatichReceiveCmd (System.String cmd, System.Object[] args) [0x00032] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/EventSystem/CMDCenter.cs:39 at StorySystem.InitNode () [0x00040] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:715 at StorySystem.PlayEndNode () [0x00016] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:697 at StorySystem.Update () [0x00160] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:132
[2026-05-01 10:23:44.472] [Info] Player 玩家移动解锁
[2026-05-01 10:23:46.396] [Info] <color=#00FFFF>[10:23:46.395] GetPropView Closed</color> StackTrace: at System.Environment.get_StackTrace () [0x00000] in <cfd7cf3c445c46b69b0d6906fcb065e7>:0 at GameLogger.LogInternal (System.String format, System.Object[] args, UnityEngine.Color color, System.Boolean isError) [0x0003b] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:346 at GameLogger.Debug (System.String format, System.Object[] args) [0x00001] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:307 at GetPropView.ClosePanel () [0x00001] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/GetPropView/GetPropView.cs:165 at GetPropView.OnSlowClick () [0x00030] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/GetPropView/GetPropView.cs:57 at GetPropView.OnPointerClick (UnityEngine.EventSystems.PointerEventData eventData) [0x00001] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/GetPropView/GetPropView.cs:149 at UnityEngine.EventSystems.ExecuteEvents.Execute (UnityEngine.EventSystems.IPointerClickHandler handler, UnityEngine.EventSystems.BaseEventData eventData) [0x00001] in ./Library/PackageCache/com.unity.ugui@931b340fdedc/Runtime/UGUI/EventSystem/ExecuteEvents.cs:57 at UnityEngine.EventSystems.ExecuteEvents.Execute[T] (UnityEngine.GameObject target, UnityEngine.EventSystems.BaseEventData eventData, UnityEngine.EventSystems.ExecuteEvents+EventFunction`1[T1] functor) [0x0006f] in ./Library/PackageCache/com.unity.ugui@931b340fdedc/Runtime/UGUI/EventSystem/ExecuteEvents.cs:272 at UnityEngine.EventSystems.StandaloneInputModule.ReleaseMouse (UnityEngine.EventSystems.PointerEventData pointerEvent, UnityEngine.GameObject currentOverGo) [0x00036] in ./Library/PackageCache/com.unity.ugui@931b340fdedc/Runtime/UGUI/EventSystem/InputModules/StandaloneInputModule.cs:215 at UnityEngine.EventSystems.StandaloneInputModule.ProcessMousePress (UnityEngine.EventSystems.PointerInputModule+MouseButtonEventData data) [0x0019b] in ./Library/PackageCache/com.unity.ugui@931b340fdedc/Runtime/UGUI/EventSystem/InputModules/StandaloneInputModule.cs:677 at UnityEngine.EventSystems.StandaloneInputModule.ProcessMouseEvent (System.Int32 id) [0x0002f] in ./Library/PackageCache/com.unity.ugui@931b340fdedc/Runtime/UGUI/EventSystem/InputModules/StandaloneInputModule.cs:577 at UnityEngine.EventSystems.StandaloneInputModule.ProcessMouseEvent () [0x00001] in ./Library/PackageCache/com.unity.ugui@931b340fdedc/Runtime/UGUI/EventSystem/InputModules/StandaloneInputModule.cs:557 at UnityEngine.EventSystems.StandaloneInputModule.Process () [0x0003e] in ./Library/PackageCache/com.unity.ugui@931b340fdedc/Runtime/UGUI/EventSystem/InputModules/StandaloneInputModule.cs:305 at UnityEngine.EventSystems.EventSystem.Update () [0x000f6] in ./Library/PackageCache/com.unity.ugui@931b340fdedc/Runtime/UGUI/EventSystem/EventSystem.cs:530
[2026-05-01 10:23:53.196] [Info] <color=#00FFFF>[10:23:53.195] TYpes Item, StoryInduction</color> StackTrace: at System.Environment.get_StackTrace () [0x00000] in <cfd7cf3c445c46b69b0d6906fcb065e7>:0 at GameLogger.LogInternal (System.String format, System.Object[] args, UnityEngine.Color color, System.Boolean isError) [0x0003b] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:346 at GameLogger.Debug (System.String format, System.Object[] args) [0x00001] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:307 at CollectItem.CheckPopWriteInfo (System.Int32 id) [0x00001] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Collection/CollectItem.cs:164 at CollectItem.Collect () [0x00075] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Collection/CollectItem.cs:132 at CollectItem.OnInteract () [0x0001e] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Collection/CollectItem.cs:228 at CollectItem.OnPointerClick (UnityEngine.EventSystems.PointerEventData eventData) [0x00043] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Collection/CollectItem.cs:187 at UnityEngine.EventSystems.ExecuteEvents.Execute (UnityEngine.EventSystems.IPointerClickHandler handler, UnityEngine.EventSystems.BaseEventData eventData) [0x00001] in ./Library/PackageCache/com.unity.ugui@931b340fdedc/Runtime/UGUI/EventSystem/ExecuteEvents.cs:57 at UnityEngine.EventSystems.ExecuteEvents.Execute[T] (UnityEngine.GameObject target, UnityEngine.EventSystems.BaseEventData eventData, UnityEngine.EventSystems.ExecuteEvents+EventFunction`1[T1] functor) [0x0006f] in ./Library/PackageCache/com.unity.ugui@931b340fdedc/Runtime/UGUI/EventSystem/ExecuteEvents.cs:272 at UnityEngine.EventSystems.StandaloneInputModule.ReleaseMouse (UnityEngine.EventSystems.PointerEventData pointerEvent, UnityEngine.GameObject currentOverGo) [0x00036] in ./Library/PackageCache/com.unity.ugui@931b340fdedc/Runtime/UGUI/EventSystem/InputModules/StandaloneInputModule.cs:215 at UnityEngine.EventSystems.StandaloneInputModule.ProcessMousePress (UnityEngine.EventSystems.PointerInputModule+MouseButtonEventData data) [0x0019b] in ./Library/PackageCache/com.unity.ugui@931b340fdedc/Runtime/UGUI/EventSystem/InputModules/StandaloneInputModule.cs:677 at UnityEngine.EventSystems.StandaloneInputModule.ProcessMouseEvent (System.Int32 id) [0x0002f] in ./Library/PackageCache/com.unity.ugui@931b340fdedc/Runtime/UGUI/EventSystem/InputModules/StandaloneInputModule.cs:577 at UnityEngine.EventSystems.StandaloneInputModule.ProcessMouseEvent () [0x00001] in ./Library/PackageCache/com.unity.ugui@931b340fdedc/Runtime/UGUI/EventSystem/InputModules/StandaloneInputModule.cs:557 at UnityEngine.EventSystems.StandaloneInputModule.Process () [0x0003e] in ./Library/PackageCache/com.unity.ugui@931b340fdedc/Runtime/UGUI/EventSystem/InputModules/StandaloneInputModule.cs:305 at UnityEngine.EventSystems.EventSystem.Update () [0x000f6] in ./Library/PackageCache/com.unity.ugui@931b340fdedc/Runtime/UGUI/EventSystem/EventSystem.cs:530
[2026-05-01 10:23:53.197] [Info] <color=#00FFFF>[10:23:53.196] 获得线索:1021</color> StackTrace: at System.Environment.get_StackTrace () [0x00000] in <cfd7cf3c445c46b69b0d6906fcb065e7>:0 at GameLogger.LogInternal (System.String format, System.Object[] args, UnityEngine.Color color, System.Boolean isError) [0x0003b] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:346 at GameLogger.Debug (System.String format, System.Object[] args) [0x00001] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:307 at Collection.CollectionSystem.Collect (Collection.CollectData item) [0x00055] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Collection/CollectionSystem.cs:17 at CollectItem.Collect () [0x00082] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Collection/CollectItem.cs:133 at CollectItem.OnInteract () [0x0001e] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Collection/CollectItem.cs:228 at CollectItem.OnPointerClick (UnityEngine.EventSystems.PointerEventData eventData) [0x00043] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Collection/CollectItem.cs:187 at UnityEngine.EventSystems.ExecuteEvents.Execute (UnityEngine.EventSystems.IPointerClickHandler handler, UnityEngine.EventSystems.BaseEventData eventData) [0x00001] in ./Library/PackageCache/com.unity.ugui@931b340fdedc/Runtime/UGUI/EventSystem/ExecuteEvents.cs:57 at UnityEngine.EventSystems.ExecuteEvents.Execute[T] (UnityEngine.GameObject target, UnityEngine.EventSystems.BaseEventData eventData, UnityEngine.EventSystems.ExecuteEvents+EventFunction`1[T1] functor) [0x0006f] in ./Library/PackageCache/com.unity.ugui@931b340fdedc/Runtime/UGUI/EventSystem/ExecuteEvents.cs:272 at UnityEngine.EventSystems.StandaloneInputModule.ReleaseMouse (UnityEngine.EventSystems.PointerEventData pointerEvent, UnityEngine.GameObject currentOverGo) [0x00036] in ./Library/PackageCache/com.unity.ugui@931b340fdedc/Runtime/UGUI/EventSystem/InputModules/StandaloneInputModule.cs:215 at UnityEngine.EventSystems.StandaloneInputModule.ProcessMousePress (UnityEngine.EventSystems.PointerInputModule+MouseButtonEventData data) [0x0019b] in ./Library/PackageCache/com.unity.ugui@931b340fdedc/Runtime/UGUI/EventSystem/InputModules/StandaloneInputModule.cs:677 at UnityEngine.EventSystems.StandaloneInputModule.ProcessMouseEvent (System.Int32 id) [0x0002f] in ./Library/PackageCache/com.unity.ugui@931b340fdedc/Runtime/UGUI/EventSystem/InputModules/StandaloneInputModule.cs:577 at UnityEngine.EventSystems.StandaloneInputModule.ProcessMouseEvent () [0x00001] in ./Library/PackageCache/com.unity.ugui@931b340fdedc/Runtime/UGUI/EventSystem/InputModules/StandaloneInputModule.cs:557 at UnityEngine.EventSystems.StandaloneInputModule.Process () [0x0003e] in ./Library/PackageCache/com.unity.ugui@931b340fdedc/Runtime/UGUI/EventSystem/InputModules/StandaloneInputModule.cs:305 at UnityEngine.EventSystems.EventSystem.Update () [0x000f6] in ./Library/PackageCache/com.unity.ugui@931b340fdedc/Runtime/UGUI/EventSystem/EventSystem.cs:530
[2026-05-01 10:23:53.197] [Info] <color=green>已获得cake_small</color>
[2026-05-01 10:23:54.319] [Info] <color=#FFFFFF>[10:23:54.319] 玩家移动锁定</color> StackTrace: at System.Environment.get_StackTrace () [0x00000] in <cfd7cf3c445c46b69b0d6906fcb065e7>:0 at GameLogger.LogInternal (System.String format, System.Object[] args, UnityEngine.Color color, System.Boolean isError) [0x0003b] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:346 at GameLogger.Info (System.String format, System.Object[] args) [0x00001] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:270 at StoryPanel.ShowView (System.Object[] args) [0x00019] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/Story/StoryPanel.cs:55 at UIManager+<ShowView>d__13.MoveNext () [0x00246] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/UIManager.cs:73 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00020] in /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/Coroutines.cs:17
[2026-05-01 10:23:54.319] [Info] 玩家移动锁定
[2026-05-01 10:23:54.348] [Info] <color=#00FF00>[10:23:54.348] 当前对话记录下来了:grapg:StoryGraph/Chapter1/cake1_graph - speaker:Ivy - content:And this cake. Where did it come from? Did I make it?</color> StackTrace: at System.Environment.get_StackTrace () [0x00000] in <cfd7cf3c445c46b69b0d6906fcb065e7>:0 at GameLogger.LogInternal (System.String format, System.Object[] args, UnityEngine.Color color, System.Boolean isError) [0x0003b] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:346 at GameLogger.Success (System.String format, System.Object[] args) [0x00001] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:297 at StorySystem.RecordDialogContent (SinglePersonChat detail, Person speaker, System.Boolean isNpc) [0x00097] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:228 at StorySystem.UpdateDialog (System.Object dt) [0x000b7] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:204 at StorySystem.OnHandleCmd (System.String cmd, System.Object[] args) [0x00011] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:868 at CMDCenter.DispatichReceiveCmd (System.String cmd, System.Object[] args) [0x00032] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/EventSystem/CMDCenter.cs:39 at DialogNode.MoveNext (System.Int32 chatItemID, Current& current) [0x005eb] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/StoryEditor/Nodes/DialogNode.cs:220 at StorySystem.PlayDialogNode (System.Int32 index) [0x00047] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:179 at StorySystem.Update () [0x00094] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:72
[2026-05-01 10:23:54.967] [Info] <color=#00FF00>[10:23:54.966] 当前对话记录下来了:grapg:StoryGraph/Chapter1/cake1_graph - speaker:Ivy - content:No, I would never just leave it sitting out like this.</color> StackTrace: at System.Environment.get_StackTrace () [0x00000] in <cfd7cf3c445c46b69b0d6906fcb065e7>:0 at GameLogger.LogInternal (System.String format, System.Object[] args, UnityEngine.Color color, System.Boolean isError) [0x0003b] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:346 at GameLogger.Success (System.String format, System.Object[] args) [0x00001] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:297 at StorySystem.RecordDialogContent (SinglePersonChat detail, Person speaker, System.Boolean isNpc) [0x00097] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:228 at StorySystem.UpdateDialog (System.Object dt) [0x000b7] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:204 at StorySystem.OnHandleCmd (System.String cmd, System.Object[] args) [0x00011] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:868 at CMDCenter.DispatichReceiveCmd (System.String cmd, System.Object[] args) [0x00032] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/EventSystem/CMDCenter.cs:39 at DialogNode.MoveNext (System.Int32 chatItemID, Current& current) [0x005eb] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/StoryEditor/Nodes/DialogNode.cs:220 at StorySystem.PlayDialogNode (System.Int32 index) [0x00047] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:179 at StorySystem.Update () [0x00094] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:72
[2026-05-01 10:23:55.367] [Info] <color=#00FF00>[10:23:55.366] 当前对话记录下来了:grapg:StoryGraph/Chapter1/cake1_graph - speaker:Ivy - content:So someone else brought it? Was it the person who came here yesterday?</color> StackTrace: at System.Environment.get_StackTrace () [0x00000] in <cfd7cf3c445c46b69b0d6906fcb065e7>:0 at GameLogger.LogInternal (System.String format, System.Object[] args, UnityEngine.Color color, System.Boolean isError) [0x0003b] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:346 at GameLogger.Success (System.String format, System.Object[] args) [0x00001] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:297 at StorySystem.RecordDialogContent (SinglePersonChat detail, Person speaker, System.Boolean isNpc) [0x00097] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:228 at StorySystem.UpdateDialog (System.Object dt) [0x000b7] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:204 at StorySystem.OnHandleCmd (System.String cmd, System.Object[] args) [0x00011] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:868 at CMDCenter.DispatichReceiveCmd (System.String cmd, System.Object[] args) [0x00032] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/EventSystem/CMDCenter.cs:39 at DialogNode.MoveNext (System.Int32 chatItemID, Current& current) [0x005eb] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/StoryEditor/Nodes/DialogNode.cs:220 at StorySystem.PlayDialogNode (System.Int32 index) [0x00047] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:179 at StorySystem.Update () [0x00094] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:72
[2026-05-01 10:23:55.862] [Info] <color=#FFFFFF>[10:23:55.861] Player 玩家移动解锁</color> StackTrace: at System.Environment.get_StackTrace () [0x00000] in <cfd7cf3c445c46b69b0d6906fcb065e7>:0 at GameLogger.LogInternal (System.String format, System.Object[] args, UnityEngine.Color color, System.Boolean isError) [0x0003b] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:346 at GameLogger.Info (System.String format, System.Object[] args) [0x00001] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:270 at StoryPanel.Cleanup () [0x00018] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/Story/StoryPanel.cs:284 at StoryPanel.OnDisable () [0x00001] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/Story/StoryPanel.cs:275 at UnityEngine.Object.Destroy_Injected (System.IntPtr , System.Single ) [0x00000] in <52a9521a1a6c403aa6eefc1181061778>:0 at UnityEngine.Object.Destroy (UnityEngine.Object obj, System.Single t) [0x00000] in <52a9521a1a6c403aa6eefc1181061778>:0 at UnityEngine.Object.Destroy (UnityEngine.Object obj) [0x00007] in /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/UnityEngineObject.bindings.cs:486 at UIBase.CloseView () [0x00001] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/Base/UIBase.cs:53 at UIManager.CloseView (System.String name) [0x0004e] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/UIManager.cs:98 at StoryPanel.StoryEnd (System.Object obj) [0x00001] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/Story/StoryPanel.cs:256 at StoryPanel.OnHandleCmd (System.String cmd, System.Object[] args) [0x00011] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/Story/StoryPanel.cs:314 at CMDCenter.DispatichReceiveCmd (System.String cmd, System.Object[] args) [0x00032] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/EventSystem/CMDCenter.cs:39 at StorySystem.InitNode () [0x00040] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:715 at StorySystem.PlayEndNode () [0x00016] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:697 at StorySystem.Update () [0x00160] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:132
[2026-05-01 10:23:55.862] [Info] Player 玩家移动解锁
[2026-05-01 10:23:58.162] [Info] <color=#00FFFF>[10:23:58.161] TYpes StoryInduction</color> StackTrace: at System.Environment.get_StackTrace () [0x00000] in <cfd7cf3c445c46b69b0d6906fcb065e7>:0 at GameLogger.LogInternal (System.String format, System.Object[] args, UnityEngine.Color color, System.Boolean isError) [0x0003b] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:346 at GameLogger.Debug (System.String format, System.Object[] args) [0x00001] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:307 at CollectItem.CheckPopWriteInfo (System.Int32 id) [0x00001] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Collection/CollectItem.cs:164 at CollectItem.Collect () [0x00075] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Collection/CollectItem.cs:132 at CollectItem.OnInteract () [0x0001e] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Collection/CollectItem.cs:228 at CollectItem.OnPointerClick (UnityEngine.EventSystems.PointerEventData eventData) [0x00043] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Collection/CollectItem.cs:187 at UnityEngine.EventSystems.ExecuteEvents.Execute (UnityEngine.EventSystems.IPointerClickHandler handler, UnityEngine.EventSystems.BaseEventData eventData) [0x00001] in ./Library/PackageCache/com.unity.ugui@931b340fdedc/Runtime/UGUI/EventSystem/ExecuteEvents.cs:57 at UnityEngine.EventSystems.ExecuteEvents.Execute[T] (UnityEngine.GameObject target, UnityEngine.EventSystems.BaseEventData eventData, UnityEngine.EventSystems.ExecuteEvents+EventFunction`1[T1] functor) [0x0006f] in ./Library/PackageCache/com.unity.ugui@931b340fdedc/Runtime/UGUI/EventSystem/ExecuteEvents.cs:272 at UnityEngine.EventSystems.StandaloneInputModule.ReleaseMouse (UnityEngine.EventSystems.PointerEventData pointerEvent, UnityEngine.GameObject currentOverGo) [0x00036] in ./Library/PackageCache/com.unity.ugui@931b340fdedc/Runtime/UGUI/EventSystem/InputModules/StandaloneInputModule.cs:215 at UnityEngine.EventSystems.StandaloneInputModule.ProcessMousePress (UnityEngine.EventSystems.PointerInputModule+MouseButtonEventData data) [0x0019b] in ./Library/PackageCache/com.unity.ugui@931b340fdedc/Runtime/UGUI/EventSystem/InputModules/StandaloneInputModule.cs:677 at UnityEngine.EventSystems.StandaloneInputModule.ProcessMouseEvent (System.Int32 id) [0x0002f] in ./Library/PackageCache/com.unity.ugui@931b340fdedc/Runtime/UGUI/EventSystem/InputModules/StandaloneInputModule.cs:577 at UnityEngine.EventSystems.StandaloneInputModule.ProcessMouseEvent () [0x00001] in ./Library/PackageCache/com.unity.ugui@931b340fdedc/Runtime/UGUI/EventSystem/InputModules/StandaloneInputModule.cs:557 at UnityEngine.EventSystems.StandaloneInputModule.Process () [0x0003e] in ./Library/PackageCache/com.unity.ugui@931b340fdedc/Runtime/UGUI/EventSystem/InputModules/StandaloneInputModule.cs:305 at UnityEngine.EventSystems.EventSystem.Update () [0x000f6] in ./Library/PackageCache/com.unity.ugui@931b340fdedc/Runtime/UGUI/EventSystem/EventSystem.cs:530
[2026-05-01 10:23:58.163] [Info] <color=#00FFFF>[10:23:58.163] 获得线索:1027</color> StackTrace: at System.Environment.get_StackTrace () [0x00000] in <cfd7cf3c445c46b69b0d6906fcb065e7>:0 at GameLogger.LogInternal (System.String format, System.Object[] args, UnityEngine.Color color, System.Boolean isError) [0x0003b] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:346 at GameLogger.Debug (System.String format, System.Object[] args) [0x00001] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:307 at Collection.CollectionSystem.Collect (Collection.CollectData item) [0x00055] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Collection/CollectionSystem.cs:17 at CollectItem.Collect () [0x00082] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Collection/CollectItem.cs:133 at CollectItem.OnInteract () [0x0001e] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Collection/CollectItem.cs:228 at CollectItem.OnPointerClick (UnityEngine.EventSystems.PointerEventData eventData) [0x00043] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Collection/CollectItem.cs:187 at UnityEngine.EventSystems.ExecuteEvents.Execute (UnityEngine.EventSystems.IPointerClickHandler handler, UnityEngine.EventSystems.BaseEventData eventData) [0x00001] in ./Library/PackageCache/com.unity.ugui@931b340fdedc/Runtime/UGUI/EventSystem/ExecuteEvents.cs:57 at UnityEngine.EventSystems.ExecuteEvents.Execute[T] (UnityEngine.GameObject target, UnityEngine.EventSystems.BaseEventData eventData, UnityEngine.EventSystems.ExecuteEvents+EventFunction`1[T1] functor) [0x0006f] in ./Library/PackageCache/com.unity.ugui@931b340fdedc/Runtime/UGUI/EventSystem/ExecuteEvents.cs:272 at UnityEngine.EventSystems.StandaloneInputModule.ReleaseMouse (UnityEngine.EventSystems.PointerEventData pointerEvent, UnityEngine.GameObject currentOverGo) [0x00036] in ./Library/PackageCache/com.unity.ugui@931b340fdedc/Runtime/UGUI/EventSystem/InputModules/StandaloneInputModule.cs:215 at UnityEngine.EventSystems.StandaloneInputModule.ProcessMousePress (UnityEngine.EventSystems.PointerInputModule+MouseButtonEventData data) [0x0019b] in ./Library/PackageCache/com.unity.ugui@931b340fdedc/Runtime/UGUI/EventSystem/InputModules/StandaloneInputModule.cs:677 at UnityEngine.EventSystems.StandaloneInputModule.ProcessMouseEvent (System.Int32 id) [0x0002f] in ./Library/PackageCache/com.unity.ugui@931b340fdedc/Runtime/UGUI/EventSystem/InputModules/StandaloneInputModule.cs:577 at UnityEngine.EventSystems.StandaloneInputModule.ProcessMouseEvent () [0x00001] in ./Library/PackageCache/com.unity.ugui@931b340fdedc/Runtime/UGUI/EventSystem/InputModules/StandaloneInputModule.cs:557 at UnityEngine.EventSystems.StandaloneInputModule.Process () [0x0003e] in ./Library/PackageCache/com.unity.ugui@931b340fdedc/Runtime/UGUI/EventSystem/InputModules/StandaloneInputModule.cs:305 at UnityEngine.EventSystems.EventSystem.Update () [0x000f6] in ./Library/PackageCache/com.unity.ugui@931b340fdedc/Runtime/UGUI/EventSystem/EventSystem.cs:530
[2026-05-01 10:23:58.164] [Info] <color=green>已获得wall1_note</color>
[2026-05-01 10:23:58.225] [Info] <color=#00FF00>[10:23:58.225] 检查点100003已经完成</color> StackTrace: at System.Environment.get_StackTrace () [0x00000] in <cfd7cf3c445c46b69b0d6906fcb065e7>:0 at GameLogger.LogInternal (System.String format, System.Object[] args, UnityEngine.Color color, System.Boolean isError) [0x0003b] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:346 at GameLogger.Success (System.String format, System.Object[] args) [0x00001] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:297 at ProgressManager.CompleteCheckPoint (System.Int32 id) [0x0002c] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/GameProgress/ProgressManager.cs:130 at Progress100003.Finish () [0x00016] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/GameProgress/nodes/Progress100003.cs:34 at ProgressManager.CompleteCurCheckPoint (System.Int32 node) [0x0002c] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/GameProgress/ProgressManager.cs:64 at BedroomListener.InteractItemClickCb (CollectItem collect) [0x00063] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Levels/SecondFloor/BedroomListener.cs:123 at LvBedroom.HandleCmd (System.String cmd, System.Object[] args) [0x0008c] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Levels/SecondFloor/LvBedroom.cs:216 at Levels.LevelBase.OnHandleCmd (System.String cmd, System.Object[] args) [0x0004d] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Levels/LevelBase.cs:77 at CMDCenter.DispatichReceiveCmd (System.String cmd, System.Object[] args) [0x00032] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/EventSystem/CMDCenter.cs:39 at CollectItem+<DelayToSendCollectEvt>d__49.MoveNext () [0x00076] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Collection/CollectItem.cs:273 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00020] in /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/Coroutines.cs:17
[2026-05-01 10:23:58.226] [Info] <color=#FFFFFF>[10:23:58.226] ivy卧室,捡到纸条 received note 执行完成</color> StackTrace: at System.Environment.get_StackTrace () [0x00000] in <cfd7cf3c445c46b69b0d6906fcb065e7>:0 at GameLogger.LogInternal (System.String format, System.Object[] args, UnityEngine.Color color, System.Boolean isError) [0x0003b] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:346 at GameLogger.Info (System.String format, System.Object[] args) [0x00001] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:270 at Progress100003.Finish () [0x0002e] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/GameProgress/nodes/Progress100003.cs:35 at ProgressManager.CompleteCurCheckPoint (System.Int32 node) [0x0002c] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/GameProgress/ProgressManager.cs:64 at BedroomListener.InteractItemClickCb (CollectItem collect) [0x00063] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Levels/SecondFloor/BedroomListener.cs:123 at LvBedroom.HandleCmd (System.String cmd, System.Object[] args) [0x0008c] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Levels/SecondFloor/LvBedroom.cs:216 at Levels.LevelBase.OnHandleCmd (System.String cmd, System.Object[] args) [0x0004d] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Levels/LevelBase.cs:77 at CMDCenter.DispatichReceiveCmd (System.String cmd, System.Object[] args) [0x00032] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/EventSystem/CMDCenter.cs:39 at CollectItem+<DelayToSendCollectEvt>d__49.MoveNext () [0x00076] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Collection/CollectItem.cs:273 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00020] in /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/Coroutines.cs:17
[2026-05-01 10:23:58.226] [Info] ivy卧室,捡到纸条 received note 执行完成
[2026-05-01 10:23:58.227] [Info] <color=#FFFFFF>[10:23:58.226] 检查点100003完成,CurCheckPoint推进到下一个节点: 100004</color> StackTrace: at System.Environment.get_StackTrace () [0x00000] in <cfd7cf3c445c46b69b0d6906fcb065e7>:0 at GameLogger.LogInternal (System.String format, System.Object[] args, UnityEngine.Color color, System.Boolean isError) [0x0003b] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:346 at GameLogger.Info (System.String format, System.Object[] args) [0x00001] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:270 at ProgressManager.CompleteCurCheckPoint (System.Int32 node) [0x00055] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/GameProgress/ProgressManager.cs:70 at BedroomListener.InteractItemClickCb (CollectItem collect) [0x00063] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Levels/SecondFloor/BedroomListener.cs:123 at LvBedroom.HandleCmd (System.String cmd, System.Object[] args) [0x0008c] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Levels/SecondFloor/LvBedroom.cs:216 at Levels.LevelBase.OnHandleCmd (System.String cmd, System.Object[] args) [0x0004d] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Levels/LevelBase.cs:77 at CMDCenter.DispatichReceiveCmd (System.String cmd, System.Object[] args) [0x00032] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/EventSystem/CMDCenter.cs:39 at CollectItem+<DelayToSendCollectEvt>d__49.MoveNext () [0x00076] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Collection/CollectItem.cs:273 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00020] in /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/Coroutines.cs:17
[2026-05-01 10:23:58.227] [Info] 检查点100003完成,CurCheckPoint推进到下一个节点: 100004
[2026-05-01 10:23:58.227] [Info] [Session] Uploading to https://ivyserver.work/session : {"user_id":"da4ca0c6-91a7-4bb7-ad5c-0495cf9dcf48","start_time":"2026-05-01 10:23:39","end_time":"2026-05-01 10:23:58","progress":100004}
[2026-05-01 10:23:58.229] [Info] save data path /home/russell/.config/unity3d/DefaultCompany/IvysDreamCafe/SaveData.byte
[2026-05-01 10:23:58.591] [Info] <color=green>[Session] Upload Successful: {"success":true,"message":"Session recorded"}</color>
[2026-05-01 10:23:59.102] [Info] <color=#FFFFFF>[10:23:59.102] 玩家移动锁定</color> StackTrace: at System.Environment.get_StackTrace () [0x00000] in <cfd7cf3c445c46b69b0d6906fcb065e7>:0 at GameLogger.LogInternal (System.String format, System.Object[] args, UnityEngine.Color color, System.Boolean isError) [0x0003b] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:346 at GameLogger.Info (System.String format, System.Object[] args) [0x00001] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:270 at StoryPanel.ShowView (System.Object[] args) [0x00019] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/Story/StoryPanel.cs:55 at UIManager+<ShowView>d__13.MoveNext () [0x00246] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/UIManager.cs:73 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00020] in /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/Coroutines.cs:17
[2026-05-01 10:23:59.102] [Info] 玩家移动锁定
[2026-05-01 10:23:59.131] [Info] <color=#00FF00>[10:23:59.130] 当前对话记录下来了:grapg:StoryGraph/Chapter1/readnote_graph - speaker:Ivy - content:<color=#FF3A3A>Lake Island Cabin? Hidden room?</color></color> StackTrace: at System.Environment.get_StackTrace () [0x00000] in <cfd7cf3c445c46b69b0d6906fcb065e7>:0 at GameLogger.LogInternal (System.String format, System.Object[] args, UnityEngine.Color color, System.Boolean isError) [0x0003b] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:346 at GameLogger.Success (System.String format, System.Object[] args) [0x00001] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:297 at StorySystem.RecordDialogContent (SinglePersonChat detail, Person speaker, System.Boolean isNpc) [0x00097] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:228 at StorySystem.UpdateDialog (System.Object dt) [0x000b7] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:204 at StorySystem.OnHandleCmd (System.String cmd, System.Object[] args) [0x00011] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:868 at CMDCenter.DispatichReceiveCmd (System.String cmd, System.Object[] args) [0x00032] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/EventSystem/CMDCenter.cs:39 at DialogNode.MoveNext (System.Int32 chatItemID, Current& current) [0x005eb] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/StoryEditor/Nodes/DialogNode.cs:220 at StorySystem.PlayDialogNode (System.Int32 index) [0x00047] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:179 at StorySystem.Update () [0x00094] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:72
[2026-05-01 10:23:59.816] [Info] <color=#00FF00>[10:23:59.815] 当前对话记录下来了:grapg:StoryGraph/Chapter1/readnote_graph - speaker:Ivy - content:Sounds like something I should remember... but I don't. Not at all.</color> StackTrace: at System.Environment.get_StackTrace () [0x00000] in <cfd7cf3c445c46b69b0d6906fcb065e7>:0 at GameLogger.LogInternal (System.String format, System.Object[] args, UnityEngine.Color color, System.Boolean isError) [0x0003b] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:346 at GameLogger.Success (System.String format, System.Object[] args) [0x00001] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:297 at StorySystem.RecordDialogContent (SinglePersonChat detail, Person speaker, System.Boolean isNpc) [0x00097] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:228 at StorySystem.UpdateDialog (System.Object dt) [0x000b7] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:204 at StorySystem.OnHandleCmd (System.String cmd, System.Object[] args) [0x00011] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:868 at CMDCenter.DispatichReceiveCmd (System.String cmd, System.Object[] args) [0x00032] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/EventSystem/CMDCenter.cs:39 at DialogNode.MoveNext (System.Int32 chatItemID, Current& current) [0x005eb] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/StoryEditor/Nodes/DialogNode.cs:220 at StorySystem.PlayDialogNode (System.Int32 index) [0x00047] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:179 at StorySystem.Update () [0x00094] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:72
[2026-05-01 10:24:00.408] [Info] <color=#00FF00>[10:24:00.408] 当前对话记录下来了:grapg:StoryGraph/Chapter1/readnote_graph - speaker:Ivy - content:Who left this note?</color> StackTrace: at System.Environment.get_StackTrace () [0x00000] in <cfd7cf3c445c46b69b0d6906fcb065e7>:0 at GameLogger.LogInternal (System.String format, System.Object[] args, UnityEngine.Color color, System.Boolean isError) [0x0003b] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:346 at GameLogger.Success (System.String format, System.Object[] args) [0x00001] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:297 at StorySystem.RecordDialogContent (SinglePersonChat detail, Person speaker, System.Boolean isNpc) [0x00097] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:228 at StorySystem.UpdateDialog (System.Object dt) [0x000b7] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:204 at StorySystem.OnHandleCmd (System.String cmd, System.Object[] args) [0x00011] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:868 at CMDCenter.DispatichReceiveCmd (System.String cmd, System.Object[] args) [0x00032] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/EventSystem/CMDCenter.cs:39 at DialogNode.MoveNext (System.Int32 chatItemID, Current& current) [0x005eb] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/StoryEditor/Nodes/DialogNode.cs:220 at StorySystem.PlayDialogNode (System.Int32 index) [0x00047] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:179 at StorySystem.Update () [0x00094] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:72
[2026-05-01 10:24:00.866] [Info] <color=#00FF00>[10:24:00.866] 当前对话记录下来了:grapg:StoryGraph/Chapter1/readnote_graph - speaker:Ivy - content:"Depends on your choices." Is that a warning? Or a threat?</color> StackTrace: at System.Environment.get_StackTrace () [0x00000] in <cfd7cf3c445c46b69b0d6906fcb065e7>:0 at GameLogger.LogInternal (System.String format, System.Object[] args, UnityEngine.Color color, System.Boolean isError) [0x0003b] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:346 at GameLogger.Success (System.String format, System.Object[] args) [0x00001] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:297 at StorySystem.RecordDialogContent (SinglePersonChat detail, Person speaker, System.Boolean isNpc) [0x00097] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:228 at StorySystem.UpdateDialog (System.Object dt) [0x000b7] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:204 at StorySystem.OnHandleCmd (System.String cmd, System.Object[] args) [0x00011] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:868 at CMDCenter.DispatichReceiveCmd (System.String cmd, System.Object[] args) [0x00032] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/EventSystem/CMDCenter.cs:39 at DialogNode.MoveNext (System.Int32 chatItemID, Current& current) [0x005eb] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/StoryEditor/Nodes/DialogNode.cs:220 at StorySystem.PlayDialogNode (System.Int32 index) [0x00047] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:179 at StorySystem.Update () [0x00094] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:72
[2026-05-01 10:24:01.463] [Info] <color=#FFFFFF>[10:24:01.462] Player 玩家移动解锁</color> StackTrace: at System.Environment.get_StackTrace () [0x00000] in <cfd7cf3c445c46b69b0d6906fcb065e7>:0 at GameLogger.LogInternal (System.String format, System.Object[] args, UnityEngine.Color color, System.Boolean isError) [0x0003b] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:346 at GameLogger.Info (System.String format, System.Object[] args) [0x00001] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:270 at StoryPanel.Cleanup () [0x00018] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/Story/StoryPanel.cs:284 at StoryPanel.OnDisable () [0x00001] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/Story/StoryPanel.cs:275 at UnityEngine.Object.Destroy_Injected (System.IntPtr , System.Single ) [0x00000] in <52a9521a1a6c403aa6eefc1181061778>:0 at UnityEngine.Object.Destroy (UnityEngine.Object obj, System.Single t) [0x00000] in <52a9521a1a6c403aa6eefc1181061778>:0 at UnityEngine.Object.Destroy (UnityEngine.Object obj) [0x00007] in /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/UnityEngineObject.bindings.cs:486 at UIBase.CloseView () [0x00001] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/Base/UIBase.cs:53 at UIManager.CloseView (System.String name) [0x0004e] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/UIManager.cs:98 at StoryPanel.StoryEnd (System.Object obj) [0x00001] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/Story/StoryPanel.cs:256 at StoryPanel.OnHandleCmd (System.String cmd, System.Object[] args) [0x00011] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/Story/StoryPanel.cs:314 at CMDCenter.DispatichReceiveCmd (System.String cmd, System.Object[] args) [0x00032] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/EventSystem/CMDCenter.cs:39 at StorySystem.InitNode () [0x00040] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:715 at StorySystem.PlayEndNode () [0x00016] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:697 at StorySystem.Update () [0x00160] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:132
[2026-05-01 10:24:01.463] [Info] Player 玩家移动解锁
[2026-05-01 10:24:06.391] [Info] <color=#FFFFFF>[10:24:06.391] 玩家移动锁定</color> StackTrace: at System.Environment.get_StackTrace () [0x00000] in <cfd7cf3c445c46b69b0d6906fcb065e7>:0 at GameLogger.LogInternal (System.String format, System.Object[] args, UnityEngine.Color color, System.Boolean isError) [0x0003b] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:346 at GameLogger.Info (System.String format, System.Object[] args) [0x00001] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:270 at StoryPanel.ShowView (System.Object[] args) [0x00019] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/Story/StoryPanel.cs:55 at UIManager+<ShowView>d__13.MoveNext () [0x00246] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/UIManager.cs:73 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00020] in /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/Coroutines.cs:17
[2026-05-01 10:24:06.391] [Info] 玩家移动锁定
[2026-05-01 10:24:06.403] [Info] <color=orange>Condition isn't achieved: Walk</color>
[2026-05-01 10:24:06.408] [Info] <color=orange>Condition isn't achieved: Walk</color>
[2026-05-01 10:24:06.414] [Info] <color=orange>Condition isn't achieved: Walk</color>
[2026-05-01 10:24:06.421] [Info] <color=#00FF00>[10:24:06.420] 当前对话记录下来了:grapg:StoryGraph/Chapter1/livingroom_graph - speaker:Ivy - content:Everything looks so neat. No sign of anything unusual.</color> StackTrace: at System.Environment.get_StackTrace () [0x00000] in <cfd7cf3c445c46b69b0d6906fcb065e7>:0 at GameLogger.LogInternal (System.String format, System.Object[] args, UnityEngine.Color color, System.Boolean isError) [0x0003b] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:346 at GameLogger.Success (System.String format, System.Object[] args) [0x00001] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:297 at StorySystem.RecordDialogContent (SinglePersonChat detail, Person speaker, System.Boolean isNpc) [0x00097] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:228 at StorySystem.UpdateDialog (System.Object dt) [0x000b7] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:204 at StorySystem.OnHandleCmd (System.String cmd, System.Object[] args) [0x00011] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:868 at CMDCenter.DispatichReceiveCmd (System.String cmd, System.Object[] args) [0x00032] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/EventSystem/CMDCenter.cs:39 at DialogNode.MoveNext (System.Int32 chatItemID, Current& current) [0x005eb] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/StoryEditor/Nodes/DialogNode.cs:220 at StorySystem.PlayDialogNode (System.Int32 index) [0x00047] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:179 at StorySystem.Update () [0x00094] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:72
[2026-05-01 10:24:06.421] [Info] <color=orange>Condition isn't achieved: Walk</color>
[2026-05-01 10:24:06.427] [Info] <color=orange>Condition isn't achieved: Walk</color>
[2026-05-01 10:24:06.432] [Info] <color=orange>Condition isn't achieved: Walk</color>
[2026-05-01 10:24:06.438] [Info] <color=orange>Condition isn't achieved: Walk</color>
[2026-05-01 10:24:06.445] [Info] <color=orange>Condition isn't achieved: Walk</color>
[2026-05-01 10:24:06.452] [Info] <color=orange>Condition isn't achieved: Walk</color>
[2026-05-01 10:24:06.458] [Info] <color=orange>Condition isn't achieved: Walk</color>
[2026-05-01 10:24:06.468] [Info] <color=orange>Condition isn't achieved: Walk</color>
[2026-05-01 10:24:06.475] [Info] <color=orange>Condition isn't achieved: Walk</color>
[2026-05-01 10:24:06.482] [Info] <color=orange>Condition isn't achieved: Walk</color>
[2026-05-01 10:24:06.488] [Info] <color=orange>Condition isn't achieved: Walk</color>
[2026-05-01 10:24:06.494] [Info] <color=orange>Condition isn't achieved: Walk</color>
[2026-05-01 10:24:06.501] [Info] <color=orange>Condition isn't achieved: Walk</color>
[2026-05-01 10:24:06.508] [Info] <color=orange>Condition isn't achieved: Walk</color>
[2026-05-01 10:24:06.514] [Info] <color=orange>Condition isn't achieved: Walk</color>
[2026-05-01 10:24:06.520] [Info] <color=orange>Condition isn't achieved: Walk</color>
[2026-05-01 10:24:06.525] [Info] <color=orange>Condition isn't achieved: Walk</color>
[2026-05-01 10:24:06.531] [Info] <color=orange>Condition isn't achieved: Walk</color>
[2026-05-01 10:24:06.538] [Info] <color=orange>Condition isn't achieved: Walk</color>
[2026-05-01 10:24:06.547] [Info] <color=orange>Condition isn't achieved: Walk</color>
[2026-05-01 10:24:06.553] [Info] <color=orange>Condition isn't achieved: Walk</color>
[2026-05-01 10:24:06.558] [Info] <color=orange>Condition isn't achieved: Walk</color>
[2026-05-01 10:24:06.564] [Info] <color=orange>Condition isn't achieved: Walk</color>
[2026-05-01 10:24:06.571] [Info] <color=orange>Condition isn't achieved: Walk</color>
[2026-05-01 10:24:06.576] [Info] <color=orange>Condition isn't achieved: Walk</color>
[2026-05-01 10:24:06.582] [Info] <color=orange>Condition isn't achieved: Walk</color>
[2026-05-01 10:24:06.588] [Info] <color=orange>Condition isn't achieved: Walk</color>
[2026-05-01 10:24:06.594] [Info] <color=orange>Condition isn't achieved: Walk</color>
[2026-05-01 10:24:06.601] [Info] <color=orange>Condition isn't achieved: Walk</color>
[2026-05-01 10:24:06.606] [Info] <color=orange>Condition isn't achieved: Walk</color>
[2026-05-01 10:24:06.612] [Info] <color=orange>Condition isn't achieved: Walk</color>
[2026-05-01 10:24:06.618] [Info] <color=orange>Condition isn't achieved: Walk</color>
[2026-05-01 10:24:06.624] [Info] <color=orange>Condition isn't achieved: Walk</color>
[2026-05-01 10:24:06.630] [Info] <color=orange>Condition isn't achieved: Walk</color>
[2026-05-01 10:24:06.636] [Info] <color=orange>Condition isn't achieved: Walk</color>
[2026-05-01 10:24:06.642] [Info] <color=orange>Condition isn't achieved: Walk</color>
[2026-05-01 10:24:06.648] [Info] <color=orange>Condition isn't achieved: Walk</color>
[2026-05-01 10:24:06.654] [Info] <color=orange>Condition isn't achieved: Walk</color>
[2026-05-01 10:24:06.660] [Info] <color=orange>Condition isn't achieved: Walk</color>
[2026-05-01 10:24:06.669] [Info] <color=orange>Condition isn't achieved: Walk</color>
[2026-05-01 10:24:06.675] [Info] <color=orange>Condition isn't achieved: Walk</color>
[2026-05-01 10:24:06.681] [Info] <color=orange>Condition isn't achieved: Walk</color>
[2026-05-01 10:24:06.688] [Info] <color=orange>Condition isn't achieved: Walk</color>
[2026-05-01 10:24:06.693] [Info] <color=orange>Condition isn't achieved: Walk</color>
[2026-05-01 10:24:06.699] [Info] <color=orange>Condition isn't achieved: Walk</color>
[2026-05-01 10:24:06.704] [Info] <color=orange>Condition isn't achieved: Walk</color>
[2026-05-01 10:24:06.710] [Info] <color=orange>Condition isn't achieved: Walk</color>
[2026-05-01 10:24:06.717] [Info] <color=orange>Condition isn't achieved: Walk</color>
[2026-05-01 10:24:06.722] [Info] <color=orange>Condition isn't achieved: Walk</color>
[2026-05-01 10:24:06.727] [Info] <color=orange>Condition isn't achieved: Walk</color>
[2026-05-01 10:24:06.732] [Info] <color=orange>Condition isn't achieved: Walk</color>
[2026-05-01 10:24:06.737] [Info] <color=orange>Condition isn't achieved: Walk</color>
[2026-05-01 10:24:06.743] [Info] <color=orange>Condition isn't achieved: Walk</color>
[2026-05-01 10:24:06.750] [Info] <color=orange>Condition isn't achieved: Walk</color>
[2026-05-01 10:24:06.756] [Info] <color=orange>Condition isn't achieved: Walk</color>
[2026-05-01 10:24:06.761] [Info] <color=orange>Condition isn't achieved: Walk</color>
[2026-05-01 10:24:06.766] [Info] <color=orange>Condition isn't achieved: Walk</color>
[2026-05-01 10:24:06.772] [Info] <color=orange>Condition isn't achieved: Walk</color>
[2026-05-01 10:24:06.778] [Info] <color=orange>Condition isn't achieved: Walk</color>
[2026-05-01 10:24:06.784] [Info] <color=orange>Condition isn't achieved: Walk</color>
[2026-05-01 10:24:06.789] [Info] <color=orange>Condition isn't achieved: Walk</color>
[2026-05-01 10:24:06.795] [Info] <color=orange>Condition isn't achieved: Walk</color>
[2026-05-01 10:24:06.800] [Info] <color=orange>Condition isn't achieved: Walk</color>
[2026-05-01 10:24:06.806] [Info] <color=orange>Condition isn't achieved: Walk</color>
[2026-05-01 10:24:07.101] [Info] <color=#FFFFFF>[10:24:07.100] Player 玩家移动解锁</color> StackTrace: at System.Environment.get_StackTrace () [0x00000] in <cfd7cf3c445c46b69b0d6906fcb065e7>:0 at GameLogger.LogInternal (System.String format, System.Object[] args, UnityEngine.Color color, System.Boolean isError) [0x0003b] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:346 at GameLogger.Info (System.String format, System.Object[] args) [0x00001] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:270 at StoryPanel.Cleanup () [0x00018] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/Story/StoryPanel.cs:284 at StoryPanel.OnDisable () [0x00001] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/Story/StoryPanel.cs:275 at UnityEngine.Object.Destroy_Injected (System.IntPtr , System.Single ) [0x00000] in <52a9521a1a6c403aa6eefc1181061778>:0 at UnityEngine.Object.Destroy (UnityEngine.Object obj, System.Single t) [0x00000] in <52a9521a1a6c403aa6eefc1181061778>:0 at UnityEngine.Object.Destroy (UnityEngine.Object obj) [0x00007] in /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/UnityEngineObject.bindings.cs:486 at UIBase.CloseView () [0x00001] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/Base/UIBase.cs:53 at UIManager.CloseView (System.String name) [0x0004e] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/UIManager.cs:98 at StoryPanel.StoryEnd (System.Object obj) [0x00001] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/Story/StoryPanel.cs:256 at StoryPanel.OnHandleCmd (System.String cmd, System.Object[] args) [0x00011] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/Story/StoryPanel.cs:314 at CMDCenter.DispatichReceiveCmd (System.String cmd, System.Object[] args) [0x00032] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/EventSystem/CMDCenter.cs:39 at StorySystem.InitNode () [0x00040] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:715 at StorySystem.PlayEndNode () [0x00016] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:697 at StorySystem.Update () [0x00160] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:132
[2026-05-01 10:24:07.101] [Info] Player 玩家移动解锁
[2026-05-01 10:24:12.737] [Info] <color=#00FFFF>[10:24:12.737] 场景穿越 LvMainCoffee</color> StackTrace: at System.Environment.get_StackTrace () [0x00000] in <cfd7cf3c445c46b69b0d6906fcb065e7>:0 at GameLogger.LogInternal (System.String format, System.Object[] args, UnityEngine.Color color, System.Boolean isError) [0x0003b] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:346 at GameLogger.Debug (System.String format, System.Object[] args) [0x00001] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:307 at LvBedroom.OnUpdate () [0x0004c] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Levels/SecondFloor/LvBedroom.cs:134 at Levels.LevelBase.Update () [0x00001] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Levels/LevelBase.cs:53
[2026-05-01 10:24:13.894] [Info] <color=#00FF00>[10:24:13.893] NPC 创建成功 Cat, 它的类型是 CatController</color> StackTrace: at System.Environment.get_StackTrace () [0x00000] in <cfd7cf3c445c46b69b0d6906fcb065e7>:0 at GameLogger.LogInternal (System.String format, System.Object[] args, UnityEngine.Color color, System.Boolean isError) [0x0003b] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:346 at GameLogger.Success (System.String format, System.Object[] args) [0x00001] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:297 at NpcFactory`1[T].CreateNpc (NpcType npcType, System.String path) [0x00043] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Character(New)/Npc/NpcSys/NpcFactory.cs:20 at CatSpawner.OnHandleCmd (System.String cmd, System.Object[] args) [0x0004e] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Character(New)/Npc/Cat/CatSpawner.cs:27 at CMDCenter.DispatichReceiveCmd (System.String cmd, System.Object[] args) [0x00032] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/EventSystem/CMDCenter.cs:39 at LvMainCoffee.Init () [0x000bb] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Levels/Cafe/LvMainCoffee.cs:374 at LvMainCoffee.OnStart () [0x00008] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Levels/Cafe/LvMainCoffee.cs:54 at Levels.LevelBase.Start () [0x000da] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Levels/LevelBase.cs:47
[2026-05-01 10:24:13.897] [Info] <color=#FFFFFF>[10:24:13.896] 开始执行 第一次到咖啡主场景first time go to main café </color> StackTrace: at System.Environment.get_StackTrace () [0x00000] in <cfd7cf3c445c46b69b0d6906fcb065e7>:0 at GameLogger.LogInternal (System.String format, System.Object[] args, UnityEngine.Color color, System.Boolean isError) [0x0003b] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:346 at GameLogger.Info (System.String format, System.Object[] args) [0x00001] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:270 at Progress100004.DoSomething (System.Object arg) [0x00001] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/GameProgress/nodes/Progress100004.cs:29 at Progress100004.Check (System.Object arg) [0x0004c] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/GameProgress/nodes/Progress100004.cs:58 at ProgressManager.TryPlayGameSequence (System.Int32 node, System.Boolean needCd, System.Object arg) [0x00022] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/GameProgress/ProgressManager.cs:30 at LvMainCoffee.TryPlayGameSequence () [0x00001] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Levels/Cafe/LvMainCoffee.cs:136 at Levels.LevelBase.Start () [0x000e1] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Levels/LevelBase.cs:48
[2026-05-01 10:24:13.897] [Info] 开始执行 第一次到咖啡主场景first time go to main café
[2026-05-01 10:24:14.883] [Info] <color=#FFFFFF>[10:24:14.882] 保存玩家所在场景 MainCoffeeShop</color> StackTrace: at System.Environment.get_StackTrace () [0x00000] in <cfd7cf3c445c46b69b0d6906fcb065e7>:0 at GameLogger.LogInternal (System.String format, System.Object[] args, UnityEngine.Color color, System.Boolean isError) [0x0003b] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:346 at GameLogger.Info (System.String format, System.Object[] args) [0x00001] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:270 at TransitionManager.SaveCurLevelData () [0x0001f] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Transition/TransitionManager.cs:165 at TransitionManager+<TransitionScene>d__29.MoveNext () [0x001dc] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Transition/TransitionManager.cs:119 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00020] in /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/Coroutines.cs:17
[2026-05-01 10:24:14.883] [Info] 保存玩家所在场景 MainCoffeeShop
[2026-05-01 10:24:14.884] [Info] save data path /home/russell/.config/unity3d/DefaultCompany/IvysDreamCafe/SaveData.byte
[2026-05-01 10:24:15.010] [Info] <color=#00FFFF>[10:24:15.010] TYpes Item</color> StackTrace: at System.Environment.get_StackTrace () [0x00000] in <cfd7cf3c445c46b69b0d6906fcb065e7>:0 at GameLogger.LogInternal (System.String format, System.Object[] args, UnityEngine.Color color, System.Boolean isError) [0x0003b] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:346 at GameLogger.Debug (System.String format, System.Object[] args) [0x00001] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:307 at CollectItem.CheckPopWriteInfo (System.Int32 id) [0x00001] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Collection/CollectItem.cs:164 at CollectItem.Collect () [0x00075] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Collection/CollectItem.cs:132 at CollectItem.OnInteract () [0x0001e] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Collection/CollectItem.cs:228 at CollectItem.Update () [0x0005e] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Collection/CollectItem.cs:106
[2026-05-01 10:24:15.011] [Info] <color=#00FFFF>[10:24:15.010] 获得线索:1052</color> StackTrace: at System.Environment.get_StackTrace () [0x00000] in <cfd7cf3c445c46b69b0d6906fcb065e7>:0 at GameLogger.LogInternal (System.String format, System.Object[] args, UnityEngine.Color color, System.Boolean isError) [0x0003b] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:346 at GameLogger.Debug (System.String format, System.Object[] args) [0x00001] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:307 at Collection.CollectionSystem.Collect (Collection.CollectData item) [0x00055] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Collection/CollectionSystem.cs:17 at CollectItem.Collect () [0x00082] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Collection/CollectItem.cs:133 at CollectItem.OnInteract () [0x0001e] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Collection/CollectItem.cs:228 at CollectItem.Update () [0x0005e] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Collection/CollectItem.cs:106
[2026-05-01 10:24:15.011] [Info] <color=green>已获得plantRoom_checkpoint</color>
[2026-05-01 10:24:19.765] [Info] <color=#00FFFF>[10:24:19.764] TYpes Item</color> StackTrace: at System.Environment.get_StackTrace () [0x00000] in <cfd7cf3c445c46b69b0d6906fcb065e7>:0 at GameLogger.LogInternal (System.String format, System.Object[] args, UnityEngine.Color color, System.Boolean isError) [0x0003b] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:346 at GameLogger.Debug (System.String format, System.Object[] args) [0x00001] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:307 at CollectItem.CheckPopWriteInfo (System.Int32 id) [0x00001] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Collection/CollectItem.cs:164 at CollectItem.Collect () [0x00075] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Collection/CollectItem.cs:132 at CollectItem.OnInteract () [0x0001e] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Collection/CollectItem.cs:228 at CollectItem.Update () [0x0005e] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Collection/CollectItem.cs:106
[2026-05-01 10:24:19.765] [Info] <color=#00FFFF>[10:24:19.765] 获得线索:1053</color> StackTrace: at System.Environment.get_StackTrace () [0x00000] in <cfd7cf3c445c46b69b0d6906fcb065e7>:0 at GameLogger.LogInternal (System.String format, System.Object[] args, UnityEngine.Color color, System.Boolean isError) [0x0003b] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:346 at GameLogger.Debug (System.String format, System.Object[] args) [0x00001] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:307 at Collection.CollectionSystem.Collect (Collection.CollectData item) [0x00055] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Collection/CollectionSystem.cs:17 at CollectItem.Collect () [0x00082] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Collection/CollectItem.cs:133 at CollectItem.OnInteract () [0x0001e] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Collection/CollectItem.cs:228 at CollectItem.Update () [0x0005e] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Collection/CollectItem.cs:106
[2026-05-01 10:24:19.765] [Info] <color=green>已获得cafe_window_checkpoint</color>
[2026-05-01 10:24:24.140] [Info] <color=#00FFFF>[10:24:24.140] 场景穿越 LvCafeDoor</color> StackTrace: at System.Environment.get_StackTrace () [0x00000] in <cfd7cf3c445c46b69b0d6906fcb065e7>:0 at GameLogger.LogInternal (System.String format, System.Object[] args, UnityEngine.Color color, System.Boolean isError) [0x0003b] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:346 at GameLogger.Debug (System.String format, System.Object[] args) [0x00001] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:307 at LvMainCoffee.OnUpdate () [0x00040] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Levels/Cafe/LvMainCoffee.cs:80 at Levels.LevelBase.Update () [0x00001] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Levels/LevelBase.cs:53
[2026-05-01 10:24:24.141] [Info] <color=#00FF00>[10:24:24.141] 删除Npc Cat</color> StackTrace: at System.Environment.get_StackTrace () [0x00000] in <cfd7cf3c445c46b69b0d6906fcb065e7>:0 at GameLogger.LogInternal (System.String format, System.Object[] args, UnityEngine.Color color, System.Boolean isError) [0x0003b] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:346 at GameLogger.Success (System.String format, System.Object[] args) [0x00001] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:297 at NpcFactory`1[T].DestroyNpc (NpcType npcType) [0x00013] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Character(New)/Npc/NpcSys/NpcFactory.cs:97 at Levels.LevelBase.OnHandleCmd (System.String cmd, System.Object[] args) [0x00029] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Levels/LevelBase.cs:72 at CMDCenter.DispatichReceiveCmd (System.String cmd, System.Object[] args) [0x00032] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/EventSystem/CMDCenter.cs:39 at TransitionManager+<TransitionScene>d__29.MoveNext () [0x0005e] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Transition/TransitionManager.cs:102 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00020] in /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/Coroutines.cs:17 at UnityEngine.MonoBehaviour.StartCoroutineManaged2_Injected (System.IntPtr , System.Collections.IEnumerator ) [0x00000] in <52a9521a1a6c403aa6eefc1181061778>:0 at UnityEngine.MonoBehaviour.StartCoroutineManaged2 (System.Collections.IEnumerator enumerator) [0x00000] in <52a9521a1a6c403aa6eefc1181061778>:0 at UnityEngine.MonoBehaviour.StartCoroutine (System.Collections.IEnumerator routine) [0x0002c] in /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/MonoBehaviour.bindings.cs:114 at TransitionManager.Transition (System.String to, System.Single dur, System.Action cb) [0x00017] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Transition/TransitionManager.cs:89 at LvMainCoffee.HandleCmd (System.String cmd, System.Object[] args) [0x0028e] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Levels/Cafe/LvMainCoffee.cs:241 at Levels.LevelBase.OnHandleCmd (System.String cmd, System.Object[] args) [0x0004d] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Levels/LevelBase.cs:77 at CMDCenter.DispatichReceiveCmd (System.String cmd, System.Object[] args) [0x00032] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/EventSystem/CMDCenter.cs:39 at LvMainCoffee.OnUpdate () [0x0005a] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Levels/Cafe/LvMainCoffee.cs:81 at Levels.LevelBase.Update () [0x00001] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Levels/LevelBase.cs:53
[2026-05-01 10:24:25.187] [Info] <color=#FFFFFF>[10:24:25.187] 玩家移动锁定</color> StackTrace: at System.Environment.get_StackTrace () [0x00000] in <cfd7cf3c445c46b69b0d6906fcb065e7>:0 at GameLogger.LogInternal (System.String format, System.Object[] args, UnityEngine.Color color, System.Boolean isError) [0x0003b] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:346 at GameLogger.Info (System.String format, System.Object[] args) [0x00001] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:270 at StoryPanel.ShowView (System.Object[] args) [0x00019] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/Story/StoryPanel.cs:55 at UIManager+<ShowView>d__13.MoveNext () [0x00246] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/UIManager.cs:73 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00020] in /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/Coroutines.cs:17
[2026-05-01 10:24:25.187] [Info] 玩家移动锁定
[2026-05-01 10:24:25.213] [Info] <color=#00FF00>[10:24:25.212] 当前对话记录下来了:grapg:StoryGraph/Chapter1/cafedoor_graph - speaker:Ivy - content:The cafe door was intact, with no signs of forced entry.</color> StackTrace: at System.Environment.get_StackTrace () [0x00000] in <cfd7cf3c445c46b69b0d6906fcb065e7>:0 at GameLogger.LogInternal (System.String format, System.Object[] args, UnityEngine.Color color, System.Boolean isError) [0x0003b] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:346 at GameLogger.Success (System.String format, System.Object[] args) [0x00001] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:297 at StorySystem.RecordDialogContent (SinglePersonChat detail, Person speaker, System.Boolean isNpc) [0x00097] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:228 at StorySystem.UpdateDialog (System.Object dt) [0x000b7] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:204 at StorySystem.OnHandleCmd (System.String cmd, System.Object[] args) [0x00011] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:868 at CMDCenter.DispatichReceiveCmd (System.String cmd, System.Object[] args) [0x00032] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/EventSystem/CMDCenter.cs:39 at DialogNode.MoveNext (System.Int32 chatItemID, Current& current) [0x005eb] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/StoryEditor/Nodes/DialogNode.cs:220 at StorySystem.PlayDialogNode (System.Int32 index) [0x00047] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:179 at StorySystem.Update () [0x00094] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:72
[2026-05-01 10:24:26.082] [Info] <color=#FFFFFF>[10:24:26.081] Player 玩家移动解锁</color> StackTrace: at System.Environment.get_StackTrace () [0x00000] in <cfd7cf3c445c46b69b0d6906fcb065e7>:0 at GameLogger.LogInternal (System.String format, System.Object[] args, UnityEngine.Color color, System.Boolean isError) [0x0003b] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:346 at GameLogger.Info (System.String format, System.Object[] args) [0x00001] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:270 at StoryPanel.Cleanup () [0x00018] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/Story/StoryPanel.cs:284 at StoryPanel.OnDisable () [0x00001] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/Story/StoryPanel.cs:275 at UnityEngine.Object.Destroy_Injected (System.IntPtr , System.Single ) [0x00000] in <52a9521a1a6c403aa6eefc1181061778>:0 at UnityEngine.Object.Destroy (UnityEngine.Object obj, System.Single t) [0x00000] in <52a9521a1a6c403aa6eefc1181061778>:0 at UnityEngine.Object.Destroy (UnityEngine.Object obj) [0x00007] in /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/UnityEngineObject.bindings.cs:486 at UIBase.CloseView () [0x00001] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/Base/UIBase.cs:53 at UIManager.CloseView (System.String name) [0x0004e] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/UIManager.cs:98 at StoryPanel.StoryEnd (System.Object obj) [0x00001] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/Story/StoryPanel.cs:256 at StoryPanel.OnHandleCmd (System.String cmd, System.Object[] args) [0x00011] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/Story/StoryPanel.cs:314 at CMDCenter.DispatichReceiveCmd (System.String cmd, System.Object[] args) [0x00032] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/EventSystem/CMDCenter.cs:39 at StorySystem.InitNode () [0x00040] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:715 at StorySystem.PlayEndNode () [0x00016] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:697 at StorySystem.Update () [0x00160] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:132
[2026-05-01 10:24:26.082] [Info] Player 玩家移动解锁
[2026-05-01 10:24:26.088] [Info] <color=#FFFFFF>[10:24:26.088] 玩家移动锁定</color> StackTrace: at System.Environment.get_StackTrace () [0x00000] in <cfd7cf3c445c46b69b0d6906fcb065e7>:0 at GameLogger.LogInternal (System.String format, System.Object[] args, UnityEngine.Color color, System.Boolean isError) [0x0003b] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:346 at GameLogger.Info (System.String format, System.Object[] args) [0x00001] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:270 at StoryPanel.ShowView (System.Object[] args) [0x00019] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/Story/StoryPanel.cs:55 at UIManager+<ShowView>d__13.MoveNext () [0x00246] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/UIManager.cs:73 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00020] in /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/Coroutines.cs:17
[2026-05-01 10:24:26.089] [Info] 玩家移动锁定
[2026-05-01 10:24:26.110] [Info] <color=#00FF00>[10:24:26.109] 当前对话记录下来了:grapg:StoryGraph/Chapter1/checkcafe_graph - speaker:Ivy - content:Seems normal enough. I'll come back to sort through everything.</color> StackTrace: at System.Environment.get_StackTrace () [0x00000] in <cfd7cf3c445c46b69b0d6906fcb065e7>:0 at GameLogger.LogInternal (System.String format, System.Object[] args, UnityEngine.Color color, System.Boolean isError) [0x0003b] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:346 at GameLogger.Success (System.String format, System.Object[] args) [0x00001] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:297 at StorySystem.RecordDialogContent (SinglePersonChat detail, Person speaker, System.Boolean isNpc) [0x00097] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:228 at StorySystem.UpdateDialog (System.Object dt) [0x000b7] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:204 at StorySystem.OnHandleCmd (System.String cmd, System.Object[] args) [0x00011] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:868 at CMDCenter.DispatichReceiveCmd (System.String cmd, System.Object[] args) [0x00032] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/EventSystem/CMDCenter.cs:39 at DialogNode.MoveNext (System.Int32 chatItemID, Current& current) [0x005eb] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/StoryEditor/Nodes/DialogNode.cs:220 at StorySystem.PlayDialogNode (System.Int32 index) [0x00047] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:179 at StorySystem.Update () [0x00094] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:72
[2026-05-01 10:24:26.177] [Info] <color=#FFFFFF>[10:24:26.176] 保存玩家所在场景 CafeDoor</color> StackTrace: at System.Environment.get_StackTrace () [0x00000] in <cfd7cf3c445c46b69b0d6906fcb065e7>:0 at GameLogger.LogInternal (System.String format, System.Object[] args, UnityEngine.Color color, System.Boolean isError) [0x0003b] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:346 at GameLogger.Info (System.String format, System.Object[] args) [0x00001] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:270 at TransitionManager.SaveCurLevelData () [0x0001f] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Transition/TransitionManager.cs:165 at TransitionManager+<TransitionScene>d__29.MoveNext () [0x001dc] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Transition/TransitionManager.cs:119 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00020] in /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/Coroutines.cs:17
[2026-05-01 10:24:26.177] [Info] 保存玩家所在场景 CafeDoor
[2026-05-01 10:24:26.178] [Info] save data path /home/russell/.config/unity3d/DefaultCompany/IvysDreamCafe/SaveData.byte
[2026-05-01 10:24:26.562] [Info] <color=#FFFFFF>[10:24:26.561] Player 玩家移动解锁</color> StackTrace: at System.Environment.get_StackTrace () [0x00000] in <cfd7cf3c445c46b69b0d6906fcb065e7>:0 at GameLogger.LogInternal (System.String format, System.Object[] args, UnityEngine.Color color, System.Boolean isError) [0x0003b] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:346 at GameLogger.Info (System.String format, System.Object[] args) [0x00001] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:270 at StoryPanel.Cleanup () [0x00018] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/Story/StoryPanel.cs:284 at StoryPanel.OnDisable () [0x00001] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/Story/StoryPanel.cs:275 at UnityEngine.Object.Destroy_Injected (System.IntPtr , System.Single ) [0x00000] in <52a9521a1a6c403aa6eefc1181061778>:0 at UnityEngine.Object.Destroy (UnityEngine.Object obj, System.Single t) [0x00000] in <52a9521a1a6c403aa6eefc1181061778>:0 at UnityEngine.Object.Destroy (UnityEngine.Object obj) [0x00007] in /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/UnityEngineObject.bindings.cs:486 at UIBase.CloseView () [0x00001] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/Base/UIBase.cs:53 at UIManager.CloseView (System.String name) [0x0004e] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/UIManager.cs:98 at StoryPanel.StoryEnd (System.Object obj) [0x00001] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/Story/StoryPanel.cs:256 at StoryPanel.OnHandleCmd (System.String cmd, System.Object[] args) [0x00011] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/Story/StoryPanel.cs:314 at CMDCenter.DispatichReceiveCmd (System.String cmd, System.Object[] args) [0x00032] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/EventSystem/CMDCenter.cs:39 at StorySystem.InitNode () [0x00040] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:715 at StorySystem.PlayEndNode () [0x00016] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:697 at StorySystem.Update () [0x00160] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:132
[2026-05-01 10:24:26.562] [Info] Player 玩家移动解锁
[2026-05-01 10:24:26.563] [Info] <color=#00FF00>[10:24:26.563] 检查点100004已经完成</color> StackTrace: at System.Environment.get_StackTrace () [0x00000] in <cfd7cf3c445c46b69b0d6906fcb065e7>:0 at GameLogger.LogInternal (System.String format, System.Object[] args, UnityEngine.Color color, System.Boolean isError) [0x0003b] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:346 at GameLogger.Success (System.String format, System.Object[] args) [0x00001] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:297 at ProgressManager.CompleteCheckPoint (System.Int32 id) [0x0002c] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/GameProgress/ProgressManager.cs:130 at Progress100004.Finish () [0x00016] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/GameProgress/nodes/Progress100004.cs:66 at ProgressManager.CompleteCurCheckPoint (System.Int32 node) [0x0002c] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/GameProgress/ProgressManager.cs:64 at Progress100004.StoryCheckCafeCallback () [0x00001] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/GameProgress/nodes/Progress100004.cs:95 at StorySystem.InitNode () [0x0005f] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:716 at StorySystem.PlayEndNode () [0x00016] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:697 at StorySystem.Update () [0x00160] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:132
[2026-05-01 10:24:26.564] [Info] <color=#FFFFFF>[10:24:26.563] 第一次到咖啡主场景first time go to main café 执行完成</color> StackTrace: at System.Environment.get_StackTrace () [0x00000] in <cfd7cf3c445c46b69b0d6906fcb065e7>:0 at GameLogger.LogInternal (System.String format, System.Object[] args, UnityEngine.Color color, System.Boolean isError) [0x0003b] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:346 at GameLogger.Info (System.String format, System.Object[] args) [0x00001] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:270 at Progress100004.Finish () [0x0002e] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/GameProgress/nodes/Progress100004.cs:67 at ProgressManager.CompleteCurCheckPoint (System.Int32 node) [0x0002c] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/GameProgress/ProgressManager.cs:64 at Progress100004.StoryCheckCafeCallback () [0x00001] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/GameProgress/nodes/Progress100004.cs:95 at StorySystem.InitNode () [0x0005f] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:716 at StorySystem.PlayEndNode () [0x00016] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:697 at StorySystem.Update () [0x00160] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:132
[2026-05-01 10:24:26.564] [Info] 第一次到咖啡主场景first time go to main café 执行完成
[2026-05-01 10:24:26.564] [Info] <color=#FFFFFF>[10:24:26.564] 检查点100004完成,CurCheckPoint推进到下一个节点: 100005</color> StackTrace: at System.Environment.get_StackTrace () [0x00000] in <cfd7cf3c445c46b69b0d6906fcb065e7>:0 at GameLogger.LogInternal (System.String format, System.Object[] args, UnityEngine.Color color, System.Boolean isError) [0x0003b] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:346 at GameLogger.Info (System.String format, System.Object[] args) [0x00001] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:270 at ProgressManager.CompleteCurCheckPoint (System.Int32 node) [0x00055] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/GameProgress/ProgressManager.cs:70 at Progress100004.StoryCheckCafeCallback () [0x00001] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/GameProgress/nodes/Progress100004.cs:95 at StorySystem.InitNode () [0x0005f] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:716 at StorySystem.PlayEndNode () [0x00016] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:697 at StorySystem.Update () [0x00160] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:132
[2026-05-01 10:24:26.564] [Info] 检查点100004完成,CurCheckPoint推进到下一个节点: 100005
[2026-05-01 10:24:26.564] [Info] [Session] Uploading to https://ivyserver.work/session : {"user_id":"da4ca0c6-91a7-4bb7-ad5c-0495cf9dcf48","start_time":"2026-05-01 10:23:58","end_time":"2026-05-01 10:24:26","progress":100005}
[2026-05-01 10:24:26.566] [Info] save data path /home/russell/.config/unity3d/DefaultCompany/IvysDreamCafe/SaveData.byte
[2026-05-01 10:24:26.568] [Info] <color=#00FFFF>[10:24:26.568] 获得线索:1050</color> StackTrace: at System.Environment.get_StackTrace () [0x00000] in <cfd7cf3c445c46b69b0d6906fcb065e7>:0 at GameLogger.LogInternal (System.String format, System.Object[] args, UnityEngine.Color color, System.Boolean isError) [0x0003b] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:346 at GameLogger.Debug (System.String format, System.Object[] args) [0x00001] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:307 at Collection.CollectionSystem.Collect (Collection.CollectData item) [0x00055] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Collection/CollectionSystem.cs:17 at Progress100004.StoryCheckCafeCallback () [0x00012] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/GameProgress/nodes/Progress100004.cs:96 at StorySystem.InitNode () [0x0005f] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:716 at StorySystem.PlayEndNode () [0x00016] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:697 at StorySystem.Update () [0x00160] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:132
[2026-05-01 10:24:26.956] [Info] <color=green>[Session] Upload Successful: {"success":true,"message":"Session recorded"}</color>
[2026-05-01 10:24:29.434] [Info] <color=#00FF00>[10:24:29.434] NPC 创建成功 Cat, 它的类型是 CatController</color> StackTrace: at System.Environment.get_StackTrace () [0x00000] in <cfd7cf3c445c46b69b0d6906fcb065e7>:0 at GameLogger.LogInternal (System.String format, System.Object[] args, UnityEngine.Color color, System.Boolean isError) [0x0003b] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:346 at GameLogger.Success (System.String format, System.Object[] args) [0x00001] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:297 at NpcFactory`1[T].CreateNpc (NpcType npcType, System.String path) [0x00043] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Character(New)/Npc/NpcSys/NpcFactory.cs:20 at CatSpawner.OnHandleCmd (System.String cmd, System.Object[] args) [0x0004e] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Character(New)/Npc/Cat/CatSpawner.cs:27 at CMDCenter.DispatichReceiveCmd (System.String cmd, System.Object[] args) [0x00032] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/EventSystem/CMDCenter.cs:39 at LvMainCoffee.Init () [0x000bb] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Levels/Cafe/LvMainCoffee.cs:374 at LvMainCoffee.OnStart () [0x00008] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Levels/Cafe/LvMainCoffee.cs:54 at Levels.LevelBase.Start () [0x000da] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Levels/LevelBase.cs:47
[2026-05-01 10:24:29.435] [Info] <color=#00FFFF>[10:24:29.435] 这个检查点100004已经完成过了</color> StackTrace: at System.Environment.get_StackTrace () [0x00000] in <cfd7cf3c445c46b69b0d6906fcb065e7>:0 at GameLogger.LogInternal (System.String format, System.Object[] args, UnityEngine.Color color, System.Boolean isError) [0x0003b] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:346 at GameLogger.Debug (System.String format, System.Object[] args) [0x00001] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:307 at Progress100004.Check (System.Object arg) [0x00016] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/GameProgress/nodes/Progress100004.cs:53 at ProgressManager.TryPlayGameSequence (System.Int32 node, System.Boolean needCd, System.Object arg) [0x00022] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/GameProgress/ProgressManager.cs:30 at LvMainCoffee.TryPlayGameSequence () [0x00001] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Levels/Cafe/LvMainCoffee.cs:136 at Levels.LevelBase.Start () [0x000e1] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Levels/LevelBase.cs:48
[2026-05-01 10:24:30.437] [Info] <color=#FFFFFF>[10:24:30.437] 保存玩家所在场景 MainCoffeeShop</color> StackTrace: at System.Environment.get_StackTrace () [0x00000] in <cfd7cf3c445c46b69b0d6906fcb065e7>:0 at GameLogger.LogInternal (System.String format, System.Object[] args, UnityEngine.Color color, System.Boolean isError) [0x0003b] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:346 at GameLogger.Info (System.String format, System.Object[] args) [0x00001] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:270 at TransitionManager.SaveCurLevelData () [0x0001f] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Transition/TransitionManager.cs:165 at TransitionManager+<TransitionScene>d__29.MoveNext () [0x001dc] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Transition/TransitionManager.cs:119 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00020] in /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/Coroutines.cs:17
[2026-05-01 10:24:30.437] [Info] 保存玩家所在场景 MainCoffeeShop
[2026-05-01 10:24:30.440] [Info] save data path /home/russell/.config/unity3d/DefaultCompany/IvysDreamCafe/SaveData.byte
[2026-05-01 10:24:36.388] [Info] <color=#00FFFF>[10:24:36.387] 场景穿越 LvBedroom</color> StackTrace: at System.Environment.get_StackTrace () [0x00000] in <cfd7cf3c445c46b69b0d6906fcb065e7>:0 at GameLogger.LogInternal (System.String format, System.Object[] args, UnityEngine.Color color, System.Boolean isError) [0x0003b] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:346 at GameLogger.Debug (System.String format, System.Object[] args) [0x00001] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:307 at LvMainCoffee.OnUpdate () [0x00040] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Levels/Cafe/LvMainCoffee.cs:80 at Levels.LevelBase.Update () [0x00001] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Levels/LevelBase.cs:53
[2026-05-01 10:24:36.388] [Info] <color=#00FF00>[10:24:36.388] 删除Npc Cat</color> StackTrace: at System.Environment.get_StackTrace () [0x00000] in <cfd7cf3c445c46b69b0d6906fcb065e7>:0 at GameLogger.LogInternal (System.String format, System.Object[] args, UnityEngine.Color color, System.Boolean isError) [0x0003b] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:346 at GameLogger.Success (System.String format, System.Object[] args) [0x00001] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:297 at NpcFactory`1[T].DestroyNpc (NpcType npcType) [0x00013] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Character(New)/Npc/NpcSys/NpcFactory.cs:97 at Levels.LevelBase.OnHandleCmd (System.String cmd, System.Object[] args) [0x00029] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Levels/LevelBase.cs:72 at CMDCenter.DispatichReceiveCmd (System.String cmd, System.Object[] args) [0x00032] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/EventSystem/CMDCenter.cs:39 at TransitionManager+<TransitionScene>d__29.MoveNext () [0x0005e] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Transition/TransitionManager.cs:102 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00020] in /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/Coroutines.cs:17 at UnityEngine.MonoBehaviour.StartCoroutineManaged2_Injected (System.IntPtr , System.Collections.IEnumerator ) [0x00000] in <52a9521a1a6c403aa6eefc1181061778>:0 at UnityEngine.MonoBehaviour.StartCoroutineManaged2 (System.Collections.IEnumerator enumerator) [0x00000] in <52a9521a1a6c403aa6eefc1181061778>:0 at UnityEngine.MonoBehaviour.StartCoroutine (System.Collections.IEnumerator routine) [0x0002c] in /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/MonoBehaviour.bindings.cs:114 at TransitionManager.Transition (System.String from, System.String to, System.Single dur, System.Action cb) [0x00017] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Transition/TransitionManager.cs:84 at Translate.TranslateScene (System.Single dur) [0x00001] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Transition/Translate.cs:10 at LvMainCoffee.HandleCmd (System.String cmd, System.Object[] args) [0x0027b] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Levels/Cafe/LvMainCoffee.cs:238 at Levels.LevelBase.OnHandleCmd (System.String cmd, System.Object[] args) [0x0004d] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Levels/LevelBase.cs:77 at CMDCenter.DispatichReceiveCmd (System.String cmd, System.Object[] args) [0x00032] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/EventSystem/CMDCenter.cs:39 at LvMainCoffee.OnUpdate () [0x0005a] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Levels/Cafe/LvMainCoffee.cs:81 at Levels.LevelBase.Update () [0x00001] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Levels/LevelBase.cs:53
[2026-05-01 10:24:37.431] [Info] <color=#00FFFF>[10:24:37.431] 这个检查点100002已经完成过了</color> StackTrace: at System.Environment.get_StackTrace () [0x00000] in <cfd7cf3c445c46b69b0d6906fcb065e7>:0 at GameLogger.LogInternal (System.String format, System.Object[] args, UnityEngine.Color color, System.Boolean isError) [0x0003b] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:346 at GameLogger.Debug (System.String format, System.Object[] args) [0x00001] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:307 at Progress100002.Check (System.Object arg) [0x00016] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/GameProgress/nodes/Progress100002.cs:38 at ProgressManager.TryPlayGameSequence (System.Int32 node, System.Boolean needCd, System.Object arg) [0x00022] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/GameProgress/ProgressManager.cs:30 at LvBedroom.TryPlayGameSequence () [0x00001] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Levels/SecondFloor/LvBedroom.cs:161 at Levels.LevelBase.Start () [0x000e1] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Levels/LevelBase.cs:48
[2026-05-01 10:24:37.431] [Info] <color=#00FFFF>[10:24:37.431] 这个检查点100003已经完成过了</color> StackTrace: at System.Environment.get_StackTrace () [0x00000] in <cfd7cf3c445c46b69b0d6906fcb065e7>:0 at GameLogger.LogInternal (System.String format, System.Object[] args, UnityEngine.Color color, System.Boolean isError) [0x0003b] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:346 at GameLogger.Debug (System.String format, System.Object[] args) [0x00001] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:307 at Progress100003.Check (System.Object arg) [0x00016] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/GameProgress/nodes/Progress100003.cs:21 at ProgressManager.TryPlayGameSequence (System.Int32 node, System.Boolean needCd, System.Object arg) [0x00022] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/GameProgress/ProgressManager.cs:30 at LvBedroom.TryPlayGameSequence () [0x00013] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Levels/SecondFloor/LvBedroom.cs:162 at Levels.LevelBase.Start () [0x000e1] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Levels/LevelBase.cs:48
[2026-05-01 10:24:37.432] [Info] <color=#FFFFFF>[10:24:37.432] 开始执行 第一次到卧室桌子场景,查看lily的信 first time to go desk, read lily's letter </color> StackTrace: at System.Environment.get_StackTrace () [0x00000] in <cfd7cf3c445c46b69b0d6906fcb065e7>:0 at GameLogger.LogInternal (System.String format, System.Object[] args, UnityEngine.Color color, System.Boolean isError) [0x0003b] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:346 at GameLogger.Info (System.String format, System.Object[] args) [0x00001] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:270 at Progress100005.DoSomething (System.Object arg) [0x00001] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/GameProgress/nodes/Progress100005.cs:12 at Progress100005.Check (System.Object arg) [0x0004c] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/GameProgress/nodes/Progress100005.cs:38 at ProgressManager.TryPlayGameSequence (System.Int32 node, System.Boolean needCd, System.Object arg) [0x00022] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/GameProgress/ProgressManager.cs:30 at LvBedroom.TryPlayGameSequence () [0x00025] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Levels/SecondFloor/LvBedroom.cs:163 at Levels.LevelBase.Start () [0x000e1] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Levels/LevelBase.cs:48
[2026-05-01 10:24:37.432] [Info] 开始执行 第一次到卧室桌子场景,查看lily的信 first time to go desk, read lily's letter
[2026-05-01 10:24:37.434] [Info] <color=#00FF00>[10:24:37.433] NPC 创建成功 Cat, 它的类型是 CatController</color> StackTrace: at System.Environment.get_StackTrace () [0x00000] in <cfd7cf3c445c46b69b0d6906fcb065e7>:0 at GameLogger.LogInternal (System.String format, System.Object[] args, UnityEngine.Color color, System.Boolean isError) [0x0003b] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:346 at GameLogger.Success (System.String format, System.Object[] args) [0x00001] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:297 at NpcFactory`1[T].CreateNpc (NpcType npcType, System.String path) [0x00043] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Character(New)/Npc/NpcSys/NpcFactory.cs:20 at CatSpawner.OnHandleCmd (System.String cmd, System.Object[] args) [0x0004e] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Character(New)/Npc/Cat/CatSpawner.cs:27 at CMDCenter.DispatichReceiveCmd (System.String cmd, System.Object[] args) [0x00032] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/EventSystem/CMDCenter.cs:39 at LvBedroom.TryPlayGameSequence () [0x00193] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Levels/SecondFloor/LvBedroom.cs:195 at Levels.LevelBase.Start () [0x000e1] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Levels/LevelBase.cs:48
[2026-05-01 10:24:38.432] [Info] <color=#FFFFFF>[10:24:38.432] 保存玩家所在场景 Chapter1-1</color> StackTrace: at System.Environment.get_StackTrace () [0x00000] in <cfd7cf3c445c46b69b0d6906fcb065e7>:0 at GameLogger.LogInternal (System.String format, System.Object[] args, UnityEngine.Color color, System.Boolean isError) [0x0003b] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:346 at GameLogger.Info (System.String format, System.Object[] args) [0x00001] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:270 at TransitionManager.SaveCurLevelData () [0x0001f] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Transition/TransitionManager.cs:165 at TransitionManager+<TransitionScene>d__29.MoveNext () [0x001dc] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Transition/TransitionManager.cs:119 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00020] in /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/Coroutines.cs:17
[2026-05-01 10:24:38.432] [Info] 保存玩家所在场景 Chapter1-1
[2026-05-01 10:24:38.434] [Info] save data path /home/russell/.config/unity3d/DefaultCompany/IvysDreamCafe/SaveData.byte
[2026-05-01 10:24:41.646] [Info] <color=#00FFFF>[10:24:41.645] 场景穿越 LvBedroomTable</color> StackTrace: at System.Environment.get_StackTrace () [0x00000] in <cfd7cf3c445c46b69b0d6906fcb065e7>:0 at GameLogger.LogInternal (System.String format, System.Object[] args, UnityEngine.Color color, System.Boolean isError) [0x0003b] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:346 at GameLogger.Debug (System.String format, System.Object[] args) [0x00001] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:307 at LvBedroom.OnUpdate () [0x0004c] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Levels/SecondFloor/LvBedroom.cs:134 at Levels.LevelBase.Update () [0x00001] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Levels/LevelBase.cs:53
[2026-05-01 10:24:41.647] [Info] <color=#00FF00>[10:24:41.646] 删除Npc Cat</color> StackTrace: at System.Environment.get_StackTrace () [0x00000] in <cfd7cf3c445c46b69b0d6906fcb065e7>:0 at GameLogger.LogInternal (System.String format, System.Object[] args, UnityEngine.Color color, System.Boolean isError) [0x0003b] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:346 at GameLogger.Success (System.String format, System.Object[] args) [0x00001] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:297 at NpcFactory`1[T].DestroyNpc (NpcType npcType) [0x00013] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Character(New)/Npc/NpcSys/NpcFactory.cs:97 at Levels.LevelBase.OnHandleCmd (System.String cmd, System.Object[] args) [0x00029] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Levels/LevelBase.cs:72 at CMDCenter.DispatichReceiveCmd (System.String cmd, System.Object[] args) [0x00032] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/EventSystem/CMDCenter.cs:39 at TransitionManager+<TransitionScene>d__29.MoveNext () [0x0005e] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Transition/TransitionManager.cs:102 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00020] in /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/Coroutines.cs:17 at UnityEngine.MonoBehaviour.StartCoroutineManaged2_Injected (System.IntPtr , System.Collections.IEnumerator ) [0x00000] in <52a9521a1a6c403aa6eefc1181061778>:0 at UnityEngine.MonoBehaviour.StartCoroutineManaged2 (System.Collections.IEnumerator enumerator) [0x00000] in <52a9521a1a6c403aa6eefc1181061778>:0 at UnityEngine.MonoBehaviour.StartCoroutine (System.Collections.IEnumerator routine) [0x0002c] in /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/MonoBehaviour.bindings.cs:114 at TransitionManager.Transition (System.String from, System.String to, System.Single dur, System.Action cb) [0x00017] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Transition/TransitionManager.cs:84 at Translate.TranslateScene (System.Single dur) [0x00001] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Transition/Translate.cs:10 at BedroomListener.EntryBedroomTable () [0x00022] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Levels/SecondFloor/BedroomListener.cs:61 at BedroomListener.TrySceneTransition (System.String lName) [0x0002e] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Levels/SecondFloor/BedroomListener.cs:31 at LvBedroom.HandleCmd (System.String cmd, System.Object[] args) [0x000d4] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Levels/SecondFloor/LvBedroom.cs:225 at Levels.LevelBase.OnHandleCmd (System.String cmd, System.Object[] args) [0x0004d] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Levels/LevelBase.cs:77 at CMDCenter.DispatichReceiveCmd (System.String cmd, System.Object[] args) [0x00032] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/EventSystem/CMDCenter.cs:39 at LvBedroom.OnUpdate () [0x00066] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Levels/SecondFloor/LvBedroom.cs:135 at Levels.LevelBase.Update () [0x00001] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Levels/LevelBase.cs:53
[2026-05-01 10:24:43.727] [Info] <color=#FFFFFF>[10:24:43.726] 保存玩家所在场景 BedroomTable</color> StackTrace: at System.Environment.get_StackTrace () [0x00000] in <cfd7cf3c445c46b69b0d6906fcb065e7>:0 at GameLogger.LogInternal (System.String format, System.Object[] args, UnityEngine.Color color, System.Boolean isError) [0x0003b] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:346 at GameLogger.Info (System.String format, System.Object[] args) [0x00001] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:270 at TransitionManager.SaveCurLevelData () [0x0001f] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Transition/TransitionManager.cs:165 at TransitionManager+<TransitionScene>d__29.MoveNext () [0x001dc] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Transition/TransitionManager.cs:119 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00020] in /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/Coroutines.cs:17
[2026-05-01 10:24:43.727] [Info] 保存玩家所在场景 BedroomTable
[2026-05-01 10:24:43.729] [Info] save data path /home/russell/.config/unity3d/DefaultCompany/IvysDreamCafe/SaveData.byte
[2026-05-01 10:24:44.399] [Info] <color=#FFFFFF>[10:24:44.398] 玩家移动锁定</color> StackTrace: at System.Environment.get_StackTrace () [0x00000] in <cfd7cf3c445c46b69b0d6906fcb065e7>:0 at GameLogger.LogInternal (System.String format, System.Object[] args, UnityEngine.Color color, System.Boolean isError) [0x0003b] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:346 at GameLogger.Info (System.String format, System.Object[] args) [0x00001] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:270 at StoryPanel.ShowView (System.Object[] args) [0x00019] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/Story/StoryPanel.cs:55 at UIManager+<ShowView>d__13.MoveNext () [0x00246] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/UIManager.cs:73 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00020] in /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/Coroutines.cs:17
[2026-05-01 10:24:44.399] [Info] 玩家移动锁定
[2026-05-01 10:24:44.429] [Info] <color=#00FF00>[10:24:44.428] 当前对话记录下来了:grapg:StoryGraph/Chapter1/checkclue_graph - speaker:Ivy - content:I'll read through the clues again... then see if I can piece them together.</color> StackTrace: at System.Environment.get_StackTrace () [0x00000] in <cfd7cf3c445c46b69b0d6906fcb065e7>:0 at GameLogger.LogInternal (System.String format, System.Object[] args, UnityEngine.Color color, System.Boolean isError) [0x0003b] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:346 at GameLogger.Success (System.String format, System.Object[] args) [0x00001] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:297 at StorySystem.RecordDialogContent (SinglePersonChat detail, Person speaker, System.Boolean isNpc) [0x00097] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:228 at StorySystem.UpdateDialog (System.Object dt) [0x000b7] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:204 at StorySystem.OnHandleCmd (System.String cmd, System.Object[] args) [0x00011] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:868 at CMDCenter.DispatichReceiveCmd (System.String cmd, System.Object[] args) [0x00032] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/EventSystem/CMDCenter.cs:39 at DialogNode.MoveNext (System.Int32 chatItemID, Current& current) [0x005eb] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/StoryEditor/Nodes/DialogNode.cs:220 at StorySystem.PlayDialogNode (System.Int32 index) [0x00047] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:179 at StorySystem.Update () [0x00094] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:72
[2026-05-01 10:24:45.272] [Info] <color=#FFFFFF>[10:24:45.271] Player 玩家移动解锁</color> StackTrace: at System.Environment.get_StackTrace () [0x00000] in <cfd7cf3c445c46b69b0d6906fcb065e7>:0 at GameLogger.LogInternal (System.String format, System.Object[] args, UnityEngine.Color color, System.Boolean isError) [0x0003b] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:346 at GameLogger.Info (System.String format, System.Object[] args) [0x00001] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:270 at StoryPanel.Cleanup () [0x00018] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/Story/StoryPanel.cs:284 at StoryPanel.OnDisable () [0x00001] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/Story/StoryPanel.cs:275 at UnityEngine.Object.Destroy_Injected (System.IntPtr , System.Single ) [0x00000] in <52a9521a1a6c403aa6eefc1181061778>:0 at UnityEngine.Object.Destroy (UnityEngine.Object obj, System.Single t) [0x00000] in <52a9521a1a6c403aa6eefc1181061778>:0 at UnityEngine.Object.Destroy (UnityEngine.Object obj) [0x00007] in /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/UnityEngineObject.bindings.cs:486 at UIBase.CloseView () [0x00001] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/Base/UIBase.cs:53 at UIManager.CloseView (System.String name) [0x0004e] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/UIManager.cs:98 at StoryPanel.StoryEnd (System.Object obj) [0x00001] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/Story/StoryPanel.cs:256 at StoryPanel.OnHandleCmd (System.String cmd, System.Object[] args) [0x00011] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/Story/StoryPanel.cs:314 at CMDCenter.DispatichReceiveCmd (System.String cmd, System.Object[] args) [0x00032] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/EventSystem/CMDCenter.cs:39 at StorySystem.InitNode () [0x00040] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:715 at StorySystem.PlayEndNode () [0x00016] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:697 at StorySystem.Update () [0x00160] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:132
[2026-05-01 10:24:45.272] [Info] Player 玩家移动解锁
[2026-05-01 10:24:48.186] [Info] <color=#FFFFFF>[10:24:48.185] 玩家移动锁定</color> StackTrace: at System.Environment.get_StackTrace () [0x00000] in <cfd7cf3c445c46b69b0d6906fcb065e7>:0 at GameLogger.LogInternal (System.String format, System.Object[] args, UnityEngine.Color color, System.Boolean isError) [0x0003b] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:346 at GameLogger.Info (System.String format, System.Object[] args) [0x00001] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:270 at StoryPanel.ShowView (System.Object[] args) [0x00019] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/Story/StoryPanel.cs:55 at UIManager+<ShowView>d__13.MoveNext () [0x00246] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/UIManager.cs:73 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00020] in /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/Coroutines.cs:17
[2026-05-01 10:24:48.186] [Info] 玩家移动锁定
[2026-05-01 10:24:48.216] [Info] <color=#00FF00>[10:24:48.216] 当前对话记录下来了:grapg:StoryGraph/Chapter1/windowclue_graph - speaker:Ivy - content:I just checked the doors and windows. Everything is intact except for the bedroom window, which was broken from the inside.</color> StackTrace: at System.Environment.get_StackTrace () [0x00000] in <cfd7cf3c445c46b69b0d6906fcb065e7>:0 at GameLogger.LogInternal (System.String format, System.Object[] args, UnityEngine.Color color, System.Boolean isError) [0x0003b] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:346 at GameLogger.Success (System.String format, System.Object[] args) [0x00001] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:297 at StorySystem.RecordDialogContent (SinglePersonChat detail, Person speaker, System.Boolean isNpc) [0x00097] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:228 at StorySystem.UpdateDialog (System.Object dt) [0x000b7] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:204 at StorySystem.OnHandleCmd (System.String cmd, System.Object[] args) [0x00011] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:868 at CMDCenter.DispatichReceiveCmd (System.String cmd, System.Object[] args) [0x00032] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/EventSystem/CMDCenter.cs:39 at DialogNode.MoveNext (System.Int32 chatItemID, Current& current) [0x005eb] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/StoryEditor/Nodes/DialogNode.cs:220 at StorySystem.PlayDialogNode (System.Int32 index) [0x00047] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:179 at StorySystem.Update () [0x00094] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:72
[2026-05-01 10:24:48.305] [Info] <color=#00FF00>[10:24:48.305] 当前对话记录下来了:grapg:StoryGraph/Chapter1/windowcluecorrect_graph - speaker:Ivy - content:I'll mark the other three as well.</color> StackTrace: at System.Environment.get_StackTrace () [0x00000] in <cfd7cf3c445c46b69b0d6906fcb065e7>:0 at GameLogger.LogInternal (System.String format, System.Object[] args, UnityEngine.Color color, System.Boolean isError) [0x0003b] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:346 at GameLogger.Success (System.String format, System.Object[] args) [0x00001] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:297 at StorySystem.RecordDialogContent (SinglePersonChat detail, Person speaker, System.Boolean isNpc) [0x00097] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:228 at StorySystem.UpdateDialog (System.Object dt) [0x000b7] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:204 at StorySystem.OnHandleCmd (System.String cmd, System.Object[] args) [0x00011] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:868 at CMDCenter.DispatichReceiveCmd (System.String cmd, System.Object[] args) [0x00032] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/EventSystem/CMDCenter.cs:39 at DialogNode.MoveNext (System.Int32 chatItemID, Current& current) [0x005eb] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/StoryEditor/Nodes/DialogNode.cs:220 at StorySystem.PlayDialogNode (System.Int32 index) [0x00047] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:179 at StorySystem.Update () [0x00094] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:72
[2026-05-01 10:24:48.682] [Info] <color=#FFFFFF>[10:24:48.682] Player 玩家移动解锁</color> StackTrace: at System.Environment.get_StackTrace () [0x00000] in <cfd7cf3c445c46b69b0d6906fcb065e7>:0 at GameLogger.LogInternal (System.String format, System.Object[] args, UnityEngine.Color color, System.Boolean isError) [0x0003b] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:346 at GameLogger.Info (System.String format, System.Object[] args) [0x00001] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:270 at StoryPanel.Cleanup () [0x00018] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/Story/StoryPanel.cs:284 at StoryPanel.OnDisable () [0x00001] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/Story/StoryPanel.cs:275 at UnityEngine.Object.Destroy_Injected (System.IntPtr , System.Single ) [0x00000] in <52a9521a1a6c403aa6eefc1181061778>:0 at UnityEngine.Object.Destroy (UnityEngine.Object obj, System.Single t) [0x00000] in <52a9521a1a6c403aa6eefc1181061778>:0 at UnityEngine.Object.Destroy (UnityEngine.Object obj) [0x00007] in /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/UnityEngineObject.bindings.cs:486 at UIBase.CloseView () [0x00001] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/Base/UIBase.cs:53 at UIManager.CloseView (System.String name) [0x0004e] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/UIManager.cs:98 at StoryPanel.StoryEnd (System.Object obj) [0x00001] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/Story/StoryPanel.cs:256 at StoryPanel.OnHandleCmd (System.String cmd, System.Object[] args) [0x00011] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/Story/StoryPanel.cs:314 at CMDCenter.DispatichReceiveCmd (System.String cmd, System.Object[] args) [0x00032] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/EventSystem/CMDCenter.cs:39 at StorySystem.InitNode () [0x00040] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:715 at StorySystem.PlayEndNode () [0x00016] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:697 at StorySystem.Update () [0x00160] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:132
[2026-05-01 10:24:48.683] [Info] Player 玩家移动解锁
[2026-05-01 10:24:15.052] [Warning] [FMOD] ObjectLookup::get : Lookup failed for EventModel: {00000000-0000-0000-0000-000000000000}
[2026-05-01 10:24:15.052] [Warning] [FMOD] Event not found: {00000000-0000-0000-0000-000000000000} ()
[2026-05-01 10:24:19.801] [Warning] [FMOD] ObjectLookup::get : Lookup failed for EventModel: {00000000-0000-0000-0000-000000000000}
[2026-05-01 10:24:19.802] [Warning] [FMOD] Event not found: {00000000-0000-0000-0000-000000000000} ()
[2026-05-01 10:22:54.350] [Error] 没有找到ui界面 StoryPanel
[2026-05-01 10:24:37.593] [Error] Assertion failed on expression: '!(o->TestHideFlag(Object::kDontSaveInEditor) && (options & kAllowDontSaveObjectsToBePersistent) == 0)'
[2026-05-01 10:22:36.604] [Success] 当前对话记录下来了:grapg:StoryGraph/Chapter1/shadow_graph - speaker:Ivy - content:Who was that voice?
[2026-05-01 10:22:36.987] [Success] 当前对话记录下来了:grapg:StoryGraph/Chapter1/shadow_graph - speaker:Ivy - content:Red, straight hair?
[2026-05-01 10:22:37.379] [Success] 当前对话记录下来了:grapg:StoryGraph/Chapter1/shadow_graph - speaker:Ivy - content:I... have long, straight, loose hair?
[2026-05-01 10:22:37.945] [Success] 当前对话记录下来了:grapg:StoryGraph/Chapter1/shadow_graph - speaker:Ivy - content:Is the figure in this photo... really me?
[2026-05-01 10:22:38.528] [Success] 当前对话记录下来了:grapg:StoryGraph/Chapter1/shadow_graph - speaker:Ivy - content:… Am I seeing things?
[2026-05-01 10:22:38.765] [Success] 当前对话记录下来了:grapg:StoryGraph/Chapter1/shadow_graph - speaker:Ivy - content:Someone in the photo just disappeared.
[2026-05-01 10:22:39.415] [Success] 当前对话记录下来了:grapg:StoryGraph/Chapter1/shadow_graph - speaker:Ivy - content:I don't remember who she is.
[2026-05-01 10:22:39.745] [Success] 当前对话记录下来了:grapg:StoryGraph/Chapter1/shadow_graph - speaker:Ivy - content:But why…
[2026-05-01 10:22:40.132] [Success] 当前对话记录下来了:grapg:StoryGraph/Chapter1/shadow_graph - speaker:Ivy - content:Why does this photo hurt so much to look at?
[2026-05-01 10:22:41.529] [Success] 检查点100001已经完成
[2026-05-01 10:22:44.826] [Success] 当前对话记录下来了:grapg:StoryGraph/Chapter1/onthefloor_graph - speaker:Ivy - content:Where am I? Why... am I on the floor?
[2026-05-01 10:22:47.437] [Success] 当前对话记录下来了:grapg:StoryGraph/Chapter1/wakeup_graph - speaker:Ivy - content:Ugh... My head hurts.
[2026-05-01 10:22:47.829] [Success] 当前对话记录下来了:grapg:StoryGraph/Chapter1/wakeup_graph - speaker:Ivy - content:Wait, this place feels familiar... It's my room.
[2026-05-01 10:22:48.885] [Success] 当前对话记录下来了:grapg:StoryGraph/Chapter1/checkmess_graph - speaker:Ivy - content:Hold on...
[2026-05-01 10:22:49.367] [Success] 当前对话记录下来了:grapg:StoryGraph/Chapter1/checkmess_graph - speaker:Ivy - content:Why is everything such a mess? What happened here?
[2026-05-01 10:22:50.328] [Success] 当前对话记录下来了:grapg:StoryGraph/Chapter1/checkmess_graph - speaker:Ivy - content:It's strange... I can't remember a thing.
[2026-05-01 10:22:50.883] [Success] 当前对话记录下来了:grapg:StoryGraph/Chapter1/checkmess_graph - speaker:Ivy - content:I should look around and figure out what's going on.
[2026-05-01 10:22:51.858] [Success] 当前对话记录下来了:grapg:StoryGraph/Chapter1/hellocat_graph - speaker:Cinnamon - content:Meow!~
[2026-05-01 10:22:52.285] [Success] 当前对话记录下来了:grapg:StoryGraph/Chapter1/hellocat_graph - speaker:Ivy - content:Ah, a cat!
[2026-05-01 10:22:52.837] [Success] 当前对话记录下来了:grapg:StoryGraph/Chapter1/hellocat_graph - speaker:Ivy - content:No, wait, not just any cat. You're Cinnamon, right?
[2026-05-01 10:22:53.240] [Success] 当前对话记录下来了:grapg:StoryGraph/Chapter1/hellocat_graph - speaker:Cinnamon - content:Meow, meow!
[2026-05-01 10:22:53.629] [Success] 当前对话记录下来了:grapg:StoryGraph/Chapter1/hellocat_graph - speaker:Ivy - content:I remembered something! Thank goodness you're okay!
[2026-05-01 10:22:58.083] [Success] 当前对话记录下来了:grapg:StoryGraph/Chapter1/photoclick_graph - speaker:Ivy - content:Someone in the photo just disappeared.
[2026-05-01 10:23:00.240] [Success] 当前对话记录下来了:grapg:StoryGraph/Chapter1/notebook_graph - speaker:Ivy - content:I'll keep track of clues in my notebook. It might help me collect my thoughts.
[2026-05-01 10:23:06.866] [Success] 当前对话记录下来了:grapg:StoryGraph/Chapter1/clickdiary_graph - speaker:Ivy - content:Wait, is this my diary?
[2026-05-01 10:23:07.308] [Success] 当前对话记录下来了:grapg:StoryGraph/Chapter1/clickdiary_graph - speaker:Ivy - content:The date says yesterday, but it's unfinished.
[2026-05-01 10:23:07.696] [Success] 当前对话记录下来了:grapg:StoryGraph/Chapter1/clickdiary_graph - speaker:Ivy - content:Who came here yesterday? Could they have something to do with my memory loss?
[2026-05-01 10:23:25.403] [Success] 当前对话记录下来了:grapg:StoryGraph/Chapter1/nightmare_graph - speaker:Ivy - content:Dreams?
[2026-05-01 10:23:25.900] [Success] 当前对话记录下来了:grapg:StoryGraph/Chapter1/nightmare_graph - speaker:Ivy - content:Was that illusion I wound up in some kind of dream?
[2026-05-01 10:23:26.591] [Success] 当前对话记录下来了:grapg:StoryGraph/Chapter1/nightmare_graph - speaker:Ivy - content:Could this be a dream?
[2026-05-01 10:23:26.979] [Success] 当前对话记录下来了:grapg:StoryGraph/Chapter1/nightmare_graph - speaker:Ivy - content:This shard... the one with the glazed pattern- I think I saw it in my dream just now.
[2026-05-01 10:23:29.920] [Success] 当前对话记录下来了:grapg:StoryGraph/Chapter1/afterclickeverything_graph - speaker:Ivy - content:I still can't remember a thing. What really happened here?
[2026-05-01 10:23:30.533] [Success] 当前对话记录下来了:grapg:StoryGraph/Chapter1/afterclickeverything_graph - speaker:Ivy - content:There's powerful magic residue in this room. It's very powerful. It can't be mine.
[2026-05-01 10:23:31.000] [Success] 当前对话记录下来了:grapg:StoryGraph/Chapter1/afterclickeverything_graph - speaker:Ivy - content:The window was shattered from the inside. At least it doesn't look like anyone broke in... But could it be connected to whoever came by yesterday?
[2026-05-01 10:23:32.079] [Success] 当前对话记录下来了:grapg:StoryGraph/Chapter1/afterclickeverything_graph - speaker:Ivy - content:Ugh... My head still hurts.
[2026-05-01 10:23:32.490] [Success] 当前对话记录下来了:grapg:StoryGraph/Chapter1/afterclickeverything_graph - speaker:Ivy - content:Never mind that. I should start tidying the room. But this is going to take forever if I clean one item at a time.
[2026-05-01 10:23:33.346] [Success] 当前对话记录下来了:grapg:StoryGraph/Chapter1/afterclickeverything_graph - speaker:Ivy - content:I think I remember a sorting spell. Let me try it.
[2026-05-01 10:23:39.229] [Success] 检查点100002已经完成
[2026-05-01 10:23:39.763] [Success] 当前对话记录下来了:grapg:StoryGraph/Chapter1/witch_graph - speaker:Ivy - content:I can't believe I almost forgot I'm a witch. Magic is pretty useful... especially now.
[2026-05-01 10:23:42.460] [Success] 当前对话记录下来了:grapg:StoryGraph/Chapter1/cathungry_graph - speaker:Cinnamon - content:MEOW!
[2026-05-01 10:23:42.930] [Success] 当前对话记录下来了:grapg:StoryGraph/Chapter1/cathungry_graph - speaker:Ivy - content:Oh, Cinnamon! Sorry, are you hungry?
[2026-05-01 10:23:43.358] [Success] 当前对话记录下来了:grapg:StoryGraph/Chapter1/cathungry_graph - speaker:Cinnamon - content:Meow!~
[2026-05-01 10:23:43.962] [Success] 当前对话记录下来了:grapg:StoryGraph/Chapter1/cathungry_graph - speaker:Ivy - content:Let's get you something to eat.
[2026-05-01 10:23:54.349] [Success] 当前对话记录下来了:grapg:StoryGraph/Chapter1/cake1_graph - speaker:Ivy - content:And this cake. Where did it come from? Did I make it?
[2026-05-01 10:23:54.967] [Success] 当前对话记录下来了:grapg:StoryGraph/Chapter1/cake1_graph - speaker:Ivy - content:No, I would never just leave it sitting out like this.
[2026-05-01 10:23:55.367] [Success] 当前对话记录下来了:grapg:StoryGraph/Chapter1/cake1_graph - speaker:Ivy - content:So someone else brought it? Was it the person who came here yesterday?
[2026-05-01 10:23:58.226] [Success] 检查点100003已经完成
[2026-05-01 10:23:59.131] [Success] 当前对话记录下来了:grapg:StoryGraph/Chapter1/readnote_graph - speaker:Ivy - content:<color=#FF3A3A>Lake Island Cabin? Hidden room?</color>
[2026-05-01 10:23:59.816] [Success] 当前对话记录下来了:grapg:StoryGraph/Chapter1/readnote_graph - speaker:Ivy - content:Sounds like something I should remember... but I don't. Not at all.
[2026-05-01 10:24:00.408] [Success] 当前对话记录下来了:grapg:StoryGraph/Chapter1/readnote_graph - speaker:Ivy - content:Who left this note?
[2026-05-01 10:24:00.866] [Success] 当前对话记录下来了:grapg:StoryGraph/Chapter1/readnote_graph - speaker:Ivy - content:"Depends on your choices." Is that a warning? Or a threat?
[2026-05-01 10:24:06.421] [Success] 当前对话记录下来了:grapg:StoryGraph/Chapter1/livingroom_graph - speaker:Ivy - content:Everything looks so neat. No sign of anything unusual.
[2026-05-01 10:24:13.894] [Success] NPC 创建成功 Cat, 它的类型是 CatController
[2026-05-01 10:24:24.142] [Success] 删除Npc Cat
[2026-05-01 10:24:25.213] [Success] 当前对话记录下来了:grapg:StoryGraph/Chapter1/cafedoor_graph - speaker:Ivy - content:The cafe door was intact, with no signs of forced entry.
[2026-05-01 10:24:26.110] [Success] 当前对话记录下来了:grapg:StoryGraph/Chapter1/checkcafe_graph - speaker:Ivy - content:Seems normal enough. I'll come back to sort through everything.
[2026-05-01 10:24:26.563] [Success] 检查点100004已经完成
[2026-05-01 10:24:29.434] [Success] NPC 创建成功 Cat, 它的类型是 CatController
[2026-05-01 10:24:36.389] [Success] 删除Npc Cat
[2026-05-01 10:24:37.434] [Success] NPC 创建成功 Cat, 它的类型是 CatController
[2026-05-01 10:24:41.647] [Success] 删除Npc Cat
[2026-05-01 10:24:44.429] [Success] 当前对话记录下来了:grapg:StoryGraph/Chapter1/checkclue_graph - speaker:Ivy - content:I'll read through the clues again... then see if I can piece them together.
[2026-05-01 10:24:48.217] [Success] 当前对话记录下来了:grapg:StoryGraph/Chapter1/windowclue_graph - speaker:Ivy - content:I just checked the doors and windows. Everything is intact except for the bedroom window, which was broken from the inside.
[2026-05-01 10:24:48.305] [Success] 当前对话记录下来了:grapg:StoryGraph/Chapter1/windowcluecorrect_graph - speaker:Ivy - content:I'll mark the other three as well.
[2026-05-01 10:22:56.663] [Debug] TYpes StoryInduction
[2026-05-01 10:22:56.665] [Debug] 获得线索:1023
[2026-05-01 10:23:03.946] [Debug] TYpes MajorInduction
[2026-05-01 10:23:03.947] [Debug] 获得线索:1026
[2026-05-01 10:23:11.313] [Debug] TYpes MajorInduction
[2026-05-01 10:23:15.979] [Debug] TYpes MajorInduction
[2026-05-01 10:23:19.579] [Debug] TYpes Item
[2026-05-01 10:23:19.580] [Debug] 获得线索:1049
[2026-05-01 10:23:21.762] [Debug] TYpes MajorInduction
[2026-05-01 10:23:21.763] [Debug] 获得线索:1025
[2026-05-01 10:23:44.471] [Debug] 获得线索:1037
[2026-05-01 10:23:46.396] [Debug] GetPropView Closed
[2026-05-01 10:23:53.196] [Debug] TYpes Item, StoryInduction
[2026-05-01 10:23:53.197] [Debug] 获得线索:1021
[2026-05-01 10:23:58.162] [Debug] TYpes StoryInduction
[2026-05-01 10:23:58.164] [Debug] 获得线索:1027
[2026-05-01 10:24:12.737] [Debug] 场景穿越 LvMainCoffee
[2026-05-01 10:24:15.010] [Debug] TYpes Item
[2026-05-01 10:24:15.011] [Debug] 获得线索:1052
[2026-05-01 10:24:19.765] [Debug] TYpes Item
[2026-05-01 10:24:19.765] [Debug] 获得线索:1053
[2026-05-01 10:24:24.141] [Debug] 场景穿越 LvCafeDoor
[2026-05-01 10:24:26.569] [Debug] 获得线索:1050
[2026-05-01 10:24:29.435] [Debug] 这个检查点100004已经完成过了
[2026-05-01 10:24:36.388] [Debug] 场景穿越 LvBedroom
[2026-05-01 10:24:37.431] [Debug] 这个检查点100002已经完成过了
[2026-05-01 10:24:37.432] [Debug] 这个检查点100003已经完成过了
[2026-05-01 10:24:41.646] [Debug] 场景穿越 LvBedroomTable
Session: e5ae8c43-cae5-4b9b-af6e-6d724a025f30 (Received: 5/1/2026, 9:18:54 AM)
[2026-05-01 10:16:45.058] [Info] <color=#00FF00>[10:16:45.058] 检查点100000已经完成</color> StackTrace: at System.Environment.get_StackTrace () [0x00000] in <cfd7cf3c445c46b69b0d6906fcb065e7>:0 at GameLogger.LogInternal (System.String format, System.Object[] args, UnityEngine.Color color, System.Boolean isError) [0x0003b] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:346 at GameLogger.Success (System.String format, System.Object[] args) [0x00001] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:297 at ProgressManager.CompleteCheckPoint (System.Int32 id) [0x0002c] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/GameProgress/ProgressManager.cs:130 at Progress100000.Finish () [0x00001] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/GameProgress/nodes/Progress100000.cs:31 at ProgressManager.CompleteCurCheckPoint (System.Int32 node) [0x0002c] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/GameProgress/ProgressManager.cs:64 at WingController+<Transition>d__53.MoveNext () [0x00040] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/FirstDream/NewButterfly/WingController.cs:537 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00020] in /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/Coroutines.cs:17
[2026-05-01 10:16:45.062] [Info] <color=#00FF00>[10:16:45.061] 第一个梦 first dream 执行成功</color> StackTrace: at System.Environment.get_StackTrace () [0x00000] in <cfd7cf3c445c46b69b0d6906fcb065e7>:0 at GameLogger.LogInternal (System.String format, System.Object[] args, UnityEngine.Color color, System.Boolean isError) [0x0003b] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:346 at GameLogger.Success (System.String format, System.Object[] args) [0x00001] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:297 at Progress100000.Finish () [0x00019] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/GameProgress/nodes/Progress100000.cs:32 at ProgressManager.CompleteCurCheckPoint (System.Int32 node) [0x0002c] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/GameProgress/ProgressManager.cs:64 at WingController+<Transition>d__53.MoveNext () [0x00040] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/FirstDream/NewButterfly/WingController.cs:537 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00020] in /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/Coroutines.cs:17
[2026-05-01 10:16:45.062] [Info] <color=#FFFFFF>[10:16:45.062] 检查点100000完成,CurCheckPoint推进到下一个节点: 100001</color> StackTrace: at System.Environment.get_StackTrace () [0x00000] in <cfd7cf3c445c46b69b0d6906fcb065e7>:0 at GameLogger.LogInternal (System.String format, System.Object[] args, UnityEngine.Color color, System.Boolean isError) [0x0003b] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:346 at GameLogger.Info (System.String format, System.Object[] args) [0x00001] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:270 at ProgressManager.CompleteCurCheckPoint (System.Int32 node) [0x00055] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/GameProgress/ProgressManager.cs:70 at WingController+<Transition>d__53.MoveNext () [0x00040] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/FirstDream/NewButterfly/WingController.cs:537 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00020] in /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/Coroutines.cs:17
[2026-05-01 10:16:45.063] [Info] 检查点100000完成,CurCheckPoint推进到下一个节点: 100001
[2026-05-01 10:16:45.063] [Info] [Session] Uploading to https://ivyserver.work/session : {"user_id":"da4ca0c6-91a7-4bb7-ad5c-0495cf9dcf48","start_time":"2026-05-01 10:14:37","end_time":"2026-05-01 10:16:45","progress":100001}
[2026-05-01 10:16:45.069] [Info] save data path /home/russell/.config/unity3d/DefaultCompany/IvysDreamCafe/SaveData.byte
[2026-05-01 10:16:45.432] [Info] <color=green>[Session] Upload Successful: {"success":true,"message":"Session recorded"}</color>
[2026-05-01 10:16:46.219] [Info] <color=#FFFFFF>[10:16:46.219] 开始执行 ivy醒来 ivy wakeup </color> StackTrace: at System.Environment.get_StackTrace () [0x00000] in <cfd7cf3c445c46b69b0d6906fcb065e7>:0 at GameLogger.LogInternal (System.String format, System.Object[] args, UnityEngine.Color color, System.Boolean isError) [0x0003b] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:346 at GameLogger.Info (System.String format, System.Object[] args) [0x00001] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:270 at Progress100001.DoSomething (System.Object arg) [0x00001] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/GameProgress/nodes/Progress100001.cs:11 at Progress100001.Check (System.Object arg) [0x0004c] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/GameProgress/nodes/Progress100001.cs:27 at ProgressManager.TryPlayGameSequence (System.Int32 node, System.Boolean needCd, System.Object arg) [0x00022] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/GameProgress/ProgressManager.cs:30 at Chapter1_0.TryPlayGameSequence () [0x00001] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Levels/Chapter1/Chapter1_0.cs:63 at Levels.LevelBase.Start () [0x000e1] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Levels/LevelBase.cs:48
[2026-05-01 10:16:46.219] [Info] 开始执行 ivy醒来 ivy wakeup
[2026-05-01 10:16:47.215] [Info] <color=#FFFFFF>[10:16:47.215] 保存玩家所在场景 Chapter1-0</color> StackTrace: at System.Environment.get_StackTrace () [0x00000] in <cfd7cf3c445c46b69b0d6906fcb065e7>:0 at GameLogger.LogInternal (System.String format, System.Object[] args, UnityEngine.Color color, System.Boolean isError) [0x0003b] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:346 at GameLogger.Info (System.String format, System.Object[] args) [0x00001] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:270 at TransitionManager.SaveCurLevelData () [0x0001f] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Transition/TransitionManager.cs:165 at TransitionManager+<TransitionScene>d__29.MoveNext () [0x001dc] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Transition/TransitionManager.cs:119 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00020] in /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/Coroutines.cs:17
[2026-05-01 10:16:47.215] [Info] 保存玩家所在场景 Chapter1-0
[2026-05-01 10:16:47.216] [Info] save data path /home/russell/.config/unity3d/DefaultCompany/IvysDreamCafe/SaveData.byte
[2026-05-01 10:17:04.153] [Info] [Session] Uploading to https://ivyserver.work/session : {"user_id":"da4ca0c6-91a7-4bb7-ad5c-0495cf9dcf48","start_time":"2026-05-01 10:16:45","end_time":"2026-05-01 10:17:04","progress":100001}
[2026-05-01 10:17:04.156] [Info] save data path /home/russell/.config/unity3d/DefaultCompany/IvysDreamCafe/SaveData.byte
[2026-05-01 10:17:04.475] [Info] <color=green>[Session] Upload Successful: {"success":true,"message":"Session recorded"}</color>
[2026-05-01 10:17:31.682] [Info] Timeline completed
[2026-05-01 10:17:31.687] [Info] <color=#FFFFFF>[10:17:31.687] 玩家移动锁定</color> StackTrace: at System.Environment.get_StackTrace () [0x00000] in <cfd7cf3c445c46b69b0d6906fcb065e7>:0 at GameLogger.LogInternal (System.String format, System.Object[] args, UnityEngine.Color color, System.Boolean isError) [0x0003b] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:346 at GameLogger.Info (System.String format, System.Object[] args) [0x00001] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:270 at StoryPanel.ShowView (System.Object[] args) [0x00019] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/Story/StoryPanel.cs:55 at UIManager+<ShowView>d__13.MoveNext () [0x00246] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/UIManager.cs:73 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00020] in /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/Coroutines.cs:17
[2026-05-01 10:17:31.687] [Info] 玩家移动锁定
[2026-05-01 10:17:31.706] [Info] <color=#00FF00>[10:17:31.706] 当前对话记录下来了:grapg:StoryGraph/Chapter1/shadow_graph - speaker:Ivy - content:Phew… that was terrifying.</color> StackTrace: at System.Environment.get_StackTrace () [0x00000] in <cfd7cf3c445c46b69b0d6906fcb065e7>:0 at GameLogger.LogInternal (System.String format, System.Object[] args, UnityEngine.Color color, System.Boolean isError) [0x0003b] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:346 at GameLogger.Success (System.String format, System.Object[] args) [0x00001] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:297 at StorySystem.RecordDialogContent (SinglePersonChat detail, Person speaker, System.Boolean isNpc) [0x00097] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:228 at StorySystem.UpdateDialog (System.Object dt) [0x000b7] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:204 at StorySystem.OnHandleCmd (System.String cmd, System.Object[] args) [0x00011] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:868 at CMDCenter.DispatichReceiveCmd (System.String cmd, System.Object[] args) [0x00032] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/EventSystem/CMDCenter.cs:39 at DialogNode.MoveNext (System.Int32 chatItemID, Current& current) [0x005eb] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/StoryEditor/Nodes/DialogNode.cs:220 at StorySystem.PlayDialogNode (System.Int32 index) [0x00047] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:179 at StorySystem.Update () [0x00094] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:72
[2026-05-01 10:16:45.059] [Success] 检查点100000已经完成
[2026-05-01 10:16:45.062] [Success] 第一个梦 first dream 执行成功
[2026-05-01 10:17:31.707] [Success] 当前对话记录下来了:grapg:StoryGraph/Chapter1/shadow_graph - speaker:Ivy - content:Phew… that was terrifying.
Session: 5a24e1e2-7484-46d8-9253-57876ce33dd9 (Received: 5/1/2026, 9:15:54 AM)
[2026-05-01 10:12:25.339] [Info] [Client] Player build detected: network and log upload are enabled.
[2026-05-01 10:12:25.412] [Info] 读取存档
[2026-05-01 10:12:27.494] [Info] 设置为2K屏幕
[2026-05-01 10:12:52.166] [Info] Loaded User ID: da4ca0c6-91a7-4bb7-ad5c-0495cf9dcf48
[2026-05-01 10:12:52.928] [Info] <color=#FFFFFF>[10:12:52.927] 保存玩家所在场景 DemoLetter</color> StackTrace: at System.Environment.get_StackTrace () [0x00000] in <cfd7cf3c445c46b69b0d6906fcb065e7>:0 at GameLogger.LogInternal (System.String format, System.Object[] args, UnityEngine.Color color, System.Boolean isError) [0x0003b] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:346 at GameLogger.Info (System.String format, System.Object[] args) [0x00001] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:270 at TransitionManager.SaveCurLevelData () [0x0001f] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Transition/TransitionManager.cs:165 at TransitionManager+<TransitionScene>d__29.MoveNext () [0x001dc] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Transition/TransitionManager.cs:119 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00020] in /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/Coroutines.cs:17
[2026-05-01 10:12:52.928] [Info] 保存玩家所在场景 DemoLetter
[2026-05-01 10:12:53.083] [Info] save data path /home/russell/.config/unity3d/DefaultCompany/IvysDreamCafe/SaveData.byte
[2026-05-01 10:12:55.148] [Info] <color=#FFFFFF>[10:12:55.148] 开始执行 第一个梦 first dream </color> StackTrace: at System.Environment.get_StackTrace () [0x00000] in <cfd7cf3c445c46b69b0d6906fcb065e7>:0 at GameLogger.LogInternal (System.String format, System.Object[] args, UnityEngine.Color color, System.Boolean isError) [0x0003b] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:346 at GameLogger.Info (System.String format, System.Object[] args) [0x00001] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:270 at Progress100000.DoSomething (System.Object arg) [0x00001] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/GameProgress/nodes/Progress100000.cs:11 at Progress100000.Check (System.Object arg) [0x00037] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/GameProgress/nodes/Progress100000.cs:26 at ProgressManager.TryPlayGameSequence (System.Int32 node, System.Boolean needCd, System.Object arg) [0x00022] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/GameProgress/ProgressManager.cs:30 at fdLevel.TryPlayGameSequence () [0x00001] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Levels/PreLevel/fdLevel.cs:21 at Levels.LevelBase.Start () [0x000e1] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Levels/LevelBase.cs:48
[2026-05-01 10:12:55.148] [Info] 开始执行 第一个梦 first dream
[2026-05-01 10:12:56.122] [Info] <color=#FFFFFF>[10:12:56.121] 保存玩家所在场景 NewFirstDream</color> StackTrace: at System.Environment.get_StackTrace () [0x00000] in <cfd7cf3c445c46b69b0d6906fcb065e7>:0 at GameLogger.LogInternal (System.String format, System.Object[] args, UnityEngine.Color color, System.Boolean isError) [0x0003b] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:346 at GameLogger.Info (System.String format, System.Object[] args) [0x00001] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:270 at TransitionManager.SaveCurLevelData () [0x0001f] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Transition/TransitionManager.cs:165 at TransitionManager+<TransitionScene>d__29.MoveNext () [0x001dc] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Transition/TransitionManager.cs:119 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00020] in /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/Coroutines.cs:17
[2026-05-01 10:12:56.122] [Info] 保存玩家所在场景 NewFirstDream
[2026-05-01 10:12:56.123] [Info] save data path /home/russell/.config/unity3d/DefaultCompany/IvysDreamCafe/SaveData.byte
[2026-05-01 10:14:00.607] [Info] [Session] Uploading to https://ivyserver.work/session : {"user_id":"da4ca0c6-91a7-4bb7-ad5c-0495cf9dcf48","start_time":"2026-05-01 10:12:52","end_time":"2026-05-01 10:14:00","progress":100000}
[2026-05-01 10:14:00.610] [Info] save data path /home/russell/.config/unity3d/DefaultCompany/IvysDreamCafe/SaveData.byte
[2026-05-01 10:14:01.491] [Info] <color=green>[Session] Upload Successful: {"success":true,"message":"Session recorded"}</color>
[2026-05-01 10:14:18.479] [Info] [Session] Uploading to https://ivyserver.work/session : {"user_id":"da4ca0c6-91a7-4bb7-ad5c-0495cf9dcf48","start_time":"2026-05-01 10:14:00","end_time":"2026-05-01 10:14:18","progress":100000}
[2026-05-01 10:14:18.480] [Info] save data path /home/russell/.config/unity3d/DefaultCompany/IvysDreamCafe/SaveData.byte
[2026-05-01 10:14:18.795] [Info] <color=green>[Session] Upload Successful: {"success":true,"message":"Session recorded"}</color>
[2026-05-01 10:14:37.284] [Info] [Session] Uploading to https://ivyserver.work/session : {"user_id":"da4ca0c6-91a7-4bb7-ad5c-0495cf9dcf48","start_time":"2026-05-01 10:14:18","end_time":"2026-05-01 10:14:37","progress":100000}
[2026-05-01 10:14:37.286] [Info] save data path /home/russell/.config/unity3d/DefaultCompany/IvysDreamCafe/SaveData.byte
[2026-05-01 10:14:37.633] [Info] <color=green>[Session] Upload Successful: {"success":true,"message":"Session recorded"}</color>
[2026-05-01 10:15:11.349] [Info] <color=#FFFFFF>[10:15:11.349] 玩家移动锁定</color> StackTrace: at System.Environment.get_StackTrace () [0x00000] in <cfd7cf3c445c46b69b0d6906fcb065e7>:0 at GameLogger.LogInternal (System.String format, System.Object[] args, UnityEngine.Color color, System.Boolean isError) [0x0003b] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:346 at GameLogger.Info (System.String format, System.Object[] args) [0x00001] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:270 at StoryPanel.ShowView (System.Object[] args) [0x00019] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/Story/StoryPanel.cs:55 at UIManager+<ShowView>d__13.MoveNext () [0x00246] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/UIManager.cs:73 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00020] in /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/Coroutines.cs:17
[2026-05-01 10:15:11.350] [Info] 玩家移动锁定
[2026-05-01 10:15:11.406] [Info] <color=#00FF00>[10:15:11.405] 当前对话记录下来了:grapg:StoryGraph/Chapter0/firstdreamnpc2_graph - speaker:Violin - content:Are you like us... part of a forgotten dream?</color> StackTrace: at System.Environment.get_StackTrace () [0x00000] in <cfd7cf3c445c46b69b0d6906fcb065e7>:0 at GameLogger.LogInternal (System.String format, System.Object[] args, UnityEngine.Color color, System.Boolean isError) [0x0003b] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:346 at GameLogger.Success (System.String format, System.Object[] args) [0x00001] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:297 at StorySystem.RecordDialogContent (SinglePersonChat detail, Person speaker, System.Boolean isNpc) [0x00097] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:228 at StorySystem.UpdateDialog (System.Object dt) [0x000b7] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:204 at StorySystem.OnHandleCmd (System.String cmd, System.Object[] args) [0x00011] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:868 at CMDCenter.DispatichReceiveCmd (System.String cmd, System.Object[] args) [0x00032] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/EventSystem/CMDCenter.cs:39 at DialogNode.MoveNext (System.Int32 chatItemID, Current& current) [0x005eb] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/StoryEditor/Nodes/DialogNode.cs:220 at StorySystem.PlayDialogNode (System.Int32 index) [0x00047] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:179 at StorySystem.Update () [0x00094] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:72
[2026-05-01 10:15:12.374] [Info] <color=#FFFFFF>[10:15:12.374] Player 玩家移动解锁</color> StackTrace: at System.Environment.get_StackTrace () [0x00000] in <cfd7cf3c445c46b69b0d6906fcb065e7>:0 at GameLogger.LogInternal (System.String format, System.Object[] args, UnityEngine.Color color, System.Boolean isError) [0x0003b] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:346 at GameLogger.Info (System.String format, System.Object[] args) [0x00001] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:270 at StoryPanel.Cleanup () [0x00018] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/Story/StoryPanel.cs:284 at StoryPanel.OnDisable () [0x00001] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/Story/StoryPanel.cs:275 at UnityEngine.Object.Destroy_Injected (System.IntPtr , System.Single ) [0x00000] in <52a9521a1a6c403aa6eefc1181061778>:0 at UnityEngine.Object.Destroy (UnityEngine.Object obj, System.Single t) [0x00000] in <52a9521a1a6c403aa6eefc1181061778>:0 at UnityEngine.Object.Destroy (UnityEngine.Object obj) [0x00007] in /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/UnityEngineObject.bindings.cs:486 at UIBase.CloseView () [0x00001] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/Base/UIBase.cs:53 at UIManager.CloseView (System.String name) [0x0004e] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/UIManager.cs:98 at StoryPanel.StoryEnd (System.Object obj) [0x00001] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/Story/StoryPanel.cs:256 at StoryPanel.OnHandleCmd (System.String cmd, System.Object[] args) [0x00011] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/Story/StoryPanel.cs:314 at CMDCenter.DispatichReceiveCmd (System.String cmd, System.Object[] args) [0x00032] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/EventSystem/CMDCenter.cs:39 at StorySystem.InitNode () [0x00040] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:715 at StorySystem.PlayEndNode () [0x00016] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:697 at StorySystem.Update () [0x00160] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:132
[2026-05-01 10:15:12.374] [Info] Player 玩家移动解锁
[2026-05-01 10:15:14.186] [Info] <color=#FFFFFF>[10:15:14.185] 玩家移动锁定</color> StackTrace: at System.Environment.get_StackTrace () [0x00000] in <cfd7cf3c445c46b69b0d6906fcb065e7>:0 at GameLogger.LogInternal (System.String format, System.Object[] args, UnityEngine.Color color, System.Boolean isError) [0x0003b] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:346 at GameLogger.Info (System.String format, System.Object[] args) [0x00001] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:270 at StoryPanel.ShowView (System.Object[] args) [0x00019] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/Story/StoryPanel.cs:55 at UIManager+<ShowView>d__13.MoveNext () [0x00246] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/UIManager.cs:73 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00020] in /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/Coroutines.cs:17
[2026-05-01 10:15:14.186] [Info] 玩家移动锁定
[2026-05-01 10:15:14.216] [Info] <color=#00FF00>[10:15:14.215] 当前对话记录下来了:grapg:StoryGraph/Chapter0/staroption_graph - speaker:Star - content:This is not a place you should be in.</color> StackTrace: at System.Environment.get_StackTrace () [0x00000] in <cfd7cf3c445c46b69b0d6906fcb065e7>:0 at GameLogger.LogInternal (System.String format, System.Object[] args, UnityEngine.Color color, System.Boolean isError) [0x0003b] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:346 at GameLogger.Success (System.String format, System.Object[] args) [0x00001] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:297 at StorySystem.RecordDialogContent (SinglePersonChat detail, Person speaker, System.Boolean isNpc) [0x00097] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:228 at StorySystem.UpdateDialog (System.Object dt) [0x000b7] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:204 at StorySystem.OnHandleCmd (System.String cmd, System.Object[] args) [0x00011] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:868 at CMDCenter.DispatichReceiveCmd (System.String cmd, System.Object[] args) [0x00032] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/EventSystem/CMDCenter.cs:39 at DialogNode.MoveNext (System.Int32 chatItemID, Current& current) [0x005eb] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/StoryEditor/Nodes/DialogNode.cs:220 at StorySystem.PlayDialogNode (System.Int32 index) [0x00047] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:179 at StorySystem.Update () [0x00094] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:72
[2026-05-01 10:15:15.212] [Info] <color=#00FF00>[10:15:15.211] 当前对话记录下来了:grapg:StoryGraph/Chapter0/staroption_graph - speaker:Star - content:There is a familiar trace on you. Who are you?</color> StackTrace: at System.Environment.get_StackTrace () [0x00000] in <cfd7cf3c445c46b69b0d6906fcb065e7>:0 at GameLogger.LogInternal (System.String format, System.Object[] args, UnityEngine.Color color, System.Boolean isError) [0x0003b] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:346 at GameLogger.Success (System.String format, System.Object[] args) [0x00001] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:297 at StorySystem.RecordDialogContent (SinglePersonChat detail, Person speaker, System.Boolean isNpc) [0x00097] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:228 at StorySystem.UpdateDialog (System.Object dt) [0x000b7] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:204 at StorySystem.OnHandleCmd (System.String cmd, System.Object[] args) [0x00011] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:868 at CMDCenter.DispatichReceiveCmd (System.String cmd, System.Object[] args) [0x00032] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/EventSystem/CMDCenter.cs:39 at DialogNode.MoveNext (System.Int32 chatItemID, Current& current) [0x005eb] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/StoryEditor/Nodes/DialogNode.cs:220 at StorySystem.PlayDialogNode (System.Int32 index) [0x00047] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:179 at StorySystem.Update () [0x00094] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:72
[2026-05-01 10:15:16.213] [Info] isSatisfied: True
[2026-05-01 10:15:16.216] [Info] <color=#00FF00>[10:15:16.216] 当前对话记录下来了:grapg:StoryGraph/Chapter0/staroption_graph - speaker:Star - content:The Dream Rift. Extremely dangerous.</color> StackTrace: at System.Environment.get_StackTrace () [0x00000] in <cfd7cf3c445c46b69b0d6906fcb065e7>:0 at GameLogger.LogInternal (System.String format, System.Object[] args, UnityEngine.Color color, System.Boolean isError) [0x0003b] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:346 at GameLogger.Success (System.String format, System.Object[] args) [0x00001] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:297 at StorySystem.RecordDialogContent (SinglePersonChat detail, Person speaker, System.Boolean isNpc) [0x00097] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:228 at StorySystem.UpdateDialog (System.Object dt) [0x000b7] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:204 at StorySystem.OnHandleCmd (System.String cmd, System.Object[] args) [0x00011] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:868 at CMDCenter.DispatichReceiveCmd (System.String cmd, System.Object[] args) [0x00032] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/EventSystem/CMDCenter.cs:39 at DialogNode.MoveNext (System.Int32 chatItemID, Current& current) [0x005eb] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/StoryEditor/Nodes/DialogNode.cs:220 at StorySystem.PlayDialogNode (System.Int32 index) [0x00047] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:179 at StorySystem.Update () [0x00094] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:72
[2026-05-01 10:15:16.645] [Info] <color=#00FF00>[10:15:16.644] 当前对话记录下来了:grapg:StoryGraph/Chapter0/staroption_graph - speaker:Shadow - content:The Dream Rift?</color> StackTrace: at System.Environment.get_StackTrace () [0x00000] in <cfd7cf3c445c46b69b0d6906fcb065e7>:0 at GameLogger.LogInternal (System.String format, System.Object[] args, UnityEngine.Color color, System.Boolean isError) [0x0003b] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:346 at GameLogger.Success (System.String format, System.Object[] args) [0x00001] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:297 at StorySystem.RecordDialogContent (SinglePersonChat detail, Person speaker, System.Boolean isNpc) [0x00097] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:228 at StorySystem.UpdateDialog (System.Object dt) [0x000b7] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:204 at StorySystem.OnHandleCmd (System.String cmd, System.Object[] args) [0x00011] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:868 at CMDCenter.DispatichReceiveCmd (System.String cmd, System.Object[] args) [0x00032] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/EventSystem/CMDCenter.cs:39 at DialogNode.MoveNext (System.Int32 chatItemID, Current& current) [0x005eb] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/StoryEditor/Nodes/DialogNode.cs:220 at StorySystem.PlayDialogNode (System.Int32 index) [0x00047] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:179 at StorySystem.Update () [0x00094] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:72
[2026-05-01 10:15:16.890] [Info] <color=#00FF00>[10:15:16.889] 当前对话记录下来了:grapg:StoryGraph/Chapter0/staroption_graph - speaker:Shadow - content:Dreams that are no longer sustained, and dreams broken by anomalous causes, are mixed and broken down here.</color> StackTrace: at System.Environment.get_StackTrace () [0x00000] in <cfd7cf3c445c46b69b0d6906fcb065e7>:0 at GameLogger.LogInternal (System.String format, System.Object[] args, UnityEngine.Color color, System.Boolean isError) [0x0003b] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:346 at GameLogger.Success (System.String format, System.Object[] args) [0x00001] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:297 at StorySystem.RecordDialogContent (SinglePersonChat detail, Person speaker, System.Boolean isNpc) [0x00097] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:228 at StorySystem.UpdateDialog (System.Object dt) [0x000b7] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:204 at StorySystem.OnHandleCmd (System.String cmd, System.Object[] args) [0x00011] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:868 at CMDCenter.DispatichReceiveCmd (System.String cmd, System.Object[] args) [0x00032] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/EventSystem/CMDCenter.cs:39 at DialogNode.MoveNext (System.Int32 chatItemID, Current& current) [0x005eb] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/StoryEditor/Nodes/DialogNode.cs:220 at StorySystem.PlayDialogNode (System.Int32 index) [0x00047] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:179 at StorySystem.Update () [0x00094] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:72
[2026-05-01 10:15:17.589] [Info] <color=#FFFFFF>[10:15:17.589] Player 玩家移动解锁</color> StackTrace: at System.Environment.get_StackTrace () [0x00000] in <cfd7cf3c445c46b69b0d6906fcb065e7>:0 at GameLogger.LogInternal (System.String format, System.Object[] args, UnityEngine.Color color, System.Boolean isError) [0x0003b] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:346 at GameLogger.Info (System.String format, System.Object[] args) [0x00001] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:270 at StoryPanel.Cleanup () [0x00018] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/Story/StoryPanel.cs:284 at StoryPanel.OnDisable () [0x00001] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/Story/StoryPanel.cs:275 at UnityEngine.Object.Destroy_Injected (System.IntPtr , System.Single ) [0x00000] in <52a9521a1a6c403aa6eefc1181061778>:0 at UnityEngine.Object.Destroy (UnityEngine.Object obj, System.Single t) [0x00000] in <52a9521a1a6c403aa6eefc1181061778>:0 at UnityEngine.Object.Destroy (UnityEngine.Object obj) [0x00007] in /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/UnityEngineObject.bindings.cs:486 at UIBase.CloseView () [0x00001] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/Base/UIBase.cs:53 at UIManager.CloseView (System.String name) [0x0004e] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/UIManager.cs:98 at StoryPanel.StoryEnd (System.Object obj) [0x00001] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/Story/StoryPanel.cs:256 at StoryPanel.OnHandleCmd (System.String cmd, System.Object[] args) [0x00011] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/Story/StoryPanel.cs:314 at CMDCenter.DispatichReceiveCmd (System.String cmd, System.Object[] args) [0x00032] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/EventSystem/CMDCenter.cs:39 at StorySystem.InitNode () [0x00040] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:715 at StorySystem.PlayEndNode () [0x00016] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:697 at StorySystem.Update () [0x00160] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:132
[2026-05-01 10:15:17.590] [Info] Player 玩家移动解锁
[2026-05-01 10:15:18.098] [Info] <color=#FFFFFF>[10:15:18.098] 玩家移动锁定</color> StackTrace: at System.Environment.get_StackTrace () [0x00000] in <cfd7cf3c445c46b69b0d6906fcb065e7>:0 at GameLogger.LogInternal (System.String format, System.Object[] args, UnityEngine.Color color, System.Boolean isError) [0x0003b] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:346 at GameLogger.Info (System.String format, System.Object[] args) [0x00001] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:270 at StoryPanel.ShowView (System.Object[] args) [0x00019] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/Story/StoryPanel.cs:55 at UIManager+<ShowView>d__13.MoveNext () [0x00246] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/UIManager.cs:73 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00020] in /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/Coroutines.cs:17
[2026-05-01 10:15:18.099] [Info] 玩家移动锁定
[2026-05-01 10:15:18.126] [Info] <color=#00FF00>[10:15:18.125] 当前对话记录下来了:grapg:StoryGraph/Chapter0/staroption_graph - speaker:Star - content:This is not a place you should be in.</color> StackTrace: at System.Environment.get_StackTrace () [0x00000] in <cfd7cf3c445c46b69b0d6906fcb065e7>:0 at GameLogger.LogInternal (System.String format, System.Object[] args, UnityEngine.Color color, System.Boolean isError) [0x0003b] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:346 at GameLogger.Success (System.String format, System.Object[] args) [0x00001] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:297 at StorySystem.RecordDialogContent (SinglePersonChat detail, Person speaker, System.Boolean isNpc) [0x00097] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:228 at StorySystem.UpdateDialog (System.Object dt) [0x000b7] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:204 at StorySystem.OnHandleCmd (System.String cmd, System.Object[] args) [0x00011] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:868 at CMDCenter.DispatichReceiveCmd (System.String cmd, System.Object[] args) [0x00032] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/EventSystem/CMDCenter.cs:39 at DialogNode.MoveNext (System.Int32 chatItemID, Current& current) [0x005eb] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/StoryEditor/Nodes/DialogNode.cs:220 at StorySystem.PlayDialogNode (System.Int32 index) [0x00047] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:179 at StorySystem.Update () [0x00094] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:72
[2026-05-01 10:15:18.379] [Info] <color=#00FF00>[10:15:18.378] 当前对话记录下来了:grapg:StoryGraph/Chapter0/staroption_graph - speaker:Star - content:There is a familiar trace on you. Who are you?</color> StackTrace: at System.Environment.get_StackTrace () [0x00000] in <cfd7cf3c445c46b69b0d6906fcb065e7>:0 at GameLogger.LogInternal (System.String format, System.Object[] args, UnityEngine.Color color, System.Boolean isError) [0x0003b] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:346 at GameLogger.Success (System.String format, System.Object[] args) [0x00001] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:297 at StorySystem.RecordDialogContent (SinglePersonChat detail, Person speaker, System.Boolean isNpc) [0x00097] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:228 at StorySystem.UpdateDialog (System.Object dt) [0x000b7] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:204 at StorySystem.OnHandleCmd (System.String cmd, System.Object[] args) [0x00011] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:868 at CMDCenter.DispatichReceiveCmd (System.String cmd, System.Object[] args) [0x00032] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/EventSystem/CMDCenter.cs:39 at DialogNode.MoveNext (System.Int32 chatItemID, Current& current) [0x005eb] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/StoryEditor/Nodes/DialogNode.cs:220 at StorySystem.PlayDialogNode (System.Int32 index) [0x00047] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:179 at StorySystem.Update () [0x00094] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:72
[2026-05-01 10:15:19.413] [Info] isSatisfied: True
[2026-05-01 10:15:19.414] [Info] <color=#00FF00>[10:15:19.414] 当前对话记录下来了:grapg:StoryGraph/Chapter0/staroption_graph - speaker:Star - content:Your dream experienced a structural failure. You fell along with the dream's residual fragments.</color> StackTrace: at System.Environment.get_StackTrace () [0x00000] in <cfd7cf3c445c46b69b0d6906fcb065e7>:0 at GameLogger.LogInternal (System.String format, System.Object[] args, UnityEngine.Color color, System.Boolean isError) [0x0003b] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:346 at GameLogger.Success (System.String format, System.Object[] args) [0x00001] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:297 at StorySystem.RecordDialogContent (SinglePersonChat detail, Person speaker, System.Boolean isNpc) [0x00097] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:228 at StorySystem.UpdateDialog (System.Object dt) [0x000b7] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:204 at StorySystem.OnHandleCmd (System.String cmd, System.Object[] args) [0x00011] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:868 at CMDCenter.DispatichReceiveCmd (System.String cmd, System.Object[] args) [0x00032] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/EventSystem/CMDCenter.cs:39 at DialogNode.MoveNext (System.Int32 chatItemID, Current& current) [0x005eb] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/StoryEditor/Nodes/DialogNode.cs:220 at StorySystem.PlayDialogNode (System.Int32 index) [0x00047] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:179 at StorySystem.Update () [0x00094] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:72
[2026-05-01 10:15:20.151] [Info] <color=#00FF00>[10:15:20.151] 当前对话记录下来了:grapg:StoryGraph/Chapter0/staroption_graph - speaker:Star - content:Before the collapse, was there any abnormal contact?</color> StackTrace: at System.Environment.get_StackTrace () [0x00000] in <cfd7cf3c445c46b69b0d6906fcb065e7>:0 at GameLogger.LogInternal (System.String format, System.Object[] args, UnityEngine.Color color, System.Boolean isError) [0x0003b] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:346 at GameLogger.Success (System.String format, System.Object[] args) [0x00001] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:297 at StorySystem.RecordDialogContent (SinglePersonChat detail, Person speaker, System.Boolean isNpc) [0x00097] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:228 at StorySystem.UpdateDialog (System.Object dt) [0x000b7] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:204 at StorySystem.OnHandleCmd (System.String cmd, System.Object[] args) [0x00011] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:868 at CMDCenter.DispatichReceiveCmd (System.String cmd, System.Object[] args) [0x00032] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/EventSystem/CMDCenter.cs:39 at DialogNode.MoveNext (System.Int32 chatItemID, Current& current) [0x005eb] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/StoryEditor/Nodes/DialogNode.cs:220 at StorySystem.PlayDialogNode (System.Int32 index) [0x00047] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:179 at StorySystem.Update () [0x00094] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:72
[2026-05-01 10:15:20.728] [Info] <color=#00FF00>[10:15:20.727] 当前对话记录下来了:grapg:StoryGraph/Chapter0/staroption_graph - speaker:Shadow - content:I touched a mirror.</color> StackTrace: at System.Environment.get_StackTrace () [0x00000] in <cfd7cf3c445c46b69b0d6906fcb065e7>:0 at GameLogger.LogInternal (System.String format, System.Object[] args, UnityEngine.Color color, System.Boolean isError) [0x0003b] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:346 at GameLogger.Success (System.String format, System.Object[] args) [0x00001] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:297 at StorySystem.RecordDialogContent (SinglePersonChat detail, Person speaker, System.Boolean isNpc) [0x00097] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:228 at StorySystem.UpdateDialog (System.Object dt) [0x000b7] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:204 at StorySystem.OnHandleCmd (System.String cmd, System.Object[] args) [0x00011] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:868 at CMDCenter.DispatichReceiveCmd (System.String cmd, System.Object[] args) [0x00032] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/EventSystem/CMDCenter.cs:39 at DialogNode.MoveNext (System.Int32 chatItemID, Current& current) [0x005eb] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/StoryEditor/Nodes/DialogNode.cs:220 at StorySystem.PlayDialogNode (System.Int32 index) [0x00047] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:179 at StorySystem.Update () [0x00094] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:72
[2026-05-01 10:15:21.184] [Info] <color=#00FF00>[10:15:21.183] 当前对话记录下来了:grapg:StoryGraph/Chapter0/staroption_graph - speaker:Shadow - content:In that moment, I felt an intense surge of emotion. It was something I couldn't put into words.</color> StackTrace: at System.Environment.get_StackTrace () [0x00000] in <cfd7cf3c445c46b69b0d6906fcb065e7>:0 at GameLogger.LogInternal (System.String format, System.Object[] args, UnityEngine.Color color, System.Boolean isError) [0x0003b] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:346 at GameLogger.Success (System.String format, System.Object[] args) [0x00001] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:297 at StorySystem.RecordDialogContent (SinglePersonChat detail, Person speaker, System.Boolean isNpc) [0x00097] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:228 at StorySystem.UpdateDialog (System.Object dt) [0x000b7] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:204 at StorySystem.OnHandleCmd (System.String cmd, System.Object[] args) [0x00011] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:868 at CMDCenter.DispatichReceiveCmd (System.String cmd, System.Object[] args) [0x00032] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/EventSystem/CMDCenter.cs:39 at DialogNode.MoveNext (System.Int32 chatItemID, Current& current) [0x005eb] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/StoryEditor/Nodes/DialogNode.cs:220 at StorySystem.PlayDialogNode (System.Int32 index) [0x00047] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:179 at StorySystem.Update () [0x00094] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:72
[2026-05-01 10:15:21.902] [Info] <color=#FFFFFF>[10:15:21.901] Player 玩家移动解锁</color> StackTrace: at System.Environment.get_StackTrace () [0x00000] in <cfd7cf3c445c46b69b0d6906fcb065e7>:0 at GameLogger.LogInternal (System.String format, System.Object[] args, UnityEngine.Color color, System.Boolean isError) [0x0003b] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:346 at GameLogger.Info (System.String format, System.Object[] args) [0x00001] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:270 at StoryPanel.Cleanup () [0x00018] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/Story/StoryPanel.cs:284 at StoryPanel.OnDisable () [0x00001] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/Story/StoryPanel.cs:275 at UnityEngine.Object.Destroy_Injected (System.IntPtr , System.Single ) [0x00000] in <52a9521a1a6c403aa6eefc1181061778>:0 at UnityEngine.Object.Destroy (UnityEngine.Object obj, System.Single t) [0x00000] in <52a9521a1a6c403aa6eefc1181061778>:0 at UnityEngine.Object.Destroy (UnityEngine.Object obj) [0x00007] in /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/UnityEngineObject.bindings.cs:486 at UIBase.CloseView () [0x00001] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/Base/UIBase.cs:53 at UIManager.CloseView (System.String name) [0x0004e] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/UIManager.cs:98 at StoryPanel.StoryEnd (System.Object obj) [0x00001] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/Story/StoryPanel.cs:256 at StoryPanel.OnHandleCmd (System.String cmd, System.Object[] args) [0x00011] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/Story/StoryPanel.cs:314 at CMDCenter.DispatichReceiveCmd (System.String cmd, System.Object[] args) [0x00032] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/EventSystem/CMDCenter.cs:39 at StorySystem.InitNode () [0x00040] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:715 at StorySystem.PlayEndNode () [0x00016] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:697 at StorySystem.Update () [0x00160] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:132
[2026-05-01 10:15:21.902] [Info] Player 玩家移动解锁
[2026-05-01 10:15:22.111] [Info] <color=#FFFFFF>[10:15:22.111] 玩家移动锁定</color> StackTrace: at System.Environment.get_StackTrace () [0x00000] in <cfd7cf3c445c46b69b0d6906fcb065e7>:0 at GameLogger.LogInternal (System.String format, System.Object[] args, UnityEngine.Color color, System.Boolean isError) [0x0003b] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:346 at GameLogger.Info (System.String format, System.Object[] args) [0x00001] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:270 at StoryPanel.ShowView (System.Object[] args) [0x00019] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/Story/StoryPanel.cs:55 at UIManager+<ShowView>d__13.MoveNext () [0x00246] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/UIManager.cs:73 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00020] in /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/Coroutines.cs:17
[2026-05-01 10:15:22.111] [Info] 玩家移动锁定
[2026-05-01 10:15:22.139] [Info] <color=#00FF00>[10:15:22.139] 当前对话记录下来了:grapg:StoryGraph/Chapter0/star2_graph - speaker:Shadow - content:Who are you? Why are you here?</color> StackTrace: at System.Environment.get_StackTrace () [0x00000] in <cfd7cf3c445c46b69b0d6906fcb065e7>:0 at GameLogger.LogInternal (System.String format, System.Object[] args, UnityEngine.Color color, System.Boolean isError) [0x0003b] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:346 at GameLogger.Success (System.String format, System.Object[] args) [0x00001] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:297 at StorySystem.RecordDialogContent (SinglePersonChat detail, Person speaker, System.Boolean isNpc) [0x00097] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:228 at StorySystem.UpdateDialog (System.Object dt) [0x000b7] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:204 at StorySystem.OnHandleCmd (System.String cmd, System.Object[] args) [0x00011] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:868 at CMDCenter.DispatichReceiveCmd (System.String cmd, System.Object[] args) [0x00032] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/EventSystem/CMDCenter.cs:39 at DialogNode.MoveNext (System.Int32 chatItemID, Current& current) [0x005eb] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/StoryEditor/Nodes/DialogNode.cs:220 at StorySystem.PlayDialogNode (System.Int32 index) [0x00047] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:179 at StorySystem.Update () [0x00094] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:72
[2026-05-01 10:15:22.560] [Info] <color=#00FF00>[10:15:22.560] 当前对话记录下来了:grapg:StoryGraph/Chapter0/star2_graph - speaker:Star - content:…</color> StackTrace: at System.Environment.get_StackTrace () [0x00000] in <cfd7cf3c445c46b69b0d6906fcb065e7>:0 at GameLogger.LogInternal (System.String format, System.Object[] args, UnityEngine.Color color, System.Boolean isError) [0x0003b] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:346 at GameLogger.Success (System.String format, System.Object[] args) [0x00001] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:297 at StorySystem.RecordDialogContent (SinglePersonChat detail, Person speaker, System.Boolean isNpc) [0x00097] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:228 at StorySystem.UpdateDialog (System.Object dt) [0x000b7] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:204 at StorySystem.OnHandleCmd (System.String cmd, System.Object[] args) [0x00011] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:868 at CMDCenter.DispatichReceiveCmd (System.String cmd, System.Object[] args) [0x00032] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/EventSystem/CMDCenter.cs:39 at DialogNode.MoveNext (System.Int32 chatItemID, Current& current) [0x005eb] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/StoryEditor/Nodes/DialogNode.cs:220 at StorySystem.PlayDialogNode (System.Int32 index) [0x00047] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:179 at StorySystem.Update () [0x00094] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:72
[2026-05-01 10:15:22.851] [Info] <color=#00FF00>[10:15:22.850] 当前对话记录下来了:grapg:StoryGraph/Chapter0/star2_graph - speaker:Star - content:I don't know my name. I can't answer that question.</color> StackTrace: at System.Environment.get_StackTrace () [0x00000] in <cfd7cf3c445c46b69b0d6906fcb065e7>:0 at GameLogger.LogInternal (System.String format, System.Object[] args, UnityEngine.Color color, System.Boolean isError) [0x0003b] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:346 at GameLogger.Success (System.String format, System.Object[] args) [0x00001] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:297 at StorySystem.RecordDialogContent (SinglePersonChat detail, Person speaker, System.Boolean isNpc) [0x00097] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:228 at StorySystem.UpdateDialog (System.Object dt) [0x000b7] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:204 at StorySystem.OnHandleCmd (System.String cmd, System.Object[] args) [0x00011] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:868 at CMDCenter.DispatichReceiveCmd (System.String cmd, System.Object[] args) [0x00032] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/EventSystem/CMDCenter.cs:39 at DialogNode.MoveNext (System.Int32 chatItemID, Current& current) [0x005eb] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/StoryEditor/Nodes/DialogNode.cs:220 at StorySystem.PlayDialogNode (System.Int32 index) [0x00047] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:179 at StorySystem.Update () [0x00094] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:72
[2026-05-01 10:15:23.174] [Info] <color=#00FF00>[10:15:23.173] 当前对话记录下来了:grapg:StoryGraph/Chapter0/star2_graph - speaker:Shadow - content:So you came here like this, too? Like me, falling in without understanding anything.</color> StackTrace: at System.Environment.get_StackTrace () [0x00000] in <cfd7cf3c445c46b69b0d6906fcb065e7>:0 at GameLogger.LogInternal (System.String format, System.Object[] args, UnityEngine.Color color, System.Boolean isError) [0x0003b] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:346 at GameLogger.Success (System.String format, System.Object[] args) [0x00001] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:297 at StorySystem.RecordDialogContent (SinglePersonChat detail, Person speaker, System.Boolean isNpc) [0x00097] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:228 at StorySystem.UpdateDialog (System.Object dt) [0x000b7] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:204 at StorySystem.OnHandleCmd (System.String cmd, System.Object[] args) [0x00011] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:868 at CMDCenter.DispatichReceiveCmd (System.String cmd, System.Object[] args) [0x00032] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/EventSystem/CMDCenter.cs:39 at DialogNode.MoveNext (System.Int32 chatItemID, Current& current) [0x005eb] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/StoryEditor/Nodes/DialogNode.cs:220 at StorySystem.PlayDialogNode (System.Int32 index) [0x00047] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:179 at StorySystem.Update () [0x00094] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:72
[2026-05-01 10:15:23.868] [Info] <color=#FFFFFF>[10:15:23.868] Player 玩家移动解锁</color> StackTrace: at System.Environment.get_StackTrace () [0x00000] in <cfd7cf3c445c46b69b0d6906fcb065e7>:0 at GameLogger.LogInternal (System.String format, System.Object[] args, UnityEngine.Color color, System.Boolean isError) [0x0003b] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:346 at GameLogger.Info (System.String format, System.Object[] args) [0x00001] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:270 at StoryPanel.Cleanup () [0x00018] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/Story/StoryPanel.cs:284 at StoryPanel.OnDisable () [0x00001] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/Story/StoryPanel.cs:275 at UnityEngine.Object.Destroy_Injected (System.IntPtr , System.Single ) [0x00000] in <52a9521a1a6c403aa6eefc1181061778>:0 at UnityEngine.Object.Destroy (UnityEngine.Object obj, System.Single t) [0x00000] in <52a9521a1a6c403aa6eefc1181061778>:0 at UnityEngine.Object.Destroy (UnityEngine.Object obj) [0x00007] in /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/UnityEngineObject.bindings.cs:486 at UIBase.CloseView () [0x00001] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/Base/UIBase.cs:53 at UIManager.CloseView (System.String name) [0x0004e] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/UIManager.cs:98 at StoryPanel.StoryEnd (System.Object obj) [0x00001] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/Story/StoryPanel.cs:256 at StoryPanel.OnHandleCmd (System.String cmd, System.Object[] args) [0x00011] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/Story/StoryPanel.cs:314 at CMDCenter.DispatichReceiveCmd (System.String cmd, System.Object[] args) [0x00032] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/EventSystem/CMDCenter.cs:39 at StorySystem.InitNode () [0x00040] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:715 at StorySystem.PlayEndNode () [0x00016] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:697 at StorySystem.Update () [0x00160] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:132
[2026-05-01 10:15:23.869] [Info] Player 玩家移动解锁
[2026-05-01 10:15:23.976] [Info] <color=#FFFFFF>[10:15:23.976] 玩家移动锁定</color> StackTrace: at System.Environment.get_StackTrace () [0x00000] in <cfd7cf3c445c46b69b0d6906fcb065e7>:0 at GameLogger.LogInternal (System.String format, System.Object[] args, UnityEngine.Color color, System.Boolean isError) [0x0003b] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:346 at GameLogger.Info (System.String format, System.Object[] args) [0x00001] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:270 at StoryPanel.ShowView (System.Object[] args) [0x00019] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/Story/StoryPanel.cs:55 at UIManager+<ShowView>d__13.MoveNext () [0x00246] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/UIManager.cs:73 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00020] in /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/Coroutines.cs:17
[2026-05-01 10:15:23.977] [Info] 玩家移动锁定
[2026-05-01 10:15:24.011] [Info] <color=#00FF00>[10:15:24.010] 当前对话记录下来了:grapg:StoryGraph/Chapter0/starwarning_graph - speaker:Star - content:The conditions here are deteriorating. It would be better not to remain.</color> StackTrace: at System.Environment.get_StackTrace () [0x00000] in <cfd7cf3c445c46b69b0d6906fcb065e7>:0 at GameLogger.LogInternal (System.String format, System.Object[] args, UnityEngine.Color color, System.Boolean isError) [0x0003b] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:346 at GameLogger.Success (System.String format, System.Object[] args) [0x00001] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:297 at StorySystem.RecordDialogContent (SinglePersonChat detail, Person speaker, System.Boolean isNpc) [0x00097] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:228 at StorySystem.UpdateDialog (System.Object dt) [0x000b7] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:204 at StorySystem.OnHandleCmd (System.String cmd, System.Object[] args) [0x00011] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:868 at CMDCenter.DispatichReceiveCmd (System.String cmd, System.Object[] args) [0x00032] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/EventSystem/CMDCenter.cs:39 at DialogNode.MoveNext (System.Int32 chatItemID, Current& current) [0x005eb] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/StoryEditor/Nodes/DialogNode.cs:220 at StorySystem.PlayDialogNode (System.Int32 index) [0x00047] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:179 at StorySystem.Update () [0x00094] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:72
[2026-05-01 10:15:24.616] [Info] <color=#FFFFFF>[10:15:24.615] Player 玩家移动解锁</color> StackTrace: at System.Environment.get_StackTrace () [0x00000] in <cfd7cf3c445c46b69b0d6906fcb065e7>:0 at GameLogger.LogInternal (System.String format, System.Object[] args, UnityEngine.Color color, System.Boolean isError) [0x0003b] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:346 at GameLogger.Info (System.String format, System.Object[] args) [0x00001] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:270 at StoryPanel.Cleanup () [0x00018] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/Story/StoryPanel.cs:284 at StoryPanel.OnDisable () [0x00001] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/Story/StoryPanel.cs:275 at UnityEngine.Object.Destroy_Injected (System.IntPtr , System.Single ) [0x00000] in <52a9521a1a6c403aa6eefc1181061778>:0 at UnityEngine.Object.Destroy (UnityEngine.Object obj, System.Single t) [0x00000] in <52a9521a1a6c403aa6eefc1181061778>:0 at UnityEngine.Object.Destroy (UnityEngine.Object obj) [0x00007] in /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/UnityEngineObject.bindings.cs:486 at UIBase.CloseView () [0x00001] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/Base/UIBase.cs:53 at UIManager.CloseView (System.String name) [0x0004e] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/UIManager.cs:98 at StoryPanel.StoryEnd (System.Object obj) [0x00001] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/Story/StoryPanel.cs:256 at StoryPanel.OnHandleCmd (System.String cmd, System.Object[] args) [0x00011] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/Story/StoryPanel.cs:314 at CMDCenter.DispatichReceiveCmd (System.String cmd, System.Object[] args) [0x00032] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/EventSystem/CMDCenter.cs:39 at StorySystem.InitNode () [0x00040] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:715 at StorySystem.PlayEndNode () [0x00016] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:697 at StorySystem.Update () [0x00160] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:132
[2026-05-01 10:15:24.616] [Info] Player 玩家移动解锁
[2026-05-01 10:15:27.802] [Info] <color=#FFFFFF>[10:15:27.802] 玩家移动锁定</color> StackTrace: at System.Environment.get_StackTrace () [0x00000] in <cfd7cf3c445c46b69b0d6906fcb065e7>:0 at GameLogger.LogInternal (System.String format, System.Object[] args, UnityEngine.Color color, System.Boolean isError) [0x0003b] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:346 at GameLogger.Info (System.String format, System.Object[] args) [0x00001] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:270 at StoryPanel.ShowView (System.Object[] args) [0x00019] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/Story/StoryPanel.cs:55 at UIManager+<ShowView>d__13.MoveNext () [0x00246] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/UIManager.cs:73 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00020] in /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/Coroutines.cs:17
[2026-05-01 10:15:27.803] [Info] 玩家移动锁定
[2026-05-01 10:15:28.413] [Info] <color=#FFFFFF>[10:15:28.412] Player 玩家移动解锁</color> StackTrace: at System.Environment.get_StackTrace () [0x00000] in <cfd7cf3c445c46b69b0d6906fcb065e7>:0 at GameLogger.LogInternal (System.String format, System.Object[] args, UnityEngine.Color color, System.Boolean isError) [0x0003b] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:346 at GameLogger.Info (System.String format, System.Object[] args) [0x00001] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/GameLogger.cs:270 at StoryPanel.Cleanup () [0x00018] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/Story/StoryPanel.cs:284 at StoryPanel.OnDisable () [0x00001] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/Story/StoryPanel.cs:275 at UnityEngine.Object.Destroy_Injected (System.IntPtr , System.Single ) [0x00000] in <52a9521a1a6c403aa6eefc1181061778>:0 at UnityEngine.Object.Destroy (UnityEngine.Object obj, System.Single t) [0x00000] in <52a9521a1a6c403aa6eefc1181061778>:0 at UnityEngine.Object.Destroy (UnityEngine.Object obj) [0x00007] in /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/UnityEngineObject.bindings.cs:486 at UIBase.CloseView () [0x00001] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/Base/UIBase.cs:53 at UIManager.CloseView (System.String name) [0x0004e] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/UIManager.cs:98 at StoryPanel.StoryEnd (System.Object obj) [0x00001] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/Story/StoryPanel.cs:256 at StoryPanel.OnHandleCmd (System.String cmd, System.Object[] args) [0x00011] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/UI/UIWindow/Story/StoryPanel.cs:314 at CMDCenter.DispatichReceiveCmd (System.String cmd, System.Object[] args) [0x00032] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Utilis/EventSystem/CMDCenter.cs:39 at StorySystem.InitNode () [0x00040] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:715 at StorySystem.PlayEndNode () [0x00016] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:697 at StorySystem.Update () [0x00160] in /home/russell/Git-projects/Ivy-s-Dream-Cafe/GameProjectFolder/Assets/Scripts/Manager/Story/StorySystem.cs:132
[2026-05-01 10:15:28.413] [Info] Player 玩家移动解锁
[2026-05-01 10:12:52.169] [Warning] There are 2 event systems in the scene. Please ensure there is always exactly one event system in the scene
[2026-05-01 10:12:52.177] [Warning] There are 2 event systems in the scene. Please ensure there is always exactly one event system in the scene
[2026-05-01 10:12:52.190] [Warning] There are 2 event systems in the scene. Please ensure there is always exactly one event system in the scene
[2026-05-01 10:12:52.195] [Warning] There are 2 event systems in the scene. Please ensure there is always exactly one event system in the scene
[2026-05-01 10:12:52.200] [Warning] There are 2 event systems in the scene. Please ensure there is always exactly one event system in the scene
[2026-05-01 10:12:52.205] [Warning] There are 2 event systems in the scene. Please ensure there is always exactly one event system in the scene
[2026-05-01 10:12:52.209] [Warning] There are 2 event systems in the scene. Please ensure there is always exactly one event system in the scene
[2026-05-01 10:12:52.214] [Warning] There are 2 event systems in the scene. Please ensure there is always exactly one event system in the scene
[2026-05-01 10:12:52.219] [Warning] There are 2 event systems in the scene. Please ensure there is always exactly one event system in the scene
[2026-05-01 10:12:52.224] [Warning] There are 2 event systems in the scene. Please ensure there is always exactly one event system in the scene
[2026-05-01 10:12:52.228] [Warning] There are 2 event systems in the scene. Please ensure there is always exactly one event system in the scene
[2026-05-01 10:12:52.233] [Warning] There are 2 event systems in the scene. Please ensure there is always exactly one event system in the scene
[2026-05-01 10:12:52.238] [Warning] There are 2 event systems in the scene. Please ensure there is always exactly one event system in the scene
[2026-05-01 10:12:52.243] [Warning] There are 2 event systems in the scene. Please ensure there is always exactly one event system in the scene
[2026-05-01 10:12:52.248] [Warning] There are 2 event systems in the scene. Please ensure there is always exactly one event system in the scene
[2026-05-01 10:12:52.252] [Warning] There are 2 event systems in the scene. Please ensure there is always exactly one event system in the scene
[2026-05-01 10:12:52.257] [Warning] There are 2 event systems in the scene. Please ensure there is always exactly one event system in the scene
[2026-05-01 10:12:52.262] [Warning] There are 2 event systems in the scene. Please ensure there is always exactly one event system in the scene
[2026-05-01 10:12:52.268] [Warning] There are 2 event systems in the scene. Please ensure there is always exactly one event system in the scene
[2026-05-01 10:12:52.272] [Warning] There are 2 event systems in the scene. Please ensure there is always exactly one event system in the scene
[2026-05-01 10:12:52.277] [Warning] There are 2 event systems in the scene. Please ensure there is always exactly one event system in the scene
[2026-05-01 10:12:52.282] [Warning] There are 2 event systems in the scene. Please ensure there is always exactly one event system in the scene
[2026-05-01 10:12:52.287] [Warning] There are 2 event systems in the scene. Please ensure there is always exactly one event system in the scene
[2026-05-01 10:12:52.292] [Warning] There are 2 event systems in the scene. Please ensure there is always exactly one event system in the scene
[2026-05-01 10:12:52.297] [Warning] There are 2 event systems in the scene. Please ensure there is always exactly one event system in the scene
[2026-05-01 10:12:52.302] [Warning] There are 2 event systems in the scene. Please ensure there is always exactly one event system in the scene
[2026-05-01 10:12:52.307] [Warning] There are 2 event systems in the scene. Please ensure there is always exactly one event system in the scene
[2026-05-01 10:12:52.311] [Warning] There are 2 event systems in the scene. Please ensure there is always exactly one event system in the scene
[2026-05-01 10:12:52.316] [Warning] There are 2 event systems in the scene. Please ensure there is always exactly one event system in the scene
[2026-05-01 10:12:52.321] [Warning] There are 2 event systems in the scene. Please ensure there is always exactly one event system in the scene
[2026-05-01 10:12:52.326] [Warning] There are 2 event systems in the scene. Please ensure there is always exactly one event system in the scene
[2026-05-01 10:12:52.330] [Warning] There are 2 event systems in the scene. Please ensure there is always exactly one event system in the scene
[2026-05-01 10:12:52.335] [Warning] There are 2 event systems in the scene. Please ensure there is always exactly one event system in the scene
[2026-05-01 10:12:52.340] [Warning] There are 2 event systems in the scene. Please ensure there is always exactly one event system in the scene
[2026-05-01 10:12:52.345] [Warning] There are 2 event systems in the scene. Please ensure there is always exactly one event system in the scene
[2026-05-01 10:12:52.349] [Warning] There are 2 event systems in the scene. Please ensure there is always exactly one event system in the scene
[2026-05-01 10:12:52.354] [Warning] There are 2 event systems in the scene. Please ensure there is always exactly one event system in the scene
[2026-05-01 10:12:52.359] [Warning] There are 2 event systems in the scene. Please ensure there is always exactly one event system in the scene
[2026-05-01 10:12:52.364] [Warning] There are 2 event systems in the scene. Please ensure there is always exactly one event system in the scene
[2026-05-01 10:12:52.372] [Warning] There are 2 event systems in the scene. Please ensure there is always exactly one event system in the scene
[2026-05-01 10:12:52.377] [Warning] There are 2 event systems in the scene. Please ensure there is always exactly one event system in the scene
[2026-05-01 10:12:52.381] [Warning] There are 2 event systems in the scene. Please ensure there is always exactly one event system in the scene
[2026-05-01 10:12:52.386] [Warning] There are 2 event systems in the scene. Please ensure there is always exactly one event system in the scene
[2026-05-01 10:12:52.391] [Warning] There are 2 event systems in the scene. Please ensure there is always exactly one event system in the scene
[2026-05-01 10:12:52.395] [Warning] There are 2 event systems in the scene. Please ensure there is always exactly one event system in the scene
[2026-05-01 10:12:52.400] [Warning] There are 2 event systems in the scene. Please ensure there is always exactly one event system in the scene
[2026-05-01 10:12:52.405] [Warning] There are 2 event systems in the scene. Please ensure there is always exactly one event system in the scene
[2026-05-01 10:12:52.409] [Warning] There are 2 event systems in the scene. Please ensure there is always exactly one event system in the scene
[2026-05-01 10:12:52.414] [Warning] There are 2 event systems in the scene. Please ensure there is always exactly one event system in the scene
[2026-05-01 10:12:52.419] [Warning] There are 2 event systems in the scene. Please ensure there is always exactly one event system in the scene
[2026-05-01 10:12:52.423] [Warning] There are 2 event systems in the scene. Please ensure there is always exactly one event system in the scene
[2026-05-01 10:12:52.428] [Warning] There are 2 event systems in the scene. Please ensure there is always exactly one event system in the scene
[2026-05-01 10:12:52.433] [Warning] There are 2 event systems in the scene. Please ensure there is always exactly one event system in the scene
[2026-05-01 10:12:52.438] [Warning] There are 2 event systems in the scene. Please ensure there is always exactly one event system in the scene
[2026-05-01 10:12:52.442] [Warning] There are 2 event systems in the scene. Please ensure there is always exactly one event system in the scene
[2026-05-01 10:12:52.447] [Warning] There are 2 event systems in the scene. Please ensure there is always exactly one event system in the scene
[2026-05-01 10:12:52.452] [Warning] There are 2 event systems in the scene. Please ensure there is always exactly one event system in the scene
[2026-05-01 10:12:52.457] [Warning] There are 2 event systems in the scene. Please ensure there is always exactly one event system in the scene
[2026-05-01 10:12:52.461] [Warning] There are 2 event systems in the scene. Please ensure there is always exactly one event system in the scene
[2026-05-01 10:12:52.467] [Warning] There are 2 event systems in the scene. Please ensure there is always exactly one event system in the scene
[2026-05-01 10:12:52.472] [Warning] There are 2 event systems in the scene. Please ensure there is always exactly one event system in the scene
[2026-05-01 10:12:52.477] [Warning] There are 2 event systems in the scene. Please ensure there is always exactly one event system in the scene
[2026-05-01 10:12:52.481] [Warning] There are 2 event systems in the scene. Please ensure there is always exactly one event system in the scene
[2026-05-01 10:12:52.486] [Warning] There are 2 event systems in the scene. Please ensure there is always exactly one event system in the scene
[2026-05-01 10:12:52.491] [Warning] There are 2 event systems in the scene. Please ensure there is always exactly one event system in the scene
[2026-05-01 10:12:52.496] [Warning] There are 2 event systems in the scene. Please ensure there is always exactly one event system in the scene
[2026-05-01 10:12:52.501] [Warning] There are 2 event systems in the scene. Please ensure there is always exactly one event system in the scene
[2026-05-01 10:12:52.505] [Warning] There are 2 event systems in the scene. Please ensure there is always exactly one event system in the scene
[2026-05-01 10:12:52.510] [Warning] There are 2 event systems in the scene. Please ensure there is always exactly one event system in the scene
[2026-05-01 10:12:52.515] [Warning] There are 2 event systems in the scene. Please ensure there is always exactly one event system in the scene
[2026-05-01 10:12:52.519] [Warning] There are 2 event systems in the scene. Please ensure there is always exactly one event system in the scene
[2026-05-01 10:12:52.524] [Warning] There are 2 event systems in the scene. Please ensure there is always exactly one event system in the scene
[2026-05-01 10:12:52.529] [Warning] There are 2 event systems in the scene. Please ensure there is always exactly one event system in the scene
[2026-05-01 10:12:52.533] [Warning] There are 2 event systems in the scene. Please ensure there is always exactly one event system in the scene
[2026-05-01 10:12:52.538] [Warning] There are 2 event systems in the scene. Please ensure there is always exactly one event system in the scene
[2026-05-01 10:12:52.543] [Warning] There are 2 event systems in the scene. Please ensure there is always exactly one event system in the scene
[2026-05-01 10:12:52.548] [Warning] There are 2 event systems in the scene. Please ensure there is always exactly one event system in the scene
[2026-05-01 10:12:52.552] [Warning] There are 2 event systems in the scene. Please ensure there is always exactly one event system in the scene
[2026-05-01 10:12:52.558] [Warning] There are 2 event systems in the scene. Please ensure there is always exactly one event system in the scene
[2026-05-01 10:12:52.562] [Warning] There are 2 event systems in the scene. Please ensure there is always exactly one event system in the scene
[2026-05-01 10:12:52.568] [Warning] There are 2 event systems in the scene. Please ensure there is always exactly one event system in the scene
[2026-05-01 10:12:52.573] [Warning] There are 2 event systems in the scene. Please ensure there is always exactly one event system in the scene
[2026-05-01 10:12:52.577] [Warning] There are 2 event systems in the scene. Please ensure there is always exactly one event system in the scene
[2026-05-01 10:12:52.582] [Warning] There are 2 event systems in the scene. Please ensure there is always exactly one event system in the scene
[2026-05-01 10:12:52.587] [Warning] There are 2 event systems in the scene. Please ensure there is always exactly one event system in the scene
[2026-05-01 10:12:52.592] [Warning] There are 2 event systems in the scene. Please ensure there is always exactly one event system in the scene
[2026-05-01 10:12:52.597] [Warning] There are 2 event systems in the scene. Please ensure there is always exactly one event system in the scene
[2026-05-01 10:12:52.602] [Warning] There are 2 event systems in the scene. Please ensure there is always exactly one event system in the scene
[2026-05-01 10:12:52.606] [Warning] There are 2 event systems in the scene. Please ensure there is always exactly one event system in the scene
[2026-05-01 10:12:52.611] [Warning] There are 2 event systems in the scene. Please ensure there is always exactly one event system in the scene
[2026-05-01 10:12:52.615] [Warning] There are 2 event systems in the scene. Please ensure there is always exactly one event system in the scene
[2026-05-01 10:12:52.620] [Warning] There are 2 event systems in the scene. Please ensure there is always exactly one event system in the scene
[2026-05-01 10:12:52.625] [Warning] There are 2 event systems in the scene. Please ensure there is always exactly one event system in the scene
[2026-05-01 10:12:52.630] [Warning] There are 2 event systems in the scene. Please ensure there is always exactly one event system in the scene
[2026-05-01 10:12:52.634] [Warning] There are 2 event systems in the scene. Please ensure there is always exactly one event system in the scene
[2026-05-01 10:12:52.639] [Warning] There are 2 event systems in the scene. Please ensure there is always exactly one event system in the scene
[2026-05-01 10:12:52.643] [Warning] There are 2 event systems in the scene. Please ensure there is always exactly one event system in the scene
[2026-05-01 10:12:52.648] [Warning] There are 2 event systems in the scene. Please ensure there is always exactly one event system in the scene
[2026-05-01 10:12:52.653] [Warning] There are 2 event systems in the scene. Please ensure there is always exactly one event system in the scene
[2026-05-01 10:12:52.658] [Warning] There are 2 event systems in the scene. Please ensure there is always exactly one event system in the scene
[2026-05-01 10:12:52.662] [Warning] There are 2 event systems in the scene. Please ensure there is always exactly one event system in the scene
[2026-05-01 10:12:52.668] [Warning] There are 2 event systems in the scene. Please ensure there is always exactly one event system in the scene
[2026-05-01 10:12:52.672] [Warning] There are 2 event systems in the scene. Please ensure there is always exactly one event system in the scene
[2026-05-01 10:12:52.677] [Warning] There are 2 event systems in the scene. Please ensure there is always exactly one event system in the scene
[2026-05-01 10:12:52.682] [Warning] There are 2 event systems in the scene. Please ensure there is always exactly one event system in the scene
[2026-05-01 10:12:52.687] [Warning] There are 2 event systems in the scene. Please ensure there is always exactly one event system in the scene
[2026-05-01 10:12:52.691] [Warning] There are 2 event systems in the scene. Please ensure there is always exactly one event system in the scene
[2026-05-01 10:12:52.696] [Warning] There are 2 event systems in the scene. Please ensure there is always exactly one event system in the scene
[2026-05-01 10:12:52.701] [Warning] There are 2 event systems in the scene. Please ensure there is always exactly one event system in the scene
[2026-05-01 10:12:52.706] [Warning] There are 2 event systems in the scene. Please ensure there is always exactly one event system in the scene
[2026-05-01 10:12:52.710] [Warning] There are 2 event systems in the scene. Please ensure there is always exactly one event system in the scene
[2026-05-01 10:12:52.715] [Warning] There are 2 event systems in the scene. Please ensure there is always exactly one event system in the scene
[2026-05-01 10:12:52.719] [Warning] There are 2 event systems in the scene. Please ensure there is always exactly one event system in the scene
[2026-05-01 10:12:52.724] [Warning] There are 2 event systems in the scene. Please ensure there is always exactly one event system in the scene
[2026-05-01 10:12:52.729] [Warning] There are 2 event systems in the scene. Please ensure there is always exactly one event system in the scene
[2026-05-01 10:12:52.734] [Warning] There are 2 event systems in the scene. Please ensure there is always exactly one event system in the scene
[2026-05-01 10:12:52.738] [Warning] There are 2 event systems in the scene. Please ensure there is always exactly one event system in the scene
[2026-05-01 10:12:52.743] [Warning] There are 2 event systems in the scene. Please ensure there is always exactly one event system in the scene
[2026-05-01 10:12:52.747] [Warning] There are 2 event systems in the scene. Please ensure there is always exactly one event system in the scene
[2026-05-01 10:12:52.752] [Warning] There are 2 event systems in the scene. Please ensure there is always exactly one event system in the scene
[2026-05-01 10:12:52.757] [Warning] There are 2 event systems in the scene. Please ensure there is always exactly one event system in the scene
[2026-05-01 10:12:52.762] [Warning] There are 2 event systems in the scene. Please ensure there is always exactly one event system in the scene
[2026-05-01 10:12:52.767] [Warning] There are 2 event systems in the scene. Please ensure there is always exactly one event system in the scene
[2026-05-01 10:12:52.772] [Warning] There are 2 event systems in the scene. Please ensure there is always exactly one event system in the scene
[2026-05-01 10:12:52.777] [Warning] There are 2 event systems in the scene. Please ensure there is always exactly one event system in the scene
[2026-05-01 10:12:52.781] [Warning] There are 2 event systems in the scene. Please ensure there is always exactly one event system in the scene
[2026-05-01 10:12:52.786] [Warning] There are 2 event systems in the scene. Please ensure there is always exactly one event system in the scene
[2026-05-01 10:12:52.791] [Warning] There are 2 event systems in the scene. Please ensure there is always exactly one event system in the scene
[2026-05-01 10:12:52.796] [Warning] There are 2 event systems in the scene. Please ensure there is always exactly one event system in the scene
[2026-05-01 10:12:52.800] [Warning] There are 2 event systems in the scene. Please ensure there is always exactly one event system in the scene
[2026-05-01 10:12:52.805] [Warning] There are 2 event systems in the scene. Please ensure there is always exactly one event system in the scene
[2026-05-01 10:12:52.810] [Warning] There are 2 event systems in the scene. Please ensure there is always exactly one event system in the scene
[2026-05-01 10:12:52.814] [Warning] There are 2 event systems in the scene. Please ensure there is always exactly one event system in the scene
[2026-05-01 10:12:52.819] [Warning] There are 2 event systems in the scene. Please ensure there is always exactly one event system in the scene
[2026-05-01 10:12:52.824] [Warning] There are 2 event systems in the scene. Please ensure there is always exactly one event system in the scene
[2026-05-01 10:12:52.828] [Warning] There are 2 event systems in the scene. Please ensure there is always exactly one event system in the scene
[2026-05-01 10:12:52.833] [Warning] There are 2 event systems in the scene. Please ensure there is always exactly one event system in the scene
[2026-05-01 10:12:52.838] [Warning] There are 2 event systems in the scene. Please ensure there is always exactly one event system in the scene
[2026-05-01 10:12:52.843] [Warning] There are 2 event systems in the scene. Please ensure there is always exactly one event system in the scene
[2026-05-01 10:12:52.848] [Warning] There are 2 event systems in the scene. Please ensure there is always exactly one event system in the scene
[2026-05-01 10:12:52.852] [Warning] There are 2 event systems in the scene. Please ensure there is always exactly one event system in the scene
[2026-05-01 10:12:52.857] [Warning] There are 2 event systems in the scene. Please ensure there is always exactly one event system in the scene
[2026-05-01 10:12:52.862] [Warning] There are 2 event systems in the scene. Please ensure there is always exactly one event system in the scene
[2026-05-01 10:12:52.868] [Warning] There are 2 event systems in the scene. Please ensure there is always exactly one event system in the scene
[2026-05-01 10:12:52.873] [Warning] There are 2 event systems in the scene. Please ensure there is always exactly one event system in the scene
[2026-05-01 10:12:52.878] [Warning] There are 2 event systems in the scene. Please ensure there is always exactly one event system in the scene
[2026-05-01 10:12:52.883] [Warning] There are 2 event systems in the scene. Please ensure there is always exactly one event system in the scene
[2026-05-01 10:12:52.889] [Warning] There are 2 event systems in the scene. Please ensure there is always exactly one event system in the scene
[2026-05-01 10:12:52.895] [Warning] There are 2 event systems in the scene. Please ensure there is always exactly one event system in the scene
[2026-05-01 10:12:52.900] [Warning] There are 2 event systems in the scene. Please ensure there is always exactly one event system in the scene
[2026-05-01 10:12:52.905] [Warning] There are 2 event systems in the scene. Please ensure there is always exactly one event system in the scene
[2026-05-01 10:12:52.911] [Warning] There are 2 event systems in the scene. Please ensure there is always exactly one event system in the scene
[2026-05-01 10:12:52.916] [Warning] There are 2 event systems in the scene. Please ensure there is always exactly one event system in the scene
[2026-05-01 10:12:52.921] [Warning] There are 2 event systems in the scene. Please ensure there is always exactly one event system in the scene
[2026-05-01 10:12:52.927] [Warning] There are 2 event systems in the scene. Please ensure there is always exactly one event system in the scene
[2026-05-01 10:12:53.134] [Warning] There are 2 event systems in the scene. Please ensure there is always exactly one event system in the scene
[2026-05-01 10:12:53.145] [Warning] There are 2 event systems in the scene. Please ensure there is always exactly one event system in the scene
[2026-05-01 10:12:53.153] [Warning] There are 2 event systems in the scene. Please ensure there is always exactly one event system in the scene
[2026-05-01 10:12:53.163] [Warning] There are 2 event systems in the scene. Please ensure there is always exactly one event system in the scene
[2026-05-01 10:12:53.173] [Warning] There are 2 event systems in the scene. Please ensure there is always exactly one event system in the scene
[2026-05-01 10:12:53.182] [Warning] There are 2 event systems in the scene. Please ensure there is always exactly one event system in the scene
[2026-05-01 10:12:53.191] [Warning] There are 2 event systems in the scene. Please ensure there is always exactly one event system in the scene
[2026-05-01 10:12:53.201] [Warning] There are 2 event systems in the scene. Please ensure there is always exactly one event system in the scene
[2026-05-01 10:12:53.210] [Warning] There are 2 event systems in the scene. Please ensure there is always exactly one event system in the scene
[2026-05-01 10:12:53.233] [Warning] There are 2 event systems in the scene. Please ensure there is always exactly one event system in the scene
[2026-05-01 10:12:53.239] [Warning] There are 2 event systems in the scene. Please ensure there is always exactly one event system in the scene
[2026-05-01 10:12:53.244] [Warning] There are 2 event systems in the scene. Please ensure there is always exactly one event system in the scene
[2026-05-01 10:12:53.249] [Warning] There are 2 event systems in the scene. Please ensure there is always exactly one event system in the scene
[2026-05-01 10:12:53.255] [Warning] There are 2 event systems in the scene. Please ensure there is always exactly one event system in the scene
[2026-05-01 10:12:53.260] [Warning] There are 2 event systems in the scene. Please ensure there is always exactly one event system in the scene
[2026-05-01 10:12:53.266] [Warning] There are 2 event systems in the scene. Please ensure there is always exactly one event system in the scene
[2026-05-01 10:12:53.272] [Warning] There are 2 event systems in the scene. Please ensure there is always exactly one event system in the scene
[2026-05-01 10:12:53.277] [Warning] There are 2 event systems in the scene. Please ensure there is always exactly one event system in the scene
[2026-05-01 10:12:53.283] [Warning] There are 2 event systems in the scene. Please ensure there is always exactly one event system in the scene
[2026-05-01 10:12:53.289] [Warning] There are 2 event systems in the scene. Please ensure there is always exactly one event system in the scene
[2026-05-01 10:12:53.294] [Warning] There are 2 event systems in the scene. Please ensure there is always exactly one event system in the scene
[2026-05-01 10:12:53.299] [Warning] There are 2 event systems in the scene. Please ensure there is always exactly one event system in the scene
[2026-05-01 10:12:53.305] [Warning] There are 2 event systems in the scene. Please ensure there is always exactly one event system in the scene
[2026-05-01 10:12:53.310] [Warning] There are 2 event systems in the scene. Please ensure there is always exactly one event system in the scene
[2026-05-01 10:12:53.315] [Warning] There are 2 event systems in the scene. Please ensure there is always exactly one event system in the scene
[2026-05-01 10:12:53.320] [Warning] There are 2 event systems in the scene. Please ensure there is always exactly one event system in the scene
[2026-05-01 10:12:53.326] [Warning] There are 2 event systems in the scene. Please ensure there is always exactly one event system in the scene
[2026-05-01 10:12:53.331] [Warning] There are 2 event systems in the scene. Please ensure there is always exactly one event system in the scene
[2026-05-01 10:12:53.336] [Warning] There are 2 event systems in the scene. Please ensure there is always exactly one event system in the scene
[2026-05-01 10:12:53.340] [Warning] There are 2 event systems in the scene. Please ensure there is always exactly one event system in the scene
[2026-05-01 10:12:53.345] [Warning] There are 2 event systems in the scene. Please ensure there is always exactly one event system in the scene
[2026-05-01 10:12:53.350] [Warning] There are 2 event systems in the scene. Please ensure there is always exactly one event system in the scene
[2026-05-01 10:12:53.355] [Warning] There are 2 event systems in the scene. Please ensure there is always exactly one event system in the scene
[2026-05-01 10:12:53.360] [Warning] There are 2 event systems in the scene. Please ensure there is always exactly one event system in the scene
[2026-05-01 10:12:53.365] [Warning] There are 2 event systems in the scene. Please ensure there is always exactly one event system in the scene
[2026-05-01 10:12:53.370] [Warning] There are 2 event systems in the scene. Please ensure there is always exactly one event system in the scene
[2026-05-01 10:12:53.375] [Warning] There are 2 event systems in the scene. Please ensure there is always exactly one event system in the scene
[2026-05-01 10:12:53.380] [Warning] There are 2 event systems in the scene. Please ensure there is always exactly one event system in the scene
[2026-05-01 10:12:53.384] [Warning] There are 2 event systems in the scene. Please ensure there is always exactly one event system in the scene
[2026-05-01 10:12:53.389] [Warning] There are 2 event systems in the scene. Please ensure there is always exactly one event system in the scene
[2026-05-01 10:12:53.394] [Warning] There are 2 event systems in the scene. Please ensure there is always exactly one event system in the scene
[2026-05-01 10:12:53.398] [Warning] There are 2 event systems in the scene. Please ensure there is always exactly one event system in the scene
[2026-05-01 10:12:53.403] [Warning] There are 2 event systems in the scene. Please ensure there is always exactly one event system in the scene
[2026-05-01 10:12:53.408] [Warning] There are 2 event systems in the scene. Please ensure there is always exactly one event system in the scene
[2026-05-01 10:12:53.412] [Warning] There are 2 event systems in the scene. Please ensure there is always exactly one event system in the scene
[2026-05-01 10:12:53.417] [Warning] There are 2 event systems in the scene. Please ensure there is always exactly one event system in the scene
[2026-05-01 10:12:53.422] [Warning] There are 2 event systems in the scene. Please ensure there is always exactly one event system in the scene
[2026-05-01 10:12:53.427] [Warning] There are 2 event systems in the scene. Please ensure there is always exactly one event system in the scene
[2026-05-01 10:12:53.431] [Warning] There are 2 event systems in the scene. Please ensure there is always exactly one event system in the scene
[2026-05-01 10:12:53.436] [Warning] There are 2 event systems in the scene. Please ensure there is always exactly one event system in the scene
[2026-05-01 10:12:53.441] [Warning] There are 2 event systems in the scene. Please ensure there is always exactly one event system in the scene
[2026-05-01 10:12:53.445] [Warning] There are 2 event systems in the scene. Please ensure there is always exactly one event system in the scene
[2026-05-01 10:12:53.450] [Warning] There are 2 event systems in the scene. Please ensure there is always exactly one event system in the scene
[2026-05-01 10:12:53.455] [Warning] There are 2 event systems in the scene. Please ensure there is always exactly one event system in the scene
[2026-05-01 10:12:53.459] [Warning] There are 2 event systems in the scene. Please ensure there is always exactly one event system in the scene
[2026-05-01 10:12:53.464] [Warning] There are 2 event systems in the scene. Please ensure there is always exactly one event system in the scene
[2026-05-01 10:12:53.470] [Warning] There are 2 event systems in the scene. Please ensure there is always exactly one event system in the scene
[2026-05-01 10:12:53.474] [Warning] There are 2 event systems in the scene. Please ensure there is always exactly one event system in the scene
[2026-05-01 10:12:53.479] [Warning] There are 2 event systems in the scene. Please ensure there is always exactly one event system in the scene
[2026-05-01 10:12:53.484] [Warning] There are 2 event systems in the scene. Please ensure there is always exactly one event system in the scene
[2026-05-01 10:12:53.493] [Warning] There are 2 event systems in the scene. Please ensure there is always exactly one event system in the scene
[2026-05-01 10:12:53.512] [Warning] There are 2 event systems in the scene. Please ensure there is always exactly one event system in the scene
[2026-05-01 10:12:53.517] [Warning] There are 2 event systems in the scene. Please ensure there is always exactly one event system in the scene
[2026-05-01 10:12:53.522] [Warning] There are 2 event systems in the scene. Please ensure there is always exactly one event system in the scene
[2026-05-01 10:12:53.527] [Warning] There are 2 event systems in the scene. Please ensure there is always exactly one event system in the scene
[2026-05-01 10:12:53.531] [Warning] There are 2 event systems in the scene. Please ensure there is always exactly one event system in the scene
[2026-05-01 10:12:53.536] [Warning] There are 2 event systems in the scene. Please ensure there is always exactly one event system in the scene
[2026-05-01 10:12:53.541] [Warning] There are 2 event systems in the scene. Please ensure there is always exactly one event system in the scene
[2026-05-01 10:12:53.545] [Warning] There are 2 event systems in the scene. Please ensure there is always exactly one event system in the scene
[2026-05-01 10:12:53.550] [Warning] There are 2 event systems in the scene. Please ensure there is always exactly one event system in the scene
[2026-05-01 10:12:53.555] [Warning] There are 2 event systems in the scene. Please ensure there is always exactly one event system in the scene
[2026-05-01 10:12:53.560] [Warning] There are 2 event systems in the scene. Please ensure there is always exactly one event system in the scene
[2026-05-01 10:12:53.565] [Warning] There are 2 event systems in the scene. Please ensure there is always exactly one event system in the scene
[2026-05-01 10:12:53.570] [Warning] There are 2 event systems in the scene. Please ensure there is always exactly one event system in the scene
[2026-05-01 10:12:53.575] [Warning] There are 2 event systems in the scene. Please ensure there is always exactly one event system in the scene
[2026-05-01 10:12:53.579] [Warning] There are 2 event systems in the scene. Please ensure there is always exactly one event system in the scene
[2026-05-01 10:12:53.597] [Warning] There are 2 event systems in the scene. Please ensure there is always exactly one event system in the scene
[2026-05-01 10:12:53.602] [Warning] There are 2 event systems in the scene. Please ensure there is always exactly one event system in the scene
[2026-05-01 10:12:53.607] [Warning] There are 2 event systems in the scene. Please ensure there is always exactly one event system in the scene
[2026-05-01 10:12:53.612] [Warning] There are 2 event systems in the scene. Please ensure there is always exactly one event system in the scene
[2026-05-01 10:12:53.616] [Warning] There are 2 event systems in the scene. Please ensure there is always exactly one event system in the scene
[2026-05-01 10:12:53.621] [Warning] There are 2 event systems in the scene. Please ensure there is always exactly one event system in the scene
[2026-05-01 10:12:53.626] [Warning] There are 2 event systems in the scene. Please ensure there is always exactly one event system in the scene
[2026-05-01 10:12:53.631] [Warning] There are 2 event systems in the scene. Please ensure there is always exactly one event system in the scene
[2026-05-01 10:12:53.636] [Warning] There are 2 event systems in the scene. Please ensure there is always exactly one event system in the scene
[2026-05-01 10:12:53.641] [Warning] There are 2 event systems in the scene. Please ensure there is always exactly one event system in the scene
[2026-05-01 10:12:53.646] [Warning] There are 2 event systems in the scene. Please ensure there is always exactly one event system in the scene
[2026-05-01 10:12:53.651] [Warning] There are 2 event systems in the scene. Please ensure there is always exactly one event system in the scene
[2026-05-01 10:12:53.656] [Warning] There are 2 event systems in the scene. Please ensure there is always exactly one event system in the scene
[2026-05-01 10:12:53.661] [Warning] There are 2 event systems in the scene. Please ensure there is always exactly one event system in the scene
[2026-05-01 10:12:53.666] [Warning] There are 2 event systems in the scene. Please ensure there is always exactly one event system in the scene
[2026-05-01 10:12:53.671] [Warning] There are 2 event systems in the scene. Please ensure there is always exactly one event system in the scene
[2026-05-01 10:12:53.676] [Warning] There are 2 event systems in the scene. Please ensure there is always exactly one event system in the scene
[2026-05-01 10:12:53.681] [Warning] There are 2 event systems in the scene. Please ensure there is always exactly one event system in the scene
[2026-05-01 10:12:53.686] [Warning] There are 2 event systems in the scene. Please ensure there is always exactly one event system in the scene
[2026-05-01 10:12:53.691] [Warning] There are 2 event systems in the scene. Please ensure there is always exactly one event system in the scene
[2026-05-01 10:12:53.697] [Warning] There are 2 event systems in the scene. Please ensure there is always exactly one event system in the scene
[2026-05-01 10:12:53.701] [Warning] There are 2 event systems in the scene. Please ensure there is always exactly one event system in the scene
[2026-05-01 10:12:53.707] [Warning] There are 2 event systems in the scene. Please ensure there is always exactly one event system in the scene
[2026-05-01 10:12:53.712] [Warning] There are 2 event systems in the scene. Please ensure there is always exactly one event system in the scene
[2026-05-01 10:12:53.717] [Warning] There are 2 event systems in the scene. Please ensure there is always exactly one event system in the scene
[2026-05-01 10:12:53.722] [Warning] There are 2 event systems in the scene. Please ensure there is always exactly one event system in the scene
[2026-05-01 10:12:53.728] [Warning] There are 2 event systems in the scene. Please ensure there is always exactly one event system in the scene
[2026-05-01 10:12:53.733] [Warning] There are 2 event systems in the scene. Please ensure there is always exactly one event system in the scene
[2026-05-01 10:12:53.739] [Warning] There are 2 event systems in the scene. Please ensure there is always exactly one event system in the scene
[2026-05-01 10:12:53.744] [Warning] There are 2 event systems in the scene. Please ensure there is always exactly one event system in the scene
[2026-05-01 10:12:53.749] [Warning] There are 2 event systems in the scene. Please ensure there is always exactly one event system in the scene
[2026-05-01 10:12:53.755] [Warning] There are 2 event systems in the scene. Please ensure there is always exactly one event system in the scene
[2026-05-01 10:12:53.760] [Warning] There are 2 event systems in the scene. Please ensure there is always exactly one event system in the scene
[2026-05-01 10:12:53.765] [Warning] There are 2 event systems in the scene. Please ensure there is always exactly one event system in the scene
[2026-05-01 10:12:53.771] [Warning] There are 2 event systems in the scene. Please ensure there is always exactly one event system in the scene
[2026-05-01 10:12:53.777] [Warning] There are 2 event systems in the scene. Please ensure there is always exactly one event system in the scene
[2026-05-01 10:12:53.782] [Warning] There are 2 event systems in the scene. Please ensure there is always exactly one event system in the scene
[2026-05-01 10:12:53.787] [Warning] There are 2 event systems in the scene. Please ensure there is always exactly one event system in the scene
[2026-05-01 10:12:53.793] [Warning] There are 2 event systems in the scene. Please ensure there is always exactly one event system in the scene
[2026-05-01 10:12:53.798] [Warning] There are 2 event systems in the scene. Please ensure there is always exactly one event system in the scene
[2026-05-01 10:12:53.803] [Warning] There are 2 event systems in the scene. Please ensure there is always exactly one event system in the scene
[2026-05-01 10:12:53.809] [Warning] There are 2 event systems in the scene. Please ensure there is always exactly one event system in the scene
[2026-05-01 10:12:53.815] [Warning] There are 2 event systems in the scene. Please ensure there is always exactly one event system in the scene
[2026-05-01 10:12:53.820] [Warning] There are 2 event systems in the scene. Please ensure there is always exactly one event system in the scene
[2026-05-01 10:12:53.825] [Warning] There are 2 event systems in the scene. Please ensure there is always exactly one event system in the scene
[2026-05-01 10:12:53.831] [Warning] There are 2 event systems in the scene. Please ensure there is always exactly one event system in the scene
[2026-05-01 10:12:53.836] [Warning] There are 2 event systems in the scene. Please ensure there is always exactly one event system in the scene
[2026-05-01 10:12:53.841] [Warning] There are 2 event systems in the scene. Please ensure there is always exactly one event system in the scene
[2026-05-01 10:12:53.847] [Warning] There are 2 event systems in the scene. Please ensure there is always exactly one event system in the scene
[2026-05-01 10:12:53.851] [Warning] There are 2 event systems in the scene. Please ensure there is always exactly one event system in the scene
[2026-05-01 10:12:53.857] [Warning] There are 2 event systems in the scene. Please ensure there is always exactly one event system in the scene
[2026-05-01 10:12:53.862] [Warning] There are 2 event systems in the scene. Please ensure there is always exactly one event system in the scene
[2026-05-01 10:12:53.868] [Warning] There are 2 event systems in the scene. Please ensure there is always exactly one event system in the scene
[2026-05-01 10:12:53.873] [Warning] There are 2 event systems in the scene. Please ensure there is always exactly one event system in the scene
[2026-05-01 10:12:53.879] [Warning] There are 2 event systems in the scene. Please ensure there is always exactly one event system in the scene
[2026-05-01 10:12:53.884] [Warning] There are 2 event systems in the scene. Please ensure there is always exactly one event system in the scene
[2026-05-01 10:12:53.889] [Warning] There are 2 event systems in the scene. Please ensure there is always exactly one event system in the scene
[2026-05-01 10:12:53.894] [Warning] There are 2 event systems in the scene. Please ensure there is always exactly one event system in the scene
[2026-05-01 10:12:53.900] [Warning] There are 2 event systems in the scene. Please ensure there is always exactly one event system in the scene
[2026-05-01 10:12:53.905] [Warning] There are 2 event systems in the scene. Please ensure there is always exactly one event system in the scene
[2026-05-01 10:12:53.910] [Warning] There are 2 event systems in the scene. Please ensure there is always exactly one event system in the scene
[2026-05-01 10:12:53.915] [Warning] There are 2 event systems in the scene. Please ensure there is always exactly one event system in the scene
[2026-05-01 10:12:53.921] [Warning] There are 2 event systems in the scene. Please ensure there is always exactly one event system in the scene
[2026-05-01 10:12:53.926] [Warning] There are 2 event systems in the scene. Please ensure there is always exactly one event system in the scene
[2026-05-01 10:12:53.931] [Warning] There are 2 event systems in the scene. Please ensure there is always exactly one event system in the scene
[2026-05-01 10:12:53.937] [Warning] There are 2 event systems in the scene. Please ensure there is always exactly one event system in the scene
[2026-05-01 10:12:53.942] [Warning] There are 2 event systems in the scene. Please ensure there is always exactly one event system in the scene
[2026-05-01 10:12:53.947] [Warning] There are 2 event systems in the scene. Please ensure there is always exactly one event system in the scene
[2026-05-01 10:12:53.952] [Warning] There are 2 event systems in the scene. Please ensure there is always exactly one event system in the scene
[2026-05-01 10:12:53.957] [Warning] There are 2 event systems in the scene. Please ensure there is always exactly one event system in the scene
[2026-05-01 10:12:53.962] [Warning] There are 2 event systems in the scene. Please ensure there is always exactly one event system in the scene
[2026-05-01 10:12:53.968] [Warning] There are 2 event systems in the scene. Please ensure there is always exactly one event system in the scene
[2026-05-01 10:12:53.973] [Warning] There are 2 event systems in the scene. Please ensure there is always exactly one event system in the scene
[2026-05-01 10:12:53.978] [Warning] There are 2 event systems in the scene. Please ensure there is always exactly one event system in the scene
[2026-05-01 10:12:53.984] [Warning] There are 2 event systems in the scene. Please ensure there is always exactly one event system in the scene
[2026-05-01 10:12:53.988] [Warning] There are 2 event systems in the scene. Please ensure there is always exactly one event system in the scene
[2026-05-01 10:12:53.994] [Warning] There are 2 event systems in the scene. Please ensure there is always exactly one event system in the scene
[2026-05-01 10:12:53.999] [Warning] There are 2 event systems in the scene. Please ensure there is always exactly one event system in the scene
[2026-05-01 10:12:54.004] [Warning] There are 2 event systems in the scene. Please ensure there is always exactly one event system in the scene
[2026-05-01 10:12:54.009] [Warning] There are 2 event systems in the scene. Please ensure there is always exactly one event system in the scene
[2026-05-01 10:12:54.014] [Warning] There are 2 event systems in the scene. Please ensure there is always exactly one event system in the scene
[2026-05-01 10:12:54.019] [Warning] There are 2 event systems in the scene. Please ensure there is always exactly one event system in the scene
[2026-05-01 10:12:54.024] [Warning] There are 2 event systems in the scene. Please ensure there is always exactly one event system in the scene
[2026-05-01 10:12:54.028] [Warning] There are 2 event systems in the scene. Please ensure there is always exactly one event system in the scene
[2026-05-01 10:12:54.034] [Warning] There are 2 event systems in the scene. Please ensure there is always exactly one event system in the scene
[2026-05-01 10:12:54.038] [Warning] There are 2 event systems in the scene. Please ensure there is always exactly one event system in the scene
[2026-05-01 10:12:54.043] [Warning] There are 2 event systems in the scene. Please ensure there is always exactly one event system in the scene
[2026-05-01 10:12:54.048] [Warning] There are 2 event systems in the scene. Please ensure there is always exactly one event system in the scene
[2026-05-01 10:12:54.053] [Warning] There are 2 event systems in the scene. Please ensure there is always exactly one event system in the scene
[2026-05-01 10:12:54.058] [Warning] There are 2 event systems in the scene. Please ensure there is always exactly one event system in the scene
[2026-05-01 10:12:54.063] [Warning] There are 2 event systems in the scene. Please ensure there is always exactly one event system in the scene
[2026-05-01 10:12:54.068] [Warning] There are 2 event systems in the scene. Please ensure there is always exactly one event system in the scene
[2026-05-01 10:12:54.073] [Warning] There are 2 event systems in the scene. Please ensure there is always exactly one event system in the scene
[2026-05-01 10:12:54.078] [Warning] There are 2 event systems in the scene. Please ensure there is always exactly one event system in the scene
[2026-05-01 10:12:54.083] [Warning] There are 2 event systems in the scene. Please ensure there is always exactly one event system in the scene
[2026-05-01 10:12:54.088] [Warning] There are 2 event systems in the scene. Please ensure there is always exactly one event system in the scene
[2026-05-01 10:12:54.093] [Warning] There are 2 event systems in the scene. Please ensure there is always exactly one event system in the scene
[2026-05-01 10:12:54.099] [Warning] There are 2 event systems in the scene. Please ensure there is always exactly one event system in the scene
[2026-05-01 10:12:54.104] [Warning] There are 2 event systems in the scene. Please ensure there is always exactly one event system in the scene
[2026-05-01 10:12:54.109] [Warning] There are 2 event systems in the scene. Please ensure there is always exactly one event system in the scene
[2026-05-01 10:12:54.114] [Warning] There are 2 event systems in the scene. Please ensure there is always exactly one event system in the scene
[2026-05-01 10:12:54.120] [Warning] There are 2 event systems in the scene. Please ensure there is always exactly one event system in the scene
[2026-05-01 10:12:54.125] [Warning] There are 2 event systems in the scene. Please ensure there is always exactly one event system in the scene
[2026-05-01 10:12:54.130] [Warning] There are 2 event systems in the scene. Please ensure there is always exactly one event system in the scene
[2026-05-01 10:12:54.135] [Warning] There are 2 event systems in the scene. Please ensure there is always exactly one event system in the scene
[2026-05-01 10:12:54.140] [Warning] There are 2 event systems in the scene. Please ensure there is always exactly one event system in the scene
[2026-05-01 10:12:54.145] [Warning] There are 2 event systems in the scene. Please ensure there is always exactly one event system in the scene
[2026-05-01 10:12:54.149] [Warning] There are 2 event systems in the scene. Please ensure there is always exactly one event system in the scene
[2026-05-01 10:12:54.155] [Warning] There are 2 event systems in the scene. Please ensure there is always exactly one event system in the scene
[2026-05-01 10:12:54.160] [Warning] There are 2 event systems in the scene. Please ensure there is always exactly one event system in the scene
[2026-05-01 10:12:54.165] [Warning] There are 2 event systems in the scene. Please ensure there is always exactly one event system in the scene
[2026-05-01 10:12:54.170] [Warning] There are 2 event systems in the scene. Please ensure there is always exactly one event system in the scene
[2026-05-01 10:12:54.175] [Warning] There are 2 event systems in the scene. Please ensure there is always exactly one event system in the scene
[2026-05-01 10:12:54.180] [Warning] There are 2 event systems in the scene. Please ensure there is always exactly one event system in the scene
[2026-05-01 10:12:54.185] [Warning] There are 2 event systems in the scene. Please ensure there is always exactly one event system in the scene
[2026-05-01 10:12:54.190] [Warning] There are 2 event systems in the scene. Please ensure there is always exactly one event system in the scene
[2026-05-01 10:12:54.195] [Warning] There are 2 event systems in the scene. Please ensure there is always exactly one event system in the scene
[2026-05-01 10:12:54.200] [Warning] There are 2 event systems in the scene. Please ensure there is always exactly one event system in the scene
[2026-05-01 10:12:54.205] [Warning] There are 2 event systems in the scene. Please ensure there is always exactly one event system in the scene
[2026-05-01 10:12:54.209] [Warning] There are 2 event systems in the scene. Please ensure there is always exactly one event system in the scene
[2026-05-01 10:12:54.214] [Warning] There are 2 event systems in the scene. Please ensure there is always exactly one event system in the scene
[2026-05-01 10:12:54.219] [Warning] There are 2 event systems in the scene. Please ensure there is always exactly one event system in the scene
[2026-05-01 10:12:54.224] [Warning] There are 2 event systems in the scene. Please ensure there is always exactly one event system in the scene
[2026-05-01 10:12:54.229] [Warning] There are 2 event systems in the scene. Please ensure there is always exactly one event system in the scene
[2026-05-01 10:12:54.233] [Warning] There are 2 event systems in the scene. Please ensure there is always exactly one event system in the scene
[2026-05-01 10:12:54.238] [Warning] There are 2 event systems in the scene. Please ensure there is always exactly one event system in the scene
[2026-05-01 10:12:54.243] [Warning] There are 2 event systems in the scene. Please ensure there is always exactly one event system in the scene
[2026-05-01 10:12:54.248] [Warning] There are 2 event systems in the scene. Please ensure there is always exactly one event system in the scene
[2026-05-01 10:12:54.253] [Warning] There are 2 event systems in the scene. Please ensure there is always exactly one event system in the scene
[2026-05-01 10:12:54.258] [Warning] There are 2 event systems in the scene. Please ensure there is always exactly one event system in the scene
[2026-05-01 10:12:54.263] [Warning] There are 2 event systems in the scene. Please ensure there is always exactly one event system in the scene
[2026-05-01 10:12:54.268] [Warning] There are 2 event systems in the scene. Please ensure there is always exactly one event system in the scene
[2026-05-01 10:12:54.273] [Warning] There are 2 event systems in the scene. Please ensure there is always exactly one event system in the scene
[2026-05-01 10:12:54.278] [Warning] There are 2 event systems in the scene. Please ensure there is always exactly one event system in the scene
[2026-05-01 10:12:54.283] [Warning] There are 2 event systems in the scene. Please ensure there is always exactly one event system in the scene
[2026-05-01 10:12:54.288] [Warning] There are 2 event systems in the scene. Please ensure there is always exactly one event system in the scene
[2026-05-01 10:12:54.293] [Warning] There are 2 event systems in the scene. Please ensure there is always exactly one event system in the scene
[2026-05-01 10:12:54.298] [Warning] There are 2 event systems in the scene. Please ensure there is always exactly one event system in the scene
[2026-05-01 10:12:54.302] [Warning] There are 2 event systems in the scene. Please ensure there is always exactly one event system in the scene
[2026-05-01 10:12:54.307] [Warning] There are 2 event systems in the scene. Please ensure there is always exactly one event system in the scene
[2026-05-01 10:12:54.312] [Warning] There are 2 event systems in the scene. Please ensure there is always exactly one event system in the scene
[2026-05-01 10:12:54.316] [Warning] There are 2 event systems in the scene. Please ensure there is always exactly one event system in the scene
[2026-05-01 10:12:54.321] [Warning] There are 2 event systems in the scene. Please ensure there is always exactly one event system in the scene
[2026-05-01 10:12:54.326] [Warning] There are 2 event systems in the scene. Please ensure there is always exactly one event system in the scene
[2026-05-01 10:12:54.331] [Warning] There are 2 event systems in the scene. Please ensure there is always exactly one event system in the scene
[2026-05-01 10:12:54.336] [Warning] There are 2 event systems in the scene. Please ensure there is always exactly one event system in the scene
[2026-05-01 10:12:54.340] [Warning] There are 2 event systems in the scene. Please ensure there is always exactly one event system in the scene
[2026-05-01 10:12:54.345] [Warning] There are 2 event systems in the scene. Please ensure there is always exactly one event system in the scene
[2026-05-01 10:12:54.350] [Warning] There are 2 event systems in the scene. Please ensure there is always exactly one event system in the scene
[2026-05-01 10:12:54.355] [Warning] There are 2 event systems in the scene. Please ensure there is always exactly one event system in the scene
[2026-05-01 10:12:54.360] [Warning] There are 2 event systems in the scene. Please ensure there is always exactly one event system in the scene
[2026-05-01 10:12:54.365] [Warning] There are 2 event systems in the scene. Please ensure there is always exactly one event system in the scene
[2026-05-01 10:12:54.371] [Warning] There are 2 event systems in the scene. Please ensure there is always exactly one event system in the scene
[2026-05-01 10:12:54.376] [Warning] There are 2 event systems in the scene. Please ensure there is always exactly one event system in the scene
[2026-05-01 10:12:54.381] [Warning] There are 2 event systems in the scene. Please ensure there is always exactly one event system in the scene
[2026-05-01 10:12:54.385] [Warning] There are 2 event systems in the scene. Please ensure there is always exactly one event system in the scene
[2026-05-01 10:12:54.390] [Warning] There are 2 event systems in the scene. Please ensure there is always exactly one event system in the scene
[2026-05-01 10:12:54.396] [Warning] There are 2 event systems in the scene. Please ensure there is always exactly one event system in the scene
[2026-05-01 10:12:54.401] [Warning] There are 2 event systems in the scene. Please ensure there is always exactly one event system in the scene
[2026-05-01 10:12:54.406] [Warning] There are 2 event systems in the scene. Please ensure there is always exactly one event system in the scene
[2026-05-01 10:12:54.410] [Warning] There are 2 event systems in the scene. Please ensure there is always exactly one event system in the scene
[2026-05-01 10:12:54.415] [Warning] There are 2 event systems in the scene. Please ensure there is always exactly one event system in the scene
[2026-05-01 10:12:54.420] [Warning] There are 2 event systems in the scene. Please ensure there is always exactly one event system in the scene
[2026-05-01 10:12:54.425] [Warning] There are 2 event systems in the scene. Please ensure there is always exactly one event system in the scene
[2026-05-01 10:12:54.430] [Warning] There are 2 event systems in the scene. Please ensure there is always exactly one event system in the scene
[2026-05-01 10:12:54.434] [Warning] There are 2 event systems in the scene. Please ensure there is always exactly one event system in the scene
[2026-05-01 10:12:54.439] [Warning] There are 2 event systems in the scene. Please ensure there is always exactly one event system in the scene
[2026-05-01 10:12:54.444] [Warning] There are 2 event systems in the scene. Please ensure there is always exactly one event system in the scene
[2026-05-01 10:12:54.449] [Warning] There are 2 event systems in the scene. Please ensure there is always exactly one event system in the scene
[2026-05-01 10:12:54.453] [Warning] There are 2 event systems in the scene. Please ensure there is always exactly one event system in the scene
[2026-05-01 10:12:54.459] [Warning] There are 2 event systems in the scene. Please ensure there is always exactly one event system in the scene
[2026-05-01 10:12:54.463] [Warning] There are 2 event systems in the scene. Please ensure there is always exactly one event system in the scene
[2026-05-01 10:12:54.469] [Warning] There are 2 event systems in the scene. Please ensure there is always exactly one event system in the scene
[2026-05-01 10:12:54.473] [Warning] There are 2 event systems in the scene. Please ensure there is always exactly one event system in the scene
[2026-05-01 10:12:54.478] [Warning] There are 2 event systems in the scene. Please ensure there is always exactly one event system in the scene
[2026-05-01 10:12:54.483] [Warning] There are 2 event systems in the scene. Please ensure there is always exactly one event system in the scene
[2026-05-01 10:12:54.488] [Warning] There are 2 event systems in the scene. Please ensure there is always exactly one event system in the scene
[2026-05-01 10:12:54.493] [Warning] There are 2 event systems in the scene. Please ensure there is always exactly one event system in the scene
[2026-05-01 10:12:54.498] [Warning] There are 2 event systems in the scene. Please ensure there is always exactly one event system in the scene
[2026-05-01 10:12:54.503] [Warning] There are 2 event systems in the scene. Please ensure there is always exactly one event system in the scene
[2026-05-01 10:12:54.507] [Warning] There are 2 event systems in the scene. Please ensure there is always exactly one event system in the scene
[2026-05-01 10:12:54.512] [Warning] There are 2 event systems in the scene. Please ensure there is always exactly one event system in the scene
[2026-05-01 10:12:54.517] [Warning] There are 2 event systems in the scene. Please ensure there is always exactly one event system in the scene
[2026-05-01 10:12:54.522] [Warning] There are 2 event systems in the scene. Please ensure there is always exactly one event system in the scene
[2026-05-01 10:12:54.526] [Warning] There are 2 event systems in the scene. Please ensure there is always exactly one event system in the scene
[2026-05-01 10:12:54.531] [Warning] There are 2 event systems in the scene. Please ensure there is always exactly one event system in the scene
[2026-05-01 10:12:54.536] [Warning] There are 2 event systems in the scene. Please ensure there is always exactly one event system in the scene
[2026-05-01 10:12:54.541] [Warning] There are 2 event systems in the scene. Please ensure there is always exactly one event system in the scene
[2026-05-01 10:12:54.549] [Warning] There are 2 event systems in the scene. Please ensure there is always exactly one event system in the scene
[2026-05-01 10:12:54.553] [Warning] There are 2 event systems in the scene. Please ensure there is always exactly one event system in the scene
[2026-05-01 10:12:54.558] [Warning] There are 2 event systems in the scene. Please ensure there is always exactly one event system in the scene
[2026-05-01 10:12:54.563] [Warning] There are 2 event systems in the scene. Please ensure there is always exactly one event system in the scene
[2026-05-01 10:12:54.568] [Warning] There are 2 event systems in the scene. Please ensure there is always exactly one event system in the scene
[2026-05-01 10:12:54.573] [Warning] There are 2 event systems in the scene. Please ensure there is always exactly one event system in the scene
[2026-05-01 10:12:54.578] [Warning] There are 2 event systems in the scene. Please ensure there is always exactly one event system in the scene
[2026-05-01 10:12:54.582] [Warning] There are 2 event systems in the scene. Please ensure there is always exactly one event system in the scene
[2026-05-01 10:12:54.587] [Warning] There are 2 event systems in the scene. Please ensure there is always exactly one event system in the scene
[2026-05-01 10:12:25.686] [Success] 当前已完成进度移动到:100000,第一个梦 first dream,当前节点处于 100001
[2026-05-01 10:12:25.687] [Success] 当前已完成进度移动到:100001,ivy醒来 ivy wakeup,当前节点处于 100002
[2026-05-01 10:12:27.409] [Success] 游戏启动
[2026-05-01 10:15:11.406] [Success] 当前对话记录下来了:grapg:StoryGraph/Chapter0/firstdreamnpc2_graph - speaker:Violin - content:Are you like us... part of a forgotten dream?
[2026-05-01 10:15:14.216] [Success] 当前对话记录下来了:grapg:StoryGraph/Chapter0/staroption_graph - speaker:Star - content:This is not a place you should be in.
[2026-05-01 10:15:15.212] [Success] 当前对话记录下来了:grapg:StoryGraph/Chapter0/staroption_graph - speaker:Star - content:There is a familiar trace on you. Who are you?
[2026-05-01 10:15:16.216] [Success] 当前对话记录下来了:grapg:StoryGraph/Chapter0/staroption_graph - speaker:Star - content:The Dream Rift. Extremely dangerous.
[2026-05-01 10:15:16.645] [Success] 当前对话记录下来了:grapg:StoryGraph/Chapter0/staroption_graph - speaker:Shadow - content:The Dream Rift?
[2026-05-01 10:15:16.890] [Success] 当前对话记录下来了:grapg:StoryGraph/Chapter0/staroption_graph - speaker:Shadow - content:Dreams that are no longer sustained, and dreams broken by anomalous causes, are mixed and broken down here.
[2026-05-01 10:15:18.126] [Success] 当前对话记录下来了:grapg:StoryGraph/Chapter0/staroption_graph - speaker:Star - content:This is not a place you should be in.
[2026-05-01 10:15:18.380] [Success] 当前对话记录下来了:grapg:StoryGraph/Chapter0/staroption_graph - speaker:Star - content:There is a familiar trace on you. Who are you?
[2026-05-01 10:15:19.415] [Success] 当前对话记录下来了:grapg:StoryGraph/Chapter0/staroption_graph - speaker:Star - content:Your dream experienced a structural failure. You fell along with the dream's residual fragments.
[2026-05-01 10:15:20.151] [Success] 当前对话记录下来了:grapg:StoryGraph/Chapter0/staroption_graph - speaker:Star - content:Before the collapse, was there any abnormal contact?
[2026-05-01 10:15:20.729] [Success] 当前对话记录下来了:grapg:StoryGraph/Chapter0/staroption_graph - speaker:Shadow - content:I touched a mirror.
[2026-05-01 10:15:21.184] [Success] 当前对话记录下来了:grapg:StoryGraph/Chapter0/staroption_graph - speaker:Shadow - content:In that moment, I felt an intense surge of emotion. It was something I couldn't put into words.
[2026-05-01 10:15:22.140] [Success] 当前对话记录下来了:grapg:StoryGraph/Chapter0/star2_graph - speaker:Shadow - content:Who are you? Why are you here?
[2026-05-01 10:15:22.560] [Success] 当前对话记录下来了:grapg:StoryGraph/Chapter0/star2_graph - speaker:Star - content:…
[2026-05-01 10:15:22.851] [Success] 当前对话记录下来了:grapg:StoryGraph/Chapter0/star2_graph - speaker:Star - content:I don't know my name. I can't answer that question.
[2026-05-01 10:15:23.174] [Success] 当前对话记录下来了:grapg:StoryGraph/Chapter0/star2_graph - speaker:Shadow - content:So you came here like this, too? Like me, falling in without understanding anything.
[2026-05-01 10:15:24.011] [Success] 当前对话记录下来了:grapg:StoryGraph/Chapter0/starwarning_graph - speaker:Star - content:The conditions here are deteriorating. It would be better not to remain.
[2026-05-01 10:12:25.342] [Important] 启用备份存档
[2026-05-01 10:12:25.342] [Important] 备份也读取失败
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