[2026-05-01 00:45:45.992] [Info] [Client] Player build detected: network and log upload are enabled.
[2026-05-01 00:45:46.163] [Info] 读取存档
[2026-05-01 00:45:47.770] [Info] 设置为2K屏幕
[2026-05-01 00:46:03.226] [Info] Loaded User ID: f33f993d-fb68-498d-9a3b-3b7b9c2781c3
[2026-05-01 00:46:04.165] [Info] <color=#FFFFFF>[00:46:04.165] 保存玩家所在场景 DemoLetter</color>
StackTrace: at System.Environment.get_StackTrace () [0x00000] in <932fbe8ac5a946808aa5d7b95844e18c>:0
at GameLogger.LogInternal (System.String format, System.Object[] args, UnityEngine.Color color, System.Boolean isError) [0x00000] in <3542743d30ca4e3ead92edc8f87d2132>:0
at GameLogger.Info (System.String format, System.Object[] args) [0x00000] in <3542743d30ca4e3ead92edc8f87d2132>:0
at TransitionManager.SaveCurLevelData () [0x00000] in <3542743d30ca4e3ead92edc8f87d2132>:0
at TransitionManager+<TransitionScene>d__29.MoveNext () [0x00000] in <3542743d30ca4e3ead92edc8f87d2132>:0
at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in <6536805c48ed494085b88f7db0d600f0>:0
[2026-05-01 00:46:04.165] [Info] 保存玩家所在场景 DemoLetter
[2026-05-01 00:46:04.234] [Info] save data path C:/Users/Ben/AppData/LocalLow/DefaultCompany/IvysDreamCafe\SaveData.byte
[2026-05-01 00:46:06.359] [Info] <color=#FFFFFF>[00:46:06.359] 开始执行 第一个梦 first dream </color>
StackTrace: at System.Environment.get_StackTrace () [0x00000] in <932fbe8ac5a946808aa5d7b95844e18c>:0
at GameLogger.LogInternal (System.String format, System.Object[] args, UnityEngine.Color color, System.Boolean isError) [0x00000] in <3542743d30ca4e3ead92edc8f87d2132>:0
at GameLogger.Info (System.String format, System.Object[] args) [0x00000] in <3542743d30ca4e3ead92edc8f87d2132>:0
at Progress100000.DoSomething (System.Object arg) [0x00000] in <3542743d30ca4e3ead92edc8f87d2132>:0
at Progress100000.Check (System.Object arg) [0x00000] in <3542743d30ca4e3ead92edc8f87d2132>:0
at ProgressManager.TryPlayGameSequence (System.Int32 node, System.Boolean needCd, System.Object arg) [0x00000] in <3542743d30ca4e3ead92edc8f87d2132>:0
at fdLevel.TryPlayGameSequence () [0x00000] in <3542743d30ca4e3ead92edc8f87d2132>:0
at Levels.LevelBase.Start () [0x00000] in <3542743d30ca4e3ead92edc8f87d2132>:0
[2026-05-01 00:46:06.359] [Info] 开始执行 第一个梦 first dream
[2026-05-01 00:46:07.339] [Info] <color=#FFFFFF>[00:46:07.338] 保存玩家所在场景 NewFirstDream</color>
StackTrace: at System.Environment.get_StackTrace () [0x00000] in <932fbe8ac5a946808aa5d7b95844e18c>:0
at GameLogger.LogInternal (System.String format, System.Object[] args, UnityEngine.Color color, System.Boolean isError) [0x00000] in <3542743d30ca4e3ead92edc8f87d2132>:0
at GameLogger.Info (System.String format, System.Object[] args) [0x00000] in <3542743d30ca4e3ead92edc8f87d2132>:0
at TransitionManager.SaveCurLevelData () [0x00000] in <3542743d30ca4e3ead92edc8f87d2132>:0
at TransitionManager+<TransitionScene>d__29.MoveNext () [0x00000] in <3542743d30ca4e3ead92edc8f87d2132>:0
at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in <6536805c48ed494085b88f7db0d600f0>:0
[2026-05-01 00:46:07.339] [Info] 保存玩家所在场景 NewFirstDream
[2026-05-01 00:46:07.339] [Info] save data path C:/Users/Ben/AppData/LocalLow/DefaultCompany/IvysDreamCafe\SaveData.byte
[2026-05-01 00:47:21.753] [Info] Joystick reconnected ("Controller (8BitDo Ultimate wireless Controller for PC)").
[2026-05-01 00:48:47.809] [Info] <color=#FFFFFF>[00:48:47.809] 玩家移动锁定</color>
StackTrace: at System.Environment.get_StackTrace () [0x00000] in <932fbe8ac5a946808aa5d7b95844e18c>:0
at GameLogger.LogInternal (System.String format, System.Object[] args, UnityEngine.Color color, System.Boolean isError) [0x00000] in <3542743d30ca4e3ead92edc8f87d2132>:0
at GameLogger.Info (System.String format, System.Object[] args) [0x00000] in <3542743d30ca4e3ead92edc8f87d2132>:0
at StoryPanel.ShowView (System.Object[] args) [0x00000] in <3542743d30ca4e3ead92edc8f87d2132>:0
at UIManager+<ShowView>d__13.MoveNext () [0x00000] in <3542743d30ca4e3ead92edc8f87d2132>:0
at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in <6536805c48ed494085b88f7db0d600f0>:0
[2026-05-01 00:48:47.809] [Info] 玩家移动锁定
[2026-05-01 00:48:47.831] [Info] <color=#00FF00>[00:48:47.831] 当前对话记录下来了:grapg:StoryGraph/Chapter0/firstdreamnpc2_graph - speaker:Violin - content:Are you like us... part of a forgotten dream?</color>
StackTrace: at System.Environment.get_StackTrace () [0x00000] in <932fbe8ac5a946808aa5d7b95844e18c>:0
at GameLogger.LogInternal (System.String format, System.Object[] args, UnityEngine.Color color, System.Boolean isError) [0x00000] in <3542743d30ca4e3ead92edc8f87d2132>:0
at GameLogger.Success (System.String format, System.Object[] args) [0x00000] in <3542743d30ca4e3ead92edc8f87d2132>:0
at StorySystem.RecordDialogContent (SinglePersonChat detail, Person speaker, System.Boolean isNpc) [0x00000] in <3542743d30ca4e3ead92edc8f87d2132>:0
at StorySystem.UpdateDialog (System.Object dt) [0x00000] in <3542743d30ca4e3ead92edc8f87d2132>:0
at StorySystem.OnHandleCmd (System.String cmd, System.Object[] args) [0x00000] in <3542743d30ca4e3ead92edc8f87d2132>:0
at CMDCenter.DispatichReceiveCmd (System.String cmd, System.Object[] args) [0x00000] in <3542743d30ca4e3ead92edc8f87d2132>:0
at DialogNode.MoveNext (System.Int32 chatItemID, Current& current) [0x00000] in <3542743d30ca4e3ead92edc8f87d2132>:0
at StorySystem.PlayDialogNode (System.Int32 index) [0x00000] in <3542743d30ca4e3ead92edc8f87d2132>:0
at StorySystem.Update () [0x00000] in <3542743d30ca4e3ead92edc8f87d2132>:0
[2026-05-01 00:48:53.909] [Info] <color=#FFFFFF>[00:48:53.909] Player 玩家移动解锁</color>
StackTrace: at System.Environment.get_StackTrace () [0x00000] in <932fbe8ac5a946808aa5d7b95844e18c>:0
at GameLogger.LogInternal (System.String format, System.Object[] args, UnityEngine.Color color, System.Boolean isError) [0x00000] in <3542743d30ca4e3ead92edc8f87d2132>:0
at GameLogger.Info (System.String format, System.Object[] args) [0x00000] in <3542743d30ca4e3ead92edc8f87d2132>:0
at StoryPanel.Cleanup () [0x00000] in <3542743d30ca4e3ead92edc8f87d2132>:0
at StoryPanel.OnDisable () [0x00000] in <3542743d30ca4e3ead92edc8f87d2132>:0
at UnityEngine.Object.Destroy_Injected (System.IntPtr , System.Single ) [0x00000] in <6536805c48ed494085b88f7db0d600f0>:0
at UnityEngine.Object.Destroy (UnityEngine.Object obj, System.Single t) [0x00000] in <6536805c48ed494085b88f7db0d600f0>:0
at UnityEngine.Object.Destroy (UnityEngine.Object obj) [0x00000] in <6536805c48ed494085b88f7db0d600f0>:0
at UIBase.CloseView () [0x00000] in <3542743d30ca4e3ead92edc8f87d2132>:0
at UIManager.CloseView (System.String name) [0x00000] in <3542743d30ca4e3ead92edc8f87d2132>:0
at StoryPanel.StoryEnd (System.Object obj) [0x00000] in <3542743d30ca4e3ead92edc8f87d2132>:0
at StoryPanel.OnHandleCmd (System.String cmd, System.Object[] args) [0x00000] in <3542743d30ca4e3ead92edc8f87d2132>:0
at CMDCenter.DispatichReceiveCmd (System.String cmd, System.Object[] args) [0x00000] in <3542743d30ca4e3ead92edc8f87d2132>:0
at StorySystem.InitNode () [0x00000] in <3542743d30ca4e3ead92edc8f87d2132>:0
at StorySystem.PlayEndNode () [0x00000] in <3542743d30ca4e3ead92edc8f87d2132>:0
at StorySystem.Update () [0x00000] in <3542743d30ca4e3ead92edc8f87d2132>:0
[2026-05-01 00:48:53.909] [Info] Player 玩家移动解锁
[2026-05-01 00:49:02.071] [Info] <color=#FFFFFF>[00:49:02.071] 玩家移动锁定</color>
StackTrace: at System.Environment.get_StackTrace () [0x00000] in <932fbe8ac5a946808aa5d7b95844e18c>:0
at GameLogger.LogInternal (System.String format, System.Object[] args, UnityEngine.Color color, System.Boolean isError) [0x00000] in <3542743d30ca4e3ead92edc8f87d2132>:0
at GameLogger.Info (System.String format, System.Object[] args) [0x00000] in <3542743d30ca4e3ead92edc8f87d2132>:0
at StoryPanel.ShowView (System.Object[] args) [0x00000] in <3542743d30ca4e3ead92edc8f87d2132>:0
at UIManager+<ShowView>d__13.MoveNext () [0x00000] in <3542743d30ca4e3ead92edc8f87d2132>:0
at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in <6536805c48ed494085b88f7db0d600f0>:0
[2026-05-01 00:49:02.071] [Info] 玩家移动锁定
[2026-05-01 00:49:02.092] [Info] <color=#00FF00>[00:49:02.092] 当前对话记录下来了:grapg:StoryGraph/Chapter0/staroption_graph - speaker:Star - content:This is not a place you should be in.</color>
StackTrace: at System.Environment.get_StackTrace () [0x00000] in <932fbe8ac5a946808aa5d7b95844e18c>:0
at GameLogger.LogInternal (System.String format, System.Object[] args, UnityEngine.Color color, System.Boolean isError) [0x00000] in <3542743d30ca4e3ead92edc8f87d2132>:0
at GameLogger.Success (System.String format, System.Object[] args) [0x00000] in <3542743d30ca4e3ead92edc8f87d2132>:0
at StorySystem.RecordDialogContent (SinglePersonChat detail, Person speaker, System.Boolean isNpc) [0x00000] in <3542743d30ca4e3ead92edc8f87d2132>:0
at StorySystem.UpdateDialog (System.Object dt) [0x00000] in <3542743d30ca4e3ead92edc8f87d2132>:0
at StorySystem.OnHandleCmd (System.String cmd, System.Object[] args) [0x00000] in <3542743d30ca4e3ead92edc8f87d2132>:0
at CMDCenter.DispatichReceiveCmd (System.String cmd, System.Object[] args) [0x00000] in <3542743d30ca4e3ead92edc8f87d2132>:0
at DialogNode.MoveNext (System.Int32 chatItemID, Current& current) [0x00000] in <3542743d30ca4e3ead92edc8f87d2132>:0
at StorySystem.PlayDialogNode (System.Int32 index) [0x00000] in <3542743d30ca4e3ead92edc8f87d2132>:0
at StorySystem.Update () [0x00000] in <3542743d30ca4e3ead92edc8f87d2132>:0
[2026-05-01 00:47:21.264] [Warning] Joystick disconnected ("Controller (8BitDo Ultimate wireless Controller for PC)").
[2026-05-01 00:47:22.468] [Warning] Joystick disconnected ("Controller (8BitDo Ultimate wireless Controller for PC)").
[2026-05-01 00:45:47.526] [Success] 游戏启动
[2026-05-01 00:48:47.831] [Success] 当前对话记录下来了:grapg:StoryGraph/Chapter0/firstdreamnpc2_graph - speaker:Violin - content:Are you like us... part of a forgotten dream?
[2026-05-01 00:49:02.092] [Success] 当前对话记录下来了:grapg:StoryGraph/Chapter0/staroption_graph - speaker:Star - content:This is not a place you should be in.
[2026-05-01 00:45:45.994] [Important] 启用备份存档
[2026-05-01 00:45:45.994] [Important] 备份也读取失败
[2026-05-01 00:45:46.739] [Important] 添加道具20015 1
[2026-05-01 00:45:46.739] [Important] 添加道具20016 1
[2026-05-01 00:45:46.740] [Important] 添加道具20017 1
[2026-05-01 00:45:46.740] [Important] 添加道具20018 1
[2026-05-01 00:45:46.740] [Important] 添加道具20019 1
[2026-05-01 00:45:46.740] [Important] 添加道具20020 1
[2026-05-01 00:45:46.740] [Important] 添加道具20023 1
[2026-05-01 00:45:46.740] [Important] 添加道具20024 1
[2026-05-01 00:45:46.740] [Important] 添加道具20025 1
[2026-05-01 00:45:46.740] [Important] 添加道具20026 1